@DonkeyDiddyKong seriously??? these guys have done magic to get this game running this great and ported it from an emgine that isnt even supported on switch
@MFD something that i w always say to people is that switch allows you to completely show your vision of the game. and what I always tell people is that switch is a complete package and what I mean by that if is that if other consoles can make a big plane switch can make the same one just smaller.
@MFD power isnt everything actually and am really against powerfull consoles because they make development costs much higher and most of the resources and time is spent on making the world look better instead of being spent on story and other important stuff like but fixing and in terms of multiplayer games online net code improvements. and if you think that doesn't make any sense look at the PS3 and Xbox 360 days; we got some of the greatest games of all time and that is all because of the fact that Xbox 360 and PS3 with the main consoles in the market for 8 years and if you heard the news of Nintendo decided to keep the switch for a very long time and not release switch 2 it's because they know that over the years much more improve games will be made. take 3ds as an examplei f the 3DS was going to be replaced in its first 4 years it would be considered a failing console cause in its first four years it's literally didn't have those amazing games that it has all over this time. I think the most important aspect to know here is the fact that overtime developers get better with codeine 4 consoles and I can give you my own experience when I started working on Xbox 360 games back in my first days after graduation I used to suck horribly because I didn't understand how they worked 3 years later and I am able to literally do anything in very short. Of time and actually be able to do things that back in the day weren't even possible for me. and because Nintendo chose arm-based chips I promise you a year from now if there are incentives to make massive triple A games they will look amazing mark my words.
@Menchi187 it actually really isnt that horrible btw tegra has a very decent well designed ARM based CPU , On the other hand , there is the crappy amd a4 based cpus on xbox one and ps4. the problem isnt on on sheer power it's actually about how efficient the architecture is switch arm-based CPU is extremely efficient compare to the AMD Jaguar A4 that is being used on Xbox One and PS4.
Okay i might have worked on a few switch games. But i kinda think its possible and actually it will run quite well , it will just be a CPU optimization nightmare. What do I mean by that? these days I am trying to work harder on my switch programming capabilities and i try to push switch beyond its limits (loading intensive demos from UE4) am usually limited by memory (the infamous out of memory error) But i noticed something interesting that most of the time its the cpu thats being pushed very hard not the gpu thats why you notice in many GPU intensive games you get good framerates and in CPU intenisve ones its usually the living hell. An example of this is Destiny, despite the fact that Xbox One X is more powerful than PS4 Pro they both run at the same frame rate the reason as Bungie has stated was the weak CPUs of modern consoles. Lets not go so far , if you go check dooms patch notes you will notice that they were able to get these improvements in frame rate and resolution thanks to CPU optimization. so I think if they're going to Port it to switch the first thing that they will do is lower the textures due to memory constraints next they will probably do what xenoblade 2 did and this try to hit a doc resolution of 720P and from here it's only the beginning of hell now they have to start CPU optimizing and boy it's a living hell because probably the engine they're using is very very very horrible as I can notice with the condition of the gam in other consoles but what I think is that with enough time and very hard work they can get it running. something about switch the harder you work on it the more you can get what I mean is the switch has a huge headroom and there are still massive possibilities. the use of double backed math and other techiques once perfected can help produce amazing games on switch
I think Wii U failed cause it had two problems 1) it wasn't innovative enough to cause a big mania (sorta like wii and switch) 2) it wasn't powerfull enough to cover up for its gimmicks , for example if it was as powerfull as lets say an xbox one , it would have been able to survive but its problem was that it had almost the same specs of 8 year old consoles with an ancient gpu (amd 2000E series)
@Bliquid its not a pile of salt at all by the way , if you actually took time to read it .... which as you clearly stated .... you didnt , in fact what he said is anti-fanboy. he said that the game is unlikely to come to switch due to the technical limitations of the console and that its actually a much better choice if it remains that way , because even if its ported it will be so stripped down it will lose its magic. then he explained that he hopes for a spin off or a port of XX ..... so please read the article befor commenting
@AlexOlney thats mainly because the case uses a small area of the device , if it used the entire area of the unit ( the tablet not including the joycons) it would have been alot less bulky
Comments 23
Re: Chose Your Own Adventure And Solve The Case As Late Shift Arrives On Switch This Month
@justin233 okay what kind of cup of tea do you want? green ?? ššš
Re: Football Manager Touch 2018 Kicks Off Today On Nintendo Switch
@jump just go search for a review of the game on pc
Re: Video: Here's What Wolfenstein II Looks Like Running On Nintendo Switch
Good news everyone ... the game WILLL INCLUDE MOTION CONTROLLS AT LAUNCH!!!!!!!!!!!
