I prefer the physical Kid Icarus, because the stand is really nice. Especially if you have an XL. Which I do. I also plan to use the stand to help in Flipnote creation, assuming the title is ever released.
Hey, don't diss...I had this idea a while back! Like, elementary school... Actually, I envisioned a console that was a tablet as well--the WiiU if the Gamepad was the console. It had a touch screen, and you could place and move buttons wherever you want on the screen. Of course, in retrospect, it makes more sense to have the buttons built in. But Nintendo should pay me for inventing the WiiU.
My dad thinks I'm a pervert because I bought Dead or Alive Dimensions...and in this game, girls lose their clothes as they fight better? That idea just gives me a yucky taste in my mouth...and for the record, the perviness in DOAD is my least favorite part of the game.
Ah, to read about Flipnotes in English... I've been using Google Translate to read Japanese websites since the 24th! I really like how much thought has been put into the World Gallery system, with everything from Coins to Collectors designed to eliminate problems with the DSi Flipnote Hatena. The more I read about the Collector system, the more reassured I am that it will work really well. I have such big plans as a Creator and Collector. Love flipnotes so much. Although what the heck, NOA? No word for us? It better be released Thursday!!
I think Nintendo should allow anyone to self-publish games on the eShop, with some reviewing process, of course. The main enemy in the way of this idea is ESRB...maybe if gamers submit "ratings" of games they download? Like, 98% of people who played this said it should be rated "E."
Hopefully we can see footage of the app after its Japanese release...so excited to figure out how the app works, so I can get right into animating come August.
Honestly I can't say how disappointed and shocked I am that the Flipnote Hatena service is dying. I think it's time to undertake a massive effort to download all the good flipnotes before they are lost.
@LEGEND_MARIOID Then you should definitely give Crash Team Racing for the PS1 a go, if possible. It's got the same gameplay as CNK, only better stages, and less clunky controls.
For those who don't know, there was a leaked poster in a Vicarious Visions Facebook post that featured a new design of Crash, and this was noticed by Crash fans just a few days ago. Seeing this footage of a previously unknown DS version of Crash 2010 (Crash Landed) just makes me pessimistic about the spotted poster. How many studios has Acti had work on cancelled Crash projects? 1. Radical: Crash 2010 (Landed) main version, to see the screenshots and concept art found of this game, look at the Finish Crash 2010 Facebook page 2. High Impact Games: Crash Team Racing, it had a similar art style to the cancelled Crash Landed, and 3. Renegade Kid: now, the DS version. 4. Vivarious Visions: Crashlanders?
DSiWare is so amazing. Every time I come on NintendoLife I read reviews for more and more awesome DSiWare. The amount of high quality games for download on this system is incredible. (The range of quality is pretty incredible too...look at Cake Ninja. Although that little series is fairly fun for 5-minute sessions.) I only have a handful of DSiWare games, including Pop Island Paperfield which I never play because I never have lots of people to play it with. I also have the Tower defense game by that dev which I can't remember the title.... Go! Go! Kokopolo!! is my favorite DSiWare game, with it's ultra-indie roots, fun soundtrack and gameplay...DSiWare is amazing, for a service that so few use. And now I have to play Castle Conqueror - Heroes and Heroes 2. Plus the rest of the Art Style and Electroplankton.... And I want to look into Petit Computer... and Inchworm Animation, and maybe Rytmik. Gosh. DSiWare is amazing. (And I didn't even mention flipnote.)
Sorry for such a long, irrevelant comment. But DSiWare is amazing. The one area it lacks is Rhythm Heaven-esque games. Seriously, does it have any rhythm games?
This may seem crazy to a lot of people--but I know a lot of non-serious gamers who have a Wii, never play online, and never play GameCube games. Of course I try to get them into WiiWare, but still...
Kokopolo's Keith Webb makes an appearance? I admire that guy for his work on (obviously) Kokopolo as well as Crash Twinsanity. He even said in this interview: http://hpzr.proboards.com/index.cgi?board=otherc&action=display&thread=7144&page=1 that he would approach Activision about developing a Crash Bandicoot game if Kokopolo sold well enough.
