DD's "conferences" are always really humorous and last year especially had a good showing of interesting games, looking forward to this years all the same. I just hope people don't overlook it because it's not one of the bigger game studios, theirs are always a great time
This game was hella overlooked on PC and I really hope the same doesn't happen here. It's a unique title that tries things with the Music/Rhythm genre that I wish other games would, honestly it's well worth your time if you've ever felt that the genre tends to generally stay in its own little sphere.
@idrawrobots Va-11 HALL-A? It's pretty popular, just a VN about working at a bar. They do talk about mature matters but it's far more tame than a lot of VNs out there. Silly, over the top, and down to Earth all at the same time.
If you want to see it for yourself it's on PC and Vita, there are quite a few videos around.
EDIT: Oh, read the article itself, yeah, it's a different game. Honestly though, having played Valhalla and based on their description, I'd imagine it's the same case.
Personally, it's always first in my heart of the NIS games, but the Disgaea games definitely come in at a close second.
I just wish they'd finally port Soul Nomad in the World Eaters. It's amazing how almost every other Strategy title they've done has been ported at least once but this one only ever gets to shine in the way of cameos <.<
@Jayvir @DefHalan - So long as you aren't watching the English version (which was, as many put it, "horribly mutilated" due to episode cuts and censoring), the show's very good. Good music, fight choreography that steers clear of repetition and surprisingly never draws upon battle spirit or deus ex machina, and it's story is good and surprisingly dark for who it seems to be catering to. Overall, it's a fun show that I'd definitely recommend.
@DrJon216 - I can almost guarantee that it will. Having played all of Danball Senki BOOST (the Japanese version back on the PSP, though this is an upgraded version), I can definitely say that in terms of gameplay, music, and...story, assuming they don't censor it to hell, LBX is the better game. If you like Custom Robo, I imagine you'll love this, since gameplay-wise it's a mix between Gundam and Custom Robo.
@Kaze_Memaryu There actually is a timeline. Toshinobu Mitsumiya, a major member of Game Freak, posted the timeline on twitter back in May. It can be found through a pretty brief search.
@Dpishere Hopefully. Little Battlers Experience (aka Danball Senki, a game series turned anime by the same developer) came over some time ago and there's no game in sight.
That said, I imagine there'll actually be a merchandising and advertising scheme for Youkai Watch, considering it's success in Japan and desire for it to succeed.
Wait, the guys who made Legacy of Goku and its sequels? I wasn't interested, at first, but those guys know how to make a fine licensed game. I'll keep an eye on this.
@Peach64 The version that came to the 3DS here is a remake. They took it from the Japanese compilation called "123 The Legend of Endou Mamoru". It was originally a remake of each game in the original DS trilogy, but rather than bringing over the compilation as a whole, they're bringing them in parts. It's similar to how Inazuma Eleven 3 was pulled from the compilation and brought to the UK.
@GamerOZO The series is easy to get into regardless of which one you start with, though it's recommended that you either start with Inazuma Eleven 1 or Inazuma Eleven GO 1, since the latter takes place with a mostly new cast after a time skip. It's probably better to start with the original and go forward since there are mechanics added later that might make it difficult to get into it if you go backwards.
@BakaKnight Well, the game was released after the show came out, but it was probably already finished. Inazuma Eleven 1 was the only one to be released before the season based off of it, though all of the shows are based off of the games regardless. They just use the show as a promotional means for the game (though the show itself is pretty damn good, too good to consider as just a lesser form of the game, I'd say.)
And I see where you're coming from. Though I did like Go anime (especially the beginning of each season), I can't really say that they stand up to the original show. But the gameplay has changed from the original. The game is now entirely in 3D, fields are varied and some of them have gimmicks that make you have to be strategic, Avatars are introduced (and can be used in more varied ways than in the show), and skill training is more involved than simply watching a cutscene. So it certainly does innovate, and Chrono Stone brings back a lot of older characters and Hissatsu missing from GO.
