Comments 206

Re: Video: This Japanese Super Mario 3D World Trailer Is Six Minutes Of Pure Platforming Bliss

Spartacus3765

Disregard my comment, just watched the video (US version) - looks like online multiplayer is missed again.

And also saw what controllers it supports. I sure hope that nunchuk support is added - I have a pro controller, but I know if I have friends over to play this, they're not going be cool with using just the Wiimote. This game begs for a joystick, not a D-pad. C'mon Nintendo...

Re: Video: This Japanese Super Mario 3D World Trailer Is Six Minutes Of Pure Platforming Bliss

Spartacus3765

I'm super intrigued by this game, and I'll admit, when it was first announced, it didn't do much for me. However, being that we're now just a month away from it dropping, other than getting these trailers, what's the deal with this game exactly? And no, I'm not meaning spoilers. Obviously we know it's 4-player, but is it online? What controllers does it require? Maybe we'll find out in the next few weeks I guess.

Re: Review: The Legend of Zelda: The Wind Waker HD (Wii U)

Spartacus3765

@GamerJunkie
How bout try 1/3 of that price for NES games. Here, I'll do the math for you - $5. That's how much it costs for NES games on virtual console. In fact, some games were 0.30 during the famicom anniversary. So get your facts straight. Coming from someone who has the NES controller on their avatar, you'd think they'd know that.

And Wind Waker IS a classic. I'd be surprised if you even played it saying trash like that. And you're on here disrespecting it? Really?

Re: Review: The Legend of Zelda: The Wind Waker HD (Wii U)

Spartacus3765

@rjejr
As of now, the pro controller is out there to have the "feel" of similar controllers this generation has to offer. I've got one, but I honestly haven't given it much use. The classic pro controller I've used more as well for Wii ware and virtual console. The pro controllers will be necessary for smash I'm sure though.

And yes, that is indeed MVPosey

Re: Review: The Legend of Zelda: The Wind Waker HD (Wii U)

Spartacus3765

@Pachterkid
Off-screen play alone makes the gamepad definitely an awesome device. But that's just my opinion. Honestly, the pro controllers will have a bigger impact down the road with Mario Kart 8, Super Mario 3D World, and the like. As far as Nintendo games go so far, they haven't really showcased a game yet where that controller is completely necessary (only multiplayer on Pikmin 3 comes to mind).

Re: "No Plans" For Ambassador Program Following Wii U Price Cut

Spartacus3765

@2Sang
That philosophy will probably be much more prevalent come next generation. Being that, myself, ever since I've been able to save up enough for a console on my own (since N64 specifically), I always get the system on launch, save for their handhelds. It's just really hard for some to hold back from. But, now that we're getting older, it's time we get taught the whole "fool me once, shame on you, fool me twice, shame on me" thing.

So in other words, Nintendo shouldn't be shocked to see their next newest console sell extremely well at launch.

Re: "No Plans" For Ambassador Program Following Wii U Price Cut

Spartacus3765

As a footnote, what I believe they should have done with this announcement was talk about how they were going to bundle the Wind Waker with the system but mention anything about the price. Honestly, before this announcement, people were more curious about the bundle specifically - not so much about a system price cut. Then, when September rolls around for the bundle release, bam you throw the price cut on there. If people we're already aware of the bundle and patiently waited for it, they get the good price and have nothing but good things to say about Nintendo.

Unfortunately, now that they've "shown their cards" prematurely, they'll lose potential sales on people who are aware of this. It may not be "a huge population", but the fact that there is any population of it, I consider it to be losses to profit. But, then again, I don't work or am involved with Nintendo in these decision makings and have little knowledge in the matter. But what I do know is that it doesn't seem normal/logical from a business standpoint.

Re: "No Plans" For Ambassador Program Following Wii U Price Cut

Spartacus3765

@rjejr
I have to agree with you. Like, I get the price cut. That's fine and to be expected. Announcing it this early is baffling. Although this is the case, it's something I'm also not too surprised with coming from Nintendo as of late in the marketing department. Something seems very flawed with their marketing team. I keep trying to put a finger on it, but I still lack the understanding.

