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Topic: Is the lack of 3rd party support for wii u a blessing in disguise when it comes to quality?

Posts 1 to 20 of 55

brandonbwii

I was thinking about this lately. We all want more 3rd party support on Nintendo platforms. I mean, who doesn't? There are so many great games coming to every platform BUT Wii U. If you look at last gen though, there was so much shovelware that you really had to do a ton of online research to find out what game may be right for you. This is not the case with Wii U. Sure you have games like Jett Tailfin and The Letter as well as questionable NWF powered games. But you also have great games built in Unity and occasionally other engines.

Compare the "popularity" of Wii U to 3DS and it's clear the quality/quantity ratio is a bit lopsided in the latter, with mostly Nintendo and a couple big Japanese publishers' retail games ever really standing out.

The problem is whatever Nintendo does (or doesn't do, I don't know business) keeps 3rd parties from truly investing time and effort into their Nintendo-focused software. That leads to lots of bad games and big complaints of poor sales. For some reason, many publishers know not to release a product that would be considered almost universally bad on other platforms, yet somehow that truly terrible game is okay as long as it's on a Nintendo system.

Agree? Disagree? Somewhere in between? Let me know your thoughts.

Edited on by brandonbwii

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iKhan

I had the shovelware problem with the DS, but not with any other Nintendo system. For some reason, I've always been able to see the games that I want on other systems.

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Jazzer94

No it isn't lets not even go there.

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DefHalan

The only reason the lack of 3rd Party is a blessing is that it gives developers very little to compete with on Wii U. I smaller developer can release a game on Wii U and as long as they don't release around the time of a Nintendo product they will get lots of news coverage and visibility.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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sub12

The only blessing from the lack of third party support is that it forces Nintendo to get off their a$$ and attempt to push out software in both quality and quality for the system.

sub12

kkslider5552000

Jazzer94 wrote:

No it isn't lets not even go there.

I refuse to add to this and nothing else needs to be said. But technically I have to so here's this post about how I refuse to add to this.

Edited on by kkslider5552000

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unrandomsam

Ports always have been rubbish. (And it still applies with the Wii U indie games). Only time they consistently were not Arcade ports on the Dreamcast and Saturn (Or others where the Arcade board is based on the home console).

It applies in reverse as well sometimes the Steam versions of Gunman Clive and Steamworld Dig glitch both in a similar manner.

All that is changed is for the multiplatform stuff none of the versions are any good. (In the SNES / Megadrive days usually one version was good one was awful but at least there was a good version. Now all of them are like PC games on a PC not powerful enough to work properly).

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sinalefa

Shovelware goes everywhere, but it thrives on the consoles that sell the most, regardless of manufacturer. Last gen Nintendo's systems sold the most, and this gen 3DS is selling a lot too, hence the amount of shovelware.

If big third parties feel Wii U is not profitable, or that they do not want to directly compete with Nintendo's big hitters, I don't see why small third parties would.

I will comment in this thread, never being able to find it again.

brandonbwii

kkslider5552000 wrote:

Jazzer94 wrote:

No it isn't lets not even go there.

I refuse to add to this and nothing else needs to be said. But technically I have to so here's this post about how I refuse to add to this.

I see there are some taking this more seriously than necessary. Why not go here? Did you read my original post? People contiually talk shovelware, shovelware, shovelware and then when I make an objective post I shouldn't bring it up?

I'd love for GOOD 3rd party support to happen, but when was the last time it happened? Nintendo made the best selling system this side of PS2 and almost every 3rd party jumped aboard. Did their support really help the Wii? No. People still complained shovelware, shovelware, shovelware. So are you saying if the 3rd party support was as "strong" as it was on Wii, Wii U would magically have better games?

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LzWinky

It's a blessing because I'll spend less money. Win for me!

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brandonbwii

@sinalefa
That's true, but there are rare cases where the quality still remains strong, especially if you look at averages. In the unique case of Wii U vs. 3DS, Wii U has less retail games but a number of high quality download games whereas with 3DS, it has more quality retail releases and a bunch of terrible downloads. That's obviously my opinion. I'm sure many feel quite differently about it.

@everyone
I created this topic mostly because I'm tired of everyone complaining of quality control in the eshop when if fact, more dire things in the world of Nintendo is happening elsewhere, like lack of retail games in general. Nintendo has a strong indie presence on Wii U and I highly doubt some appstore-come-lateys are really making Wii U's rep any worse.

Edited on by brandonbwii

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LegatoSkyheart

The sad thing is that the WiiU has more shovelware than the PS4 and Xbox One. At least from what I can tell.
There is no "Funky Barn" for PS4 or Xbox One and You don't see games like "IQ Test" littering PSN or Xbox Live.

3rd Parties abandoning WiiU is not a blessing in disguise, It actually hurts the console's image if anything.

