@20. diego_pmc: actually, Sony removed from PS3 slimm the option to install any of the Linux systems.
You must understand, that these consoles are not opensource and, the big companys will try anything, to stops the hacks, homebrews, running of duplicates (piracy) etc.
Wow, great graphic effects for a WiiWare game. I hope this really turns out to be a solid racer. Will this come to Europe too, or is it only reserved for USA?
haha, that flying flat thing, at the end of the video, reminded me of the trap, there were used in the old superman movies (like Ka-El was captured in it). I like this game more and more.
It would be good if we could get an updated Wii something, that could put out crisp (anit-aliased) graphics @ 720p, but that wont happen. Than the Wii would need more hardcore titles - MadWorld, RE4, COD3 & 5, House of the Dead Overkill, RE: Umbrella Chronicles, Dangerous Creatures, Rygar: Battle of Argus, Rogue Trooper, Indiana Jones: Staff of Kings, Star Wars: Force Unleashed, Prince of Persia: Rival Swords ... and the list ends here somewhere.
Most titles are only made out of minigames. And how many showelware (even on WiiWare) there is on the Wii? Too many.
Yeah, I know. But in other fighting games you get more characters to choose from (or even more to unlock) ... and there is more variety (more backgrounds).
Thats one of my problems with this Ottifant fighting game.
And right now, I have noone to play, so I did have to play against the AI.
OK, so i finally decided, to download Karate Phants.
So, here is a mini review: Well, it took some time, to download to SD Card, and kdr_11 you were right, I finally found the "More Informations/Mehr Informationen (I'm using an german Wii configuration)" and did read the manual. I took some time (about 10 minutes), to understand how the movements/attack commands etc. work.
The controls work the next way:
you only need to use the wiimote (point to onto you TV screen)
moving left/right: there are 3 directions for wiimove movement -> swing left, swing right, swing up (this is for jumping direction up) -> but don't forget to hold the A button, while performing the direction movement
attacking: there are 3 directions for wiimote attacking - left, right, up (you don't need to hold any buttons)
the B button is used for blocking, but there are some special moves, you can't block (like the head rotating - you hold simultanely the A+B button and make some rotating movement with the wiimote -> but don't overuse it, because your Ottifant will puke).
The controls will be the one thing in this game, that some people will like, the others will dislike them (especially if you are the type of people, who don't have patience and think, that results must be shown in the next minute). Than this type of game is not for you.
As I already wrote, you need some time and practice, to understand, how the controls work. But once you get it, you can finish the first 5 stages in about 15-20 minutes, so that you can unlock the additional character - the SuperOttifant (he has a similar suit to a combination of Superman/Flash from the comic books).
And here we go to the biggest problem of the game: it is very easy to beat (especialy if you use the head rotating combo all the time) and not only that -> it has only five backgrounds (themes) and only 7 Ottifant characters (5 main and 2 additional can be unlocked) .
Every stage has to beaten twice (as the classic fighting games have), so that you can get to the next one. As soon as you unlock the SuperOttifant, you can play once again all the stages, sou you can unlock the MammutOttifant (the Ottifant with fur).
In the screenshot below you can see, that the red player (the left one) has already beaten the right (blue) player once - this is marked with a yellow circle at the top, where you see the fighters lifebar:
GRAPHICS: The graphics are cute, very sharp for the Wii (there are no blurs and similar effects, that modern 3D games have, because these effects try to hide the bad gameplay) and nicely animated. I did also like, that every Ottifant has an indiviual starting move etc. There are some different moving animation for every Ottifant in the middle of the action aswell. So the graphics are really very likable.
SOUND/MUSIC: Now for the sounds and music: the music is nice, all the five backgrounds have different thematical "scores", like the chinese pagoda has chinese-type of music, the russian Kremel background has something in russian style etc. Also, the Ottifants have some funny voices, like the puke sound, the russian Ottifant does tell some words if he makes a combo or a hit etc. So that part is also really nice. Nothing spectacular, yet very good for this type of game.
Since I do have Mortal Kombat Armageddon for Wii, I didn't expect many fighting combinations, yet somehow, it would be good to have some hints in the manual, how to combine the movement and attack motions (the true is, I still have to discover some combinations).
What I do like is the humor in the game. It's simply so cute.
It would be also nice, to have more backgrounds (if there are 7 characters, there could also be 7 themed backgrounds, that would be nice).