Maybe they're holding back major advertising for this fall/winter for a "second chance" and view it as the initial launch never happened? @Cherkov mentioned earlier how the Ambassador games for 3DS are still not available for the rest of the 3DS owners - I'm one of those that got "rewarded" for the Ambassador program, but in no way do I feel it's right to hold these games back to the rest of the owners. See, and that's logic I don't understand right now with Nintendo. What can possibly be the reason behind it from releasing those games? For the sake of rarity that I can claim I'm one of those only entitled to those games? How ridiculous. Put the games out for all to enjoy! You did it before - do it again! How can this be that hard to do? And guess what Nintendo, you'll probably make money in the process!

After all is said and done with this "circus", I keep coming back to one thing about this company - they're not very communicative of how they handle things. Sure, they've been getting better - but as far as I'm concerned (along with you I'm sure), from this news announcement, now I have more questions that probably won't get answered. They did "answer" the potential Wii U Ambassador program, however, being that they didn't hold to their initial price cut claims, what can you trust from their press releases anymore?

With this recent announcement to lower the price in 3 weeks, if you're not a follower of tech like most of us here, and families buy the system within this time frame and later find out it drops $50, it is going to be a huge backlash in trust with those customers. I know damn well if I bought the system on September 19th and found out I could have saved $50 waiting a day, I'd march right down to the retailer and demand a price adjustment. Hopefully, the system sales from now to September 20th will flat-line and those at Nintendo HQ responsible for the loss of sales will get taught (yet another) lesson in how they screwed up.

Re: Wii U Deluxe Model Gets Official $50 Price Cut in North America

Spartacus3765

@emblem
Yeah, I wouldn't get too serious on counting on a similar "ambassador" program, people. Would it be nice? Of course. Will it happen? Who knows. But to get upset over it, I don't quite think it's well warranted. I mean, if anything, I'm advertising to other friends of mine what great deal they can get considering the base price of Wind Waker HD of $49.99 (physical) and how $350 was the original Wii U Deluxe price. If you've never played Wind Waker, are interested in the title, and have have the funds - that's a match made in heaven IMO.

Re: Wii U Deluxe Model Gets Official $50 Price Cut in North America

Spartacus3765

How interesting. I'm not sure how I feel about today's news. Yeah, it might be for the better in terms of Nintendo's future, but as a Wii U launch adopter, gotta say I feel a little let down. To be fair though, even though the system isn't selling and that the $50 price cut may help some, the system is great. Other than the lack of software for the most part, I have not felt "regretful" of my purchase back in November 2012. If the Zelda Wind Waker bundle for $300 is true, that sounds like an amazing deal. Almost feel Nintendo will knock 50% off the game for an ambassador program or something similar. Not sure how that'll work if I want the physical copy though...

Overall, very strange day for Nintendo.

Re: Review: Pikmin 3 (Wii U)

Spartacus3765

I saw another review where the game had been "docked" for being over too soon. Does anyone know if this is about on par with how long Pikmin 2 was? Pikmin 2 seemed decent in length when you took into consideration collecting all the items from caves and what not. Are we talking the same kind of depth here, or less?

I saw that they may be talking DLC, but I don't want to take that into consideration just yet.

Re: Shigeru Miyamoto Reportedly Hints at Pikmin 3 DLC

Spartacus3765

@baba_944
If you haven't played the other 2, I definitely recommend it. Back in '01 when the original came out, I was extremely skeptical of the game. Having given it a shot, I haven't looked back. They're extremely clever, fun, and if Pikmin 3 is anything like Pikmin 2, we're in for a real treat.

Re: Impressions: Multiplayer is a Big Deal in Nintendo's Wii U Lineup

Spartacus3765

I dunno. I get the fact that Nintendo holds the market in showing that local multiplayer is better than online, but to say that not adding the option of online would make it worse... :-/

Seems like a cop-out to me. Obviously they don't feel that way about the Mario Kart series dating back to the Mario Kart DS game. So why is it limited (for the most part anyway) to that series? Seems hypocritical to acknowledge it for some titles, but completely ignore it for others.

