Wii U Forum

Topic: Do you think Nintendo regrets selling their 49% of RARE to Microsoft?

Showing 21 to 40 of 89

AuthorMessage
Avatar

shingi_70

21. Posted:

Havent really played it yet. Just got tl the hub world.

I wish that nintendo would use that budget to invezt in new studios and acquiring others. Sony benefitted alot from creating new studios and microsoft seems to be doing the same.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

AuthorMessage
Avatar

MrArcade

22. Posted:

I don't think so. But here is something that should happen
...
...
...
Battletoads 2!

MrArcade

AuthorMessage
Avatar

Koos

23. Posted:

Nintendo would never give a second thought on any of this. It's like a speck on its grand scheme of things.

Koos

AuthorMessage
Avatar

shingi_70

24. Posted:

Question what all ips did microaoft get when they bought rare? Who owns battletoads, jet force gemeni, and blast corps.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

AuthorMessage
Avatar

the_shpydar

25. Posted:

I wonder how many times this thread can exist. It's had more incarnations than the good Doctor and Jamie Madrox combined.

Also ... BLAST CORPS! BLAST CORPS! BLAST CORPS!
sorry, i am obligated to do that anytime i see that incredibly awesome game mentioned

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong. Also, Lindsey Stirling. Because violin awesomeness.
Current E.T. count: 23 Copies. 2 Sealed, 7 CIB, 3 Boxed, 11 Loose.

3DS Friend Code: 2578-3211-9319 | Nintendo Network ID: theShpydar

AuthorMessage
Avatar

komicturtle

26. Posted:

All of Rare's properties are Microsoft's.

komicturtle

AuthorMessage
Avatar

DudeSean

27. Posted:

Koos wrote:

Nintendo would never give a second thought on any of this. It's like a speck on its grand scheme of things.

Ha. You think Rare's classics mean nothing to Nintendo? You really think Goldeneye and Perfect Dark on the VC is just a speck? If Nintendo REALLY didn't care, then they wouldn't have had a problem with Rare releasing the n64 Goldeneye on Xbox Live Arcade.

DudeSean

Nintendo Network ID: DudeSean

AuthorMessage
Avatar

Xilef

28. Posted:

Didn't some of the most inportant staff members from Rare join Nintendo and some other companies when they were sold anyway?

3DS FC: 4940 5422 5472

AuthorMessage
Avatar

PoorVGameNerd

29. Posted:

There were a lot of Rare employees who left during the N64 and early GameCube years. Those guys are all over the place.

www.poorvideogamenerd.com
Retro Nintendo Game Reviews

AuthorMessage
Avatar

ReleaseTheBears

30. Posted:

I think they regret how the business went down, I imagine they wouldn't mind owning those IPs, but Microsoft has completely wasted them anyways, so it's not a big deal.

ReleaseTheBears

AuthorMessage
Avatar

Jr-Joe

31. Posted:

What could have been:
Banjo-KazooWii
Banjo-KazUWii (Wii U backwards)
...BUT NOOOOOO

Jr-Joe

Nintendo Network ID: Jr-Joe

AuthorMessage
Avatar

DudeSean

32. Posted:

ReleaseTheBears wrote:

I think they regret how the business went down, I imagine they wouldn't mind owning those IPs, but Microsoft has completely wasted them anyways, so it's not a big deal.

That's exactly why it is a big deal. Nintendo wouldn't be wasting their IPs. Nintendo would be sending people to work at and with Rare, just like they do with Retro Studios now. Microsoft only bought Rare to take a stab on Nintendo. They don't know what to do with them, but Nintendo would.

Also, here's the people that left Rare, and when they did:

Martin Hollis, the director and producer of Goldeneye. He left Rare right after Goldeneye was finished and before production on Perfect Dark. He made his own company, Zoonami, which has produced Bonsai Barber. He is never going to make a first person shooter again, because he thinks it's wrong to make games where guns solve all the problems.

David Doak, Steve Ellis, Karl Hilton, Graeme Norgate and Lee Ray. They left in 1998-1999 and created Free radical. They left Rare during the development of Perfect Dark. I can't imagine why they left just to go make TimeSplitters. What was wrong with staying with Rare and making more Perfect Dark or even making TimeSplitters under the Rare label?

Then there's the Stamper brothers, Tim and Chris. They founded Rare. They left Rare after Microsoft's purchase of $375 million. They no longer work on video games. They just sit around being rich.

Many of the people from the teams that worked on Banjo-Kazooie, Donkey Kong 64, Conker's Bad Fur Day and others are still with the company now.

