@Scrubicius Yes, I use the SNES controller for the Contra Anniversary Collection, Sonic Mania and Tetris 99. Although, the only downside is that it has no Home button.
I was really on the fence about purchasing the NSO SNES controller. I'm so glad that I bought it. 8bitDo was always an option, but I prefer first party accessories. I wanted the most authentic retro controller, for retro games. I was not disappointed. It feels just like the original, minus the cord. Also, it's a huge bonus that I can also use it on my laptop via Bluetooth.
@Multiboy2k Well... I wouldn't be surprised if he's already fully recognized that impact.
I've only recently learned about the shoes and the controversial music video, however, think about all of the free press that it's going to generate. Think about all of the attention that it's generated on here, in such a short period of time.
I don't really follow his music. Although, if he has an album coming out soon then it's bound to sell very well, following the controversy.
@Sourcecode @kingbk I prefer to separate Gaming and Politics too... I also think that most articles here do a very good job. Although, the Comment Section is a completely different animal lol.
Just because someone chooses to make a political or divisive comment does not necessarily mean that the article is political or divisive.
Some people on this site get so "triggered" over just about anything from Brie Larson to March 31st. If every article was conditional upon the users' responses then there wouldn't be too much to read.
In short, some of the commenters bring divisive politics with them to any topic.
I'm glad that Sakurai is being direct about this. It's one less rumor that we'll have to hear about. Also, if anything does change then it will be a pleasant surprise.
This could also be a Blessing in disguise, you never know. Perhaps they will completely reimagine the series.
I actually preferred TWW art style over the original tech demo that was shown by Nintendo... Especially that black smoke after killing an enemy. Back then, it felt like I was playing in a Disney Cartoon.
TWW HD is absolutely gorgeous. The graphics/art style was already timeless, but so much more crisp in HD. Also, the QoL changes were much appreciated.
I beat Seasons... I was about halfway through Ages, when my father died of Cancer. I just didn't have the heart to finish the game. It was the worst year of my life.
I was never a huge fan of the Capcom Zelda's, however, I would love another crack at Ages. 💯 Completion for my Father.
Not trying to spoil anyone's fun, I just didn't like the article and bothered to comment.
The title is factual, but it's so misleading once you read the actual context. Obviously, future Bethesda games will only be available via X-Box/Game Pass. Although, this doesn't negatively impact any other platforms right now. All previous contracts are secure.
This won't impact Nintendo any time soon, and may have never had any significant impact at all.
Spencer says that they're still honoring all contractual obligations... Which means that there is no impact. Thus, this really shouldn't be on a Nintendo Site.
I think that either I've misread you or vice versa, because we cannot be talking about the same game... Skyward Sword does not allow you to complete dungeons in any order. The game follows a very linear script that you are unable to deviate from. Even a majority of the backtracking is linear.
Also, ALBW still granted you unique items in the dungeons. The item rental system just allowed you to access your dungeon of choice. It was very well done, if you ask me.
Lastly, I agree with what you said about the "same old Ganon". Imo, Nintendo missed a huge opportunity by not making Princess Hilda the main villain of ALBW. I thought that she would have been a great reoccurring antagonist, alongside Vaati and Ganon.
@RadioHedgeFund "Zelda 1 is basically the map on super mario bros with a few enemies on it..."
Sorry, but I have to jump in here. That statement alone tells me that you have no idea what you're even talking about. Those games are nothing alike.
As for A Link Between Worlds, exactly how does choosing the order of the dungeons make things boring? You can literally play the game differently each time. In Skyward Sword the game would crash if things weren't done in an exact order. Do you somehow consider that to be less boring? That make no sense either.
Being able to tackle dungeons in any order was a direct response to the criticism of Skyward Sword being too linear. You can argue that any Zelda game is "just one big dungeon", but at least with A Link Between Worlds it doesn't have to be played the exact same way each time. If anything, the pacing is so terrible that Skyward Sword feels closer to one big fetch quest (complete with forced hand holding, stealth missions, and backtracking).
They should be talking more about the custom Joy-Con and new control scheme, but stay away from statements like this. Anyone who has played both games can immediately tell you how bogus this sounds.