And no. People aren't going to stop playing local multiplayer if/when online becomes an option. When I play Halo with a buddy of mine, we probably play more locally/online than online only, so to me that excuse is invalid.

Re: Talking Point: New Super Luigi U Opens The Door For Quick Expansions in Other Franchises

Spartacus3765

@gaby_gabito
I'm interested in Monster Hunter 3 Ultimate (never played any of the games before), but I tried the demo and was completely lost. lol. The cross-play to 3DS is also intriguing. But so far, I'm on the fence since I wasn't blown away by the demo. Does it have a learning curve, or do I have to be familiar with the series to get into it?

@Nintenjoe64
I agree about what you said about Mario Kart. I really miss the Royal Raceway from the N64 version.

Re: Talking Point: New Super Luigi U Opens The Door For Quick Expansions in Other Franchises

Spartacus3765

@Guitardude7
Another thing, I am not, NOT an avid COD supporter/veteran. So I don't want you to take it as me just being biased towards the series, cuz I'm not in any way. I do just wanna throw it your way that it is a quality title for the system. My one complaint so far, if you play with 3/4 players locally multiplayer, for whatever reason, the person using the gamepad has to do splitscreen on the tv - which I find a little strange. So instead of the 2/3 player tv splitscreen and 1 person using the gamepad, everyone is splitscreen.

Re: Talking Point: New Super Luigi U Opens The Door For Quick Expansions in Other Franchises

Spartacus3765

@indienapolis
That's the thing with Nintendo, they're really hard on themselves for shipping 'incomplete' games. I'm really eager to see the review of this one since it's an initial step for them in regards to DLC. If it's successful, I don't see any reason as to doing something similar to this in the future.

And I agree completely with your sentiment about Mario Kart. I used to feel that DLC characters were important, but you're right, newer tracks should be on a higher priority list as far as DLC goes. Also, timing with DLC is important I feel as well. When developers release DLC 2-3 months after the initial release, it really makes you wonder...

But as far as this goes in terms of DLC, I think it's fair enough to say, this DLC for New Super Mario Bros. U was more an after thought of its initial release - which is how it should be.

Re: Reggie: This Holiday Season Is Going To Be Extremely Strong For Wii U

Spartacus3765

@BossBattles - post #40

That is fantastic and hits the nail on the head for what this generation of gaming has turned into unfortunately. I really miss the generation around the N64/Gamecube/PS1/Dreamcast/PS2 era where each platform was equally respected and everybody seemed to like each company. Now it's all about "this company doesn't know jack about the video game industry", as if everybody on these forums is some professional in the business.

We tend to forget, but unlike back then, games and their respective developers today are constantly under the microscope and perceived to have 'expectations' now instead of simply surprising us. That magic seems to be intangible as it constantly seemed to be back in those days. A lot of times, I think we expect too much from Nintendo, as it's very clear right now that they are going like crazy with the amount of software that will be available within the next year. Seriously, have you all taken a look at how many titles are in the works? It's staggering if you compare it to other first party developers.

Anyways, bottom line here, I wish there were more people out there like you in the gaming world, BossBattles. I've been an owner for all the consoles this last gen (PS3, Wii, 360) and there's quality in each platform. It'll likely be the same story this go around - Xbox One being the exception with their DRM deal. Although they may have stellar titles, people may be detracted by all the hoopla you have to do in order to play (especially used games).

Re: Wolfenstein: The New Order Looks Set To Skip Wii U

Spartacus3765

@Lasermaster123

The real question may come down to this...Can Nintendo hold their own without third party support? Obviously, Nintendo has as much characters and properties as the likes of Disney - of which Playstation and Microsoft would only dream of having. It just sorta sucks that it's created this division between developers and Nintendo. It's all about where the money is - and Nintendo isn't it right now for these third party developers.

I kind of expected a little more on the end from Nintendo from this e3 on what to expect by the end of this year. Sure, 2014 is going to be stellar. But this coming holiday was extremely important to have consumers believe in a reason to get the system around then. Not for it to sit there until titles arrive in 2014. Pikmin 3 looks great, but it's not a system seller. Same goes for Wonderful 101 and Donkey Kong Country Tropical Freeze. It looks as though they're leaning on Super Mario 3D World to do the trick and I'm not all that convinced.

