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Storytime7

Storytime7

Male, United States

Joined:
Sun 26th January, 2014

Recent Comments

Storytime7

#2

Storytime7 commented on Diddy Kong Nerfed In Latest Super Smash Bros. ...:

@jamesplusgames By "slower" I meant that weakening a character's combo/kill potential will cause matches to last longer than before. If characters are constantly being made to have more trouble killing, then the game becomes less interesting to play and watch due to drawn-out matches, especially if one player is using a character that favors campy playstyles. Also, Diddy was never a free win. The only reason somebody should lose to a pocket Diddy is because they're bad at the game, or they use a character that isn't able to challenge anything Diddy can do. He's a character that rewards strong fundamentals, and his lack of gimmicks makes him appealing to use.

Storytime7

#3

Storytime7 commented on Diddy Kong Nerfed In Latest Super Smash Bros. ...:

@TheGreatBrawler Maybe people will finally realize that Sheik is the best character in this game? No, I doubt that. They'll just go back to complaining about Diddy once ZeRo wins Evo because scrubs never like to give any credit to good players. :p

@jamesplusgames Smash 4 is already a slower paced game, and weakening options that better characters have instead of buffing low tier characters to increase their combo/kill potential will only make the game even slower in the long run. Also, Diddy was not even close to Brawl Meta Knight. He was Melee Fox at best.

Storytime7

#4

Storytime7 commented on Diddy Kong Nerfed In Latest Super Smash Bros. ...:

Diddy was never OP, people are just terrible at this game. I'm sick of the game being made even slower by most balance upates only nerfing characters just because of this scrubby, anti-competitive attitude people have that something must be OP if they can't beat it or if a good player gets results with the character in tournaments. Making Diddy and Sheik less good doesn't make characters like Falco and Ike any less terrible. I still like using the character, but I don't think this makes Diddy Kong more interesting to watch. Now Diddy has to do the same things even more often in order to KO. He doesn't require more strategy after this update at all.

Storytime7

#7

Storytime7 commented on Reminder: Xenoblade Chronicles 3D Out Now for ...:

So many spoilers in that video. I have no intention on getting this anytime soon because I don't have a New 3DS, and I've already played the Wii version. Might eventually buy this game digitally when I get a New 3DS if I want to replay it.

Storytime7

#8

Storytime7 commented on Nintendo Download: 9th April (North America):

Already downloaded Pokemon Rumble World (meh). Might get one of the Xenoblade themes, but won't get XC3D for a while because I don't have a New 3DS. Definitely getting Captain Toad: Treasure Tracker, and Pikmin 3 in the eShop sale.

Storytime7

#9

Storytime7 commented on Code Name: S.T.E.A.M. Update Goes Live to Spee...:

Good. Maybe now they can fix the other problems with this game. Why do I have to replay an entire mission if I want to collect a gear I missed the first time? The game should let you replay individual maps instead of wasting the player's time. Now that I think about it, the release of this patch is also disappointing. If they were gonna fix the enemy turns, then why did they wait over two weeks to make the announcement? This patch doesn't help players who are close to the end, and especially not those who have already finished the game.

Storytime7

#12

Storytime7 commented on Review: BOXBOY! (3DS eShop):

@OptometristLime Too bad the reviewer did a poor job of informing readers about this game. There's a lot of stuff the review left out about this game that I saw other reviewers (even GameXplain) mention such as length, and bonus content. The review being short also doesn't allow the reviewer to make a convincing argument, and every point brought up feels weak. Maybe we should expect more from our games, but the same can be said about our reviewers if they're deterring others from buying games without a good reason.

Storytime7

#14

Storytime7 commented on Review: BOXBOY! (3DS eShop):

The complaints in this review seem too nitpicky. Many games have a hint system, and this game at least has some kind of punishment for using it. Also, what is this game supposed to do with retro visuals? If no other game will get criticized for doing nothing with visuals, then why is that the case for this game? "Different reviewers" is not a good excuse. How many games in recent years have even used gameboy inspired visuals? This review does so little to explain why the game is dull, and all the points end up being weak as a result.