SS the most linear game in the entire series. BotW is the least linear game the entire series. No upgraded gear, stamina gauge, or sailcloth makes these two games anything alike. Also, the Paraglider owes it's inspiration to the Deku Leaf, imo.
Fishing is a great change of pace, but I have always found OoT's pacing to be very laid back. I enjoy the story more than any other in the series and never felt rushed with urgency.
I prefer the archery mini games much more, in OoT and MM. I've never been good at FPS but these never felt like a chore to me.
@BloodNinja LMAO @ ALttP is "just another sword game"... I can only imagine how they felt about the countless platformers that ruled the 90's.
I am curious though, what were the more popular games of your childhood circle? They remind me of the "elitist group" of RPG-Only kids in my grade school, when I was younger.
Your childhood experience with ALttP sounds very similar to my own with TLoZ (I never beat that one until adulthood). Now I replay them both every single year.
I only beat Zelda 2 for situations like this. I just wanted to be able to say that I beat Zelda 2. It's an extremely difficult game that gives you a huge sense of accomplishment after completion.
That being said, I found this game to be so challenging that it left me no desire to ever replay it, just like TLoZ 2nd quest (in difficulty).
This is where my nostalgia always gets the best of me. My List typically changes from time to time, but in the end A Link to the Past always reigns supreme. It's the first Zelda that I beat. Therefore, the experience is irreplaceable:
@tkdboy1889 I agree that we share blame for determining if a game is a masterpiece, but not for the hype. I especially belief this in the case of Bayo 3.
Bayo 2 launched in 2014. It's fair to assume that nobody would be expecting any announcements for Bayo 3, if it was not announced by Nintendo in late 2017. Truthfully, I thought that the series was done for after Bayo 2.
I enjoy the excitement of future releases as much as next guy, but that's been over 3 years ago. We have had absolutely no updates since (only responses). I hate to be "this person" but from a marketing standpoint that borderlines on being completely irresponsible and unprofessional. What was the point even announcing this game, knowing that you would have absolutely nothing else to say for 3 years?
Either something went terribly wrong in development or this is just World Class Hype at it's finest 💯
I think that you pretty much have to give MP4 a Pass... Nintendo admitted that they hit the reset button on this project years ago. It was announced way too early, this was addressed, and apologies were made 💯
BOTW2... I was disappointed, but again, you have to give them a Pass: we've seen some footage of the actual game (not a lot, but something), Aonuma stated that there was nothing new to show (it was last minute AF lol, but still... He acknowledged it wasn't Ready to be shown), and we were given SS as a peace offering. I don't intend to buy SS, but it's here for others to enjoy 💯
Bayonetta 3... Wow... Where the hell is this game? We're beyond a "hype problem" with this one. Obviously, this game was announced way too soon but the follow-up has been terrible. We have literally spent years going from: Title reveal... The game is progressing well/as expected x3, to "just forget about the game, until we have something to show". No offense, but I just can't believe that a Bayonetta game is taking this long to show. Unless this is just some MASSIVE upgrade to the series that will be an immediate GOTY contender, there is no way Nintendo is forcing Kamiya to be this tight lipped.
Bayonetta 3 is the Perfect example of how these things spiral out of control. After all of this time, they won't be able to present a regular game. Anything other than a masterpiece will be doomed to disappointment.
I actually had a dream about double dipping for The Wind Waker HD, last night.
It's such a timeless classic, with the art style and massive ocean map. Also, IMO, it's aged better than the rest of the 3D Zeldas (BOTW has just raised this bar so high that it's very tough to go back).
I thought that the motion controls were the best part of SS. The dungeon designs were also very well done. Other than that, the pacing made it feel like such a chore to complete. The padding in this game is just brutal, imo.
But yeah... Back to the controls (which I actually liked). People literally bashed the hell out of this game for it's motion controls on the Wii. It's going to be very interesting to see what they'll say this time.
Lastly, the alternative control scheme using the analogue stick is clever. I'm a bit skeptical, but it shows effort on Nintendo's part. I'm also very curious to see how well this will be received, when SS launches.