This is awesome! I love the Inazuma Eleven series and can't wait until this one makes it over to America (if the first one did well enough). I'm glad the rest of the series will see Western shores.
Though...I do have to wonder if they'll keep Kurama's dub name as Micheal Ballzack.
@element187 I agree with coolvw93. While it may not be as popular as it is in Latin America, and while it may not be as popular as Football here, Soccer is still a very popular sport in the US. Then you have to consider that you don't have to like Soccer/Football to like Inazuma Eleven. I don't like Soccer, and yet Inazuma Eleven 2 is one of my favorite games on the DS.
@unrandomsam ...Not all Japanese people are about honor and pride, nowadays. This isn't the 1500s, people don't commit suicide over disgraces anymore. At least, not on a wide scale. Sure, it's still something of a component of various Japanese practices, but it's not as prominent as it was in the past, and it certainly isn't as audacious. And Capcom isn't releasing it physically because they don't know how well it will sell, as was evidenced in the past (it was largely the reason AAI2 didn't come over).
And what's this Western mindset you're referring to? I noticed that you called Western games "mindless", and I don't think that could be farther from the truth. Sure, maybe there are mindless games in the West, but that holds true for the east as well. Similarly, there are a lot of intuitive Western games as well. Proteus, Shadowrun, Civilization, just to name a few, are hardly what I would call "mindless".
And saying that Phoenix Wright Ace Attorney having more of the Japanese culture is an incredibly bold assumption given how much you know about Gyakuten Saiban 1. I CAN say for sure that Gyakuten Saiban isn't just a game about Japanese culture, it's a game about law that takes place in contemporary Japan, just like how Ace Attorney is a game about law that takes place in contemporary America. The setting and the exploration of what makes that setting is not the focus of GS/AA. In fact, it's quite similar to Ace Attorney in that there are a lot of puns and pop cultural references, as well as play on words and contemporary jokes. This is because the game was geared towards Japanese audience, it would make little sense to bring it over. It's like if you got a game that made Croatian pop cultural jokes and references...would that truly be accessible to you? Probably not, because the beauty of pop cultural references and play-on-words is that they generally appeal to the facets of life that you grew up on or know very well, well enough to find the jokes humorous. If this stuff were translated directly, not only would Ace Attorney have had an incredibly small amount of appeal in the West, but it would also be incredibly niche and we'd have been lucky if we'd even gotten Justice for All. There'd be no profit, no crowd, and the fandom that it has come to create in the West wouldn't exist.
It's because Gyakuten Saiban had such a great localization that we could laugh at the jokes that were both Westernized and universal, that even the more Japanese savvy could understand jokes and plays-on-words that would normally have gone over their heads. I can almost 100% guarantee that Ace Attorney would not have been better as a direct or literal translation.
@RaymanFan2 That's what I was thinking. Localization would be the easy way to circumvent this, but...I think they just might not think that the localization is worth the money.
@unrandomsam I disagree. Ace Attorney has always prided itself on its localization and Westernization, so much so that the DS remake included a translation before there was even expressed interest in the West. In a lot of ways, Ace Attorney and Gyakuten Saiban are separate experiences, and it is the Western experience of Ace Attorney that has captured the love and attention of gamers for years. Its localization broke down the borders between niche and not-so-niche and created an appeal for all types of gamers. I think it's the impeccable localization that makes Ace Attorney so enjoyable.
It's interesting how many people remember the game for the multiplayer. It stuck with me mostly for it's unique single player, I don't particularly remember playing multi too much (well, "nearly as much" is more appropriate).
...Then again, that was so long ago I'm not sure if it's completely accurate, but I do remember the Single Player being a lot of fun, especially when compared to the FPS of today.
I really think it should depend on the game. For instance, Metal Gear Solid, one of my favorite game series, prides itself in its cutscenes (heck, 4 was like a movie). It has a big story, and that is a large part of what makes the games popular. If they were to try to weave the story into the gameplay...well, it would probably end with the story being much smaller and much less ambitious than it was meant to be, and Metal Gear would not be nearly as convoluted and interesting as a result.