@rayword45: Amen and hallelujah to that! (the devkit) I don't see why they don't do it. They could release a separate download platform, or section of the eShop for homebrewers to publish their game for free or even for profit. They could even support prolific homebrews for the system. Doing this would remove all rationalization and need for flashcarts, provided they don't put ridiculous limits on the homebrew devs.
The only difference beween the nintendo ID and a Friend Code is that it's console wide and not made of numbers. From what I've heard of the WiiU's online it's a big step forward.
Ugly, awkward version of the stylish, simple, tightly controlled 10 second run. 10SR is harsh, and the controls take a bit of getting used to, but when you do, it's a great game.
I am totally against piracy.
If Nintendo made an SDK and let indie/bedroom programmers make 3DS and DS games and distribute them on an online service provided by Nintendo, then flashcarts wouldn't be needed. I understand this could drop the quality of the average 3DS game but it would be on a separate store from the eShop...maybe the Indie eShop or something. Or here's an idea: How 'bout downloading DS and 3DS games onto the system? A few jerks might download it and then sell the original, but they could probably come up with a way to wipe the original when you back it up, and then you could re-download the title from your account if the game gets deleted.
I am of the opinion that it helps. Think about it, if this dual screen...thingy only worked on WiiU, "Mainstream" developers would ignore it. But with the SmartGlass app and the PS3/Vita double team, they can develop a dual screen interface that can be used on all 3 consoles.
Comments 341
Re: Two Tribes Development Studio Shuts Down and New, Smaller Company is Formed
What's the new smaller studio called?
One Tribe?
Re: Talking Point: Miiverse Can Promote System Unity And Serve As A Powerful Wii U Advertisement
Finest non-gaming app?
Perchance you've forgotten Flipnote.
Social network AND animation suite.
Re: Nintendo Applies Minor Miiverse Update on Wii U and Web Versions
Oopsy:
"Now you now"
Re: Nintendo Download: 14th November (North America)
Maybe Sonic demo, or Jett Rocket...my birthday is Sunday and I asked for eShop cards so fingers crossed.
Re: System Update Will Allow You To Share eShop Balances Across Wii U And 3DS
Well that's pretty nice. Miiverse 3DS is coming along with the update
Re: Nintendo Download: 7th November (North America)
I prefer the physical Kid Icarus, because the stand is really nice. Especially if you have an XL. Which I do.
I also plan to use the stand to help in Flipnote creation, assuming the title is ever released.
Re: News Site Claims That Zelda "Takes A Dim View Of Workers, People Of Colour And Women"
Saw one comment at the top that said this guy was reading "deep" into it. And yes, it's simply ridiculous.
Re: Review: VVVVVV (3DS eShop)
I love this game. The graphics are very nice. I love hardcore retro-style games. Cave Story is my favorite.
Re: Weirdness: These "Anywhere Buttons" Look Daft Wherever You Are
Hey, don't diss...I had this idea a while back! Like, elementary school...
Actually, I envisioned a console that was a tablet as well--the WiiU if the Gamepad was the console. It had a touch screen, and you could place and move buttons wherever you want on the screen.
Of course, in retrospect, it makes more sense to have the buttons built in. But Nintendo should pay me for inventing the WiiU.
Re: Senran Kagura Burst
My dad thinks I'm a pervert because I bought Dead or Alive Dimensions...and in this game, girls lose their clothes as they fight better? That idea just gives me a yucky taste in my mouth...and for the record, the perviness in DOAD is my least favorite part of the game.
Re: Flipnote Studio 3D European Release is Delayed
Poop...I would guess it's coming to Europe and the US next week. Hope so...
Re: Flipnote Studio 3D World Gallery Priced and Detailed for Europe
Ah, to read about Flipnotes in English... I've been using Google Translate to read Japanese websites since the 24th!
I really like how much thought has been put into the World Gallery system, with everything from Coins to Collectors designed to eliminate problems with the DSi Flipnote Hatena. The more I read about the Collector system, the more reassured I am that it will work really well. I have such big plans as a Creator and Collector. Love flipnotes so much.
