Huh... lots of retail up for download. Pretty cool. Sadly, I've already got Scribblenauts Unlimited on the Wii U (definitely the superior), and Harvest Moon: ANB actually has some bonus if you buy it on the Natsume shop. So... Awesome, but not for me.
It looks like something awesome you can store away into your vault of old systems and pull out whenever you feel like it.
No Wiiware, VC, or online? That's fine, because those will be in your newer Nintendo consoles, completely transferred, when you need more room for newer systems (beyond Wii U). Eventually the old services won't be used anymore so you wouldn't even have access to it on your old Wii (the one with online capability) as they replace it with a newer, better version.
So it's perfect for that.
As a CURRENT model? No, it's useless to those who already have a Wii, a Wii U, or are just going to buy the normal Wii.
But as a future relic model, I find it quite pretty and comfy.
@akabenjy Basically. Anyone who absolutely LOVED the Fable series (myself included) found that out after months of thinking PM was the main idea man of it. He's like a glorified investor, if anything.
Mind you, his ideas and excitement for ideas are worth their grain of salt (the former being pretty good ideas, though the developers can't really accomplish them in time or in the fashion he wants them --- and the latter being a great hype-machine that actually sells games he's working on to any game design lover)... so he has some merit. Though he can't really claim anything in the Fable department.
Though... I don't think he's ever really claimed being the main man of Fable. They just put him up there and he's just always talked big. He can't be faulted for that. If anything it's the misunderstanding of the fans, or perhaps the deception of the advertising, that can be held at fault.
But honestly: Look into the original creators of Fable. Geniuses, the two of 'em.
@Square-enixFan http://amzn.com/B005NJ2UEW
You need to get that one. Lasts DAYS while the 3DS is shut and lasts 10 hours when the 3D and sound is on max. It adds bulk and weight to the 3DS (and removes chances of using the Pro attachment), but it is absolutely a GODSEND for traveling about and never having to worry about charging.
The company recently made a 3DS XL battery... so there's a good chance they'll make a Wii U battery.
If they do, I know where I'm getting my battery from.
@Bass_X0
Definitely agree on that one. However, if it regains the interest of those who only buy Nintendo consoles for "Nintendo games" (and who sell/abandon their Nintendo consoles once they've had their fill), then I'm fine with it.
Far too many people have complained about there being "no good games on the Wii" - which I've found that they weren't saying that as a solid opinion, but as a malleable opinion based on advertised taste (they just wanted the good games on the 360 and PS3 more than the good ones on the Wii - they'd rather have them in large, advertised quantities rather than having to search for them like many of us had to for great non-1st Party Wii titles).
It's also nice for developers to be more open to put their main titles on a Nintendo console. It may even encourage many of them to create new main titles (more consoles/broader audiences/varied audiences/more inspiration and options).
@Magicpegasus No way Nintendo's letting the 3DS die off. It might be a little slow on good flow of games, but so was the original DS. It's getting a decent amount considering. ...and I know it's not really HELPING the 3DS' case, but seriously, get a screen protector (there's some that cover the entire top portion of the handheld), and get a http://amzn.com/B005NJ2UEW battery (I rarely have to charge with one of those). ...it'd be abandoned if its been over a year with less than four good games released on it (which was the case for the Wii for the last two years). For now, it's a slow handheld start. Most of what people are looking forward to aren't even releasing until later this year or early next year - I'd hardly think that's abandoned if the games simply aren't out yet.
Actually, I was planning to submit something... but then I thought I had already waited too long to submit it (Wasn't sure if there was a deadline or not). ._. ...oh, well now I suck.
I thought there would be a lot of submissions too! I guess they might have needed to advertise it more. I've only heard of the competition TWICE. And if it was an ongoing event that lasted longer than I thought it would have - then I would've suspected that it would have had more advertisements here and there.
Would've been nice to have a vs-rpg battle between formees via Streetpass. Would've made this a definite-buy for me. ...I tend to like watching AI battle for supremacy...
@tvnewsguy Strangely, I'm actually looking for a reason to have multiple SD cards... I have a game case that has room for extra SD cards. But... I've nowhere near filled my limit on my 32gb one... and even with full-game digital downloads, I doubt I'd fill it anytime soon - as I most likely won't be buying more than two or three within a year (buying mostly physical).
