Comments 430

Re: Review: Dynasty Warriors 9: Empires - A Disappointing, Dialled-Back Downgrade

the8thark

This is mostly the reviewer hating on the game without understanding what an emipres game is and the compromises needed to get this kind of game into the Switch.

The reviewer also clearly fails to understand that emipres games are not just hack and slash like standard Warriors games. You need to stop and think about the political aspects and other things inbetween battles. Actually do some research and learn. Not just jump blindly into the game and complain when you fail due to a lack of preparation.

The review this ends up sounding like - "I hate this game but since my job demands I review it, I can put all of my hate into the review"

Re: Feature: Artist Kamui Fujiwara Talks Terranigma Amid Drive To Resurrect Classic SNES RPG

the8thark

Those people who are worried about the magirock. For the most part just treat them as a collectable thing and that's it. They are great to search out and collect.
The magic though, just forget about it. Apart from healing yourself during the Queen fight (toughest boss in the game) magic is 100% not needed to beat the game.

As far as I know I think one or two of the magirock are unobtainable. Programming/game design errors there. So if the game was remade I am sure that would be fixed. But if it's a straight port, it's good information to know. There is no prizes for collecting them though.

The other issue the game has is you can not hold one of each weapon/armour in the game. Not enough stash space. You can't delete the important ones but the others you can and have to, if the stash is full. This needs a fix for a remastered version of the game, because you can not sell anything in the game and earning each weapon/armour once and having them all there to choose from would make a nice addition. Adds nothing to the game from a practical sense, but it's just nice for completionists.

Everything else about the game is 100% amazing and that is why it is my favourite SNES game ever. I am Australian and thus did own it on cart back in the day. I did sell all my SNES games many years later. No regrets though

Also as an aside my username here is in part based off this game. The Ark part is after the Ark from Terranigma.

Re: Nintendo's Stock Price Sees Biggest Fall In Two Years Following Earnings Report

the8thark

NintendoLife showing yet again they have zero understanding of how the stock market works.

The osborne effect will happen a little so the hardware sales will be down a little till the OLED releases.
Secondly this year has had more hardware sales but less software sales. Mostly because Animal Crossing last year was the unexpected bump which was not replicated this year.

Thirdly stock usually drops after any good event. People see that as a highpoint and want get out. The longer term (months at the shortest) after the event is a better indication. It's how long the stock price takes to rebound is hat matters more.

Also that the article from NL fails to mention is the next year predictions/forecasts. They are lower. That is probably what is driving some investors to sell. Not any of Nintendo's past performances.

@Madao
The article is not as on point as you think. You are thinking like a customer, not an investor. The investors care more about future predictions and how they compare to the past performance. As in how close are the past predictions when compared to the past results.

Also the fact that next year's predictions are down is another thing investors would consider.

Actually hardware sales are up but software sales are down. Though the investors would be more interested in the total earnings as well as the margins, which are also down a little.

People need to start thinking like an investor when they talk the stock market.

Re: Soapbox: Indies Lead The Way But Nintendo Shows Progress Representing People Of Colour

the8thark

NintendoLife cares about virtue signaling nonsense.
Nintendo thankfully does not.

Nintendo needs to keep being Nintendo and ignore the vitrue signaling that certain groups are pushing.

There is a ton of diversity in Nintendo 1st party games already. Different races different genders.

Also look at the characters in Nintendo games.
Humans, foxes, squids, octopuses, turtle monsers (bowser), dinosaurs, whatever thing Birdo is, walking mushrooms (toads), pikmin, the entire zoo of animals in Animal Crossing, etc etc.
Tons of diversity.

This is just a small portion of the comunity ignoring the diversity that already exists because it does not fit their discriminatory narative.

This whole article reeks of discrimination. It totally ignores all the diversity that does exist in Nintendo games.

Re: Sword And Shield Leakers Required To Pay The Pokémon Company $150K Each

the8thark

Only an idiot would break their contract to leak stuff.
Secondly the 150k is mostly because punitive damages is a thing in the USA. Everyone tries to get as much punitive damages as posible and will use whatever sob story they can to do so.

Did the two peopel deserve punishment? Yes. Do not break your contract - that is dumb.
Was 150k a fair settlement? Arguably no because the brand as not damaged by their actions as The Pokemon Company alleged. I would argue they are false allegations.