The Mario Kart 8 title, now that would have moved systems this holiday with it bundled. I would gladly swap the release dates for these two titles as it makes more sense for Nintendo this holiday season (in my eyes at least). I only say this because it seems that these particular platformers (I know it's not from the 'New Super Mario Bros.' series) are becoming increasingly unpopular in terms of players simply being "burnt out". However, I'll be glad if I'm wrong and the Wii U sells like crazy cuz of all the titles being listed this year.

Re: Wolfenstein: The New Order Looks Set To Skip Wii U

Spartacus3765

I think what annoys me about these developer drop-outs the most is the 'elitist' attitude they come off as towards Nintendo. Third party support for Nintendo for the most part I guess has been like this forever, but for the Wii U it seems like an all time low.

Honestly, I don't really get it. On paper, it makes a lot more sense if third party supported this console than the last one (Wii) since the disparity in horsepower/visuals/etc. isn't nearly as great for the Wii U compared to these 'yet to be released' systems. But they bought into the casual hype thinking people who bought the Wii would go for their games. Of course, that never panned out too well for the various reasons like: shotty ports, graphical capabilities, online, etc.

Nintendo hurt themselves bad with the Wii. Sure it was amazingly innovative, but for who it catered to and how sour a taste it left in mouths of the many has been too hard to overcome for some third party developers.

The Wii U is an amazing system which far surpasses the Wii in tremendous amount of ways. I know, of course it should, but it appears that developers and the video game community are simply failing at giving it a chance. Seriously, how much different is watch dogs going to play/look on PS4 vs. Wii U? If you say 'greatly', you're kidding yourself. However, if you had said that last gen about the same game out for PS3 vs. Wii, then I would completely understand.

Re: Grant Kirkhope's Perfect Dark Soundtrack Blasts Onto Bandcamp

Spartacus3765

@HawkeyeWii

They also released the Banjo games on there as well. I think Rare will have to be bought back by Nintendo to have those all come to the Wii U. Who knows, maybe it'll happen someday, but with Rare's track record of late, I kinda doubt it. But if you're really, really wanting to play these games with HD clarity, borrow/buy a cheap 360 to play them on. It may be the only way unless you have the old carts/N64 or have them on an emulator.

But the Perfect Dark remake is great. They didn't change a thing about it other than the opening N logo. Missions/bots are back. Very much worth the $15-20 or whatever it was when I bought it off of the XBlive marketplace.

Re: Grant Kirkhope's Perfect Dark Soundtrack Blasts Onto Bandcamp

Spartacus3765

@HawkeyeWii
It was re-released on the 360 a couple of years ago with cleaned up graphics. Sad to say, it will probably never see a Nintendo console again. But if you have a 360, it's there for you to play, and I totally recommend it. Played it a few times with friends from that era recently and it was a blast from the past.

Re: Wii U System Update Is Now Live

Spartacus3765

@Prof_Elvin_Gadd
Yeah, I completely agree. I'm sure they'll do the same as what they did with the 3DS though. Nothing super special, but something for organization. The tiles are getting a little messy.

Re: Wii U Virtual Console Will Arrive Shortly After Next Week's System Update

Spartacus3765

This is the beginning to something amazing if Nintendo can bring all if not most of the VC titles to the gamepad. I don't know why, but re-playing the games on the gamepad can make it seem like re-playing the game all over again. They will be bringing N64 titles to it as well, riiiight? And gamecube virtual console for gamepad play...the mere idea of it is too fantastic for words.

Re: F-Zero Available To Download Now In North America

Spartacus3765

This is great. What's funny is, and F-Zero is cool and all, but we've seen this already been released for the Wii VC. I would just love to have seen the original Star Fox be released as a part of this promotion. Is it still just too problematic to port over? Man I miss that game.