I see what he's saying about there being a necessary amount of gameplay and story, but there are games that thrive on how their narrative is presented (ie Metal Gear, Kingdom Hearts, Uncharted, etc.). There are other games that can bore you with a lot of talking that can be woven into the gameplay somehow, or can be spread out so that you're not spending unnecessarily long amounts of time reading text or listening to dialog, and in that sense I agree with Sakurai; however, I don't think a game should ever sacrifice it's narrative for the sake of gameplay (and vice versa). If it is the creators vision to make a game that puts an emphasis on narrative (or an emphasis on gameplay), I say so be it.
I think this applies to character deaths, too. I like it when characters die, especially when I'm emotionally invested in them. It doesn't make the majority of gamers mad at the developers, it makes them emotionally react to the game and create feelings towards whatever caused their death. I know that we put time and effort into developing that character, but it is through that time and effort that we create bonds with the characters that make the deaths all that more powerful and the story all the more engaging.
@Pikachupwnage You will be. what makes 999 and Virtue's Last Reward is how radically different the story will become if you do something different. Getting a different ending is something as simple as "going along with mostly the same story until the end, where something different happens", but rather, most of the actions you do n the game will result in the story changing (not just the ending), so it won't feel like a process of "rinse, lather, repeat". And this game isn't particularly short, either. Really, if you only play to, say, one or two endings, it will be short, but that's not at all the way the game is meant to be played.
Also, regarding Devil Survivor, I'd heavily, HEAVILY recommend playing Devil Summoner 2 if you haven't already. I would recommend playing 1 or Overclocked as well (preferably before 2, given that they are the first game in the series), but if anything, you need to play 2/ It does a great job at building on what 1 does.
They're blaming Dynasty Warriors for the shooting!? I...I can't even believe what I'm reading...I've lost all hope for humanity. Good God...seriously? I hate it when the media blames games for the actions of those who just happen to play them. Not too long ago, people started throwing hate on Mass Effect because the shooter liked it...
This didn't even need to be reviewed. I'm all for not judging a book by its cover, but if there actually were a good Chuck E. Cheese game released then the universe would implode. In other words, it really goes without saying that it'll be bad. If there were a good one it'd be breaking news.
It'll be fine, SEGA doesn't have enough on its side to justify such an obtuse accusation, and Level-5 has a truckton of material to use as its defense.
Awesome, this is the one out of the three games that I wanted most. Can't wait until they reveal more (though there's little doubt that I'll be getting it).
Makes sense, but I'm a little disappointed that so many developers feel obligated to use the Wii U Gamepad (similarly to how 3/DS developers feel obligated to shoehorn (in some cases) dual screen gameplay and the same story with Wii developers) and when they realize that they don't want to, they don't develop for it at all. I'd be perfectly fine with a game that simply used the Classic Controller/Pro Controller or simply used the gamepads buttons, the Gamepad is simply optional, they don't have to try to make a Gamepad experience when they simply want to make a game.
It seems more like he wants opinions on exactly what fans want from the series that he could add without treading old ground. Granted, I think there are a lot of things that could be added, it's not exactly a "milked and overstretched" series, far from it, but it seems more as if he's asking for what could be added that would make a well received next game rather than saying that another one shouldn't be made because there's no point.
Rune Factory 3, I believe, is one of the best DS games on the system, and probably the best of the Action games on the systems. I really hope this one will exceed RF3, especially given the exponentially enhanced potential.
I found my GB copy a few days back and I kept thinking "this game would be perfect for a 3/DS port or remake". Granted, this will be for the PC (and others), but nevertheless it's a nice bit of news for what is still a great game.
I'm glad to see that this review doesn't simply cast this off as "another fashion game" and give it a 4 or the like. Granted, I'm not particularly interested in the genre, but that sort of bias is often generated from popular review sites, so its nice to see a fair review like this.