I played this to 100% completion on the Wii, and still don't have the desire to ever replay it... Bad combination of being too linear with way too much padding. Although, the gameplay and dungeons make it enjoyable enough. I'd still recommend it, if you're absolutely starving for more Zelda, right now.
I'm gonna hold out for a OoT/MM Grezzo port or ALBW HD, until BOTW 2.
Comments 386
Re: How Do You Feel About Mario After His 35th Anniversary? Nintendo Apparently Wants To Know
I still love Mario 💯
Re: Switch Online Members Can Save 30% On Wireless NES Controllers (North America)
@Scrubicius Yes, I use the SNES controller for the Contra Anniversary Collection, Sonic Mania and Tetris 99. Although, the only downside is that it has no Home button.
I was really on the fence about purchasing the NSO SNES controller. I'm so glad that I bought it. 8bitDo was always an option, but I prefer first party accessories. I wanted the most authentic retro controller, for retro games. I was not disappointed. It feels just like the original, minus the cord. Also, it's a huge bonus that I can also use it on my laptop via Bluetooth.
Re: Feature: 'Breaking' Shrines Was Maybe The Coolest Thing About Zelda: Breath Of The Wild
Nice Read... I'm really hoping that they can mix in the Shrines with more traditional Dungeons in BOTW2.
Re: Sony Invests Another $200 Million In Fortnite Creator Epic Games
@BrintaPap Ok... and...How is Sony's investment related to Nintendo?
Re: Sony Invests Another $200 Million In Fortnite Creator Epic Games
@Liam_Doolan Ok... and...How is Sony's investment related to Nintendo?
Re: Sony Invests Another $200 Million In Fortnite Creator Epic Games
This has nothing to do with Nintendo.
Re: Feature: Zelda: Twilight Princess' Flipped World On Wii Made Me Go A Little Cucco
I've never got a chance to play TP on Gamecube, I completely forgot that it was reversed and that Link remained Left Handed.
This was a Wii experience only, for me... It's also the very first game that I bought for the Wii. I love Zelda launch titles 💯
Re: PAC-MAN 99 Announced Exclusively For Nintendo Switch Online
@Burning_Spear Pac-Man Fever?
Re: PAC-MAN 99 Announced Exclusively For Nintendo Switch Online
Yes 💯
My Wife is a BEAST at Ms. Pac-Man, this will be something that we can play together. Also, I'm sure that she'll enjoy making me look bad 😏
Re: Review: Genesis Noir - This Indie Gem Deserves A Better Switch Port
@Ambassador_Kong To be even more honest, you sound just as defensive.
I agree with the PS4 having more diversity overall, however, it's been on the market 3 and a half years longer.
Re: Random: Concept Artist Antonio Demico Imagines Lil Nas X As A God In Hades
@Multiboy2k Well... I wouldn't be surprised if he's already fully recognized that impact.
I've only recently learned about the shoes and the controversial music video, however, think about all of the free press that it's going to generate. Think about all of the attention that it's generated on here, in such a short period of time.
I don't really follow his music. Although, if he has an album coming out soon then it's bound to sell very well, following the controversy.
Re: Random: Concept Artist Antonio Demico Imagines Lil Nas X As A God In Hades
@Sourcecode Well said 💯
I had no idea, my wife had to get me up to speed with his legal drama.
Yea... I'm not a fan (I got so sick of hearing Old Town Road on the radio every day). I suppose that I'm just too old and lame now lol.
Re: Random: Concept Artist Antonio Demico Imagines Lil Nas X As A God In Hades
@Sourcecode @kingbk I prefer to separate Gaming and Politics too... I also think that most articles here do a very good job. Although, the Comment Section is a completely different animal lol.
Just because someone chooses to make a political or divisive comment does not necessarily mean that the article is political or divisive.
Some people on this site get so "triggered" over just about anything from Brie Larson to March 31st. If every article was conditional upon the users' responses then there wouldn't be too much to read.
In short, some of the commenters bring divisive politics with them to any topic.
Re: How To Improve Your Switch's Internet Connection
Well done and Thank You 💯
My brother got a Switch finally and we're playing Smash this evening.
Re: Former Nintendo Of America President Reggie To Step Down From GameStop's Board Of Directors
@Tasuki Reggie has a future, while Gamestop probably does not.