Re: Talking Point: The Wii U eShop Needs Patience

Spartacus3765

@Windy
I totally get where you're coming from on this. Somehow, someway, the Wii's VC service (and among other things) grew very stagnant quickly. Same goes for it's releases of quality software for the most part. I mean, they bookend-ed the console's lifespan with quality Zelda titles, but Skyward Sword still wasn't the swan song to save that system. At least, that's my opinion anyways.

But if there's one thing to take away from what Nintendo should have learned with abandoning the Wii to the Wii U is to supply the consumer with options. This system has amazing potential and it engaged me on my first day with it much more so as an overall experience than Wii did. Wii engaged us for the most part with friends and family to enjoy Wii Sports and whatnot. But that's only like 10%, if that, how I actually used my console. Wii U has something definitely more in store than Wii did.

Going back to options, this system basically screams options with the usages of the gamepad alone, not to mention the release of the Pro Controller. I think that's what actually sold me on this system - the fact that Nintendo would release that type of classic peripheral to cater future titles and players who didn't care for wii-remote/nunchuk or gamepad. Wii U VC (hopefully GCN, Dreamcast, etc.) is an excellent way for Nintendo to show us that we can pick and choose how we'd like to play these classic games. My favorite option of course being that we will hopefully be able to play the games directly on the gamepad.

But, like you say, they are still behind. I think the main point I'm trying to come across is, it's still very early in this console's life and I see more potential in it than I ever did in the Wii. And although Ninty hasn't made all the strides everyone wants yet, you still have to admit, they are adapting here and there. And just knowing that they're doing that, opens the doors for other possibilities.

Re: Nintendo Explains Why Nintendo Land Doesn't Include Online Multiplayer

Spartacus3765

A future Star Fox, Mario Tennis and F-Zero would definitely be interesting online as well.

I mean, it's fine to me that Nintendo Land wasn't online. I'm only concerned if this is the route they'll take when games like the ones mentioned above (if they come out) are lacking online when they really shouldn't be. It's ok right now, Nintendo, but shame on you if you don't implement it later onto these titles.

Re: Talking Point: The Wii U eShop Needs Patience

Spartacus3765

I wonder if they'll offer any discount in anyway to people who already own the GCN versions of these games. Doubt it, but it should be logged in our Nintendo ID via Club Nintendo (if you registered it new). Just saying, it would be nice to get some kind of break for already owning it.

Re: Nintendo Explains Why Nintendo Land Doesn't Include Online Multiplayer

Spartacus3765

BTW, does anyone else think Nintendo should have a channel for feedback in Miiverse? Like a Nintendo general chatroom. Seems like the perfect place for petitioning for stuff like this to improve. That way they can really garner a sense of "need" for these things to really take form.

Honestly, other than telling people who are on the fence about buying the system "yeah, the system is neat and has a lot of potential" but once they ask about what's playable online that they can't play on any other platform, my answer can only be ZombiU. Just doesn't seem a lot to go off of...

Re: Nintendo Explains Why Nintendo Land Doesn't Include Online Multiplayer

Spartacus3765

Seeing articles like these, including a response from Nintendo with the whole "we encourage players to play together locally" just makes me shake my head.

I think a lot of you have put it perfectly, why couldn't they make this an option instead of making the decision for us? Quite ridiculous in this day and age in gaming and if this is the trend they want us all to follow, they are in for some dire times.

I currently own the U. I think the Miiverse is an awesome idea. But if that's where Nintendo feels it has satisfied us as an online community, they've still got much to learn. Just making our gaming experiences "facebookable" isn't all that revolutionary. Yes, it gives us a special place to be nerdy about gaming - but we have plenty of places to do that same very thing online through a PC (I'm doing it right now! lol)

Does Nintendo fear that if we have the option to play online, we'll never play locally again? I play Halo games all the time with people over and online - probably equal amount. Do I prefer local? Well that all depends, screen-splitting is kinda lame, but having the other person around is great too. But Nintendo needs to be listening to the community on these issues. Not all of us have friends in town all the time to play locally.