The Pokemon Company damaged their own reputation more by the poor effort they put into sword and shield.

In short two idiots broke their contract and the pokemon company saw it as an opportunity to make more $$ via a higher punishment figure. Sure 150k is peanut money to the Pokemon Company but still is corporate greed.

Re: Nintendo's Share Price Drops 6% Following E3 2021 Direct Broadcast And Switch Pro No-Show

the8thark

Stocks always drop after a good showing at an event. Happens for every company, not just nintendo.

Why?
Some people feel after the event things can only go down from there because the event is good. So they sell their shares. This lowers the overall price of the shares.

What actually matters is how long after the event do the shares bounce back to their original value.
Also as an aside smart traders, are in he the long term. Only people like day traders worry about single day drops.

Nintendo Life need a 101 in how the stock market works.

Re: Metroid Dread amiibo Functionality Revealed

the8thark

Impossible, even NL can't get a few affiliate p from this as they are pre-order sold out worldwide. The scalpers seemed to have gotten a large number of them.

minutes after the links went live they were gone. Some even quicker than that. There's even rumours that some of the scalpers used bots to hit the links before they went live to nab them.

Re: Exclusive: Super Rare Shorts On Skipping Switch eShop With Physical-Only Games

the8thark

This is a ***** move.
It's better for the developer and the platformholder to go digital. More $$ of the pie. This happens because the middle man (be it gamestop or Super Rare or whoever) is removed and their % is taken by the developer.

Add in no physical manufacturing and shipping costs.

This is doomed to fail.
They will be lucky to break even if they do an open pre-order and get enough for a small print run.

If Super Rare think they can get around Nintendo platform fee, think again. Tengen tried this back in the 80's and was sued into oblivion because of it.

A large scale distribution physical only might work. But a small scale niche, limited time only physical only release?
That is ***** with a capital D.

******

Also the talk about 3D all stars does not apply here as it's a totally different thing. 3D all stars was a quick cash injection for Nintendo, using FOMO (fear of missing out) to get everyone to buy it within that 6 month period.

[edit] I have been hit with the censorship bot. Shame on Nintendolife. I like you a lot but censorship is not cool.

Re: Epic Apparently Wanted First-Party Exclusives From Nintendo, Microsoft And Sony On Its Digital Storefront

the8thark

Epic is showing their ***** side here.
Console exclusives are exactly that for a reason. They help drive sales of the console they are on - or in MS case help sell gamepass.

Most of the console games comnig to PC are late ports anyway, after the bulk of the console sales are done so no harm to Sony/MS bottom line.

The most Epic can hope for is late ports.
Nintendo is off the table, even Epic are not that ***** to realise this. Nintendo game sell and keep selling. The bulk of the sales are not "done" after a year or whatever like PS or Xbox games. Nintendo know this and that's why they stay exclusive.

A crap ton of Nintendo made games sold over 1m last year, that didn't even release last year (ie released earlier).

The conclusions here are

for Playstation - It's a wait and see thing. I think it might happen for late ports.
For Xbox - nope. Because gamepass and because MS are doing the same thing through their studio acquisitions.
For Nintendo - hard nope. Late PC ports of Nintendo made games make zero sense when Nintendo games still sell years after release.

Re: Review: Persona 5 Strikers - Much More Than Your Average Musou Spin-Off

the8thark

@nimnio

Lame in your opinion.
We should be holding reviews to account. I guess it's just mny wishful thinking that holding reviews to account means the reviewers will take note and actually imprive the quality of their future reviews.

Very wishful thinking sadly. I reckon at most these comments will be ignored and the future reviews will not be improved.

For context - I'm here commenting because the standard of reviews on NL is beter than most. They have a long way to go before they are very good, but they are so much better than the garbage other sides put up and try to call a review.

I just want NL to improve their reviews from kinda good to really good. That's all.

Focus on a quality review, not a rushed first to release review.

Re: Review: Persona 5 Strikers - Much More Than Your Average Musou Spin-Off

the8thark

@nimnio

Also I never said it's a 10/10 game. That's your words not mine.
I'm just going off the whole review and my experiences with multiple musou games which I have played in the past.