DudeSean

Nintendo Network ID: DudeSean

AuthorMessage
Avatar

ReleaseTheBears

33. Posted:

Things like Kid Icarus, F-Zero and Star Fox show us that they do waste IP. Banjo, PD and Conker would never be considered top-flight Nintendo IP. That gets reserved for Mario, Zelda and kinda Metroid, though even Metroid has had a period of wastefulness.

ReleaseTheBears

AuthorMessage
Avatar

CommanderAudio

34. Posted:

I don't give a stuff about if Nntendo wished they hadn't sold 49% of Rare. I'm just wondering why Nintendo sold Rare to Nintendo's rivals if Nintendo could have made more money, have happier fans and be more sucessful?

Edited on by CommanderAudio

Fire is more fun with friends, kids!
Formerly known as PikminMonster
Choose Your Own Adventure!
3DS FC:4554-0106-9407
Let me know if you add me, but PLEASE DON'T send me spam in Swapnote/Letter Box, or M-Rated Status Messages or Swapnotes.

AuthorMessage
Avatar

19Robb92

35. Posted:

Not really. I think RARE themselves might regret it though. They're a crap company now.

Looking forward to: ZeldaU & Hyrule Warriors

3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92

AuthorMessage
Avatar

ReleaseTheBears

36. Posted:

PikminMonster wrote:

I don't give a stuff about if Nntendo wished they hadn't sold 49% of Rare. I'm just wondering why Nintendo sold Rare to Nintendo's rivals if Nintendo could have made more money, have happier fans and be more sucessful?

[/div]

Didn't they see the "writing on the wall" so to speak and sold high?

Edited on by ReleaseTheBears

ReleaseTheBears

AuthorMessage
Avatar

sebman30

37. Posted:

its only a matter of time before rare will get kicked out by microsoft and ninten do will be waiting like they have for the last 7-8 years and will take the in and give them cookies and milk and everyone will be happy....or at least thats what i imagine but seriously they havent done anything in the past 6 months and is showing no sign of making a new game and the games they make are all shovelware. i just wish rare would at least hand over their ip's to a company that are capble of making a good game because when i got banjo kazooie N&B i almost cried.........they ruined all my childhood memories and no, seriously, banjo kazooie was my childhood one of the best gaming experiences of my life and ive never had that same feeling with another platformer like no joke its almost magical

sorry for rantng

Edited on by theblackdragon

sebman30

AuthorMessage
Avatar

DudeSean

38. Posted:

PikminMonster wrote:

I don't give a stuff about if Nntendo wished they hadn't sold 49% of Rare. I'm just wondering why Nintendo sold Rare to Nintendo's rivals if Nintendo could have made more money, have happier fans and be more sucessful?

Why would Nintendo want 49% of a company that microsoft owns 51% of? The stamper brothers sold their 51% to microsoft, leaving Nintendo and Microsoft as co-owners. Competitors as co-owners? There's no way that would work and of course Microsoft is going to win the money battle, so what choice did Nintendo have but to give up it's minority share?

There was also talk of Activision being interested in buying Rare. I think that would have been a much better option. But of course, the Stamper brothers wouldn't be living on easy street right now had that been the case.

Edited on by DudeSean

DudeSean

Nintendo Network ID: DudeSean

AuthorMessage
Avatar

CommanderAudio

39. Posted:

DudeSean wrote:

There was also talk of Activision being interested in buying Rare. I think that would have been a much better option. But of course, the Stamper brothers wouldn't be living on easy street right now had that been the case.

[/div]

It'd be good for a few years, but in the end, they'd just end up making 9000 horrible CoD games.Just like every other company ruled by Activision :P

Edited on by CommanderAudio

Fire is more fun with friends, kids!
Formerly known as PikminMonster
Choose Your Own Adventure!
3DS FC:4554-0106-9407
Let me know if you add me, but PLEASE DON'T send me spam in Swapnote/Letter Box, or M-Rated Status Messages or Swapnotes.

AuthorMessage
Avatar

Koos

40. Posted:

DudeSean wrote:

Koos wrote:

Nintendo would never give a second thought on any of this. It's like a speck on its grand scheme of things.

[/div]

Ha. You think Rare's classics mean nothing to Nintendo? You really think Goldeneye and Perfect Dark on the VC is just a speck? If Nintendo REALLY didn't care, then they wouldn't have had a problem with Rare releasing the n64 Goldeneye on Xbox Live Arcade.

Yeah it really means nothing. It's like you wake up in the morning and wash eat brush you teeth then you have an itch next to your left ear and you go to work. Rare might be an itch you don't pay attention to. The % in their business and revenues is minute.

Koos