Eh. Getting both download and retail. Retail somewhere down the line. Download asap.
Why? Because I like options. Some games are great for having options. A game like this? I think can benefit for playing in small bursts (download), but lovely to have a physical copy to return to generations later.
@PikminMonster A good number say the original SNES one (available in VC as well). Many say the N64 one. Some say Friends of Mineral Town (GBA)... Some say one of the Wii ones (Tree of Tranquility/Animal Parade)...
Personally (and I'm a minority here), I love-love-love the GC one (A Wonderful Life)... There's also a PS2 version of that one, but there's an obvious slowdown in that game that it gets bothersome...
My first was the SNES one. So I'd suggest that one. But if you prefer a bit more character to it - then any of the other above ones are good choices. But if you want more action: Definitely go to the Rune Factory series... it's a bit daunting for those who already had trouble taking care of a farm while socializing with the villagers (since you also battle monsters and smithy weapons...), but it satisfies the craving of having more than just a simple, happy farm life.
Similar to it. Not exactly the same, but has its own charm.
@LollipopChoSaw
A strategy game loses its right to call itself 'deep' when there isn't much strategy in the first place. (not saying that this is particularly deep, but am saying that I agree with you if you put "strategy game" instead of just "game" )
True enough that this game isn't a strategy player's dream come true, but honestly it has more depth than most Pokemon games. You can figure out who's going to win or lose the instant you see the opponent's roster and movesets in Pokemon. Can't particularly do that in this game.
I guess it's the idea: Are you comparing this to Nobunaga's Ambition or to Pokemon?
If giving it its own merit: It's a good beginner's guide to strategy RPGs with a capturing mechanic - worth its price on a Nintendo handheld when so few strategy games touch Nintendo handhelds (if you prefer your strategy outside of this, then it's worth only a third of its price if you don't care for battling other players with your favorite Pokemon).
Compared to Nobunaga's Ambition, you are personally disappointed.Compared to Pokemon, I am personally satisfied.
...it also helps that I didn't expect much from this title. It is a spin-off, afterall.
And honestly I find it better than most Japanese strategy games that make it big on consoles these days... where leveling is all one cares about.
Also: I have someone to play against every day. I don't just see brain-dead AIs all day long.
Which is similar to Pokemon: If all you do is go against are the AI trainers, then a well-prepared person never loses and the game gets somewhat stale.
I think in the end those who are die-hard strategists who are familiar with strategy games that few people have heard of outside of big-named advertised ones (AKA: Anything other than Final Fantasy Tactics) would be seriously disappointed if they expected the same "depth" for this game.
Those who aren't those kind of strategists, or those who didn't expect anything beyond a simple spin-off (...I've played every spin-off title for the Pokemon series. My expectations for them aren't that high. ), will be very satisfied in what they find in this game.
@LollipopChoSaw
I'd think people are saying it's a Pokemon game with more depth. Er... depth that isn't stat-based.
Being able to win without obsession over stats and type-advantages definitely adds more depth to Pokemon-battling.It is indeed nowhere near as deep as Nobunaga's Ambition - but it still has depth to it. The entire first part of the game (which is the entire main storyline) is utterly basic, but at least the after-game adds to it. Not an amazing amount, but enough to satisfy those who were waiting to figure out where the challenge was.
Honestly, if it weren't for Pokemon's deep stat-building process that many people focus on: Pokemon would be too simple and basic. This is an improvement from that. At least, an improvement in a different direction.
@rjejr
It does have a local vs. I actually kind of prefer it over the normal Pokemon battling system.
In fact, I think the entire game is focused on the local vs: collecting Warriors and upgrading them and their Pokemon for your Gallery seems to be the main focus for those who want to replay the game. And the whole point of filling your Gallery is so you have stronger choices for local multiplayer battles (there's also the point of giving you the advantage for the harder-difficulty missions post-game, but that's not as necessary).
I was surprised that the entire game was a tutorial for the after-game? I saw all the mechanics hidden within the game (I'm a huge fan of the Romance [a Tactical Simulator similar to Nobunaga's Ambition] series, so I'm quite familiar with what "could and couldn't be in the game"), but was saddened to see that none of them were available from the get-go...