@DiscordedTeeJay Pretty much, but I, personally, would give it at least a six (or possibly a 6.5), simply because even a non-fan of the series could still get quite a bit of fun out of it, with friends or otherwise, and it has quite some longevity, just not too much content on the side (or much to support the story). It's not a bad game, it just seems a little rushed and lacks polish, but the music, graphics, and gameplay really do make for a good experience. So really, I just wanted to note a few things not in the review and highlight some things that were.
@Henmii I don't disagree with you on the yelling itself...buy don't say it's Japanese culture, not even as a joke. It is in the spirit of Inazuma Eleven to make an incredibly audacious impression, same with many other anime (and comic books, Western or Eastern), but please don't say it's "Japanese Tradition" for them to do so. The Japanese are, as a generalization, conservative; even they would look silly if they yelled out the names of moves and there were no flames or gigantic tremors to accompany them. It's strictly a media technique.
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Re: Exit The Gungeon Brings Elevator Action To Nintendo Switch Today
@Ralizah Thank god it's not a direct, then
Re: Devolver Digital Is "Still Going To Do An E3 Press Conference"
This year's the end of the trilogy, right?
DD's "conferences" are always really humorous and last year especially had a good showing of interesting games, looking forward to this years all the same. I just hope people don't overlook it because it's not one of the bigger game studios, theirs are always a great time
Re: Review: Aaero: Complete Edition - A Musical Marvel That Comes Close To Matching Rez's Greatness
This game was hella overlooked on PC and I really hope the same doesn't happen here. It's a unique title that tries things with the Music/Rhythm genre that I wish other games would, honestly it's well worth your time if you've ever felt that the genre tends to generally stay in its own little sphere.
The OSTs pretty solid, too.
Re: Etrian Odyssey Is Mapping Out One Final Adventure On Nintendo 3DS
Looking forward to hearing more about this but I'm not exactly keen on that pre-release DLC.
Re: Review: Detective Pikachu (3DS)
@SanderEvers Is that what we're calling a long narrative-based title, these days?
Re: Indie Dev Talks About Having Switch Proposals Turned Down By Nintendo Five Times
@idrawrobots Yeah, edited in a bit there in regards to that.
Re: Indie Dev Talks About Having Switch Proposals Turned Down By Nintendo Five Times
@idrawrobots Va-11 HALL-A? It's pretty popular, just a VN about working at a bar. They do talk about mature matters but it's far more tame than a lot of VNs out there. Silly, over the top, and down to Earth all at the same time.
If you want to see it for yourself it's on PC and Vita, there are quite a few videos around.
EDIT: Oh, read the article itself, yeah, it's a different game. Honestly though, having played Valhalla and based on their description, I'd imagine it's the same case.
Re: Sony Doesn't Consider Handheld Gaming To Be A "Huge Market Opportunity"
@maruse And let's not forget those wonderful memory card prices.
Re: Review: Puzzle Adventure Blockle (Switch eShop)
@MyLegGuy Oh, didn't see that.
Well when you're born with good hand rests might as well make the most of 'em.
Re: Review: Puzzle Adventure Blockle (Switch eShop)
@Bunkerneath Both of her hands are above her shoulders <.<
Re: Cordelia and Female Robin Added to Playable Cast in Fire Emblem Warriors
Soooo is this confirmation that FE games before Awakening don't exist?
I'll just assume Marth's the exception and go with that.
Re: First Impressions: Getting Strategic in Disgaea 5 Complete
@PleaseUnderstan Phantom Brave is love.
Personally, it's always first in my heart of the NIS games, but the Disgaea games definitely come in at a close second.
I just wish they'd finally port Soul Nomad in the World Eaters. It's amazing how almost every other Strategy title they've done has been ported at least once but this one only ever gets to shine in the way of cameos <.<
Re: Dragon Ball Z: Extreme Butoden is Adding Online Multiplayer and More in 7th April Update
It's a bit later on, but that's pretty ne-
Wait. SSJ4 Broly and Gohan?