Although what the heck, NOA? No word for us? It better be released Thursday!!
Re: Nintendo Wins Another Court Battle with R4 Cartridge Manufacturers
I think Nintendo should allow anyone to self-publish games on the eShop, with some reviewing process, of course. The main enemy in the way of this idea is ESRB...maybe if gamers submit "ratings" of games they download? Like, 98% of people who played this said it should be rated "E."
Re: Flipnote Studio 3D
Hopefully we can see footage of the app after its Japanese release...so excited to figure out how the app works, so I can get right into animating come August.
Re: Flipnote Studio 3D to Hit North America Early August, Subscription Pricing Revealed
@LordGeovanni You can view and upload from 3 pm to 7 pm for free. The fee gives you Coins for downloading, commenting, and rating.
Re: Sakurai: New Super Smash Bros. To Strike A Balance Between Hardcore And Casual
Ever play Brawl Minus?
Re: First Impressions: Mario Kart 8
Nobody mentions that Crash Nitro Kart did the gravity thing first...come on, Mario Kart owes a lot to Crash Team Racing and Crash Nitro Kart!!
Re: Flipnote Studio 3D to Hit North America Early August, Subscription Pricing Revealed
@Nintendude789 Hatena is not running the service. Nintendo is.
Re: Review: Publisher Dream (DSiWare)
Didn't some preview say Keith Webb shows up in this game? (The developer of Kokopolo)
Re: Flipnote Studio 3D Drawing to the West, For Free, This Summer
Honestly I can't say how disappointed and shocked I am that the Flipnote Hatena service is dying. I think it's time to undertake a massive effort to download all the good flipnotes before they are lost.
Re: Footage of Renegade Kid's Crash Bandicoot DS Demo Emerges
@LEGEND_MARIOID Then you should definitely give Crash Team Racing for the PS1 a go, if possible. It's got the same gameplay as CNK, only better stages, and less clunky controls.
Re: Footage of Renegade Kid's Crash Bandicoot DS Demo Emerges
For those who don't know, there was a leaked poster in a Vicarious Visions Facebook post that featured a new design of Crash, and this was noticed by Crash fans just a few days ago. Seeing this footage of a previously unknown DS version of Crash 2010 (Crash Landed) just makes me pessimistic about the spotted poster. How many studios has Acti had work on cancelled Crash projects?
1. Radical: Crash 2010 (Landed) main version, to see the screenshots and concept art found of this game, look at the Finish Crash 2010 Facebook page
2. High Impact Games: Crash Team Racing, it had a similar art style to the cancelled Crash Landed, and
3. Renegade Kid: now, the DS version.
4. Vivarious Visions: Crashlanders?
Anyway, good article and good to see the footage. Would have liked to see this completed. If you want to support Crash, sign this petition as always: http://www.gopetition.com/petitions/bring-back-bandicoot.html
Re: Review: Castle Conqueror - Heroes 2 (DSiWare)
DSiWare is so amazing. Every time I come on NintendoLife I read reviews for more and more awesome DSiWare. The amount of high quality games for download on this system is incredible. (The range of quality is pretty incredible too...look at Cake Ninja. Although that little series is fairly fun for 5-minute sessions.) I only have a handful of DSiWare games, including Pop Island Paperfield which I never play because I never have lots of people to play it with. I also have the Tower defense game by that dev which I can't remember the title.... Go! Go! Kokopolo!! is my favorite DSiWare game, with it's ultra-indie roots, fun soundtrack and gameplay...DSiWare is amazing, for a service that so few use. And now I have to play Castle Conqueror - Heroes and Heroes 2. Plus the rest of the Art Style and Electroplankton.... And I want to look into Petit Computer... and Inchworm Animation, and maybe Rytmik. Gosh. DSiWare is amazing. (And I didn't even mention flipnote.)
Sorry for such a long, irrevelant comment. But DSiWare is amazing. The one area it lacks is Rhythm Heaven-esque games. Seriously, does it have any rhythm games?
