A lot of Japanese modern culture is actually an interpretation of Western culture, if slightly skewed, with traditional Japanese history and tradition shoehorned in.
I mean Mario is the Japanese idea of the American working man (stereotype), while Link is nicked wholesale from LOTR but with some traditional Japanese motifs (look at how Ganon dresses for example). Even their cartoon characters are a vision of western people.
Nintendo do try to appeal to Americans and the West, something you don't see many Western developers doing in reverse.
I love loads of Japanese games for their inventiveness and style, can't think of that many American games I would praise the same way.
Isn't it obvious that Falco Lombardi is actually a parrot?
If it's made in Japan it's Japanese. This topic makes no sense.
It's obviously a question about style, not origin.
As in, if Bioware made a game like Samurai Warriors it'd be considered "Japanese" and if SEGA made a game like Call of Duty it'd be considered "Western". Essentially the OP is asking you to; scale Nintendo's franchises towards the current norm of either Western or Japanese game design.
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That's a tough one... but I'd say 7. They have japanese-styled games, and a lot of unique games which defy any regional style, but not many western-styled games.
Entirely depends on the game. How American is GTA? Only, it's made in Scotland... There's an interesting debate on the BBC (of all places) about this http://www.bbc.co.uk/news/technology-24066068 Pretty sure all those points could be applied to Nintendo and the Japanese games industry
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Topic: On a scale of 1 to 10, how "japanese" are Nintendo games?
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