I still haven't gotten or made anything better than my Jetstream Orbitars. Oh well. I'll play some Online matches with anyone if they want. My FC is in my signature.
You don't die until you're dead!
3DS Friend Code: 4854-6436-0663 | Nintendo Network ID: TysonOfTime
I beat chapter 13 today ! After a few rounds of multiplayer, and my awesome Meteor Bow, 4.0 intensity is a breeze! I know that's not much for some of you, but for me it's a pretty big deal.
I stumbled upon this comic today, I think you guys might get a kick out of it.
Wildvine53
3DS Friend Code: 2878-9589-2016 | Nintendo Network ID: Wildvine53
After playing this game nonstop since Thursday, I thought it was high time I got in on some multiplayer action so I went ahead and added kkslider, retro-on-the-go, tech 101, eureka, shy guy, emaan, and joshers to my friends list. If anyone wants to add me your'e welcome. I'll be playing multiplayer if anyone wants to join in just leave a post.
After playing this game nonstop since Thursday, I thought it was high time I got in on some multiplayer action so I went ahead and added kkslider, retro-on-the-go, tech 101, eureka, shy guy, emaan, and joshers to my friends list. If anyone wants to add me your'e welcome. I'll be playing multiplayer if anyone wants to join in just leave a post.
well I'm right here but I question if you'll notice this post in less than an hour.
Question no more then XD. We can play now or wait for more people to join so whatevaz. Also, you can add me to your friends list if you haven't already.
ThePirateCaptain
3DS Friend Code: 3523-2096-8169 | Nintendo Network ID: Capn_Pancakes
If you need friend codes for KI:U try posting in the thread. Wait 1 second while I get the url
Welcome to my signature. 8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com The Great Wall of Backlog
Welcome to my signature. 8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com The Great Wall of Backlog
NO SPOILERS wow this game gets amazing! I love the story and the scenery in each level. Still haven't finished it and it is my favorite 3ds game!
Welcome to my signature. 8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com The Great Wall of Backlog
After playing this game nonstop since Thursday, I thought it was high time I got in on some multiplayer action so I went ahead and added kkslider, retro-on-the-go, tech 101, eureka, shy guy, emaan, and joshers to my friends list. If anyone wants to add me your'e welcome. I'll be playing multiplayer if anyone wants to join in just leave a post.
I'll add you. Also, Kk and Retro, I added you guys the other day, not sure if either of you ever saw that message. Looking forward to battling everyone!
"Sometimes isolation is a good thing, Razputin. It can lead to many important discoveries."--Sasha Nein, Psychonauts3DS FC: 2578-3212-7404Popy's Backloggery!
Only one chapter away from the end! I have to stay, the story has been better than I expected, with quite a few unexpected twists. I do find myself replaying levels, though, so that I can hear all the dialogue which I accidentally missed the first time around. On 2.0, the boss dies around the same time the second line of dialogue finishes, and on 5.0 a little before I've heard it all. I'd just wait a few seconds before finishing the bosses off, but I normally cut it pretty close HP wise.
Tried out some more powers, and still haven't found anything better than my Predator Cannon with Quick Charge. Switched things up a bit, and now I use Bumblebee a lot. Autododge and teleportation make a wonderful combination. Also, I've learned a ton of interesting and useful stuff. Long list incoming.
1. Weapon Gems' colors are decided by the value of the weapon within. 100-149 is blue, 150-199 is green, 200-249 is yellow, 250-299 is orange and 300+ is red.
2. Unlocking a treasure hunt panel with a feather seems to deny you your reward, so save them for when you really cannot unlock a panel.
3. Playing Dead lasts twice as long if you stand perfectly still. You can shoot, as long as you don't move, and it'll potentially last longer than Transparency.
4. Trade Off (at least at level 4) makes you invincible, so it doesn't really matter if you get shot after it lowers your health. 30 second invincibility and double damage ftw!
5. Pisces Heal turns damage to health. But only for one blow, and only if the damage would've killed you. Users of it should save it for against strong attacks (like Club/Cannon charge shots) that will heal them a lot. Those struggling against this awesome power should use continuous fire, or melee comboes.
6. Offering hearts up to Palutena does seem to improve the sale rates, as after offering 100,000 hearts, I have around five times more sales than normal. However, Viridi doesn't seem to hold more sales, leading me to think that if you want to have Viridi give you better prices you have to offer your hearts up to her instead. maybe her selection is better, though?
7. The "Speed+" modifier increases both running and walking speed. If this stacks with Running Speed+, I can only imagine how fast you could go. Especially after adding Lightweight.
8. Status conditions activate differently. Poison has a chance to be inflicted with every blow, whether as Freezing always activates after a certain amount of 'status' has been inflicted. The status powers seem to be equal to the +4 weapon modifiers, although this may vary slightly by level (not sure). Palms are best at activating status conditions in general, from my experience, and charged shots are much more effective at inflicting status conditions.
9. "Random Effect" and different status powers DO NOT STACK. If RE gives you Poison, using Poison will not make it proc faster. However, RE/Effect powers and weapon bonuses DO stack.
10. Most status conditions can only be applied one at a time. Some trump others, cancelling other status effects out. For instance, if you have both Burning and Confusion on one weapon, by any means, every time Burning activates Confusion will disappear and vice versa. If you have Freezing and Petrification in equal amounts, the opponent will be Frozen, and then a split second late, Petrified as Petrification trumps Freezing. Weakening seems to stack with mostly everything, being a possible exception.
And... I still don't know how high the weapon values go. :<
Forums
Topic: Kid Icarus: Uprising
Posts 1,401 to 1,420 of 2,590
Please login or sign up to reply to this topic