Comments 206

Re: Nintendo Goes Download-Only With The 2014 Club Nintendo Elite Rewards

Spartacus3765

@AVahne
At this rate, you may be right. Poor offerings (seemingly getting worse and worse) ---> negative response ---> pull the plug. And it's not to say that what Nintendo's plan from the beginning wasn't great with this program, but it's only obvious that it's slowing down. Just look at the offerings - they used to have upwards of 10 physical rewards, now there's only 5. Looks like I missed my opportunity to get the hanafuda cards...

Re: Nintendo Goes Download-Only With The 2014 Club Nintendo Elite Rewards

Spartacus3765

Free things are great, but if we stack the elite rewards against each other over the years, this one is a huge failure in comparison. If they want people to have the incentive to register software (buy software) in order to get cool exclusive rewards for loyalty, then they seriously dropped the ball here.
I wasn't able to achieve platinum last year sadly - really wish it was this year that that had happened. Cuz my choices are Earthbound or NES Remix...DKCR would have been the obvious choice, if I didn't just get it a few months ago. >__>

Re: Fresh Nintendo Wii U Patent Looks Like a Wii Music Game

Spartacus3765

@MAN1AC
Ok, so I guess what I'm remembering is that it was just more catering to the casual market or something along with getting moderate review ratings. Rock Band was the only music game that drove my interest of that genre in that era.

I dunno, I'm noticing that Nintendo seems to be spreading themselves too thin in these last few years - not giving focus to games where there's the higher demands/interests. I understand the need to evolve and adjust to what the market reacts to in terms of console/software sales, along with staying unpredictable, but my goodness. They seem to be moving more towards being gimmicky than innovative lately. And I'm not talking about the Gamepad in any regard - I think that thing is awesome. But the NFC/toys thing, the vitality sensor, and whatever the heck this is -I'm not sure these will hold my interest, or others IMO. It's like they keep tossing up peripheral ideas, and seeing if they stick, instead of working on the killer software to, oh I don't know, utilize the dying Wii U and it's Gamepad?

Re: Mario Kart 8 Limited Edition Software Bundle Coming To North America

Spartacus3765

@Rafie
Yeah I dunno. Someone commented on here earlier saying the package is going for $80 at the store, which is a $20 mark-up for what seems to be for only 2 things: a special outer box, and a plastic trophy. Sure, it'll be "rare" but NOA has exhausted my patience with things like this.

I happen to know a couple of people in NY who in theory could buy it for me and ship it, but I'm starting to wonder if it's worth all the hassle, especially at that price. If I could get it around town or on Amazon, sure. It just baffles me, cuz Nintendo puts out extraordinary software, but they're marketing team/distributors give them a bad name when they do idiotic things like this. A good reason why a lot of my friends have moved on from this company to other ways of gaming - and sometimes, I don't blame them.

Re: Mario Kart 8 Limited Edition Software Bundle Coming To North America

Spartacus3765

@LittleIrves
If they held the same "limited amount" by only selling it in one store in London, then yeah, I wouldn't be upset that they'd be legitimately holding to the limited edition part about it. Albeit, I think it would still be messed up to cater to a specific location. But this is simply a region being stubborn about something a lot of people want, when another region (EU) won't have any problem getting.

I may just try to import it - which I SHOULDN'T HAVE TO DO.

Re: Nintendo Direct: Special Mario Kart 8 Direct Shows New Features, Racers And Items

Spartacus3765

Yeah...far too many babies. Not sure what that's all about. The only baby Nintendo characters that should exist should be from Yoshi's Island. And @yorumi, you better not be right about that whole DLC for common characters thing. That is a very dark path if Nintendo is choosing to do so.

The only DLC characters I'll accept are ones that are truly new to the scene. And like you just said - should probably come with tracks or something.

For the time being, though, I'm going to give Nintendo the benefit of the doubt and throw it out there that there's still unlockable characters in this game they're not going to tell us about. I mean, really, to me that was a good amount of the fun with these games - i.e. beat Star Cup on 150cc and unlock a new racer.

Re: Review: Yoshi's New Island (3DS)

Spartacus3765

@Morph
My thoughts exactly. I swear, if they "focused" on this title and ended up pulling the plug on the Yarn Yoshi, someone needs to be fired. Nintendo clearly needed to step in on this one in a big way.

Re: This Is What The Box Art For Mario Golf: World Tour On The 3DS Looks Like

Spartacus3765

Wow, people are being a little harsh I think. If you ask me, this box art beats the hell out of a bunch of other titles out there. It's clear that NIntendo pours a lot of charm into things like these - in other words, no, I don't find this to be generic whatsoever. It's stylish, clean, and doesn't go overboard with putting every character in the game on the box.

Although I might be a little bias towards this title as it does sort of excite me. Toadstool Tour was the last golf title featuring Nintendo characters and I thought it was awesome, and cuz I've done a fair amount of golfing in my lifetime.

@Melkac
Mario's front foot is holding the golfer stance. The back foot always pivots while the front should stay planted even after the swing.