Re: Psyonix Reveals Details Of The New Graphics Update For Rocket League
@DonkeyDiddyKong seriously??? these guys have done magic to get this game running this great and ported it from an emgine that isnt even supported on switch
Re: (Pre)History Is Made As Ark: Survival Evolved Is Officially Announced For Switch
If this is truly the game without optimization as they claim , i can assire you with a bit of efffort this game will be the definitive version
Re: Talking Point: What Games Are You Playing This Weekend?
am all 3rd parties for today , Doom , FIFA and Rocket league . Let the mutliplayer begin
Re: Feature: The Big Nintendo Direct Summary - 8th March
Am really disappointed , i was expecting atleast a single AAA 3rd party games
Re: Surprise! There's A New Nintendo Direct Coming, And It's Due Tomorrow
Here is what i think
1. We will get a release date for Wolfenstein
2.Also something else from Bethesda
3. indies
4.God only knows
one more thing the guy ... i think his name is stellar or something was spot on this time so kudos to him
I HAVE A STRONG FEELING WE WILL SEE WOLFENSTIEN :NEW COLOSSUS IN THIS DIRECT ( MARK MY WORDS)
Re: The Studio That Ported Skyrim To Switch Wants To Tackle Monster Hunter World Next
@MFD something that i w always say to people is that switch allows you to completely show your vision of the game. and what I always tell people is that switch is a complete package and what I mean by that if is that if other consoles can make a big plane switch can make the same one just smaller.
Re: The Studio That Ported Skyrim To Switch Wants To Tackle Monster Hunter World Next
@MFD power isnt everything actually and am really against powerfull consoles because they make development costs much higher and most of the resources and time is spent on making the world look better instead of being spent on story and other important stuff like but fixing and in terms of multiplayer games online net code improvements. and if you think that doesn't make any sense look at the PS3 and Xbox 360 days; we got some of the greatest games of all time and that is all because of the fact that Xbox 360 and PS3 with the main consoles in the market for 8 years and if you heard the news of Nintendo decided to keep the switch for a very long time and not release switch 2 it's because they know that over the years much more improve games will be made. take 3ds as an examplei f the 3DS was going to be replaced in its first 4 years it would be considered a failing console cause in its first four years it's literally didn't have those amazing games that it has all over this time. I think the most important aspect to know here is the fact that overtime developers get better with codeine 4 consoles and I can give you my own experience when I started working on Xbox 360 games back in my first days after graduation I used to suck horribly because I didn't understand how they worked 3 years later and I am able to literally do anything in very short. Of time and actually be able to do things that back in the day weren't even possible for me. and because Nintendo chose arm-based chips I promise you a year from now if there are incentives to make massive triple A games they will look amazing mark my words.
Re: The Studio That Ported Skyrim To Switch Wants To Tackle Monster Hunter World Next
@MFD they actually didnt , they chose one of the most developer friendly chips ever
Re: The Studio That Ported Skyrim To Switch Wants To Tackle Monster Hunter World Next
@Menchi187 it actually really isnt that horrible btw tegra has a very decent well designed ARM based CPU , On the other hand , there is the crappy amd a4 based cpus on xbox one and ps4. the problem isnt on on sheer power it's actually about how efficient the architecture is switch arm-based CPU is extremely efficient compare to the AMD Jaguar A4 that is being used on Xbox One and PS4.