As I already wrote: if you use some of the combos, especially the A+B button pressed - wiimote rotating one), you can unlock the first unlockable character in about 10 minutes (the whole game can be finished in about 20-25 minutes). After you unlocked the 2 additional characters, there is no other challenge. So, it is very short in that meaning. I will try to fight my rounds against all the seven characters, to see if there is another character (maybe and 8th Ottifant) hidden somewhere. But I don't think so, that there will be.
Multiplayer option are only the local type play for two players on the same screen with two wiimotes.
About the replayability: well, it has some great moments and if you need to take a break, especially only for some minutes, than this game is good for some fun.
But don't think, this one has a deep structure of fighting like Street Fighter or similar categorized fighting games (the slogan for those goes like this: "easy to learn, hard to master").
It's a family friendly game after all.
So my score for this games is a 6/10. Because of the controls and because of the shortness.
Yes, it is the closest experience on Wii to Gears of War on Xbox (or PC). It is a very similar tactical shooter, where you must find cover, shot from cover, but the best part is you weapon, that you can put down somewhere and activate it (so it works like an automatic cannon - it will find and shoot at targets alone, without your intervention - it has a superchip on it - it was one of you warfriend) and you can also shoot with you handgun.
Sometimes, you must use your helmet, to hack doors and terminals (there is your other friends CPU), but the best part is your bag, because he can absorb trash and make upgrades out of them for you weapon, health, ammo etc.
It si really a great game and especially experience, nothing other similar to this date on Wii.
I would like, that Wii would fully support anti-aliasing (like in the screenshots above). That would be great. And if my LCD TV with 1366x768 resolution could be native used by Wii. That's all I want.
Comments 308
Re: Heron: Steam Machine Available on WiiWare this Friday
How does it not make sense? At 500 points, unless it gets a bad review, I'm going to buy it.
Me too, absolutely.
Re: Heron: Steam Machine Available on WiiWare this Friday
Pipe Mania was from LucasArts, right?
Re: Epic Mickey Character Designs Surface
Wohoo, well, this is something, that is worth waiting for.
Re: Red Steel 2 Devs "Have Beaten Waggle"
So, this game will have a Wii-motion Plus in every single package?
Re: Muramasa Slices into Europe Next Month!
Me too, me too...
Re: Wii System Update 4.2 Hits US
@20. diego_pmc: actually, Sony removed from PS3 slimm the option to install any of the Linux systems.
You must understand, that these consoles are not opensource and, the big companys will try anything, to stops the hacks, homebrews, running of duplicates (piracy) etc.
Re: Here Are Those Mario & Sonic Dream Events You Ordered
Yeah, those actors are really irritating. I do never do such face-emotions whenever I play games. And I don't have my mouth open. Not like them.
Anyway, the game seems to be fine.
Re: Stunt Cars Gameplay Trailer
Wow, great graphic effects for a WiiWare game. I hope this really turns out to be a solid racer. Will this come to Europe too, or is it only reserved for USA?
Re: Nintendo Download: Super Star Wars, Golden Axe, Magnetis, PooYoos and MySims Camera (EU)
@57. LEGEND MARIOID: Magentis is fantastic! Worth every nintendo-point!
Re: Review: Magnetis (WiiWare)
Yes, this game is fantastic, I played it for more than an hour without brake yesterday! And the multiplayer is also great
Re: Review: Golden Axe (Virtual Console / Virtual Console Arcade)
The PC version for DOS was so much better (it was more color-reach) visually, than that for the Megadrive/Genesis...
Arcade:

DOS version:

Genesis version:

Some reading and screens comparing the different versions: http://www.hardcoregaming101.net/goldenaxe/goldenaxe.htm
Re: Golden Axe
Yep, the arcade version is much more color-reach.
Re: Castlevania Comes to WiiWare
This is really great news, cannot wait!
Re: Nintendo Download: Rygar, Solomon's Key, Spaceball and Solitaire (EU)
Hello Sean, thanks for your comment. I will wait for your review.
Re: Nintendo Download: Rygar, Solomon's Key, Spaceball and Solitaire (EU)
I am really interested in Spaceball. Will the be a review in 2-3 days?
Re: Muramasa: The Demon Blade Launch Trailer
Will this game eventually come to Europe? Thanks for your answers.
Re: Rage of the Gladiator (WiiWare) Ixthid Trailer
haha, that flying flat thing, at the end of the video, reminded me of the trap, there were used in the old superman movies (like Ka-El was captured in it). I like this game more and more.
Re: Muramasa: The Demon Blade Exclusive Release Party
Will this game eventually published in Europe too?
