I think SM3 is "greater" than SMW...... SM3 was a massive step up and laid down the foundation for everything after,......SMW wasn't as big of a leap in innovation and content.
I think SM3 is "greater" than SMW...... SM3 was a massive step up and laid down the foundation for everything after,......SMW wasn't as big of a leap in innovation and content.
SMW is just as important to the series as SMB3.
Storytime7
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SpongeBob Squarepants: Battle for Bikini Bottom is one of the best games ever made.
I'm not sure if that's unpopular, though. Most people who played it would probably agree. But it doesn't get the recognition it deserves.
Eh i think the SpongeBob Squarepants movie game is better.
The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.
I think SM3 is "greater" than SMW...... SM3 was a massive step up and laid down the foundation for everything after,......SMW wasn't as big of a leap in innovation and content.
I think that is right especially the difficulty curve is much better. (And at the time I preferred World).
Also I think the All Stars version of 3 is the one that should be played in this day and age. There is bits that are annoying in the NES version that are fixed such as the giant world.
I think SM3 is "greater" than SMW...... SM3 was a massive step up and laid down the foundation for everything after,......SMW wasn't as big of a leap in innovation and content.
I think you have to look both ways, how it compares to its predecessors and successors, like SM3 I think SMW improved over it's predecessors in every way, but I feel there are elements of SMW that have not been bettered since it's release (yoshi, secret exit implementation, special world, switch palace idea etc). So I'd rate SMW over SM3.
Rimmer: "Look, I think we've all got something to bring to this conversation, but I think that from now on the thing you should bring is silence."
Homer: "Oh people can come up with statistics to prove anything Kent. Forfty percent of all people know that."
I think SM3 is "greater" than SMW...... SM3 was a massive step up and laid down the foundation for everything after,......SMW wasn't as big of a leap in innovation and content.
I think that is right especially the difficulty curve is much better. (And at the time I preferred World).
Also I think the All Stars version of 3 is the one that should be played in this day and age. There is bits that are annoying in the NES version that are fixed such as the giant world.
You mean the GBA one.
SMAS mario 3 is dissapointing.
:>
Also the NES one has the better setting and theme atmosphere, which SMAS decided to forget for some reason.
I think the gaming industry needs to crash. I think within the next ten years weren't going to see at least some kind of recession.
Because you don't like certain games? Your personal opinions conflict with reasoning.
Jumping to conclusions much? He never stated why he felt the industry needed to crash, you're just assuming that it's because he doesn't like certain games.
Yeah, I kinda thought he was simply exaggerating for dramatic effect. I still rolled my eyes at it, though.
My opinions about the Last of Us and the industry are meant to be separate statements. And yes, I was exaggerating.
I really don't get what's so fun about Call of Duty, Battlefield and (worst of all) GTA. You just go around and kill people. What's so fun about murdering people? It's not that I dislike FPS, because I played Metroid Prime 3 and I loved it. It's just that killing fictional aliens is something fictional, while killing real humans is just not fun to me.
Not to blow your mind too much but the humans in video games are fictional as well since they don't exist.
Also, being O.K with the murder of aliens and not O.K with the murder of humans makes you a horrendous speciesist. For shame!!!
"The government of the United States is not, in any sense, founded on the Christian religion."
I really don't get what's so fun about Call of Duty, Battlefield and (worst of all) GTA. You just go around and kill people. What's so fun about murdering people? It's not that I dislike FPS, because I played Metroid Prime 3 and I loved it. It's just that killing fictional aliens is something fictional, while killing real humans is just not fun to me.
Not to blow your mind too much but the humans in video games are fictional as well since they don't exist.
Also, being O.K with the murder of aliens and not O.K with the murder of humans makes you a horrendous speciesist. For shame!!!
This post wins the internet.
Unpopular gaming opinion: All my opinions on gaming (and life in general) are correct. Everyone who has a differing opinion is wrong, and those who have similar opinions are right only for the duration in which they are completely agreeing with me.
It's not that no one wants to make innovative games, it's that we have 2 sides to the industry (AAA and Indie) that just aren't equipped for it. And there's an easy solution: AAA companies get indie branches (that's what movies and music did.).
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
And there's an easy solution: AAA companies get indie branches (that's what movies and music did.).
The big three all are getting that idea (in the form of budget digital games), though I agree that more companies should take this into greater consideration. Square-Enix and Ubisoft seem to be off to a good start, too. I know most companies have mobile divisions, but most just aren't using them to put out quality games.
Do you really want EA to get indie studios after the Maxis thing?
I was more thinking of using small studios to put out budget games on PC and Consoles/Handhelds. Again, the mobile market exists, but that's rarely where the talent goes...then again, I'm becoming more and more convince there's no longer any talent left at EA...
Sonic deserves to get a well-polished, playable, and fun game either this year or next year. Sega needs to get their marketing strategy right this time and promote it as much as possible. He doesn't deserve so much hate.
Call of Duty is milked to the max. Each new installment is the same thing, albeit with new weapons, maps, and DLC.
I personally think that for sonic to succeed, sonic should be absent for a few years. Also the call of duty opinion isn't uncommon. It's almost unanimous on the internet.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
And there's an easy solution: AAA companies get indie branches (that's what movies and music did.).
The big three all are getting that idea (in the form of budget digital games), though I agree that more companies should take this into greater consideration. Square-Enix and Ubisoft seem to be off to a good start, too. I know most companies have mobile divisions, but most just aren't using them to put out quality games.
That's not what I meant. I meant that AAA Companies should have divisions dedicated to helping Indies create bigger and better games and with things that indie dev teams have a hard time with like polishing and marketing
EDIT: A better explanation would be "FOX Searchlight pictures" for the gaming world
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
And there's an easy solution: AAA companies get indie branches (that's what movies and music did.).
The big three all are getting that idea (in the form of budget digital games), though I agree that more companies should take this into greater consideration. Square-Enix and Ubisoft seem to be off to a good start, too. I know most companies have mobile divisions, but most just aren't using them to put out quality games.
That's not what I meant. I meant that AAA Companies should have divisions dedicated to helping Indies create bigger and better games and with things that indie dev teams have a hard time with like polishing and marketing
Oh. Well, Sony and Microsoft do that already, actually. Especially Microsoft, they used to be very big on helping people put their games on Xbox 360, and would even provide services (such as quality assurance and online infrastructure-related assistance) to small publishers. That's why they used to get a lot of the best console "indie" games for a while.
...that said, if you're not a console maker, why would wou be supportive on indies like that? What's in it for them? Wouldn't it be better to publish their games themselves, therefore no longer making them "indie"? Everybody wins in the end with that...that's why publishers are a thing...
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