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Topic: So if a new Metroid is coming...

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CaviarMeths

I think Other M was an excellent idea that didn't quite pan out the way anyone wanted. It's gameplay mechanics were excellent in theory.

Heck, they would probably be fine as is if they just removed the groaner of a story. It's actually a really fun game when you're not watching another 10 minute unskippable cutscene about how Samus needs to have a good cry and a bucket of ice cream to get over her abnormally and uncharacteristically high estrogen levels.

Hand the story over to someone who adheres to the "less is more" approach, tighten up the mechanics a little, implement more control schemes, and they should be good to go.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

sevex

DarkwingLz wrote:

FutureAlphaMale wrote:

My only concern about a new 2D Metroid game is that it will be too easy. I haven't played very much of the new Zelda game yet (just got the Master Sword) but from what I've seen so far, it is MUCH easier than the older games in the series,

Well for one thing, I know for sure you haven't played the new Zelda game yet. There is definitely no hand holding (at least it's hidden and optional anyway).

A Link Between Worlds was definitely the easiest Zelda game I've ever played. I finished it on my first playthrough without dying once, and I don't think I ever used a potion or bottle fairy.

sevex

MikeLove

DarkwingLz wrote:

FutureAlphaMale wrote:

My only concern about a new 2D Metroid game is that it will be too easy. I haven't played very much of the new Zelda game yet (just got the Master Sword) but from what I've seen so far, it is MUCH easier than the older games in the series,

Well for one thing, I know for sure you haven't played the new Zelda game yet. There is definitely no hand holding (at least it's hidden and optional anyway).

Says no handholding, then adds its 'hidden and optional'...hahaha...I forgot to even mention those dumb glasses! Surprised there isn't a white tanooki suit in it either. I hope you didn't write that statement without recognizing the irony. Those glasses are the ultimate example of 'handholding'....

I HAVE been playing the game, maybe about 3-4hrs so far, and so far it's much easier and requires far less thought then the past games (Awakening, ALTTP) which I also owned and beat. Again, it's fun and I'm enjoying it, but there is no sense of accomplishment or discovery so far. I've died just once, and haven't reached a puzzle or a point in the game yet that has really made me scratch my head or wonder what I was supposed to do next while I wandered around the map.

Whether or not you agree with me on those feelings or not, you cannot argue the fact that Super Metroid is far more challenging and difficult than A Link Between Worlds. That's all I want from a new Metroid title. Something that drives me nuts and makes me want to rip my teeth out on occasion, rather than just coasting comfortably the whole way through while enjoying the nice visuals.

MikeLove

Einherjar

I would love another Metrid from Retro. They did such a great job with the Prime trilogy.
But if Nintendoland has tought me anything, than that i also would love a co-op arena shooter in the metroid universe, Imagine a fully fledged game based on the Nintendoland attraction. Different Hunters each with their own gadgets and abilitys, different ships and weaponry, it would simply be awesome
But if they dont repeat the failure that was OtherMs storyline and story execution im fine with almost anything.

Einherjar

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Galactus_33

exactly imagine if mario never got dragged out of the side scroller ?.... we wouldn't have had some of the best mario games ever. same goes for METROID

I don't play games, I defeat 'em!

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shingi_70

@FutureAlphaMale

I was exgratting.

Shadow Complex is also a digital only game and isn't $60. I actually love that Nintendo made a bit of resurgence of the 2D platformer but at this point I don't see them being disc based games. Now if we got some crazy cool Metroid game for the eshop Id be okay with it. A another 2D game isn't what Nintendo needs right now.

Plus I really want a sequel to Hunters.

WAT!

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Rezalack

Since you haven't played the prime games that much, I'm just going to say.. there are somewhat side scrolling areas in those games, at least in Corruption. By that I mean, when you turn into the ball and go through the mazes/areas as the ball. It's pretty much side-scrolling. I could see them doing it with Samus not as a ball and it coming out pretty well. I know people want a classic side-scrolling Metroid, but I don't think the Wii U is the right place for one. They need to go all out and I think the first-person Metroid with some 2D is the way to go. I'd welcome a 2D Metroid to the 3DS.

Now, when I said A Link Between Worlds doesn't have much handholding, I was comparing it to Ocarina of Time and Skyward Sword for the most part. That's literally having someone with you at all times and forcing you to listen to their crap.. In ALBW you don't have to wear glasses and having fast travel isn't really hand-holding, it's basically modern gaming now and it's actually kind of nice. I get what you're saying about the puzzles and dungeons though basically saying "Hey, use this item here" but that's mostly just when you walk in.

Edited on by Rezalack

Rezalack

Nintendo Network ID: Spuratis

Galactus_33

i can't believe that DK, Mario Kart and Smash Bros are being spread out all next year! that's three games.. you know Smash Bros is gonna be Christmas 2014! DK is FEB... Mario Kart is July probably. man... Reggie said there wasn't going to be a drought like 2013... I figured they'd surprise us with an announcement.

I don't play games, I defeat 'em!

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DudeSean

@Stimpy Your speculation is what makes it seem drought. DK is in winter, Mario Kart will likely be spring and Smash I don't know, but it could be as early as Summer. Nintendo has more games in development than what's been announced so far. Nintendo doesn't like to announce games too early in development, but are also very open about the fact that there's always going to be a new Mario Kart, Smash Bros., and Zelda.

FutureAlphaMale wrote:

So what style of gameplay are you expecting/hoping for?

