We do know how most of them will sell. Games like Destiny, Evil WIthin, Assassin's Creed, Mortal Kombat, Tomb Raider, Dragon AGe, Grand Theft Auto, Metal Gear Solid, Wolf Among Us, The Division, Alien: Isolation, Call of Duty, Mass Effect, Battlefield,FIFA, MADDEN, Far Cry and most of them listed will be multi million selling successful games. And it'll make MS and Sony millions of dollars while Wii U will be making an unappealing, but modestly acceptable profit on their one major game a year. Bayonetta will probably take years upon years to turn a profit for Platinum much less Nintendo, and Hyrule Warriors is still an either or situation. The only game this year that will probably be a runaway success (besides MK8, back in MAY) is Smash Brothers in November
How would you know that? The average gamer on PS4 will probably buy 2-3 of those games. Most of the sales will probably still happen on Xbox 360 and PS3. EDIT: Also, we don't know what kind of deal Nintendo has with Platinum. I would think all expenses were paid and then some. The game is already profitable for Platinum in that regard, otherwise they wouldn't even do the deal in the first place.
How would I know? Because those games always sell millions upon millions. Destiny has set a record for most pre orders. Madden always sells millions or else they wouldn't churn them put every year. Same with assassin's Creed, battlefield, call of Duty, and any Bioware game. I'm not just guessing, those games have proven to be extremely popular. And just because they're releasing close together doesn't mean they are going to sell like junk. I promise you, they're going to be runaway successes regardless of whenever they're released
I am very interested to see how the PS4/XB1 versions of these games sell compared to their respective install base. How much of the install base is picking up how many of these games.
The early adopters of those systems bought them because they are the same people who buy those big third party annual releases. I'm certain they will all do well.
Just as MK8 sold well, because almost everyone who owns a Wii U wanted that game.
Now there are 15+ million Xboxes/PS4s out there, so it wouldn't be a stretch to see any of those games sell 3-4 million or more rather quickly.
We do know how most of them will sell. Games like Destiny, Evil WIthin, Assassin's Creed, Mortal Kombat, Tomb Raider, Dragon AGe, Grand Theft Auto, Metal Gear Solid, Wolf Among Us, The Division, Alien: Isolation, Call of Duty, Mass Effect, Battlefield,FIFA, MADDEN, Far Cry and most of them listed will be multi million selling successful games. And it'll make MS and Sony millions of dollars while Wii U will be making an unappealing, but modestly acceptable profit on their one major game a year. Bayonetta will probably take years upon years to turn a profit for Platinum much less Nintendo, and Hyrule Warriors is still an either or situation. The only game this year that will probably be a runaway success (besides MK8, back in MAY) is Smash Brothers in November
How would you know that? The average gamer on PS4 will probably buy 2-3 of those games. Most of the sales will probably still happen on Xbox 360 and PS3. EDIT: Also, we don't know what kind of deal Nintendo has with Platinum. I would think all expenses were paid and then some. The game is already profitable for Platinum in that regard, otherwise they wouldn't even do the deal in the first place.
How would I know? Because those games always sell millions upon millions. Destiny has set a record for most pre orders. Madden always sells millions or else they wouldn't churn them put every year. Same with assassin's Creed, battlefield, call of Duty, and any Bioware game. I'm not just guessing, those games have proven to be extremely popular. And just because they're releasing close together doesn't mean they are going to sell like junk. I promise you, they're going to be runaway successes regardless of whenever they're released
I am very interested to see how the PS4/XB1 versions of these games sell compared to their respective install base. How much of the install base is picking up how many of these games.
The early adopters of those systems bought them because they are the same people who buy those big third party annual releases. I'm certain they will all do well.
Just as MK8 sold well, because almost everyone who owns a Wii U wanted that game.
Now there are 15+ million Xboxes/PS4s out there, so it wouldn't be a stretch to see any of those games sell 3-4 million or more rather quickly.
The difference between MK8 and most of these games is that MK8 didn't have competition. You either bought MK8 that month or you didn't buy anything. These games are all releasing around the same time. If you don't buy Battlefield are you buying Call of Duty. If you don't buy Assassin's Creed are you buying Far Cry? I am sure each will sell well but how will the sales be split across a relatively (compared to last gen) small install base. All these games are fighting for your money with these 3 months, which are you going to chose and which will be left in the dust?
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
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Some people assume that everyone wants all those games. For all we know there are a million ps4 owners who only wanna buy Madden and another 4 million who have eyes for destiny. There's bound to be some overlap but all the games releasing close won't have nearly as much an effect on sales as some people think they will.