Storytime7

#19

Storytime7 commented on Review: Metroid: Zero Mission (Wii U eShop / G...:

@FlaygletheBagel That might be a good point if it weren't for the fact that the 3DS Zelda remakes were co-developed by Grezzo, amd that it clearly hasn't affected other Nintendo releases. We got a new 3D Zelda in 2011 (same year as OoT3D), a new 2D Zelda in 2013 (same year as WWHD), and a new 3D Zelda is planned to release this year (same year as MM3D). These remakes haven't even affected the non-Zelda games Nintendo EAD is developing. In addition to those remakes, we got Animal Crossing: New Leaf, Pikmin 3, Super Mario 3D World, Mario Kart 8, and a few others since 2011. Not to mention there are even more games coming this year such as Splatoon, Star Fox, and the new Zelda. I wouldn't say those Zelda remakes had a big impact on the development of other games from EAD.

Storytime7

#31

Storytime7 commented on A New Rhythm Heaven Game On Nintendo 3DS Is Mu...:

@Swiket It worked well for Rhythm Heaven on the DS. I got a perfect on every minigame, so I can't agree with your comment about the touch screen lacking precision for these games. That being said, I wouldn't mind seeing a more traditional control scheme in this game.

Storytime7

#32

Storytime7 commented on A New Rhythm Heaven Game On Nintendo 3DS Is Mu...:

@Henmii 30 new minigames is plenty considering the previous games reused ideas after 20-25 minigames. Some of the content from older games in this new game is from Rhythm Tengoku (released only in Japan), so plenty of people haven't even gotten a chance to play those minigames before.

Storytime7

#35

Storytime7 commented on Nintendo of America Partners Up With Apex 2015...:

@JasonAnArgoNOT64 That's because Game Freak actually expands and improves on the competitive aspect of Pokemon. Sakurai has made it clear that he doesn't care about that side of the Smash community, so people who preferred Melee have no choice but to stick with that game. You should actually try to understand why people still play that game competitively before criticizing them for it.

Storytime7

#40

Storytime7 commented on Professional Super Smash Bros. Melee Player Ta...:

@BaffleBlend I'm not insulted by people who can support their opinions in a calm manner. No worries, man.

@Dr_Corndog No, I misworded what I was trying to say because it was late at night. I meant to only include wavedashing when I mentioned options, but added L-Cancelling to my post for some reason. Of course, I forgot I have to perfectly convey my opinions if I don't want Sm4sh nerds jumping down my throat for even implying Melee is better competitively (not even better overall).

Storytime7

#42

Storytime7 commented on Professional Super Smash Bros. Melee Player Ta...:

@BaffleBlend I think the competitive scene for Melee will be just fine. Melee doesn't have much going for it anymore when played casually, but that's because other games in the series are better suited for that kind of play.

Also, when I use the terms "casual" and "competitive", I'm not trying to imply one is better than the other. Some people tend to think that, so I just wanted to clarify that in this post.

Storytime7

#43

Storytime7 commented on Professional Super Smash Bros. Melee Player Ta...:

@shinokami I like all the Smash Bros games, but Melee is easily the best from a competitive standpoint. You mentioned skill and how technical the games are, so I was just calling you out for your ignorance. Wavedashing and L-Cancelling provide more options that increase the amount of strategy in the game, and raise the skill cap. 9 times out of 10 my opponent will go for a meteor smash or spike when they get me off stage (and fail), so it's not like Smash 4 isn't without its gimmicky KO methods.

This is all you needed to say -Lz

Storytime7

#45

Storytime7 commented on Professional Super Smash Bros. Melee Player Ta...:

The comments on these artcles are always so ignorant. Maybe people on this site wouldn't think this way if they bothered to improve at the game while they put so much time into it. Also, just because someone can use a low tier character well does not mean tier lists aren't important. Low tier characters usually struggle in competitive play.

Then again, I'm not even sure why some of you get worked up over tier lists. They only really matter for those who compete in tournaments, so it shouldn't matter if you're not one of those people.

Storytime7

#49

Storytime7 commented on Review: Mighty Gunvolt (3DS eShop):

@crzysortagamer I liked it, but I probably wouldn't have played it if I didn't get the game for free by purchasing Azure Striker Gunvolt. Even for a low price, it still feels like a short side game (mostly because that's exactly what it is). My play time is at 58 minutes according to my activity log, and I beat the game with all three characters.