Comments 386

Re: Switch Online Members Can Save 30% On Wireless NES Controllers (North America)

uncleMike

@Scrubicius Yes, I use the SNES controller for the Contra Anniversary Collection, Sonic Mania and Tetris 99. Although, the only downside is that it has no Home button.

I was really on the fence about purchasing the NSO SNES controller. I'm so glad that I bought it. 8bitDo was always an option, but I prefer first party accessories. I wanted the most authentic retro controller, for retro games. I was not disappointed. It feels just like the original, minus the cord. Also, it's a huge bonus that I can also use it on my laptop via Bluetooth.

Re: Random: Concept Artist Antonio Demico Imagines Lil Nas X As A God In Hades

uncleMike

@Multiboy2k Well... I wouldn't be surprised if he's already fully recognized that impact.

I've only recently learned about the shoes and the controversial music video, however, think about all of the free press that it's going to generate. Think about all of the attention that it's generated on here, in such a short period of time.

I don't really follow his music. Although, if he has an album coming out soon then it's bound to sell very well, following the controversy.

Re: Random: Concept Artist Antonio Demico Imagines Lil Nas X As A God In Hades

uncleMike

@Sourcecode @kingbk I prefer to separate Gaming and Politics too... I also think that most articles here do a very good job. Although, the Comment Section is a completely different animal lol.

Just because someone chooses to make a political or divisive comment does not necessarily mean that the article is political or divisive.

Some people on this site get so "triggered" over just about anything from Brie Larson to March 31st. If every article was conditional upon the users' responses then there wouldn't be too much to read.

In short, some of the commenters bring divisive politics with them to any topic.

Re: Feature: Zelda: The Wind Waker Proved We Don't Always Know What We Want

uncleMike

I actually preferred TWW art style over the original tech demo that was shown by Nintendo... Especially that black smoke after killing an enemy. Back then, it felt like I was playing in a Disney Cartoon.

TWW HD is absolutely gorgeous. The graphics/art style was already timeless, but so much more crisp in HD. Also, the QoL changes were much appreciated.

Re: Talking Point: Is Zelda An RPG, Or Not?

uncleMike

@everynowandben Ok... I can tell that you might have missed my original and stronger argument for Zelda 2. No worries, my friend:

1. You MUST grind to have any chance of beating the game.
2. Battles cannot take place on the overworld map.
3. Random encounters.

Sound good?

Re: Talking Point: Is Zelda An RPG, Or Not?

uncleMike

@everynowandben I did see that... I'm actually arguing about Zelda 2 is an RPG.

Did you see my argument above?

Ninja said that it wasn't because you are not playing a role... I have no idea how he was defining a "role". I guess, by a Class System?

Re: Talking Point: Is Zelda An RPG, Or Not?

uncleMike

@BloodNinja I don't know about you Ninja, but I had to GRIND like CRAZY to beat Zelda 2. Thus, it's an RPG in my book 💯

Oh... Also, you cannot fight on the overworld map, my friend. If I'm not mistaken, I also remember Random Encounters.

How is it not an RPG?

Re: Bethesda's Future Games Will Be "Where Game Pass Exists"

uncleMike

@SpaceboyScreams I have my moments, I guess...

Not trying to spoil anyone's fun, I just didn't like the article and bothered to comment.

The title is factual, but it's so misleading once you read the actual context. Obviously, future Bethesda games will only be available via X-Box/Game Pass. Although, this doesn't negatively impact any other platforms right now. All previous contracts are secure.

This won't impact Nintendo any time soon, and may have never had any significant impact at all.

Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild

uncleMike

I think that either I've misread you or vice versa, because we cannot be talking about the same game... Skyward Sword does not allow you to complete dungeons in any order. The game follows a very linear script that you are unable to deviate from. Even a majority of the backtracking is linear.

Oh, the game breaking glitch never happened to me either, but it is common knowledge:
https://www.ign.com/articles/2011/12/06/game-breaking-glitch-in-zelda-skyward-sword
Thankfully, it's been fixed.

Also, ALBW still granted you unique items in the dungeons. The item rental system just allowed you to access your dungeon of choice. It was very well done, if you ask me.

Lastly, I agree with what you said about the "same old Ganon". Imo, Nintendo missed a huge opportunity by not making Princess Hilda the main villain of ALBW. I thought that she would have been a great reoccurring antagonist, alongside Vaati and Ganon.

Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild

uncleMike

@RadioHedgeFund "Zelda 1 is basically the map on super mario bros with a few enemies on it..."

Sorry, but I have to jump in here. That statement alone tells me that you have no idea what you're even talking about. Those games are nothing alike.