...I, um....I need to go.
Re: LBX: Little Battlers eXperience Will Be Fighting It Out On 3DS This Year
@Jayvir @DefHalan - So long as you aren't watching the English version (which was, as many put it, "horribly mutilated" due to episode cuts and censoring), the show's very good. Good music, fight choreography that steers clear of repetition and surprisingly never draws upon battle spirit or deus ex machina, and it's story is good and surprisingly dark for who it seems to be catering to. Overall, it's a fun show that I'd definitely recommend.
Re: LBX: Little Battlers eXperience Will Be Fighting It Out On 3DS This Year
@DrJon216 - I can almost guarantee that it will. Having played all of Danball Senki BOOST (the Japanese version back on the PSP, though this is an upgraded version), I can definitely say that in terms of gameplay, music, and...story, assuming they don't censor it to hell, LBX is the better game. If you like Custom Robo, I imagine you'll love this, since gameplay-wise it's a mix between Gundam and Custom Robo.
Re: Inazuma Eleven GO: Light & Shadow Kicks Off In Australia And New Zealand July 18th
Meanwhile, in North America, we still only have Inazuma Eleven 1 :/
Re: Review: Phoenix Wright: Ace Attorney Trilogy (3DS eShop)
Looks at Game Overview information
So...maybe it's just me, but I'm pretty sure Ace Attorney isn't an Action RPG.
Re: Weirdness: The Pokémon Timeline Seems as Crazy as The Legend of Zelda's Equivalent
@Kaze_Memaryu There actually is a timeline. Toshinobu Mitsumiya, a major member of Game Freak, posted the timeline on twitter back in May. It can be found through a pretty brief search.
Re: Yokai Watch Anime Spiriting Westward
@Dpishere Hopefully. Little Battlers Experience (aka Danball Senki, a game series turned anime by the same developer) came over some time ago and there's no game in sight.
That said, I imagine there'll actually be a merchandising and advertising scheme for Youkai Watch, considering it's success in Japan and desire for it to succeed.
Re: Feature: HD Remasters That Would Be Perfect for Wii U
Xenoblade Chronicles, definitely. They would have my money in an instant, that game almost demands an HD remake.
Re: Review: SHUT THE BOX (Wii U eShop)
That subtitle made my day XD
Re: eShop Funds Now Buyable or Giftable via PayPal in UK
I really hope this comes to the US, it's great that this is finally happening.
Re: The Legend of Korra Turn-Based SRPG Bending its Way to 3DS
Wait, the guys who made Legacy of Goku and its sequels? I wasn't interested, at first, but those guys know how to make a fine licensed game. I'll keep an eye on this.
Re: Inazuma Eleven GO Shadow & Light Kick Off in Europe on 13th June
@Peach64 The version that came to the 3DS here is a remake. They took it from the Japanese compilation called "123 The Legend of Endou Mamoru". It was originally a remake of each game in the original DS trilogy, but rather than bringing over the compilation as a whole, they're bringing them in parts. It's similar to how Inazuma Eleven 3 was pulled from the compilation and brought to the UK.
Re: Inazuma Eleven GO Shadow & Light Kick Off in Europe on 13th June
@GamerOZO The series is easy to get into regardless of which one you start with, though it's recommended that you either start with Inazuma Eleven 1 or Inazuma Eleven GO 1, since the latter takes place with a mostly new cast after a time skip. It's probably better to start with the original and go forward since there are mechanics added later that might make it difficult to get into it if you go backwards.
@BakaKnight Well, the game was released after the show came out, but it was probably already finished. Inazuma Eleven 1 was the only one to be released before the season based off of it, though all of the shows are based off of the games regardless. They just use the show as a promotional means for the game (though the show itself is pretty damn good, too good to consider as just a lesser form of the game, I'd say.)
