Comments 492

Re: Wii Price Cut Could Bring About the £99 Wii

Wheels2050

That's great - a price point like that puts it in the realm of an impulse buy or a purchase for holidays or something, rather than a huge investment of money that needs to be carefully considered.

(At least for people with a reasonable amount of disposable income)

Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive

Wheels2050

I'm not sure about this rumour, 8GB seems quite small. I guess they'll offer room for expansion again.

For one, Wii had a tiny file limit for WiiWare, but if they offer a similar service I imagine it will require much more storage space - with better graphics horsepower comes larger texture maps, more detailed models etc. which all require storage space. It's not unusual to see games on Steam reaching over 1GB just for the installation files, let alone the final unzipped space. If Nintendo doesn't want people to run out of space, they'll need to address this.

The point of installing games to the HDD is because loading everything off an optical disk is very slow. You can't get open worlds (e.g. GTA) easily without installing some stuff to hard drive, from which it can be loaded quickly when needed (still not as quickly as some other storage methods, but not too badly). So I imagine installing to HDD will be necessary for some games, and again 8GB seems a bit small.

As for people mentioning larger flash storage, it's incredibly expensive for large capacity drives. For a 160GB SSD (solid state drive, a form of flash storage) you're looking at hundreds of dollars for that alone. A HDD costs a fraction of the price.

As Capt N said, it may be that Nintendo is choosing to keep the base price down by only offering the bare minimum to start with, and people can expand from there if desired.

Re: Over 2 Million Players Bought Mario's 25th Anniversary Game

Wheels2050

I bought it, because I'd never played the SMB games very much before. I think it's great! And, for the $25 I bought it for, it was priced as a bargain game here in Aus.

No denying that Nintendo didn't spend much making it, but I've already got my money's worth from it and still haven't made my way through all the games. That's what matters to me!

Re: Nintendo Confirms New Console

Wheels2050

Interesting - I wonder if the 'leaks' were intended, or if Nintendo's hand has been forced here...

Should be a good E3! I hope this means the last few big Wii games I'm looking forward to are still going to be released.

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

@DJ Triforce

In shock? Really? I've been playing games for about 20 years now, and I've never felt the need for achievements. Good game design makes you want to replay games, not a little window that pops up in the middle of your game to tell you "Congratulations! You just beat the 278th zombie over the head with nothing but your bare hands! Here's a little star for your trouble".

If I've achieved something in game, the recognition for that should come from me. I don't need game developers telling me I've achieved some menial task that they only thought of right before the game went to print just to fill out their required achievement list quota. It's a shallow, pointless practice that is levered into games just because people seem to enjoy collecting points for a little number next to their name more than they seem to enjoy playing the game itself.

Achievements are indicative of the way game development has gone in the last few years. Banking on the umpteenth game in a series to bring in the cash, while tacking on an ultimately irrelevant and tedious system just so people can think, "You know, I feel like I'm playing exactly the same game as last year - but hang on! That little box in my list of achievements is still greyed out! It's NOT the same game with a different texture pack! This was totally worth my $90!" makes me sad.

I want games to make me care enough about them to go back and replay them. I want them to be good enough that they don't feel old, even though they came out 10 years ago and I've played them over and over.

/rant

(Sorry Triforce, that wasn't really directed at you - just achievements in general! Apparently I had a lot to get off my chest...)

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

@SigourneyBeaver

I keep banging on about cartridges, but I just want to point out about your 3DS comment - the cartridges are only 2GB, so the storage is cheap, and I imagine the games are cheaper to produce than a full-blown console game (art assets etc. are not as big). Consequently, {cost of media}+{game dev costs}={cost of game} can be the same for 3DS and Wii (I'm obviously simplifying that a lot) but for a next-gen home console both game dev costs and media costs would go up for a cartridge, resulting in a much more expensive end product.

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

@skywake That's true that I was quoting retail prices, so the chips themselves would be less - still expensive however.

I agree on the 5GB limit for Wii games, but with greater graphical power comes higher resolution and larger textures - these chew up space. Wii games didn't need a lot of texture space but if they're pushing for graphics past the current HD consoles, I think space issues will become a problem again for some games.

There's a few PS3 games pushing tens of GB from a quick search I did, and that will only get worse for greater graphical power.

Long story short - I'm dubious that cartridges are viable, speaking in terms of pricing!

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

@ravage

You're right about the speed, and scalable capacity is a plus but the downside of cartridges is cost - BluRay holds 25GB in a single layer and cost a few dollars each retail (after a real quick google), whereas for even 16GB of solid state storage you're looking at roughly $30 Australian. Adding that to the cost of a game isn't particularly attractive! I know not all games need that much, but the cost for solid state is far above the equivalent optical storage.

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

@Corbs : I'm interested as to what the attraction is to cartridge games for you? Not having a go, just curious!

@madgear : Backwards compatibility, while great news for owners of previous gens, isn't a particularly simple thing to do. From my understanding it was easier with the Wii because the hardware was similar to the GC, but once you make an entire architecture change then it's difficult to incorporate without increasing costs significantly.

Re: Talking Point: What You Want in a New Nintendo Home Console

Wheels2050

Things that might sway me into buying the next console would be:

  • Improved storage (512MB is a joke, really, even with expandable memory)
  • Better online gaming, with friend codes either removed or easier to manage.
  • Better online shop - Australia has been shafted with offerings (and I realise that's partly to do with the price of getting a game rated), with games linked to an account rather than console.
  • Backwards compatibility would be nice, but only if it doesn't compromise the rest of the system. I'll be hanging on to my Wii regardless.
  • Region free games. Unlikely with the 3DS having incorporated region coding, but it's a real pain in the neck.