I'm not a fan of arbitary scure numbers anyway. Bowever is the game good? it should be but I'll know more after I play it. I just spoke up regarding the reviwer's lack of knowledge of the subject matter that's all.

The review is pretty good as I said above considering the reviewer doesn't know much about musou games or Persona. I say this because any knowledge they might have is not at all shown in the review. One would assume if they had the knowledge it'd be in the review.

Re: Review: Persona 5 Strikers - Much More Than Your Average Musou Spin-Off

the8thark

@nimnio
Yes. I read all of the review content (for the reviews I read) and then the pros/cons to see if they match up with the body of the review.

I don't take much notice of the score because most of the time it's just an arbitary number that doesn't at all relate to the content in the review. This is an industry wide issue though.

Re: Review: Persona 5 Strikers - Much More Than Your Average Musou Spin-Off

the8thark

Musou games are all about grinding. That's not really a con but you could say it's something about the genre the reviewer hated. It's not specific to this musou game.

The gets less challenging once you can make your own healing and SP items.
Well duh? I never guessed that is a thing. If you don't want this, then don't make the items. That simple. Calling that a con is just silly.

Is the camera really that bad? Hard to know till I play the game but most who played the JP port didn't find that to be an issue.

Not sure the reviewer knows what a musou game even is.

That aside, this is a pretty good review. It sounds like someone who does not know what musou is and had not played Persona 5 and was told "this review is your job to write". They did a good job considering their limited knowledge of the subject matter.

Re: Hyrule Warriors: Age Of Calamity amiibo Functionality Detailed

the8thark

After some testing (by me) here's what all the amiibo do in Age of Calamity

Link - Smash Bros - 1x weapon or RNG materials
Link - Young Smash Bros - 1x weapon or RNG materials
Link - Toon Smash Bros - 1x weapon or RNG materials
Link - Majora’s Mask - 1x weapon or RNG materials
Link - Ocarina of Time - 1x weapon or RNG meterials
Link - Twilight Princess - 1x weapon or RNG materials
Link - Wind Waker - 1x weapon or RNG materials
Link - Link’s Awakening - 1x weapon or RNG materials
Link - 8 bit - 1x weapon or RNG materials
Link - Archer BotW - 1x weapon or RNG materials
Link - Horse BotW - 1x weapon or RNG materials
Zelda - Smash bros - 1x weapon or RNG materials
Zelda - Wind Waker - 1x weapon or RNG materials
Zelda - BotW - 1x weapon or RNG materials
Sheik - Smash Bros - 1x weapon or RNG materials
Mipha - 1x weapon or RNG materials
Daruk - 1x weapon or RNG materials
Revali - Revali - 1x weapon or RNG materials
Urbosa - 1x weapon or RNG materials
Guardian - BotW - RNG ancient loot
Ganondorf - Smash Bros - RNG monster parts (often high end ones)
Wolf Link - RNG materials
Bokoblin - 1x weapon

Re: Video: Seven 'Impossible' Ports That Made It Onto Nintendo Systems

the8thark

For those who don't want to suffer through the video. Here are the 7 gameson the list. I suffer so you don't have to.

Resident Evil 2 - N64
Resident Evil Deadly Silence - NDS
Captain Toad Treasure Tracker - 3DS
Hyrule Warriros - 3DS
Resident Evil 4 - Wii
DOOM - SNES
DOOM Eternal Switch
Donket Kong Land - GB and GBC

Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle

the8thark

@TheLightSpirit

I'm nothing special. I'm just stating the obvious. They should know more than me. That's why they are the official reviewers and I am not. However a little feedback never goes astray.

@Mince
It's all cool.

I'm sure Panic Button realised this but I'm not so sure bethesda/iD did. The game on Switch is not pretty graphically. I think everyone here agrees on this.

I think DOOM Eternal really asks one important question.
How much compromise is too much just to get a game on the Switch?

A proof of concept is a cool thing, from a geeky developer point of view and from us going wow, the impossible port. But in reality there should be a limit where the compromises are just too much and the porting team just says, "we can do it but the level of compromise required makes it not worth it"

Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle

the8thark

@Mince
Yes
(Your sarcasm noted)

@scully1888
Just because people have done reviews for years, they can still make mistakes. Many long term reviewers have zero clue on how to write proper reviews. It's an issue within the industry.