As for A Link Between Worlds, exactly how does choosing the order of the dungeons make things boring? You can literally play the game differently each time. In Skyward Sword the game would crash if things weren't done in an exact order. Do you somehow consider that to be less boring? That make no sense either.

Being able to tackle dungeons in any order was a direct response to the criticism of Skyward Sword being too linear. You can argue that any Zelda game is "just one big dungeon", but at least with A Link Between Worlds it doesn't have to be played the exact same way each time. If anything, the pacing is so terrible that Skyward Sword feels closer to one big fetch quest (complete with forced hand holding, stealth missions, and backtracking).

Re: Nintendo Plugs Skyward Sword HD With "Elements" Later Adopted In Zelda: Breath Of The Wild

uncleMike

They should be talking more about the custom Joy-Con and new control scheme, but stay away from statements like this. Anyone who has played both games can immediately tell you how bogus this sounds.

SS the most linear game in the entire series. BotW is the least linear game the entire series. No upgraded gear, stamina gauge, or sailcloth makes these two games anything alike. Also, the Paraglider owes it's inspiration to the Deku Leaf, imo.

Re: Feature: A Link To The Past's Dark World Changed Zelda Forever

uncleMike

@BloodNinja LMAO @ ALttP is "just another sword game"... I can only imagine how they felt about the countless platformers that ruled the 90's.

I am curious though, what were the more popular games of your childhood circle? They remind me of the "elitist group" of RPG-Only kids in my grade school, when I was younger.

Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop

uncleMike

@tkdboy1889 I agree that we share blame for determining if a game is a masterpiece, but not for the hype. I especially belief this in the case of Bayo 3.

Bayo 2 launched in 2014. It's fair to assume that nobody would be expecting any announcements for Bayo 3, if it was not announced by Nintendo in late 2017. Truthfully, I thought that the series was done for after Bayo 2.

I enjoy the excitement of future releases as much as next guy, but that's been over 3 years ago. We have had absolutely no updates since (only responses). I hate to be "this person" but from a marketing standpoint that borderlines on being completely irresponsible and unprofessional. What was the point even announcing this game, knowing that you would have absolutely nothing else to say for 3 years?

Either something went terribly wrong in development or this is just World Class Hype at it's finest 💯

Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop

uncleMike

I think that you pretty much have to give MP4 a Pass... Nintendo admitted that they hit the reset button on this project years ago. It was announced way too early, this was addressed, and apologies were made 💯

BOTW2... I was disappointed, but again, you have to give them a Pass: we've seen some footage of the actual game (not a lot, but something), Aonuma stated that there was nothing new to show (it was last minute AF lol, but still... He acknowledged it wasn't Ready to be shown), and we were given SS as a peace offering. I don't intend to buy SS, but it's here for others to enjoy 💯

Bayonetta 3... Wow... Where the hell is this game? We're beyond a "hype problem" with this one. Obviously, this game was announced way too soon but the follow-up has been terrible. We have literally spent years going from: Title reveal... The game is progressing well/as expected x3, to "just forget about the game, until we have something to show". No offense, but I just can't believe that a Bayonetta game is taking this long to show. Unless this is just some MASSIVE upgrade to the series that will be an immediate GOTY contender, there is no way Nintendo is forcing Kamiya to be this tight lipped.

Bayonetta 3 is the Perfect example of how these things spiral out of control. After all of this time, they won't be able to present a regular game. Anything other than a masterpiece will be doomed to disappointment.

Re: Soapbox: Zelda: Skyward Sword Is Good, Actually

uncleMike

I thought that the motion controls were the best part of SS. The dungeon designs were also very well done. Other than that, the pacing made it feel like such a chore to complete. The padding in this game is just brutal, imo.

But yeah... Back to the controls (which I actually liked). People literally bashed the hell out of this game for it's motion controls on the Wii. It's going to be very interesting to see what they'll say this time.

Lastly, the alternative control scheme using the analogue stick is clever. I'm a bit skeptical, but it shows effort on Nintendo's part. I'm also very curious to see how well this will be received, when SS launches.

Re: Zelda: Skyward Sword HD Hits Switch This July Alongside Themed Joy-Con

uncleMike

I played this to 100% completion on the Wii, and still don't have the desire to ever replay it... Bad combination of being too linear with way too much padding. Although, the gameplay and dungeons make it enjoyable enough. I'd still recommend it, if you're absolutely starving for more Zelda, right now.

I'm gonna hold out for a OoT/MM Grezzo port or ALBW HD, until BOTW 2.