But as you start the after-game, that's where it REALLY gets interesting. Being able to upgrade the Shops, Areas to catch Pokemon, and etc is definitely nice (especially when you unlock new areas, such as ones that allow you to change your Pokemon's main ability). Collecting more Warriors and Pokemon for the Gallery is also beyond just a simple badge-like system: as you'll be able to keep your Warriors for multiplayer as well as have their specific Pokemon links for other playthroughs (allowing you to recruit far more powerful Warriors early on) - and Pokemon will keep their evolutions and Abilities . The added difficulty (enemy groups will now actively build up their teams, capture new Pokemon, recruit new Warriors [even ones you've dismissed from your team... be wary of facing your high-leveled retired Warriors on the enemy side], and even attack your and other enemy fortresses aggressively) and [few] random events (such as bandits stealing one of your items) REALLY makes the game worth its money for Strategy-fanatics like myself.
One last thing I love about it: Strategy makes a difference. I've always disliked Pokemon for its extreme rock-paper-scissors mechanics, despite being a fan of the Pokemon series... mostly because it doesn't matter what your favorite Pokemon is: If it isn't the best-stat-based Pokemon in the game, it WILL lose against others in multiplayer. In this game? Doesn't matter if your Pokemon is weaker against the opponent in stats: If you can use the environment to your advantage, you CAN win. I've faced an enemy group of six high-leveled enemy invaders, they attacked one of my almost-forgotten fortresses which had low-leveled Warriors and Pokemon... there were only four of them. Four against six, even at a worse disadvantage due to the enemy holding the stronger types (we all were weak to their attacks): And I still won through careful planning and using the field to my advantage (Using barriers to distance attacks, launching obstacles towards the enemy, and using stat debilitation) .
To me, that's what Pokemon's supposed to be like. Not all stats-stats-stats, but a hard won battle with strategy.
I often wonder if Nintendo's simply trying to wean themselves off of e3. They have been saying that they're trying to avoid Sony and Microsoft's competitive presentations... so having shows before e3 and after e3 would kind of make it like that. Nintendo presentations for those interested in just Nintendo.
@Shworange And I wouldn't trust the demo if I were you. It is indeed a time-management game, but if you're judging off the demo... well, you're basically judging the tutorial stage. Order Up! (for the Wii) has you working at the McDonald's-esque restaurant as a tutorial... and you quit it once you're done. The point of the game is to build up other restaurants, hire sous-chefs (each with their own advantages and disadvantages), order ingredients and spices (which can boost your food), and simply try to please customers (each with their own preferences that add to the variety of food on the menu). So... yeah, it is a time management game. But it's also considered one of the best cooking games out there (many saying it easily beats Cooking Mama). It may not be your cup of tea, but that doesn't mean it's a terrible game/shovelware... that's like saying party games are shovelware (most party games are, but that doesn't make the party game genre shovelware... kind of like how most shooters are generic, doesn't mean the shooter genre is generic).
...wow, I logged in just to defend a Cooking game. Eh, I've logged in to do worse.
I truly do think we let nostalgia get in the way of things... We compare the newer ones to the old ones and say things like "unique"... when in reality, the old ones weren't too different from one another either. Stone me if you want, but it's true. They were all platforming titles, with slightly different setups. Some new power-ups, some new enemies, a slightly changed story, and different visuals.
New ones did (and do) offer something unique in the same way the old ones did. We're just too used to the Mario formula now to even consider them unique. Back then? We couldn't have enough of the Mario formula to think that each iteration wasn't too different from the last. But hey, grow up on the stuff and suddenly you become a cranky old man that doesn't want something too different from the first, but not too same than the last. The kids, however, find the new ones as fascinating and as different as we did when we were younger.
I live near Little Tokyo. And we have the Japan Arcade. Obviously not as awesome as them olden arcades we used to have (like the old Pac Man arcade that used to be huge around here), but still holds the awesomeness of arcade-goodness. To this day, you'll still find people challenging each other in fighting and dancing games in Japan Arcade. It's a nice look back to those days...