Re: Competition: Academy of Champions for Wii
Because their company is located in the UK. I will be happy, if I get my prize, that I won in the Conduit competition.
Re: Competitions: Metroid Prime Trilogy Wii Giveaway!
The Conduit competiton was available for the whole EU. Anyway, great prizes and good luck to all, who will compete!
Re: Bethesda To Publish Wii Racing Game
I like it. Do you remember the Mega Race series on PC from the early 90s? Well, this has similar gameplay (I think).
Here is a video and more screenshots:
http://www.detn8games.com/
Re: Review: Arkanoid Plus! (WiiWare)
Sean you're right, but it would be nice, to have that option somewhere...
Re: Review: Arkanoid Plus! (WiiWare)
My only problem is the D-pad control. I would like to use the Wiimote with pointing on the screen (like in the Gamelofts Breakout game).
Re: Review: Metroid Prime Trilogy (Wii)
I did never play any of the 3D/FPS Metroid games, so I will definitelly buy thisone.
Re: Modern Warfare 2 Could Come To Wii
I personally cannot wait, to try out COD: MW on Wii.
Re: Call of Duty: Modern Warfare Wii Details, Screens Emerge
I like it and I will buy it as soon as the price drops.
Re: Konami and Hudson To Build The Tower of Shadow On Wii
It looks like to me, that this game gone be a cousin to NyXQuest/Icarian. Or is it already?
Re: Nintendo Download: Pilotwings, Mario vs. Donkey Kong, Pop Plus, Arkanoid and Bit.Trip (EU)
Waoh, Arkanoid for me! And Bit.Treap Core! Great update!
Re: What LucasArts games do you want to see on Virtual Console?
I want all Star Wars games, that were released for SNES and N64. Thanks!
Re: Nintendo Download: Bonsai Barber, The Revenge of Shinobi and City Transport Maps (EU)
Nothing for me... BTW: Shinobi is OK.
Re: Samurai Warriors 3 to Feature a Nazo no Murasamejou Mode
I don't know... noone of you can't read, or what?
The screenshots are from the game Samurai Warriors: KATANA (Wii) and NOT from Samurai Warriors 3.
Re: Bonsai Barber out in Europe this week
Overturn for me, please. Thanks.
Re: Wii Sales Starting to Crash?
It would be good if we could get an updated Wii something, that could put out crisp (anit-aliased) graphics @ 720p, but that wont happen.
Than the Wii would need more hardcore titles - MadWorld, RE4, COD3 & 5, House of the Dead Overkill, RE: Umbrella Chronicles, Dangerous Creatures, Rygar: Battle of Argus, Rogue Trooper, Indiana Jones: Staff of Kings, Star Wars: Force Unleashed, Prince of Persia: Rival Swords ... and the list ends here somewhere.
Most titles are only made out of minigames. And how many showelware (even on WiiWare) there is on the Wii? Too many.
Re: Two New Mini Ninjas Trailers
I don't know. I have to wait for a review.
Re: Arkanoid Plus!
Wow, hope this comes out in EU too.
Re: Review: Karate Phants: Gloves of Glory (WiiWare)
I already wrote about this. The controls will be frustrating to some.
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
Yes and no. I mean, they are somehow not common like it other games. You need to get used to them.
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
Yeah, I know. But in other fighting games you get more characters to choose from (or even more to unlock) ... and there is more variety (more backgrounds).
Thats one of my problems with this Ottifant fighting game.
And right now, I have noone to play, so I did have to play against the AI.
Maybe my score was a bit harsh: 7/10.
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
OK, so i finally decided, to download Karate Phants.
So, here is a mini review:
Well, it took some time, to download to SD Card, and kdr_11 you were right, I finally found the "More Informations/Mehr Informationen (I'm using an german Wii configuration)" and did read the manual. I took some time (about 10 minutes), to understand how the movements/attack commands etc. work.
The controls work the next way:
The controls will be the one thing in this game, that some people will like, the others will dislike them (especially if you are the type of people, who don't have patience and think, that results must be shown in the next minute). Than this type of game is not for you.
As I already wrote, you need some time and practice, to understand, how the controls work. But once you get it, you can finish the first 5 stages in about 15-20 minutes, so that you can unlock the additional character - the SuperOttifant (he has a similar suit to a combination of Superman/Flash from the comic books).
And here we go to the biggest problem of the game: it is very easy to beat (especialy if you use the head rotating combo all the time) and not only that -> it has only five backgrounds (themes) and only 7 Ottifant characters (5 main and 2 additional can be unlocked) .