My point is that Gamestop would be considered much more of a joke than Reggie these days.
Re: Feature: Zelda: The Minish Cap Is All About Seeing Things From A New Perspective
Not my favorite, but I enjoyed it. I loved that Vaati theme music 💯
Re: A Kid Icarus: Uprising Sequel Would Be "Difficult", Says Masahiro Sakurai
I'm glad that Sakurai is being direct about this. It's one less rumor that we'll have to hear about. Also, if anything does change then it will be a pleasant surprise.
This could also be a Blessing in disguise, you never know. Perhaps they will completely reimagine the series.
Re: Feature: Zelda: The Wind Waker Proved We Don't Always Know What We Want
I actually preferred TWW art style over the original tech demo that was shown by Nintendo... Especially that black smoke after killing an enemy. Back then, it felt like I was playing in a Disney Cartoon.
TWW HD is absolutely gorgeous. The graphics/art style was already timeless, but so much more crisp in HD. Also, the QoL changes were much appreciated.
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben Oh... Name 1 game, other than Zelda 2, that has all 3 of those qualities that is not an RPG.
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben Ok... I can tell that you might have missed my original and stronger argument for Zelda 2. No worries, my friend:
1. You MUST grind to have any chance of beating the game.
2. Battles cannot take place on the overworld map.
3. Random encounters.
Sound good?
Re: Talking Point: Is Zelda An RPG, Or Not?
@BloodNinja Well said 💯
the4seer APPROVED
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben I did see that... I'm actually arguing about Zelda 2 is an RPG.
Did you see my argument above?
Ninja said that it wasn't because you are not playing a role... I have no idea how he was defining a "role". I guess, by a Class System?
Re: Talking Point: Is Zelda An RPG, Or Not?
@BloodNinja Ok... I'm lost... You're playing as Link. That's a role, right?
Re: Talking Point: Is Zelda An RPG, Or Not?
@BloodNinja I don't know about you Ninja, but I had to GRIND like CRAZY to beat Zelda 2. Thus, it's an RPG in my book 💯
Oh... Also, you cannot fight on the overworld map, my friend. If I'm not mistaken, I also remember Random Encounters.
How is it not an RPG?
Re: Talking Point: Is Zelda An RPG, Or Not?
No... Only Zelda 2 is an RPG
Re: Feature: The Brilliance Of Zelda: Oracle Of Ages & Seasons Forced Nintendo To Up Its Game
I beat Seasons... I was about halfway through Ages, when my father died of Cancer. I just didn't have the heart to finish the game. It was the worst year of my life.
I was never a huge fan of the Capcom Zelda's, however, I would love another crack at Ages. 💯 Completion for my Father.
Re: Soapbox: It's Time To Normalise Giving Up On Games Early
@Patendo Yes, I also do the 3 Save Files for my Zelda games... But I replay TLoZ, ALttP, and ALBW.
Re: Feature: Zelda: Majora's Mask Is A Testament To What Nintendo Is Capable Of When It Gets Weird
Nice Read
I love this game: it's challenging, packed with content, has brilliant dungeon designs, and a real sense of urgency.
This can't come to the Switch soon enough, for me.
Re: EA Job Listing Suggests Madden Could Be Coming To Switch
Yes please, Day 1
Go Rams!!!
Re: Bethesda's Future Games Will Be "Where Game Pass Exists"
@SpaceboyScreams I have my moments, I guess...
Not trying to spoil anyone's fun, I just didn't like the article and bothered to comment.
The title is factual, but it's so misleading once you read the actual context. Obviously, future Bethesda games will only be available via X-Box/Game Pass. Although, this doesn't negatively impact any other platforms right now. All previous contracts are secure.
This won't impact Nintendo any time soon, and may have never had any significant impact at all.
Re: Bethesda's Future Games Will Be "Where Game Pass Exists"
@TheLightSpirit It won't have any impact 💯
Spencer says that they're still honoring all contractual obligations... Which means that there is no impact. Thus, this really shouldn't be on a Nintendo Site.
Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild
I think that either I've misread you or vice versa, because we cannot be talking about the same game... Skyward Sword does not allow you to complete dungeons in any order. The game follows a very linear script that you are unable to deviate from. Even a majority of the backtracking is linear.
Oh, the game breaking glitch never happened to me either, but it is common knowledge:
https://www.ign.com/articles/2011/12/06/game-breaking-glitch-in-zelda-skyward-sword
Thankfully, it's been fixed.
Also, ALBW still granted you unique items in the dungeons. The item rental system just allowed you to access your dungeon of choice. It was very well done, if you ask me.
Lastly, I agree with what you said about the "same old Ganon". Imo, Nintendo missed a huge opportunity by not making Princess Hilda the main villain of ALBW. I thought that she would have been a great reoccurring antagonist, alongside Vaati and Ganon.
Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild
@RadioHedgeFund "Zelda 1 is basically the map on super mario bros with a few enemies on it..."
Sorry, but I have to jump in here. That statement alone tells me that you have no idea what you're even talking about. Those games are nothing alike.
As for A Link Between Worlds, exactly how does choosing the order of the dungeons make things boring? You can literally play the game differently each time. In Skyward Sword the game would crash if things weren't done in an exact order. Do you somehow consider that to be less boring? That make no sense either.
Being able to tackle dungeons in any order was a direct response to the criticism of Skyward Sword being too linear. You can argue that any Zelda game is "just one big dungeon", but at least with A Link Between Worlds it doesn't have to be played the exact same way each time. If anything, the pacing is so terrible that Skyward Sword feels closer to one big fetch quest (complete with forced hand holding, stealth missions, and backtracking).
Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild
They should be talking more about the custom Joy-Con and new control scheme, but stay away from statements like this. Anyone who has played both games can immediately tell you how bogus this sounds.
SS the most linear game in the entire series. BotW is the least linear game the entire series. No upgraded gear, stamina gauge, or sailcloth makes these two games anything alike. Also, the Paraglider owes it's inspiration to the Deku Leaf, imo.
Re: PSA: Switch Online Members Can Now Claim Some More Smash Bros. Ultimate Freebies
@sketchturner Yes
Re: Wii U Receives Its First System Firmware Update Since 2018
@Zeldafan79 I wouldn't risk it
Re: Feature: Forget Saving Hyrule, Zelda: Ocarina of Time Is All About Fishing For Me
I really hope that Nintendo gives us a port of the 3DS version. After BotW, it'll be even harder for me to go back to the N64 graphics.
Re: Feature: Forget Saving Hyrule, Zelda: Ocarina of Time Is All About Fishing For Me
Nice Read.
Fishing is a great change of pace, but I have always found OoT's pacing to be very laid back. I enjoy the story more than any other in the series and never felt rushed with urgency.
I prefer the archery mini games much more, in OoT and MM. I've never been good at FPS but these never felt like a chore to me.
Re: Feature: A Link To The Past's Dark World Changed Zelda Forever
@BloodNinja LMAO @ ALttP is "just another sword game"... I can only imagine how they felt about the countless platformers that ruled the 90's.
I am curious though, what were the more popular games of your childhood circle? They remind me of the "elitist group" of RPG-Only kids in my grade school, when I was younger.
Re: Feature: A Link To The Past's Dark World Changed Zelda Forever
Awesome Read 💯
This is my favorite video game of all time!!!
Your childhood experience with ALttP sounds very similar to my own with TLoZ (I never beat that one until adulthood). Now I replay them both every single year.
Re: Feature: Zelda II: The Adventure Of Link Taught Me The Value Of Perseverance
Am I the only one who thought that Thunderbird was MUCH tougher than Shadow Link?
I remember not being able to beat Thunderbird without Save States. For Shadow Link, I just crouched in the corner and never even got hit lol.
Re: Feature: Zelda II: The Adventure Of Link Taught Me The Value Of Perseverance
@sixrings No worries... You can Like this one, and just Report one of my previous comments.
I don't mind 💯
Re: Feature: Zelda II: The Adventure Of Link Taught Me The Value Of Perseverance
I only beat Zelda 2 for situations like this. I just wanted to be able to say that I beat Zelda 2. It's an extremely difficult game that gives you a huge sense of accomplishment after completion.