...I go there mainly for the Taiko no Tatsujin arcade machine, to be completely honest.
Let's talk about MGS' story while we're at it. (I <3 MGS' story, btw. I also find it funny how much arguments it causes - seems pretty similar to Assassin's Creeds' story in creating arguments... I've only played the first, and never touched the rest because I wanted to complete the first before getting the rest )
@warioswoods Honestly the game felt a lot smoother in controls than the demo. Then again, it would probably still feel clunky to those who don't prefer these kind of games. (multiple controls for stealth element limits button configuration...)
But yeah, you're not supposed to keep a straight face. XP Afterall, Hideo Kojima based Solid Snake after Plissken from Escape from New York. Not really supposed to be taken that seriously.
I've played the original nearly 50 times... Beat it twice without ever saving... Did so many speed runs on it...
And I'm STILL getting this. ...and I'm eventually getting the HD collection for the PS3... ...and then I'll get the PS Vita with the collection on there too...
My girlfriend would absolutely love Bookstore dream... she not only loves books... she not only loves simulation games... she also loves simple store management games. She is going to explode for it.
Comments 312
Re: Nintendo Download: 6th December 2012 (North America)
Huh... lots of retail up for download. Pretty cool.
Sadly, I've already got Scribblenauts Unlimited on the Wii U (definitely the superior), and Harvest Moon: ANB actually has some bonus if you buy it on the Natsume shop.
So... Awesome, but not for me.
Re: Pier Solar HD Kickstarter Smashes Through Wii U Stretch Goal
HECK YES
Re: Feature: Taking Off to the Miiverse
I go on the Miiverse to ignore the fact that I actually have to push myself forward and risk all my loot and skills in ZombiU...
Re: Wii Mini Is Official And Has No Online Connectivity
It's a good thing no disc-based Wii games had DLC. (Don't count Monster Hunter Tri's special missions)
Re: Wii Mini Is Official And Has No Online Connectivity
It looks like something awesome you can store away into your vault of old systems and pull out whenever you feel like it.
No Wiiware, VC, or online? That's fine, because those will be in your newer Nintendo consoles, completely transferred, when you need more room for newer systems (beyond Wii U). Eventually the old services won't be used anymore so you wouldn't even have access to it on your old Wii (the one with online capability) as they replace it with a newer, better version.
So it's perfect for that.
As a CURRENT model? No, it's useless to those who already have a Wii, a Wii U, or are just going to buy the normal Wii.
But as a future relic model, I find it quite pretty and comfy.
Re: Wii U Mass Effect 3 Owners Cannot Retake Omega
@LordJumpMad
*with 3rd parties on Nintendo platforms.
Re: Disney Interactive Reportedly Developing A Skylanders Rival
@Tricoloryoshi
Holy crap... They can do that with Stitch and his cousins! That'd make sense!
Re: Happy 60th Birthday, Shigeru Miyamoto
HAPPY BIRTHDAY MIYAMOTO-SAN!!!!
Re: Molyneux: "I Struggle To See Anything Amazing Coming Out Of Nintendo"
@akabenjy
Basically. Anyone who absolutely LOVED the Fable series (myself included) found that out after months of thinking PM was the main idea man of it.
He's like a glorified investor, if anything.
Mind you, his ideas and excitement for ideas are worth their grain of salt (the former being pretty good ideas, though the developers can't really accomplish them in time or in the fashion he wants them --- and the latter being a great hype-machine that actually sells games he's working on to any game design lover)... so he has some merit.
Though he can't really claim anything in the Fable department.
Though... I don't think he's ever really claimed being the main man of Fable. They just put him up there and he's just always talked big. He can't be faulted for that. If anything it's the misunderstanding of the fans, or perhaps the deception of the advertising, that can be held at fault.
But honestly: Look into the original creators of Fable. Geniuses, the two of 'em.
Re: Rest Easy, You Can Replace The Wii U GamePad Battery Yourself
@Square-enixFan
http://amzn.com/B005NJ2UEW
You need to get that one. Lasts DAYS while the 3DS is shut and lasts 10 hours when the 3D and sound is on max. It adds bulk and weight to the 3DS (and removes chances of using the Pro attachment), but it is absolutely a GODSEND for traveling about and never having to worry about charging.