And I see where you're coming from. Though I did like Go anime (especially the beginning of each season), I can't really say that they stand up to the original show. But the gameplay has changed from the original. The game is now entirely in 3D, fields are varied and some of them have gimmicks that make you have to be strategic, Avatars are introduced (and can be used in more varied ways than in the show), and skill training is more involved than simply watching a cutscene. So it certainly does innovate, and Chrono Stone brings back a lot of older characters and Hissatsu missing from GO.
Re: Inazuma Eleven GO Shadow & Light Kick Off in Europe on 13th June
This is awesome! I love the Inazuma Eleven series and can't wait until this one makes it over to America (if the first one did well enough). I'm glad the rest of the series will see Western shores.
Though...I do have to wonder if they'll keep Kurama's dub name as Micheal Ballzack.
Re: Video: The Legend of Zelda Brings the Epic in Oculus Rift
@MuchoMochi No reason to buy it, it's gonna be free.
Re: Two More Inazuma Eleven GO Titles Confirmed for Japan
@element187 I agree with coolvw93. While it may not be as popular as it is in Latin America, and while it may not be as popular as Football here, Soccer is still a very popular sport in the US.
Then you have to consider that you don't have to like Soccer/Football to like Inazuma Eleven. I don't like Soccer, and yet Inazuma Eleven 2 is one of my favorite games on the DS.
Re: Two More Inazuma Eleven GO Titles Confirmed for Japan
Meanwhile, in America...
-.-
Re: Phoenix Wright: Ace Attorney - Dual Destines DLC Won't Feature The Quiz in The West
@unrandomsam ...Not all Japanese people are about honor and pride, nowadays. This isn't the 1500s, people don't commit suicide over disgraces anymore. At least, not on a wide scale. Sure, it's still something of a component of various Japanese practices, but it's not as prominent as it was in the past, and it certainly isn't as audacious. And Capcom isn't releasing it physically because they don't know how well it will sell, as was evidenced in the past (it was largely the reason AAI2 didn't come over).
And what's this Western mindset you're referring to? I noticed that you called Western games "mindless", and I don't think that could be farther from the truth. Sure, maybe there are mindless games in the West, but that holds true for the east as well. Similarly, there are a lot of intuitive Western games as well. Proteus, Shadowrun, Civilization, just to name a few, are hardly what I would call "mindless".
And saying that Phoenix Wright Ace Attorney having more of the Japanese culture is an incredibly bold assumption given how much you know about Gyakuten Saiban 1. I CAN say for sure that Gyakuten Saiban isn't just a game about Japanese culture, it's a game about law that takes place in contemporary Japan, just like how Ace Attorney is a game about law that takes place in contemporary America. The setting and the exploration of what makes that setting is not the focus of GS/AA. In fact, it's quite similar to Ace Attorney in that there are a lot of puns and pop cultural references, as well as play on words and contemporary jokes. This is because the game was geared towards Japanese audience, it would make little sense to bring it over. It's like if you got a game that made Croatian pop cultural jokes and references...would that truly be accessible to you? Probably not, because the beauty of pop cultural references and play-on-words is that they generally appeal to the facets of life that you grew up on or know very well, well enough to find the jokes humorous. If this stuff were translated directly, not only would Ace Attorney have had an incredibly small amount of appeal in the West, but it would also be incredibly niche and we'd have been lucky if we'd even gotten Justice for All. There'd be no profit, no crowd, and the fandom that it has come to create in the West wouldn't exist.
It's because Gyakuten Saiban had such a great localization that we could laugh at the jokes that were both Westernized and universal, that even the more Japanese savvy could understand jokes and plays-on-words that would normally have gone over their heads. I can almost 100% guarantee that Ace Attorney would not have been better as a direct or literal translation.
Re: Phoenix Wright: Ace Attorney - Dual Destines DLC Won't Feature The Quiz in The West
@RaymanFan2 That's what I was thinking. Localization would be the easy way to circumvent this, but...I think they just might not think that the localization is worth the money.