Hoping For: A sequel to Other M (gameplays-wise, not story-wise) that improves on Other M as much as Super Metroid improved on Metroid (NES). So, upgrade the controller to the gamepad, giving us plenty more buttons. Maybe even keep the auto-aim, but allow the player to go into a manual aim mode where the camera goes behind Samus, but not into a first person perspective, and Samus can still move around. I don't like the idea of having a Metroid game be completely first person because it abolishes Samus' agility.

Expecting: There's a second team at Retro Studios who has been working on a new Metroid Prime for a while now. Didn't Retro Studios get some guys from Naughty Dog, id Software and Vigil Games? They will announce / reveal the new Metroid game at E3 2014.

DudeSean

Nintendo Network ID: DudeSean

Tarvaax

@FutureAlphaMale You don't even have to use the glasses, nor do you have to use any of the other helpful things in ALBW. If you want a game without hints, just go play all of the old games you love so much. This thread isn't even supposed to be about ALBW, the two franchises are about as far apart from each other as they can get.

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I-U

FutureAlphaMale wrote:

So what style of gameplay are you expecting/hoping for?

I'm expecting another Prime game that isn't quite where it should be. In other words, lacking a multiplayer, something I feel should be in all of the 3D Metroid titles since Hunters, and not really nailing environmental storytelling. That said, another 3D Metroid could earn a lot of points with me despite the absence of multiplayer if it takes in the atmospheric approach and diversity of Super Metroid, which has yet to be done. If it does that with the atmospheric depth of Hunters, I may not even care about a lack of multiplayer. What I actually want to see though is a modern Metroid sidescroller, for the 3DS or Wii U, that is completely inspired by Super Metroid. They don't need to get hung up on the story either, as I'm not wanting or hoping for a Metroid V, but take the approach of Hunters where it's its own tale inserted in the timeline rather than have the game's mission dictated by the titles around it.

While I liked Other M, I'm not sure if I can really appreciate some of the same mechanics if they happen again: auto-aim, Concentration and Sense Move, as I love them in Other M due to their one-of-a-kind feel in that game's experience. I don't find much appeal to any of those mechanics beyond how different they are in the current series. I would much rather have aiming back in my control, the reward of restoration hidden in the environment and environments being designed to allow avoidance of enemy attack patterns. Aspects from Other M I wouldn't mind returning though are its melee attacks, third person action and transition of 2D "feel" to 3D. I think the series would benefit from all three of those aspects receiving more attention in a future game.

Favorite Game: Metroid Prime Hunters

HawkeyeWii

I would love to see another entry in the greatest trilogy of video games ever, Metroid Prime.

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DudeSean

I see some people bring up Metroid Prime Hunters. I think a FPS for the Wii U using the Metroid universe is a good idea. I would welcome a new Hunters game, but I don't think Hunters did extraordinarily well and we haven't had another Hunters game since (seems like 3DS would've been a great time for a sequel). But, knowing Nintendo, just because a game in that series hasn't been made for a while doesn't mean it never will.

But I think a FPS in the Metroid universe doesn't necessarily have to be a Hunters game. It could be a game about the Galactic Federation. It could have its own campaign mode featuring a side story in the Metroid universe and multiplayer could have you playing as Galactic Federation on one team and Space Pirates on another team. I think the weapons, powerups and locations from the Metroid games could really make this FPS stand out from the other FPS on the market.

DudeSean

Nintendo Network ID: DudeSean

HawkeyeWii

@DudeSean The Metroid Prime series is not of the FPS genre. They are an entirely new genre. FPA= First Person Adventure

Edited on by HawkeyeWii

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DudeSean

@HawkeyeWii Not once did I call Metroid Prime a FPS. Which post are you referring to?

Edited on by DudeSean

DudeSean

Nintendo Network ID: DudeSean

shingi_70

Nope its an FPS. Its like saying Dark Souls isn't a JRPG or that bongos donket kong game not a platformer.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

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TheLZdragon

FutureAlphaMale wrote:

DarkwingLz wrote:

FutureAlphaMale wrote:

My only concern about a new 2D Metroid game is that it will be too easy. I haven't played very much of the new Zelda game yet (just got the Master Sword) but from what I've seen so far, it is MUCH easier than the older games in the series,

Well for one thing, I know for sure you haven't played the new Zelda game yet. There is definitely no hand holding (at least it's hidden and optional anyway).

Says no handholding, then adds its 'hidden and optional'...hahaha...I forgot to even mention those dumb glasses! Surprised there isn't a white tanooki suit in it either. I hope you didn't write that statement without recognizing the irony. Those glasses are the ultimate example of 'handholding'....

I HAVE been playing the game, maybe about 3-4hrs so far, and so far it's much easier and requires far less thought then the past games (Awakening, ALTTP) which I also owned and beat. Again, it's fun and I'm enjoying it, but there is no sense of accomplishment or discovery so far. I've died just once, and haven't reached a puzzle or a point in the game yet that has really made me scratch my head or wonder what I was supposed to do next while I wandered around the map.

Whether or not you agree with me on those feelings or not, you cannot argue the fact that Super Metroid is far more challenging and difficult than A Link Between Worlds. That's all I want from a new Metroid title. Something that drives me nuts and makes me want to rip my teeth out on occasion, rather than just coasting comfortably the whole way through while enjoying the nice visuals.

So you're going to bash a game for having an entirely optional hand-holding that won't be noticed until you want it to be noticed?

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Dev

Metroid is more likely to appear on 3DS first. I would like Metroid 3D to be a side-scroller.

Also, Kensuke Tanabe, the current producer of Donkey Kong Country: Tropical Freeze, had expressed interest in expanding the Metroid Universe and the concept of the bounty hunter characters in Metroid Prime Hunters back during E3.

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