Re: Cake Ninja XMAS
Wow, NL...not even going to grace this one with a review??
EDIT: Though I hardly blame you, what with the way Cypronia handled your reviews of the first 2. XD
Re: Wii Mini Is Official And Has No Online Connectivity
This may seem crazy to a lot of people--but I know a lot of non-serious gamers who have a Wii, never play online, and never play GameCube games. Of course I try to get them into WiiWare, but still...
Re: Publisher Dream Bringing Game Development Aspirations to DSiWare
Kokopolo's Keith Webb makes an appearance? I admire that guy for his work on (obviously) Kokopolo as well as Crash Twinsanity. He even said in this interview: http://hpzr.proboards.com/index.cgi?board=otherc&action=display&thread=7144&page=1 that he would approach Activision about developing a Crash Bandicoot game if Kokopolo sold well enough.
Re: Japanese Import Ban on R4 Cartridges Becomes Law
@rayword45: Amen and hallelujah to that! (the devkit) I don't see why they don't do it. They could release a separate download platform, or section of the eShop for homebrewers to publish their game for free or even for profit. They could even support prolific homebrews for the system. Doing this would remove all rationalization and need for flashcarts, provided they don't put ridiculous limits on the homebrew devs.
Re: Talking Point: The Nintendo Network ID's Next Big Step
The only difference beween the nintendo ID and a Friend Code is that it's console wide and not made of numbers. From what I've heard of the WiiU's online it's a big step forward.
Re: Halting Wii U System Update May Brick the System
Unplugging it? Yeah, that happens. But Internet going out will brick it? There has to be a way to prevent that--it's the ISP's fault.
Re: Review: Jump Trials (DSiWare)
Ugly, awkward version of the stylish, simple, tightly controlled 10 second run. 10SR is harsh, and the controls take a bit of getting used to, but when you do, it's a great game.
Re: Review: 18th Gate (DSiWare)
So it doesn't match up to Kokopolo...the best DSi game and severely underknown and underrated.
Re: First Impressions: Little Inferno
Sounds intriguing.
Re: 3DS System Update Locks Out a Lot of Flashcards, Permanently
I am totally against piracy.
If Nintendo made an SDK and let indie/bedroom programmers make 3DS and DS games and distribute them on an online service provided by Nintendo, then flashcarts wouldn't be needed. I understand this could drop the quality of the average 3DS game but it would be on a separate store from the eShop...maybe the Indie eShop or something. Or here's an idea: How 'bout downloading DS and 3DS games onto the system? A few jerks might download it and then sell the original, but they could probably come up with a way to wipe the original when you back it up, and then you could re-download the title from your account if the game gets deleted.
Re: La-Mulana Stands Atop Download Charts Worldwide
I contributed!!
Bought it day one.
Re: Wii U Pro Controller Feels "Amateurish", Say Kotaku
I had a similar impression of the ClassicController Pro, but I felt like it was because it was light due to lack of batteries. I love my CCPro.
Re: Sony: Wii U Offering "Something That Vita and PS3 can do Quite Easily"
I am of the opinion that it helps. Think about it, if this dual screen...thingy only worked on WiiU, "Mainstream" developers would ignore it. But with the SmartGlass app and the PS3/Vita double team, they can develop a dual screen interface that can be used on all 3 consoles.
Re: Feast Your Eyeballs On This Go! Go! Kokopolo 3D Enemy Artwork
And talk about eyecandy! I love the original. So amazing and unique.
Re: Feast Your Eyeballs On This Go! Go! Kokopolo 3D Enemy Artwork
@LittleIrves There is no retail version...it's only DSiWare.
Re: La Mulana Beginner's Guide is Essential Viewing for Adventurers
I am so excite. Will be downloading this tomorrow! I'll keep my tissue box handy.
For tears. That will happen in this game. Of course.
Re: La-Mulana
I thought it was confirmed cancelled. So glad it's not
Re: Review: Giana Sisters DS (DS)
It's on the shelves at my Walmart for $20...I'm really, really tempted by this.