It's going to have to be an excellent offering for me to pick it up though, as I'm really a PC gamer and the Wii was meant to be a once-off console purchase for me. I think the features that will help it in the marketplace are (but I'm not THAT fussed about) are:

  • HD resolutions. Pretty much a given, but people complain about it a lot. Better resolutions are always nice though, and the Dolphin emulator running at 1080p sure is pretty.
  • Multimedia functionality. If it has an optical drive, it should do playback of DVDs and any other media it can support.
  • Finally, the X factor - I imagine Nintendo's got a pretty good card up its sleeve, but they will need something to draw people away from the 360 and PS3. Simply matching or beating specs won't be enough, I imagine - something will need to be done differently.

I have a hard time believing that Nintendo will reach the same sales as the Wii has done. It was marketed towards non-traditional gaming audiences, and I think that many of those are people who won't see the purchase of a new console to be worth it.

I guess I'd class myself as one of those people, although I've always been a gamer. It's just that I see more value in investing in a PC and the Wii's successor will have to do something pretty special to convince me otherwise!

Of course, the games are always the unknown factor, and that's hard to judge. You could have the most technically impressive system in the world, but if your games are bad (or the library is too small) it'll go down like a lead balloon. I think ultimately, that will be the deciding factor for a lot of people (see the last few years of the Wii with the - at least perception of - lack of quality traditional gaming experiences).

Re: Rumour: We May See a New Nintendo Console at E3

Wheels2050

Aaaargh! I still haven't played most of the Wii games I have - I don't have time to invest in a new console!

Although, I'll wait for details. The Wii was always going to be the last console I bought, so I might not even be interested in the next one...

Re: Dust Off Your MotionPlus for Wii Play: Motion in June

Wheels2050

While I'm not that excited (although a red remote in the PAL package is tempting) it hopefully points to some more WM+ support coming (apart from the obvious Zelda).

I'd like to see some more big titles using it, and with Nintendo's push here to get more WM+ units into homes that might be more attractive for developers.

Re: Europe, Your Q2 Release Line-Up is Waiting

Wheels2050

I don't have a 3DS, so there doesn't seem to be much here I'd be interested in. I'll wait for some reviews, but the only one there is Conduit 2, and even that's a maybe!

I'll wait for later in the year, there's a few big games I'll definitely grab when they come out.

Re: Research Firm Predicts 12m 3DS Sales by 2012, 70m by 2015

Wheels2050

I wonder how they have taken into account increases in purchases due to new games coming out, since that is somewhat of an unknown factor (e.g. a killer app might sell far more or less than predicted).

Only having gotten into consoles in the last couple of years (I'm a PC player at heart) I don't really have a feel for how these figures relate to other systems.

Re: Sony CEO Refers to Nintendo Handhelds as "Babysitting Tools"

Wheels2050

Sigh
Does he really think his opinion will dissuade people from buying products? Because, you know, when I want to get the definitive answer to what's cool and what's not I look to 50 year old company CEOs...

The only one I see as having any significant sway over consumers is Steve Jobs.

(Oh, and badmouthsadmouth, I do hope you realise your comment is exactly like Tretton's...)

Re: Review: Steel Diver (3DS)

Wheels2050

I had a go at this game at a demo event - it was one of the games I was looking forward to trying. I only got to try the periscope mode, and that was pretty fun (and the 3D looked superb). My only concern, as the review notes at the end, would be that it might get a bit tedious after a while. Combined with the other play modes it might make it last longer however.

Then again, after playing the excellent Silent Hunter III (on PC) I think any other sub games I play have a lot to live up to

Re: Nintendo Responds to 3DS Black Screen Error

Wheels2050

I got a BSOD on one of the demo units I was playing with when they came to my city. The girl explained that the units were a bit 'tired' from six weeks on the go at 8 hours a day. :S

That equals about 350 hours - I'd be spewing if my console started having problems that soon! (I realise she was trying to play it down, but still...)

Re: Angry Birds Dev Calls Nintendo Games "$49 Pieces of Plastic"

Wheels2050

Ah, the war of words continues.

@lz20XX - he should just come to Australia. He'd get the "pleasure" of paying $68 for Street Fighter IV!

I've got to hand it to Rovio, they've managed to get a game out there and selling well. I can't help but think that it was a huge amount of luck though (considering there's lots of previous games with very similar gameplay) and a matter of the right place at the right time.

Not having played any iPhone games, but plenty of online flash ones, I think that this argument is pointless (from both Nintendo's and app-style developer's points of view). In my experience, the iPhone-style games are fun for a half hour or hour, and then the appeal wears off. A dollar well spent though. I'm sure there's exceptions to this, but there's only so much you can pack into a $1 game and keep it profitable.

Generally, forking out more for a full retail release gives you a much deeper experience. I'm not naive enough to think that all full retail games are great (I've played my fair share that definitely haven't been worth it) but you absolutely couldn't say that none of them offer $50 or so worth of entertainment.

Re: WiiWare, Fez Developer Does Not Like You At All

Wheels2050

I can't comment on the XBox and PS3, but I have used Steam and in comparison WiiWare is terrible. Don't get me wrong, I've downloaded my share of games from WiiWare and enjoyed it greatly, but it just isn't a great system from a consumer's standpoint IMO (lack of demos, lack of sales, the great disparity between software availability between regions - I understand that isn't all Nintendo's fault though).

Having said that, Mr. Fish's comment was extremely unprofessional. Good luck with your burning bridges...