Re: The Studio That Ported Skyrim To Switch Wants To Tackle Monster Hunter World Next
Okay i might have worked on a few switch games. But i kinda think its possible and actually it will run quite well , it will just be a CPU optimization nightmare. What do I mean by that? these days I am trying to work harder on my switch programming capabilities and i try to push switch beyond its limits (loading intensive demos from UE4) am usually limited by memory (the infamous out of memory error) But i noticed something interesting that most of the time its the cpu thats being pushed very hard not the gpu thats why you notice in many GPU intensive games you get good framerates and in CPU intenisve ones its usually the living hell. An example of this is Destiny, despite the fact that Xbox One X is more powerful than PS4 Pro they both run at the same frame rate the reason as Bungie has stated was the weak CPUs of modern consoles. Lets not go so far , if you go check dooms patch notes you will notice that they were able to get these improvements in frame rate and resolution thanks to CPU optimization. so I think if they're going to Port it to switch the first thing that they will do is lower the textures due to memory constraints next they will probably do what xenoblade 2 did and this try to hit a doc resolution of 720P and from here it's only the beginning of hell now they have to start CPU optimizing and boy it's a living hell because probably the engine they're using is very very very horrible as I can notice with the condition of the gam in other consoles but what I think is that with enough time and very hard work they can get it running. something about switch the harder you work on it the more you can get what I mean is the switch has a huge headroom and there are still massive possibilities. the use of double backed math and other techiques once perfected can help produce amazing games on switch
Re: Soapbox: Nintendo Switch Learned A Lot From Wii Uās Struggles During Its Own First Year
I think Wii U failed cause it had two problems
1) it wasn't innovative enough to cause a big mania (sorta like wii and switch)
2) it wasn't powerfull enough to cover up for its gimmicks , for example if it was as powerfull as lets say an xbox one , it would have been able to survive but its problem was that it had almost the same specs of 8 year old consoles with an ancient gpu (amd 2000E series)
Re: Xenoblade Chronicles 2 Version 1.3.0 Will Go Live Next Week
i just hope they fix the resolution and pump it up to atleast 600p on portable mode
Re: These New Layers Of Fear Screenshots Might Keep You Awake At Night
Thats so very good graphics right there.
Re: Soapbox: Monster Hunter World Has Claimed Its Prize, But Capcom Shouldn't Forget Nintendo
@Bliquid
its not a pile of salt at all by the way , if you actually took time to read it .... which as you clearly stated .... you didnt , in fact what he said is anti-fanboy. he said that the game is unlikely to come to switch due to the technical limitations of the console and that its actually a much better choice if it remains that way , because even if its ported it will be so stripped down it will lose its magic. then he explained that he hopes for a spin off or a port of XX ..... so please read the article befor commenting
Re: Snakebyte Wants To Boost Your Nintendo Switch Battery
@AlexOlney thats mainly because the case uses a small area of the device , if it used the entire area of the unit ( the tablet not including the joycons) it would have been alot less bulky
Re: Poll: What Did You Think of Ubisoft's Nintendo Switch Reveals at E3 2017?
@Zach me too , its actually one of my favorite games
Re: Konami on Super Bomberman R Support and the Possibility of Producing More Games for Switch
@locky-mavo Me: Shut up and take my money
Re: Video: The Problem with the Joy-Con Steering Wheels and How to Fix It
@Kid_Sickarus its gonna be a PC
Re: Choice Provisions Got Runner3 Running on Switch in Just One Day
@Braok can ps4 do it???
Re: Video: Digital Foundry Highlights the Nintendo Switch Boost in FAST RMX
Boy , this is just the beginning of what we as devs can do on the switch , in the next few years we will create a great game