Some people assume that everyone wants all those games. For all we know there are a million ps4 owners who only wanna buy Madden and another 4 million who have eyes for destiny. There's bound to be some overlap but all the games releasing close won't have nearly as much an effect on sales as some people think they will.
I totally understand that, but what if less than 500,000 of your PS4 install base wants Madden, and then some have to decide if they want Destiny or Madden more, and then some have to decide if they want CoD over Madden, and so on...
This is why I am interested to see the sales. I am sure they will all do well but new console owners won't have as much money to spread around. I am not saying things are going to do bad, I am just interesting in how well they sell on their respective platforms.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
We do know how most of them will sell. Games like Destiny, Evil WIthin, Assassin's Creed, Mortal Kombat, Tomb Raider, Dragon AGe, Grand Theft Auto, Metal Gear Solid, Wolf Among Us, The Division, Alien: Isolation, Call of Duty, Mass Effect, Battlefield,FIFA, MADDEN, Far Cry and most of them listed will be multi million selling successful games. And it'll make MS and Sony millions of dollars while Wii U will be making an unappealing, but modestly acceptable profit on their one major game a year. Bayonetta will probably take years upon years to turn a profit for Platinum much less Nintendo, and Hyrule Warriors is still an either or situation. The only game this year that will probably be a runaway success (besides MK8, back in MAY) is Smash Brothers in November
How would you know that? The average gamer on PS4 will probably buy 2-3 of those games. Most of the sales will probably still happen on Xbox 360 and PS3. EDIT: Also, we don't know what kind of deal Nintendo has with Platinum. I would think all expenses were paid and then some. The game is already profitable for Platinum in that regard, otherwise they wouldn't even do the deal in the first place.
How would I know? Because those games always sell millions upon millions. Destiny has set a record for most pre orders. Madden always sells millions or else they wouldn't churn them put every year. Same with assassin's Creed, battlefield, call of Duty, and any Bioware game. I'm not just guessing, those games have proven to be extremely popular. And just because they're releasing close together doesn't mean they are going to sell like junk. I promise you, they're going to be runaway successes regardless of whenever they're released
Hahaha exactly.
Based on the early sales//hype/previous entries in those series, it's plain as day to anyone with a working brain cell that all those games are almost 100% guaranteed to sell well and be big hits.
Ok, and Tomb Raider on Xbox 360 and PS3 wasn't profitable at 4 million sales. There are only 5 million Xbox Ones and 10 million PS4s with an even less average attach ratio with the number of consoles involved. Even if these games sell a couple million each, that isn't going to be enough. 4 million copies per game isn't likely at all.
In the end, I don't think these games are going to do as well, but they still have to support the system anyway.
EDIT: @DefHalen gets it, There are like 20 games across 2 consoles. Not all of them are going to sell extremely well unless people start buying twice as many games as they have within the past 9 months, in 3 months, which I would say isn't going to happen.
Some people assume that everyone wants all those games. For all we know there are a million ps4 owners who only wanna buy Madden and another 4 million who have eyes for destiny. There's bound to be some overlap but all the games releasing close won't have nearly as much an effect on sales as some people think they will.
I'm sure most of them will sell a million copies, but I still don't think it will be enough. In otherwords, there's a high chance all of the investments won't be 100% percent worthwhile, besides having a presence on the consoles at all. It's basically the same situation Wii U was in. There was a small selection of games that didn't sell spectacularly. Now there is a bigger selection of games on Xbox One and PS4, and they won't all sell amazing unless 15 million people buy 3 games within 3 months, which happened in 9 months.
You really think 15 million people will buy 60+ million games in 3 months? Come on, guys. Wii U didn't even have that many games, and the games it did have were late ports with bugs, Now Xbox One and PS4 will have tons of new games, and I don't think people will buy them all at 4 million copies each across 15 million consoles.
It all depends on what the publishers deem a "success" but if you think they won't all sell at the very least one and a half million copies each, even in long term, I'd have to disagree. Sales won't be affected as much as most people think. Maybe a few here or there, but it's not like sales of every game are going to collapse due to them being released close together. Link between world's and Mario 3D world and Mario party 3ds launched in the same day but I'm sure they were all extremely successful
It all depends on what the publishers deem a "success" but if you think they won't all sell at the very least one and a half million copies each, even in long term, I'd have to disagree. Sales won't be affected as much as most people think. Maybe a few here or there, but it's not like sales of every game are going to collapse due to them being released close together. Link between world's and Mario 3D world and Mario party 3ds launched in the same day but I'm sure they were all extremely successful
If we're talking long term, then things start to make more sense. It's possible that that 3rd parties will fall behind to some extent if these games aren't immediately sold like they are used to, but you are right that they will probably sell well overall. I was mainly talking the short term that everyone puts their hopes on.