The company recently made a 3DS XL battery... so there's a good chance they'll make a Wii U battery.
If they do, I know where I'm getting my battery from.
Re: Assassin's Creed III Confirmed For UK Wii U Launch
@Bass_X0
Definitely agree on that one. However, if it regains the interest of those who only buy Nintendo consoles for "Nintendo games" (and who sell/abandon their Nintendo consoles once they've had their fill), then I'm fine with it.
Far too many people have complained about there being "no good games on the Wii" - which I've found that they weren't saying that as a solid opinion, but as a malleable opinion based on advertised taste (they just wanted the good games on the 360 and PS3 more than the good ones on the Wii - they'd rather have them in large, advertised quantities rather than having to search for them like many of us had to for great non-1st Party Wii titles).
It's also nice for developers to be more open to put their main titles on a Nintendo console. It may even encourage many of them to create new main titles (more consoles/broader audiences/varied audiences/more inspiration and options).
Re: Ubisoft: Wii U Is The Most Innovative System On Earth
@HarmoKnight
They did say "for the moment"... Unless you're saying devs already have dev kits for the PS4 and 720.
Re: Nnooo Keen To Exploit Asymmetric Gameplay On Wii U
Can't wait to see what they have in store for it~
Re: Talking Point: Five Reasons to Buy a Wii U
@Magicpegasus
No way Nintendo's letting the 3DS die off. It might be a little slow on good flow of games, but so was the original DS. It's getting a decent amount considering.
...and I know it's not really HELPING the 3DS' case, but seriously, get a screen protector (there's some that cover the entire top portion of the handheld), and get a http://amzn.com/B005NJ2UEW battery (I rarely have to charge with one of those). ...it'd be abandoned if its been over a year with less than four good games released on it (which was the case for the Wii for the last two years).
For now, it's a slow handheld start. Most of what people are looking forward to aren't even releasing until later this year or early next year - I'd hardly think that's abandoned if the games simply aren't out yet.
Re: StreetPass Allows You to Look at a Big Mac... in 3D
The possibilities are endless.
Re: Namco Bandai Release New 'Grandpa Danger' Screenshots
wat
Re: pitchWinPLAY Competition Cancelled
Actually, I was planning to submit something... but then I thought I had already waited too long to submit it (Wasn't sure if there was a deadline or not). ._. ...oh, well now I suck.
I thought there would be a lot of submissions too!
I guess they might have needed to advertise it more. I've only heard of the competition TWICE. And if it was an ongoing event that lasted longer than I thought it would have - then I would've suspected that it would have had more advertisements here and there.
Re: Review: Freakyforms Deluxe: Your Creations, Alive! (3DS)
Would've been nice to have a vs-rpg battle between formees via Streetpass. Would've made this a definite-buy for me.
...I tend to like watching AI battle for supremacy...
Re: So, you think Nintendo Life is pretty neat?
Pushed the note~!
Re: New Super Mario Bros. 2 eShop Bonus Confirmed for North America
@tvnewsguy Strangely, I'm actually looking for a reason to have multiple SD cards... I have a game case that has room for extra SD cards. But... I've nowhere near filled my limit on my 32gb one... and even with full-game digital downloads, I doubt I'd fill it anytime soon - as I most likely won't be buying more than two or three within a year (buying mostly physical).
Re: New Super Mario Bros. 2 eShop Bonus Confirmed for North America
Eh. Getting both download and retail.
Retail somewhere down the line. Download asap.
Why? Because I like options. Some games are great for having options. A game like this? I think can benefit for playing in small bursts (download), but lovely to have a physical copy to return to generations later.
Re: Review: Harvest Moon 3D: The Tale of Two Towns (3DS)
@PikminMonster
A good number say the original SNES one (available in VC as well).
Many say the N64 one.
Some say Friends of Mineral Town (GBA)...
Some say one of the Wii ones (Tree of Tranquility/Animal Parade)...
Personally (and I'm a minority here), I love-love-love the GC one (A Wonderful Life)... There's also a PS2 version of that one, but there's an obvious slowdown in that game that it gets bothersome...
