Comments 164

Re: Features: Don't Touch my Samus: Metroid's Controversial Turn

kevohki

The game is flawed (story, character development, all around stupidity of "unlocking" Samus' abilities) but the biggest problem for me was that it was too easy. Pathetically easy. Even on the hardest setting, I only died three times... all on Ridley and his hax. Also, certain aspects of the game were badly designed (first-person search-fests and a dodging mechanic that made you practically untouchable and almost broke the game) but I blame that on Team Ninja whose games never have any sense of balance to them (Ninja Gaiden, Dead or Alive, well... everything they have ever done). Just pointing out it's flaws. I enjoyed the game but it's nowhere near Super Metroid or the Prime trilogy.

Re: Sonic Colours Barely Breaks into UK Top 40

kevohki

I'm not surprised that even a good Sonic game would have trouble in the sales department. You feed crap to your fans for 10 years (excluding the Advance series and the first Rush), many will simply not care anymore and find a better archetype to fill the Sonic mascot void (Mario, Ratchet, Sly Cooper, Klonoa, etc.).

Re: Features: Things We Miss About the 8-Bit Era

kevohki

The older I get, the less I miss about the 8-bit era. Nostalgia creeps in on some 8-bit memories (first time playing SMB and The Guardian Legend, etc.) but I miss the PS1-N64 and (especially) the PS2-Dreamcast eras the most now. Those are the eras I got the most enjoyment out of the games and systems.

Re: Sakamoto Wants to Know Your Metroid: Other M Thoughts

kevohki

Decent game, enjoyed it but not as much as I enjoyed the Prime series. The forced first-person mechanic and the terrible story (especially how the story was presented: over-dramatic cut scenes with not-so-good voice acting) need to go. The game was also easy (even on hard, the only boss that killed me more than once was Ridley). But thanks for bringing back a certain boss from Fusion.

I applaud trying to focus on Samus' character but I liked her better as a silent, solitary bada** instead of a brooding, introspective doormat.

Re: Hey Square Enix, Let Obsidian Develop a Chrono Trigger Sequel

kevohki

Cross was a better game than Trigger, in design, characters, story, and gameplay. People hate Cross because they thought it was a direct sequel to Trigger. It's not and never was. There's no reason to make a direct sequel to Trigger. It will be the terrible FFX-2 all over again.