All I'm saying is that, if 4 million copies isn't enough on Xbox 360 or PS3, 2 million or less sure as hell isn't going to be good enough for Xbox One and PS4. There's more games than there is install base, so it's pretty likely not all of them will sell well enough. This discussion isn't even about console vs. console. It's about software vs. software.
We do know how most of them will sell. Games like Destiny, Evil WIthin, Assassin's Creed, Mortal Kombat, Tomb Raider, Dragon AGe, Grand Theft Auto, Metal Gear Solid, Wolf Among Us, The Division, Alien: Isolation, Call of Duty, Mass Effect, Battlefield,FIFA, MADDEN, Far Cry and most of them listed will be multi million selling successful games. And it'll make MS and Sony millions of dollars while Wii U will be making an unappealing, but modestly acceptable profit on their one major game a year. Bayonetta will probably take years upon years to turn a profit for Platinum much less Nintendo, and Hyrule Warriors is still an either or situation. The only game this year that will probably be a runaway success (besides MK8, back in MAY) is Smash Brothers in November
How would you know that? The average gamer on PS4 will probably buy 2-3 of those games. Most of the sales will probably still happen on Xbox 360 and PS3. EDIT: Also, we don't know what kind of deal Nintendo has with Platinum. I would think all expenses were paid and then some. The game is already profitable for Platinum in that regard, otherwise they wouldn't even do the deal in the first place.
How would I know? Because those games always sell millions upon millions. Destiny has set a record for most pre orders. Madden always sells millions or else they wouldn't churn them put every year. Same with assassin's Creed, battlefield, call of Duty, and any Bioware game. I'm not just guessing, those games have proven to be extremely popular. And just because they're releasing close together doesn't mean they are going to sell like junk. I promise you, they're going to be runaway successes regardless of whenever they're released
I am very interested to see how the PS4/XB1 versions of these games sell compared to their respective install base. How much of the install base is picking up how many of these games.
The early adopters of those systems bought them because they are the same people who buy those big third party annual releases. I'm certain they will all do well.
Just as MK8 sold well, because almost everyone who owns a Wii U wanted that game.
Now there are 15+ million Xboxes/PS4s out there, so it wouldn't be a stretch to see any of those games sell 3-4 million or more rather quickly.
The difference between MK8 and most of these games is that MK8 didn't have competition. You either bought MK8 that month or you didn't buy anything. These games are all releasing around the same time. If you don't buy Battlefield are you buying Call of Duty. If you don't buy Assassin's Creed are you buying Far Cry? I am sure each will sell well but how will the sales be split across a relatively (compared to last gen) small install base. All these games are fighting for your money with these 3 months, which are you going to chose and which will be left in the dust?
Nah, I mean that well over half of Wii U owners love/wanted Mario Kart, and that's why it sold so well. I don't think the fact that it was the 'only' game released during that time period had anything to do with it. If that was the case, Hyrule Warriors should sell just as much because it too has no competition now, but that obviously won't be the case.
We haven't ever seen these big franchise game releases cannibalize each other's sales before (gta, cod, battlefield all come out around the same time and sell in the millions) and I doubt it will happen now.
Nah, I mean that well over half of Wii U owners love/wanted Mario Kart, and that's why it sold so well. I don't think the fact that it was the 'only' game released during that time period had anything to do with it. If that was the case, Hyrule Warriors should sell just as much because it too has no competition now, but that obviously won't be the case.
We haven't ever seen these big franchise game releases cannibalize each other's sales before (gta, cod, battlefield all come out around the same time and sell in the millions) and I doubt it will happen now.
Right.
Honestly, most people who have been gaming for a while and buy their own games know that most of the big releases are in Q4 and budget for that as necessary. It's like Steam summer sales. If you're into PC gaming, you know it's coming, you expect it, and you prepare for it.
Plus getting released during holiday season helps push all of these into the millions as well.
I can see Hyrule Warriors being a moderate success though. One million global isn't out of the question. Wind Waker HD did it, and that was a remake that most Nintendo fans had already played released when the Wii U had 2 million fewer owners.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
The only blessing from the lack of third party support is that it forces Nintendo to get off their a$$ and attempt to push out software in both quality and quality for the system.
That really isn't a blessing, that's just forcing someones hand to do something they shouldn't be doing anyway in that kind of volume if they had support. And when it's the same size group trying to do even more work in the same space and time, you lose quality. There is no blessing to going it alone, other than having to not put up with third parties bs on the business side, but for the consumer unless you only buy Nintendo it's a curse.
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Topic: Is the lack of 3rd party support for wii u a blessing in disguise when it comes to quality?
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