That being said, I found this game to be so challenging that it left me no desire to ever replay it, just like TLoZ 2nd quest (in difficulty).
Re: Feature: We Worked Out The Best Zelda Game Once And For All, Using Maths
This is where my nostalgia always gets the best of me. My List typically changes from time to time, but in the end A Link to the Past always reigns supreme. It's the first Zelda that I beat. Therefore, the experience is irreplaceable:
1. ALttP
2. ALBW
3. TLoZ
4. BotW
5. OoT
6. MM
7. TWW
8. TP
9. SS
10. LA
Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop
@tkdboy1889 I agree that we share blame for determining if a game is a masterpiece, but not for the hype. I especially belief this in the case of Bayo 3.
Bayo 2 launched in 2014. It's fair to assume that nobody would be expecting any announcements for Bayo 3, if it was not announced by Nintendo in late 2017. Truthfully, I thought that the series was done for after Bayo 2.
I enjoy the excitement of future releases as much as next guy, but that's been over 3 years ago. We have had absolutely no updates since (only responses). I hate to be "this person" but from a marketing standpoint that borderlines on being completely irresponsible and unprofessional. What was the point even announcing this game, knowing that you would have absolutely nothing else to say for 3 years?
Either something went terribly wrong in development or this is just World Class Hype at it's finest 💯
Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop
I think that you pretty much have to give MP4 a Pass... Nintendo admitted that they hit the reset button on this project years ago. It was announced way too early, this was addressed, and apologies were made 💯
BOTW2... I was disappointed, but again, you have to give them a Pass: we've seen some footage of the actual game (not a lot, but something), Aonuma stated that there was nothing new to show (it was last minute AF lol, but still... He acknowledged it wasn't Ready to be shown), and we were given SS as a peace offering. I don't intend to buy SS, but it's here for others to enjoy 💯
Bayonetta 3... Wow... Where the hell is this game? We're beyond a "hype problem" with this one. Obviously, this game was announced way too soon but the follow-up has been terrible. We have literally spent years going from: Title reveal... The game is progressing well/as expected x3, to "just forget about the game, until we have something to show". No offense, but I just can't believe that a Bayonetta game is taking this long to show. Unless this is just some MASSIVE upgrade to the series that will be an immediate GOTY contender, there is no way Nintendo is forcing Kamiya to be this tight lipped.
Bayonetta 3 is the Perfect example of how these things spiral out of control. After all of this time, they won't be able to present a regular game. Anything other than a masterpiece will be doomed to disappointment.
Re: Rumour: Zelda's 35th Anniversary Will See The Return Of Wind Waker And Twilight Princess
I actually had a dream about double dipping for The Wind Waker HD, last night.
It's such a timeless classic, with the art style and massive ocean map. Also, IMO, it's aged better than the rest of the 3D Zeldas (BOTW has just raised this bar so high that it's very tough to go back).
Day 1, for me, 💯
Re: Soapbox: Zelda: Skyward Sword Is Good, Actually
I thought that the motion controls were the best part of SS. The dungeon designs were also very well done. Other than that, the pacing made it feel like such a chore to complete. The padding in this game is just brutal, imo.
But yeah... Back to the controls (which I actually liked). People literally bashed the hell out of this game for it's motion controls on the Wii. It's going to be very interesting to see what they'll say this time.
Lastly, the alternative control scheme using the analogue stick is clever. I'm a bit skeptical, but it shows effort on Nintendo's part. I'm also very curious to see how well this will be received, when SS launches.
Re: Nintendo "Doesn't Have Anything To Share" About Zelda: Breath Of The Wild 2 Right Now
No worries 💯
Still Day 1, whenever that day does finally come.
Re: Zelda: Skyward Sword HD Hits Switch This July Alongside Themed Joy-Con
I played this to 100% completion on the Wii, and still don't have the desire to ever replay it... Bad combination of being too linear with way too much padding. Although, the gameplay and dungeons make it enjoyable enough. I'd still recommend it, if you're absolutely starving for more Zelda, right now.
I'm gonna hold out for a OoT/MM Grezzo port or ALBW HD, until BOTW 2.