My first was the SNES one. So I'd suggest that one. But if you prefer a bit more character to it - then any of the other above ones are good choices.
But if you want more action: Definitely go to the Rune Factory series... it's a bit daunting for those who already had trouble taking care of a farm while socializing with the villagers (since you also battle monsters and smithy weapons...), but it satisfies the craving of having more than just a simple, happy farm life.
Re: Review: Pokémon Conquest (DS)
@Wheels2050
There's also trying the Romance series.
http://tinyurl.com/7wkflzd
Similar to it. Not exactly the same, but has its own charm.
@LollipopChoSaw
A strategy game loses its right to call itself 'deep' when there isn't much strategy in the first place. (not saying that this is particularly deep, but am saying that I agree with you if you put "strategy game" instead of just "game" )
True enough that this game isn't a strategy player's dream come true, but honestly it has more depth than most Pokemon games. You can figure out who's going to win or lose the instant you see the opponent's roster and movesets in Pokemon. Can't particularly do that in this game.
I guess it's the idea: Are you comparing this to Nobunaga's Ambition or to Pokemon?
If giving it its own merit: It's a good beginner's guide to strategy RPGs with a capturing mechanic - worth its price on a Nintendo handheld when so few strategy games touch Nintendo handhelds (if you prefer your strategy outside of this, then it's worth only a third of its price if you don't care for battling other players with your favorite Pokemon).
Compared to Nobunaga's Ambition, you are personally disappointed.Compared to Pokemon, I am personally satisfied.
...it also helps that I didn't expect much from this title. It is a spin-off, afterall.
And honestly I find it better than most Japanese strategy games that make it big on consoles these days... where leveling is all one cares about.
Also: I have someone to play against every day. I don't just see brain-dead AIs all day long.
Which is similar to Pokemon: If all you do is go against are the AI trainers, then a well-prepared person never loses and the game gets somewhat stale.
Re: Review: Pokémon Conquest (DS)
I think in the end those who are die-hard strategists who are familiar with strategy games that few people have heard of outside of big-named advertised ones (AKA: Anything other than Final Fantasy Tactics) would be seriously disappointed if they expected the same "depth" for this game.
Those who aren't those kind of strategists, or those who didn't expect anything beyond a simple spin-off (...I've played every spin-off title for the Pokemon series. My expectations for them aren't that high. ), will be very satisfied in what they find in this game.
Re: Review: Pokémon Conquest (DS)
@LollipopChoSaw
I'd think people are saying it's a Pokemon game with more depth. Er... depth that isn't stat-based.
Being able to win without obsession over stats and type-advantages definitely adds more depth to Pokemon-battling.It is indeed nowhere near as deep as Nobunaga's Ambition - but it still has depth to it. The entire first part of the game (which is the entire main storyline) is utterly basic, but at least the after-game adds to it. Not an amazing amount, but enough to satisfy those who were waiting to figure out where the challenge was.
Honestly, if it weren't for Pokemon's deep stat-building process that many people focus on: Pokemon would be too simple and basic. This is an improvement from that. At least, an improvement in a different direction.
@rjejr
It does have a local vs. I actually kind of prefer it over the normal Pokemon battling system.
In fact, I think the entire game is focused on the local vs: collecting Warriors and upgrading them and their Pokemon for your Gallery seems to be the main focus for those who want to replay the game. And the whole point of filling your Gallery is so you have stronger choices for local multiplayer battles (there's also the point of giving you the advantage for the harder-difficulty missions post-game, but that's not as necessary).
Re: Review: Pokémon Conquest (DS)
May I just say that SPOILER
I was surprised that the entire game was a tutorial for the after-game?
I saw all the mechanics hidden within the game (I'm a huge fan of the Romance [a Tactical Simulator similar to Nobunaga's Ambition] series, so I'm quite familiar with what "could and couldn't be in the game"), but was saddened to see that none of them were available from the get-go...
But as you start the after-game, that's where it REALLY gets interesting.