Re: Month Of Kong: What Donkey Kong Country Means To Me

Spartacus3765

That was fantastic. It also bums me out that I had missed the opportunity way back when when Nintendo had released the DKC titles on VC only later on to pull them off. Now I can only try and find their physical carts and find an SNES (or I guess emulate them - meh).

I just ordered DKC Returns yesterday, though, so hopefully I'll have that same youthful feeling when I boot it up as well.

I have to say, Dave, your life sounds very familiar to my own. And I recently embraced the same values after "settling down" with my wife. I think there's a big difference between people thinking you have to "grow up" some day vs. keeping something close to your heart that doesn't just mean childhood, but as you had said, is something you are passionate about.

Re: Iwata And Miyamoto Both Take Pay Cuts In Response To Nintendo's Poor Financial Results

Spartacus3765

@hypersonicexe
I'm for the most part with you on all that. I want to also add that to me, it's a frustrating lack of communication between the consumers/fans and this company. And I'm talking marketing, advertising, announcements, anything to do with their products - what they are, why we don't hear about this or that, everything.

I know they like to unveil things dramatically to keep the shock & awe, but sometimes we're kept so much in the dark, it's hard to even care. For example, it was I think about a year ago when they announced the Wii U's virtual console capabilities coming to the eshop stating that GBA and N64 will be available platforms. My excitement has turned to a disbelief that we'll actually receive said platforms. And why? We haven't heard a darn thing about it! Same goes for the reasoning behind the NA not getting Super Mario Bros. 3 and A Link to the Past. What's the reason behind this? If it's not good, then still tell us. Instead, we're left with no reason and how I've taken it is that they aren't willing to care to support the service. Maybe it's a wrong view, but since we don't have any COMMUNICATION on it, no one can tell me otherwise.

It's very admirable to see Iwata and Miyamoto do this for this company, but I still think we're missing a huge piece of what's happening. Based on the recent financial backlash and fan outcries, if tomorrow's releases don't include something of substance for NA (Super Mario Bros. 3, A Link to the Past, etc.) virtual console wise or anything for that matter - I won't be pleased at all. And here's the thing, I'm not a huge fan of either of those games in particular (ok maybe A Link to the Past a little) but we'll actually finally see something that resembles "listening" to their fans.

Re: Nintendo Left Online Out Of Super Mario 3D World To Deliver The "NES" Experience

Spartacus3765

This upset me back in October 2012 or whenever it was when they first announced their "reasoning" for local only and now for it to come up again with this lame excuse just re-lit the fire in me again. Ok, like @Bass_X0 said, it's completely hypocritical to offer online for those games and sit back and say "we wanted to offer the NES experience for 3D World". And yes, I get it, it's a different class in it's own as a Mario platforming title. But if the times aren't an indicator to push the envelope a bit, I don't know what the hell is.

You're a struggling developer, Nintendo - there's certainly no hiding it now. Take a risk, try new things, see what happens. What do they do? Nintendo just goes by the book of what they know. And when I constantly see things pointing in the direction of the company of not listening to their fans, more and more I'm seeing it as a big middle finger to us all as to say "no, you'll enjoy what we put out, and be happy about it." I love Nintendo, but the messages they send out sometimes really makes me wonder where their priorities are.

As to agree with others here, just be honest with us, if it took too much resource or money, or simply wasn't working, I'd be fine with hearing that. Not this crap of "you'll play it this way, so deal with it".

To end the rant, I've been thinking lately, I sorta feel bad for the game developers themselves, because they're doing a phenomenal job. It's the PR, advertising and heads of the company saying, "don't include online there, don't allow for voice chat, only advertise this much", etc. and they seem to be the ones pissing us all off, and thus dragging the developers down with them. Anybody else kinda have that sense?

Re: Talking Point: Regional Online Multiplayer Misses the Point

Spartacus3765

This is...odd...but as a player in North America, and all my friends who I'd play this with live here, this isn't that big a deal to me. However, I can see how this can frustrate you all over there in EU.

@jpfan1989
It's just too bad things like this have to be petitioned for. What is going on at Nintendo? No marketing for their newest home console, severe lack of online infrastructure for their own games (always use the "local multiplayer is superior" copout), and a virtual console service that is, quite frankly, an embarrassment to this poor machine. It's like they don't seem to care anymore - aside from the brilliant software they tend to pop out every once in a while anyways.

Re: Video: This Japanese Super Mario 3D World Trailer Is Six Minutes Of Pure Platforming Bliss

Spartacus3765

@Radbot42

I could not agree with you more. @0:41 - "Move to the side....forward...and all around in a three dimensional world." Is that supposed excite people? This isn't 1997.

This is a HUGE problem I think more than the games themselves as far as I'm concerned with Nintendo. Their advertising is atrocious. How in the world are they shocked with low sales when they have things like this? Honestly, it's embarrassing seeing how incapable they are at promoting their own product! This game looks SPECTACULAR. Why in the world is it only known to the public if you look on online gaming publications? This should be put on commercials right now to get people thinking about the Wii U and the games it has for the holidays. I just don't get it.