LegatoSkyheart

CanisWolfred

brandonbwii wrote:

I was thinking about this lately. We all want more 3rd party support on Nintendo platforms. I mean, who doesn't? There are so many great games coming to every platform BUT Wii U. If you look at last gen though, there was so much shovelware that you really had to do a ton of online research to find out what game may be right for you. This is not the case with Wii U. Sure you have games like Jett Tailfin and The Letter as well as questionable NWF powered games. But you also have great games built in Unity and occasionally other engines.

Compare the "popularity" of Wii U to 3DS and it's clear the quality/quantity ratio is a bit lopsided in the latter, with mostly Nintendo and a couple big Japanese publishers' retail games ever really standing out.

The problem is whatever Nintendo does (or doesn't do, I don't know business) keeps 3rd parties from truly investing time and effort into their Nintendo-focused software. That leads to lots of bad games and big complaints of poor sales. For some reason, many publishers know not to release a product that would be considered almost universally bad on other platforms, yet somehow that truly terrible game is okay as long as it's on a Nintendo system.

Agree? Disagree? Somewhere in between? Let me know your thoughts.

No. Even in quality vs. Quantity arguments, in general its better to find a happy median, which the Wii U has not hit. The Wii was an extreme. The Wii U is the other extreme - What's there is good, but there's so little there that it can be hard to please someone with even remotely specific tastes.

Don't get me wrong, I have over a dozen games for the Wii U that I still need to finish, so I'm in no hurry to be flooded with games I don't have time for, but I don't see lots of others holding that same position...especially since half the reason I still haven't finished them is because they're all action games that I'm often not in the mood for. :/

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NinChocolate

WaLzgi wrote:

It's a blessing because I'll spend less money. Win for me!

Less money spent and more retro gaming time yup

NinChocolate

LegatoSkyheart

CanisWolfred wrote:

brandonbwii wrote:

I was thinking about this lately. We all want more 3rd party support on Nintendo platforms. I mean, who doesn't? There are so many great games coming to every platform BUT Wii U. If you look at last gen though, there was so much shovelware that you really had to do a ton of online research to find out what game may be right for you. This is not the case with Wii U. Sure you have games like Jett Tailfin and The Letter as well as questionable NWF powered games. But you also have great games built in Unity and occasionally other engines.

Compare the "popularity" of Wii U to 3DS and it's clear the quality/quantity ratio is a bit lopsided in the latter, with mostly Nintendo and a couple big Japanese publishers' retail games ever really standing out.

The problem is whatever Nintendo does (or doesn't do, I don't know business) keeps 3rd parties from truly investing time and effort into their Nintendo-focused software. That leads to lots of bad games and big complaints of poor sales. For some reason, many publishers know not to release a product that would be considered almost universally bad on other platforms, yet somehow that truly terrible game is okay as long as it's on a Nintendo system.

Agree? Disagree? Somewhere in between? Let me know your thoughts.

No. Even in quality vs. Quantity arguments, in general its better to find a happy median, which the Wii U has not hit. The Wii was an extreme. The Wii U is the other extreme - What's there is good, but there's so little there that it can be hard to please someone with even remotely specific tastes.

Don't get me wrong, I have over a dozen games for the Wii U that I still need to finish, so I'm in no hurry to be flooded with games I don't have time for, but I don't see lots of others holding that same position...especially since half the reason I still haven't finished them is because they're all action games that I'm often not in the mood for. :/

The lack of variety of WiiU games really does suck. I just want an Online Street Fighter for WiiU, is it so much to ask?

LegatoSkyheart

TuVictus

No, it's not a blessing. I guess the bright side of having LESS games on your console is there's a better chance most of them will be good.

But missing 99% of multiplatform titles is and never will be a blessing

TuVictus

SCRAPPER392

I think the question we need to be asking is if CoD Black Ops II, Child of Light, Rayman Legends, and other games that could have been on Wii would have been on Wii, if Wii U didn't exist. That's how many more games we have right now.

Edited on by SCRAPPER392

Qwest

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GamingSince64

As someone who can still get the multi platform games on Xb1 I like it, it cause a Nintendo to really work their a$$ off to consistently produce quality titles.

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Azooooz

I think we should stop it right here...

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Punished_Boss_84

No, not even close. And to all those saying it makes Nintendo work harder, no it doesn't. This is usual routine for Nintendo's platforms.

Metal Gear. GTA. Residents Evil. FIFA. Madden. PES. Destiny. Far Cry 4. The Witcher III. Batman Arkham Knight. Final Fantasy XV. Kingdom of Hearts III. Tomb Raider. Persona. Silent Hills. Need for Speed. Mass Effect. Star Wars. Battlefield. Dragon Ball Z. Naruto. Minecraft. Call of Duty. You can argue till the cows come running home, but the majority of these if not all are multimillion selling titles, with good quality attached to them (i know that's subjective with one or two but come on!). Missing out on those is beyond sad for Nintendo, less games (less choice, less variety) is never good and it's pathetic to try and justify that.

Edited on by Punished_Boss_84

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