Secondly we both agree the graphics have taken a substational hit. No one is denying that. What we disagree on is the context. Should compromises be listed as cons? That's an agree to disagree situation.

Also you failed to mention that one of the most important "joys" which you mentioned in the review (yes I read it all) was not listed as a joy - the frame rates. I guess we agree to disagree how important frame rates are in first person shooter games.

I did say your review here is one of the better reviews on NintendoLife and I stand by that. I do thank you for taking the time to write it.

You did mention technical things like graphical quality, frame rates and how the game actual plays in motion in the body of the review. This information is rarely spoken about in any review and most here don't have this information. So you actually mentioning it is a good thing and that's why (in part) I think your review overall is pretty good (apart from the summary at the end).

Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle

the8thark

@scully1888

We all know that almost every video game review score is meaningless as they rarely match up with the content of the review. It's the meat of the reviews that matter more.

Most of the time I just ignore the final review score as I don't want that to bias me to the rest of the review that might be good. A single number doesn't make a review good or bad, it's the review content that does this.

Also the review summary should reflect the content of the review. What many reviews fail to understand is compromises are not a con. As an example, more aggressive dynamic resolution scaling existing so the Switch port is even possible is a fair compromise.

Saying the graphics are bad - that's a con is totally wrong.
However letting people know that the portability comes at the cost of heady dynamic resolution scaling and other comprimises is the better way to go. People have the choice, on a fixed screen and looks great OR portable abd lower resolution. Neither choice is a con because both options are a compromise. Neither option has top notch graphics AND portability.

Your review compared the Switch port too much to the PS4 port instead of trying to understand why the Switch port exists in the first place and what compromises needed to happen.

A compromise that needed to happen so something exist is not a con. It's a compromise.

In the review you say:
"The fact the game’s frame rate is so solid helps ensure that some of the filters and blur tricks that have been applied to the enemies are almost indistinguishable in motion."

How in hell is that not a "joy" in the summary?
A solid frame rate for an FPS game is a literally what people look for and it existing is easily a pro and should have been listed in the summary.

That's why I read entire reviews, not just the end summaries because often the summaries either mistakenly or intentionally leave out many of the pros and cons the games actually have.

Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle

the8thark

The review here is mostly decent. That's better than most of the reviews here and does deserve credit.

However saying the graphics are a con is 100% ignoring the fact that this is a Switch game. The reviewer is saying "worse than PS4, there for con". Totally doesn't understand what the Switch port is.

"proof of concept" is the better term. The fact this port exists at all is amazing. Playing DOOM Eternal on the train or plane or crapper, that's huge. Panic Button worked their magic yet again.

Re: Persona 5 Strikers Is Coming To Western Switch Consoles In February 2021

the8thark

@GameOtaku

I can agree with you to the point that without playing P5 you won't have the attachment to the characters that is expected of you for the spin off game.

The same deal for P4D. You can enjoy P4D on it's own. But you'll enjoy it so much more after coming from P4 or P4G because you'll have the attachment of the characters built up.

Re: Persona 5 Strikers Is Coming To Western Switch Consoles In February 2021

the8thark

@GameOtaku

If you have played any mainline Persona games, then you will know that having the main sory plot point spoiled doesn't matter too much. It's how that point is reached as well as the confidant stories that are the meat of the games. Even semi-spoiled, you can still really enjoy those.

I was spoiled for P4G but it's cool because there is still so much about the story that I don't know and am experiencing now.

That's if you have played a Persona game before. You comment above doesn't suggest that you have.

Re: PSA: By Default, Nintendo Now Collects Data Through Google Analytics On Switch eShop (North America)

the8thark

I do thank NintendoLife for being this to our attention.

Of the 4 accounts I have

Australia - Not affected
North America / USA - Is affected
Japan - Is affected
UK - Not affected

I've obviously switched it off on those two accounts.
I will never let google take any of my data. I do use google for a couple of things (due to there being to better solution) however I do this in a virtualised sandbox where I monitor all traffic going in and out to make sure only app data is being transfered and none of my personal data is being taken.
The sandbox blocks all in and outgoing traffic apart from the specific things I need to use.