Re: Phoenix Wright: Ace Attorney - Dual Destines DLC Won't Feature The Quiz in The West
@unrandomsam I disagree. Ace Attorney has always prided itself on its localization and Westernization, so much so that the DS remake included a translation before there was even expressed interest in the West. In a lot of ways, Ace Attorney and Gyakuten Saiban are separate experiences, and it is the Western experience of Ace Attorney that has captured the love and attention of gamers for years. Its localization broke down the borders between niche and not-so-niche and created an appeal for all types of gamers. I think it's the impeccable localization that makes Ace Attorney so enjoyable.
Re: GoldenEye 007 Multiplayer Took Just Six Weeks To Make
It's interesting how many people remember the game for the multiplayer. It stuck with me mostly for it's unique single player, I don't particularly remember playing multi too much (well, "nearly as much" is more appropriate).
...Then again, that was so long ago I'm not sure if it's completely accurate, but I do remember the Single Player being a lot of fun, especially when compared to the FPS of today.
Re: Masahiro Sakurai: Stories in Video Games Can be "Irksome"
I really think it should depend on the game. For instance, Metal Gear Solid, one of my favorite game series, prides itself in its cutscenes (heck, 4 was like a movie). It has a big story, and that is a large part of what makes the games popular. If they were to try to weave the story into the gameplay...well, it would probably end with the story being much smaller and much less ambitious than it was meant to be, and Metal Gear would not be nearly as convoluted and interesting as a result.
I see what he's saying about there being a necessary amount of gameplay and story, but there are games that thrive on how their narrative is presented (ie Metal Gear, Kingdom Hearts, Uncharted, etc.). There are other games that can bore you with a lot of talking that can be woven into the gameplay somehow, or can be spread out so that you're not spending unnecessarily long amounts of time reading text or listening to dialog, and in that sense I agree with Sakurai; however, I don't think a game should ever sacrifice it's narrative for the sake of gameplay (and vice versa). If it is the creators vision to make a game that puts an emphasis on narrative (or an emphasis on gameplay), I say so be it.
I think this applies to character deaths, too. I like it when characters die, especially when I'm emotionally invested in them. It doesn't make the majority of gamers mad at the developers, it makes them emotionally react to the game and create feelings towards whatever caused their death. I know that we put time and effort into developing that character, but it is through that time and effort that we create bonds with the characters that make the deaths all that more powerful and the story all the more engaging.
Re: 3DS Circle Pad Pro XL Coming To The UK March 22nd
@Ideal_Hero Okay, that made me laugh.
Re: Pokémon Mystery Dungeon: Gates to Infinity (Nintendo 3DS) Trailer
@Collinhall Yeah, it came out November of last year in Japan.
Re: Feature: Fire Emblem's Western Adventure
@Netto-kun I noticed that as well, and given the time since its release, I doubt it'll be coming to the West. Though, even still, it is a fine game.
Re: Zero Escape Director Craves Mainstream Recognition
@Pikachupwnage You will be. what makes 999 and Virtue's Last Reward is how radically different the story will become if you do something different. Getting a different ending is something as simple as "going along with mostly the same story until the end, where something different happens", but rather, most of the actions you do n the game will result in the story changing (not just the ending), so it won't feel like a process of "rinse, lather, repeat". And this game isn't particularly short, either. Really, if you only play to, say, one or two endings, it will be short, but that's not at all the way the game is meant to be played.
Also, regarding Devil Survivor, I'd heavily, HEAVILY recommend playing Devil Summoner 2 if you haven't already. I would recommend playing 1 or Overclocked as well (preferably before 2, given that they are the first game in the series), but if anything, you need to play 2/ It does a great job at building on what 1 does.