Being able to upgrade the Shops, Areas to catch Pokemon, and etc is definitely nice (especially when you unlock new areas, such as ones that allow you to change your Pokemon's main ability). Collecting more Warriors and Pokemon for the Gallery is also beyond just a simple badge-like system: as you'll be able to keep your Warriors for multiplayer as well as have their specific Pokemon links for other playthroughs (allowing you to recruit far more powerful Warriors early on) - and Pokemon will keep their evolutions and Abilities . The added difficulty (enemy groups will now actively build up their teams, capture new Pokemon, recruit new Warriors [even ones you've dismissed from your team... be wary of facing your high-leveled retired Warriors on the enemy side], and even attack your and other enemy fortresses aggressively) and [few] random events (such as bandits stealing one of your items) REALLY makes the game worth its money for Strategy-fanatics like myself.
One last thing I love about it: Strategy makes a difference.
I've always disliked Pokemon for its extreme rock-paper-scissors mechanics, despite being a fan of the Pokemon series... mostly because it doesn't matter what your favorite Pokemon is: If it isn't the best-stat-based Pokemon in the game, it WILL lose against others in multiplayer.
In this game? Doesn't matter if your Pokemon is weaker against the opponent in stats: If you can use the environment to your advantage, you CAN win.
I've faced an enemy group of six high-leveled enemy invaders, they attacked one of my almost-forgotten fortresses which had low-leveled Warriors and Pokemon... there were only four of them. Four against six, even at a worse disadvantage due to the enemy holding the stronger types (we all were weak to their attacks): And I still won through careful planning and using the field to my advantage (Using barriers to distance attacks, launching obstacles towards the enemy, and using stat debilitation) .
To me, that's what Pokemon's supposed to be like. Not all stats-stats-stats, but a hard won battle with strategy.
Re: North American Nintendo Direct Set for Tonight
I often wonder if Nintendo's simply trying to wean themselves off of e3.
They have been saying that they're trying to avoid Sony and Microsoft's competitive presentations... so having shows before e3 and after e3 would kind of make it like that. Nintendo presentations for those interested in just Nintendo.
Re: Nintendo Download: 21st June 2012 (North America)
@TheDreamingHawk
Calm down, buddy.
@Shworange
And I wouldn't trust the demo if I were you. It is indeed a time-management game, but if you're judging off the demo... well, you're basically judging the tutorial stage.
Order Up! (for the Wii) has you working at the McDonald's-esque restaurant as a tutorial... and you quit it once you're done. The point of the game is to build up other restaurants, hire sous-chefs (each with their own advantages and disadvantages), order ingredients and spices (which can boost your food), and simply try to please customers (each with their own preferences that add to the variety of food on the menu).
So... yeah, it is a time management game. But it's also considered one of the best cooking games out there (many saying it easily beats Cooking Mama). It may not be your cup of tea, but that doesn't mean it's a terrible game/shovelware... that's like saying party games are shovelware (most party games are, but that doesn't make the party game genre shovelware... kind of like how most shooters are generic, doesn't mean the shooter genre is generic).
...wow, I logged in just to defend a Cooking game.
Eh, I've logged in to do worse.
Re: Nintendo Readying Third Party Retail Downloads Too
ATLUS needs this.
...that said, I'm still pre-ordering everything from ATLUS. They give some darn good pre-order incentives.
But still, ATLUS needs this. Their imported games skyrocket in price in auction sites... and those aren't even the special editions...
Re: Really, That's Just a Sticker on the Wii U Controller
@Samholy
Talk about giving your life to video games.
...does this mean you're siding with the robots in the eventual robots vs humans war?
Re: Project X Zone Website Opens With a Bang
Leaving it open in tab for music.
Re: Out Today: Xenoblade Chronicles (North America)
@hydeks
You say "no offence". I don't think you know what that means.
Re: Feature: The Super Mario Renaissance
I truly do think we let nostalgia get in the way of things...
We compare the newer ones to the old ones and say things like "unique"... when in reality, the old ones weren't too different from one another either. Stone me if you want, but it's true. They were all platforming titles, with slightly different setups. Some new power-ups, some new enemies, a slightly changed story, and different visuals.
New ones did (and do) offer something unique in the same way the old ones did. We're just too used to the Mario formula now to even consider them unique.
Back then? We couldn't have enough of the Mario formula to think that each iteration wasn't too different from the last.