Every stage has to beaten twice (as the classic fighting games have), so that you can get to the next one. As soon as you unlock the SuperOttifant, you can play once again all the stages, sou you can unlock the MammutOttifant (the Ottifant with fur).
In the screenshot below you can see, that the red player (the left one) has already beaten the right (blue) player once - this is marked with a yellow circle at the top, where you see the fighters lifebar:
GRAPHICS:
The graphics are cute, very sharp for the Wii (there are no blurs and similar effects, that modern 3D games have, because these effects try to hide the bad gameplay) and nicely animated. I did also like, that every Ottifant has an indiviual starting move etc. There are some different moving animation for every Ottifant in the middle of the action aswell. So the graphics are really very likable.
SOUND/MUSIC:
Now for the sounds and music: the music is nice, all the five backgrounds have different thematical "scores", like the chinese pagoda has chinese-type of music, the russian Kremel background has something in russian style etc. Also, the Ottifants have some funny voices, like the puke sound, the russian Ottifant does tell some words if he makes a combo or a hit etc. So that part is also really nice. Nothing spectacular, yet very good for this type of game.
Since I do have Mortal Kombat Armageddon for Wii, I didn't expect many fighting combinations, yet somehow, it would be good to have some hints in the manual, how to combine the movement and attack motions (the true is, I still have to discover some combinations).
What I do like is the humor in the game. It's simply so cute.
It would be also nice, to have more backgrounds (if there are 7 characters, there could also be 7 themed backgrounds, that would be nice).
As I already wrote: if you use some of the combos, especially the A+B button pressed - wiimote rotating one), you can unlock the first unlockable character in about 10 minutes (the whole game can be finished in about 20-25 minutes). After you unlocked the 2 additional characters, there is no other challenge. So, it is very short in that meaning. I will try to fight my rounds against all the seven characters, to see if there is another character (maybe and 8th Ottifant) hidden somewhere. But I don't think so, that there will be.
Multiplayer option are only the local type play for two players on the same screen with two wiimotes.
About the replayability: well, it has some great moments and if you need to take a break, especially only for some minutes, than this game is good for some fun.
But don't think, this one has a deep structure of fighting like Street Fighter or similar categorized fighting games (the slogan for those goes like this: "easy to learn, hard to master").
It's a family friendly game after all.
So my score for this games is a 6/10.
Because of the controls and because of the shortness.
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
@ 28. KDR_11k: Are you sure about the controls?
OK, so I look forward for a review of Karate Phants, before I decide, to buy it, or not.
Re: A Whole New Meaning To The Term Shovelware
Where did they have the sensor bar?
Re: Review: Rogue Trooper: Quartz Zone Massacre (Wii)
@10. DaDun
Yes, it is the closest experience on Wii to Gears of War on Xbox (or PC). It is a very similar tactical shooter, where you must find cover, shot from cover, but the best part is you weapon, that you can put down somewhere and activate it (so it works like an automatic cannon - it will find and shoot at targets alone, without your intervention - it has a superchip on it - it was one of you warfriend) and you can also shoot with you handgun.
Sometimes, you must use your helmet, to hack doors and terminals (there is your other friends CPU), but the best part is your bag, because he can absorb trash and make upgrades out of them for you weapon, health, ammo etc.
It si really a great game and especially experience, nothing other similar to this date on Wii.
Re: New Monster Hunter 3 Trailer Captured
Thanks for the info, Prosody.
Re: Review: Rogue Trooper: Quartz Zone Massacre (Wii)
I have this one and it is really great.
Re: New Monster Hunter 3 Trailer Captured
Wow, is there really no date, when this would be released? March 2010 in US? And what about EU? Thanks.
Re: Review: Deadly Creatures (Wii)
I will buy this game in the comming next weeks. The price in UK is about Ł 15, so it's already a nice price for it ...
Re: Super Mario Galaxy Shines in 720p
I would like, that Wii would fully support anti-aliasing (like in the screenshots above). That would be great. And if my LCD TV with 1366x768 resolution could be native used by Wii. That's all I want.
Re: Rygar and Moon Slip Quietly Onto Euro Shelves
Finally, I did already looked in stores for Rygar, but there was nothing in shops nearby. Maybe this week?
Re: Super Mario Galaxy Shines in 720p
OMG, I would like to see some other games upscaled
EDIT: when will we see an update for Wii to output 720p, or even better, is there any news about Wii HD?
Re: Review: Geometry Wars Galaxies (Wii)
I fully agree with Corbie. This game is really great. Even if you play it only for some minutes.