A lot of my friends who used to be huge Nintendo fans, have really moved on to PC gaming. It's sad because, even if Nintendo brings online gaming to life with upcoming titles, I'm not sure if all of them would shell out money for the system since they've felt so "ripped off" in the past. If anything's going to be a trend, it's going to continue to be these kinds of moves unless they take care of this immediately and start implementing online OPTIONS!! Saying you left it out is an excuse. A very neglectful to the voices of their fans excuse.

Re: Talking Point: Time to Adjust Nintendo Direct Expectations

Spartacus3765

Excuse me, launch window game. Jeez, anyways, I think I already heard that they delayed it and possibly the others for 3rd parties to get attention. Am I just crazy feeling a bit empty handed at launch from Nintendo? Wii - Twilight Princess (full fledged Zelda title) GameCube - Luigis mansion and Melee one month later. N64 - Super Mario 64. I'm sorry, but NSMBU+Nintendo Land isn't on par with those. Let's be real fellas. This system has loads of potential. I'm stoked like anybody else, but they don't make articles like "Nintendo is being more and more tight lipped" for any old reason these days. It's become more prevalent with even the weirdest announcements they ever make. Bottom line, not the craziest fan of this launch. All that matters is the end result, and I fully believe in this company. They've just been making real questionable decisions (Wii mini, really?)

Re: Talking Point: Time to Adjust Nintendo Direct Expectations

Spartacus3765

@abevigoda

How am I horribly wrong about E3? It hasn't taken place yet. You may eat those words. Nintendo has fallen into a lapse of taking easier routes this generation and it's getting a little old. When I think of Wii, it screams casual - and I still have a large library of its games. Ranting as a baby or displaying my displeasure are one in the same and I of course prefer the latter. Lol.

Sorry if I offended earlier. I think my main concern was the delay on pikmin 3 which first started as a near launch title. If that hadn't been announced in this direct I wouldn't have been so vocal.

Re: Talking Point: Time to Adjust Nintendo Direct Expectations

Spartacus3765

@SKTTR & AbeVigoda

Congratulations to you both for feeling that way. Me and Rapadash6 perhaps feel paying $300-400 for a console to sit around for 6 months to play something worth while by Nintendo is a little bit ridiculous. But shame on us for feeling a little jaded. Stop sounding like such snooty douches.

Brainless and greedy, please. Sorry if I feel there should be a bone thrown to us once in a while. Get off your high horse and stop defending a (greedy) company yourself. And it's fine if Nintendo is greedy - they're in the business to be just that. But you're kidding yourself if you didn't feel an ounce disappointed by hearing that Pikmin 3 got delayed. I've been following Ninty since the '80s and as far as launches go, they've had better. I know it, you know it.

Name-calling and defending myself aside, YES, I do also believe that they will announce something worthwhile at E3 (cough July 2013 cough). BUT, I've been here before anticipating something huge to counter Microsoft, Sony, etc. and have had the same results saying "that's it?". I hope, however that I am horribly wrong.

Re: Talking Point: Time to Adjust Nintendo Direct Expectations

Spartacus3765

Oh and they "promised" wiiTvii or whatever. Where the ef is that? That should have DEFINITELY been on the Nintendo Direct.

I'm gonna put it straight here - this system has amazing capabilities. No doubt it will blow my mind when it gets put to use. Problem is, Nintendo has not given us even an inkling on what we can expect after paying upwards of $300. Is it for Pikmin 3? Honestly, that game better be amazing if I'm waiting for what I envisioned it as a launch title game AND if it's all Nintendo has to offer through 2013 up to spring/summer of 2014.

@GameLord08 - The Wii had a pretty decent lineup for sure. I don't know if I remember waiting on titles though. And that was possibly the downfall was how they released them. But what Rapadash6 (any myself included) is concerned about is the total lack of communication between Nintendo and the consumer on the future of what they will bring that will knock our socks off. We're left in the dark and that's unsettling.

So ok, behind the scenes we have a Smash Bros. being developed for Wii U and 3DS. They can't shed any type of light on that in any way? Or how about Retro Studios? Like what Rapadash says, this console for us gamers is an investment, but right now the investment looks...well, empty. Empty with blank promises. We all "know" a Zelda is coming. That a Mario is coming. It sure would be great to know my investment is safe with some evidence. sigh