Re: Miyamoto: Pikmin 3 To Be More Like Series Original
"Pikmin 3 - The Return of Nintendo Hard"
Re: UK Press Pins Blame For Sandy Hook Massacre On Video Games
They're blaming Dynasty Warriors for the shooting!? I...I can't even believe what I'm reading...I've lost all hope for humanity. Good God...seriously? I hate it when the media blames games for the actions of those who just happen to play them. Not too long ago, people started throwing hate on Mass Effect because the shooter liked it...
Re: Review: Chuck E. Cheese's Alien Defense Force (DSiWare)
This didn't even need to be reviewed. I'm all for not judging a book by its cover, but if there actually were a good Chuck E. Cheese game released then the universe would implode. In other words, it really goes without saying that it'll be bad. If there were a good one it'd be breaking news.
Re: Level-5 Responds To SEGA's Legal Threats Regarding Inazuma Eleven
It'll be fine, SEGA doesn't have enough on its side to justify such an obtuse accusation, and Level-5 has a truckton of material to use as its defense.
Re: Crimson Shroud Confirmed for 13th December Release On 3DS eShop
Awesome, this is the one out of the three games that I wanted most. Can't wait until they reveal more (though there's little doubt that I'll be getting it).
Re: Lack of "OMG" Idea Explains Borderlands Wii U Absence
Makes sense, but I'm a little disappointed that so many developers feel obligated to use the Wii U Gamepad (similarly to how 3/DS developers feel obligated to shoehorn (in some cases) dual screen gameplay and the same story with Wii developers) and when they realize that they don't want to, they don't develop for it at all. I'd be perfectly fine with a game that simply used the Classic Controller/Pro Controller or simply used the gamepads buttons, the Gamepad is simply optional, they don't have to try to make a Gamepad experience when they simply want to make a game.
Re: Miyamoto Puzzled As To Why Anyone Would Want A New F-Zero
It seems more like he wants opinions on exactly what fans want from the series that he could add without treading old ground. Granted, I think there are a lot of things that could be added, it's not exactly a "milked and overstretched" series, far from it, but it seems more as if he's asking for what could be added that would make a well received next game rather than saying that another one shouldn't be made because there's no point.
Re: XSEED Hints at Rune Factory 4 Localisation
Rune Factory 3, I believe, is one of the best DS games on the system, and probably the best of the Action games on the systems. I really hope this one will exceed RF3, especially given the exponentially enhanced potential.
Re: Classic NES RPG Shadowgate Getting a Remake
I found my GB copy a few days back and I kept thinking "this game would be perfect for a 3/DS port or remake". Granted, this will be for the PC (and others), but nevertheless it's a nice bit of news for what is still a great game.
Re: Review: Style Savvy: Trendsetters (3DS)
I'm glad to see that this review doesn't simply cast this off as "another fashion game" and give it a 4 or the like. Granted, I'm not particularly interested in the genre, but that sort of bias is often generated from popular review sites, so its nice to see a fair review like this.
Re: Final Fantasy's Battle System Is Based On American Football
So basically...as Final Fantasy fans, doesn't that technically make us jocks? And they said we had no lives.
Re: Review: Inazuma Eleven Strikers (Wii)
@DiscordedTeeJay Pretty much, but I, personally, would give it at least a six (or possibly a 6.5), simply because even a non-fan of the series could still get quite a bit of fun out of it, with friends or otherwise, and it has quite some longevity, just not too much content on the side (or much to support the story). It's not a bad game, it just seems a little rushed and lacks polish, but the music, graphics, and gameplay really do make for a good experience. So really, I just wanted to note a few things not in the review and highlight some things that were.
@Henmii I don't disagree with you on the yelling itself...buy don't say it's Japanese culture, not even as a joke. It is in the spirit of Inazuma Eleven to make an incredibly audacious impression, same with many other anime (and comic books, Western or Eastern), but please don't say it's "Japanese Tradition" for them to do so. The Japanese are, as a generalization, conservative; even they would look silly if they yelled out the names of moves and there were no flames or gigantic tremors to accompany them. It's strictly a media technique.