But hey, grow up on the stuff and suddenly you become a cranky old man that doesn't want something too different from the first, but not too same than the last. The kids, however, find the new ones as fascinating and as different as we did when we were younger.
Re: Pokémon Conquest Heading to DS in June
SWEEEEEEEEEEEET!!!!
NOBUNAGA I LOVE YOU!!!!
I mean... ahem I am very interested in Japanese war history games, even if they are dramatic and ridiculous reenactments... mmyes, very.
Re: pitchWinPLAY Competition Announced
Re: Gon Paku Paku Paku Paku Adventure Announced for 3DS in Japan
It has been forever since I've seen Gon!
Brings back memories... and that weird manga I bought with him in it...
Re: New Film "100 Yen" Looks at Japan's Arcade History
@kurtasbestos
care to share the name of this epic arcade?
In case I ever pass by Seattle and want some retro goodness.
Re: New Film "100 Yen" Looks at Japan's Arcade History
I live near Little Tokyo. And we have the Japan Arcade.
Obviously not as awesome as them olden arcades we used to have (like the old Pac Man arcade that used to be huge around here), but still holds the awesomeness of arcade-goodness.
To this day, you'll still find people challenging each other in fighting and dancing games in Japan Arcade. It's a nice look back to those days...
...I go there mainly for the Taiko no Tatsujin arcade machine, to be completely honest.
Re: Assassin's Creed III is Coming to Wii U
FRANCHISE WARS!!!!
Let's talk about MGS' story while we're at it.
(I <3 MGS' story, btw. I also find it funny how much arguments it causes - seems pretty similar to Assassin's Creeds' story in creating arguments... I've only played the first, and never touched the rest because I wanted to complete the first before getting the rest )
Re: Capcom Open to More 3DS Resident Evils
@misswliu81
RIVAL SCHOOLS!!!!!!!!!!!!!!
... But sadly they more than likely won't... sadness
Re: Capcom Japan Reprints GameCube Game Gotcha Force
@sykotek
And it'll never hit State-side and we'll be sad forever...
Re: Nintendo Japan Reveals Cobalt Blue 3DS Console
Sweet Jesus Christ in Heaven above that is beautiful...............................
goes speechless
Re: Review: Metal Gear Solid: Snake Eater 3D (3DS)
@Travis1984 You have to find the guns that kill people. They're hidden throughout the game. :3 Plus, you could always just shank everyone...
Re: Review: Metal Gear Solid: Snake Eater 3D (3DS)
@warioswoods Honestly the game felt a lot smoother in controls than the demo. Then again, it would probably still feel clunky to those who don't prefer these kind of games. (multiple controls for stealth element limits button configuration...)
But yeah, you're not supposed to keep a straight face. XP Afterall, Hideo Kojima based Solid Snake after Plissken from Escape from New York. Not really supposed to be taken that seriously.
Re: Theatrhythm Gets the Nobuo Uematsu Tears of Approval
I will cry with you.
Re: North America, You Get the MGS 3D Demo Tomorrow Too
@KAI7321 I'm totally doing a snakeception... a picture of snake wearing a camo of snake wearing a camo of snake wearing a camo of snake.
Re: North America, You Get the MGS 3D Demo Tomorrow Too
I've played the original nearly 50 times...
Beat it twice without ever saving...
Did so many speed runs on it...
And I'm STILL getting this.
...and I'm eventually getting the HD collection for the PS3...
...and then I'll get the PS Vita with the collection on there too...
Because I friggin' love it, that's why.
Re: Wow, CIRCLE Entertainment Really Likes DSiWare
My girlfriend would absolutely love Bookstore dream... she not only loves books... she not only loves simulation games... she also loves simple store management games.
She is going to explode for it.
Re: Kid Icarus AR Cards Come with a Tasty Treat
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW COOOOOOOOOOOOOOOOOOOOKIEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSS"
What I literally said out loud at seeing this news
...
cookies......
Re: Welcome to the New Look Nintendo Life!
AHHHHHH!!! MINE EYES!!!
Naw, it's pretty cool.
It just feels so... spacious...
I have all this room....... TO DANCE!