Comments 312

Re: Cave Story Update Now Available

Skotski

And people say Wii games can't have patches...
........er.... well, at least WiiWare games have patches now...
...doesn't really stop that argument for retail games.

Re: Mew Returns to Pokemon in HeartGold and SoulSilver

Skotski

@Supermarioman
As armoredghor said, most hacks can end up thrashing up ones' data.
Heck, all the hacks have that capability, it's all about chance in the end.

...anyone remember missingno?

Anyways, it's always better when you get them legit,,, because you're cool if you do. When a legit player meets a hack player, they refuse to fight them (unless they know how to shut their spoiled mouth with great gameplay --hint: Legendaries can be beaten by normal Pokemon that are trained and used well) - because we don't like to deal with rats.

Re: Review: NBA Jam (Wii)

Skotski

@XCWarrior
Oh, and let's not forget: Blizzard's Starcraft and Warcraft games, according to your standards, shouldn't ever be scored beyond a 3 for stealing almost all of Games Workshops' intellectual property, claiming it's original, convincing their fans that it's original, breeding thousands of flame wars across the internet, and never once giving them credit for breathing life into their games.

...fact is though, Starcraft and Warcraft are good games despite them being stolen ideas. And they have encouraged new generations of gamers to try out something different.

Re: Review: NBA Jam (Wii)

Skotski

@XCWarrior
"Wow, really? A 9? After they promised an exclusive... and then put a better version on the other systems. It has no online. This deserves no better than a 7."

The treatment of a game and the company's standards doesn't equate the score of a game.
If that were the case, the attitudes of its creators would be enough to make Gears of War a 6 by a mature adult's standards - Rock Band games would never go beyond a 7 due to their lies of the Wii's limitations - and Final Fantasy games after VI should never get a grade beyond 5 due to them creating the FF7-generation of gamers.

"Thank goodness it won't sell."

Who says? At least locally in my area, the Wii versions are emptying in stock. It may not be an overall success, but it's a success to those who bought it.

Re: Rumour: Cell Chip Could Power Wii Successor

Skotski

@mjc0961
"Example, look at Dead Rising on the 360. Then look at it on the Wii. Then back at the 360. The Wii version had so few zombies that you can probably go through the whole game without ever being bitten or grabbed. Why? Not powerful enough to show as many zombies at once."

...honestly, that seemed like BS. Everyone knows that the Wii version wasn't just ported down, it was thrashed down.
It honestly felt like Dead Rising's team thought the Wii was weaker than the PS2 (it's slightly more powerful than the GC, and the GC was actually more powerful than the PS2... even getting close to being as powerful as the Xbox)... their attempt on Dead Rising Wii was abhorrent!
The Wii could have easily added tons more zombies, maybe not as much as the 360's but enough so that wouldn't be a joke!

Hell, all they had to do was lessen the graphics a bit, add polish to make it okay-to-look-at, dumb down a few AIs (which shouldn't be too noticeable, considering they are zombies...), add minimal motion support, reduce the number of items but add special ones, and voila! Now they've got enough space to keep the number of zombies interesting! And the game would still be great!

But no... they cut down the graphics, barely tried to polish it, added wonky motion controls with ugly "swing" images, and just removed a bunch of zombies! Capcom's Dead Rising team did a piss-poor job on the Wii port! They should honestly be ashamed.

Re: Review: NBA Jam (Wii)

Skotski

Got it for the Wii!
I have a 360 and PS3, but I don't play these kind of games with people online (games that can get overly-competitive despite that it should be treated just for fun... unless it has other options to make it less competitive: MGO's ability to do anything you friggin' want with people is a +).

I'm seriously disappointed the Wii version got shafted on the online. I mean, I don't think the game should have had online to begin with! Sure many of us are in college and far away from friends and family now, but that doesn't mean kids can't learn the value of local play! Putting online just encourages them to never even use local play.
But even still, why give the 360/PS3 online? The Wii has proven it can have good-to-great online capabilities if the dev cared enough. Why should you tempt those with multiple consoles to choose one of those consoles over an unfair advantage??? At least give the Wii more unlockables if you're going to remove something from it! That's just plain unfair! ...and it encourages the very attitude gamers have that this company is against.

Re: NBA Jam Man Disappointed by Gamers' Negative Attitudes

Skotski

Respect comes from treatment and consequence.
People respect one another if they treat each other right, but those who could give a crap of treatment - only show respect once they see a consequence.
However, the internet and online multiplayer never has a consequence for rotten attitudes (yes, there's kicking - but there's "dedicated servers" just for jerks. And abusive words are rarely enough to get a person's account banned). Give a **real** consequence within the game (things that matter to the game, not just kicking or banning), and you'll teach kids to give respect in them.

...and seriously, NBA Jam should have been an exclusive. Many folks on the Wii-side hardly get any star treatment by developers - and it ain't the system's fault, it's all about the developers' faults (I have all the systems, so I'm just saying my Wii's library isn't given the treatment it should be given).

Re: Rune Factory 2 Ripe and Ready for Europe in October

Skotski

@Amorous Badger
While true, A FEW RARE GAMES break that rule and are fun whether or not one enjoys the genre. ...people are just always trying to see if THIS game or THAT game is the very thing that'll be the one.

...for instance, I'm not a fan of minigame compilations at all... but I love WarioWare games.

Re: Rune Factory 2 Ripe and Ready for Europe in October

Skotski

@WiiLovePeace

Oh, and if you're complaining about how you HAVE TO FARM ALL THE TIME AND YOU NEVER GET A BREAK - just take your time with it, you'll eventually learn your groove. Everyone has their own farming groove, and when they find it - they easily find time to do other things rather than just farm.
I, for instance, never farm except with vegetables and fruits that only have to be planted once -but can yield multiple fruit. Even then, I only farm 2 out of the 4 seasons. 1 season I just fish, fish, fish, and fish. The other season I don't do anything at all other than chill (though I still take care of the farm animals).
Some people don't even farm except for having fruit trees. Some just take care of their animals. Some just make perfumes. And etc etc.

It helps to cook your products, though. It can increase the price up to 10x the amount you get for just sending it in raw.

Re: Rune Factory 2 Ripe and Ready for Europe in October

Skotski

@WiiLovePeace

It depends, people like these series of genres for different reasons (though LKO isn't exactly Harvest-Moon-esque).
I, for one, see the monotonous farming the same as I see as leveling up characters in an RPG - except that I can control it more (in JRPGs it's almost randomized on how much EXP you get depending on the monster - in Harvest Moon/Run Factory games, you can farm as you like. There is no "best formula" when it comes to farming in these games, but there are obvious differences when you change your tactic). You see, people level up in RPGs to unlock new powers and to beat the next boss - in the same way, people farm to earn money in order to upgrade their houses and buy presents for their love interests.

The appeal is the "virtual reality" of a simple, farming life within a small community. You grow to love the characters and want to move forward with them - and you like to design your house to fit more with what you would prefer in real life. If you're not in it to grow and love the characters, then you may as well just play Farmville - as that game is just monotonous farming. Harvest Moon games allow farming as a lifestyle (heck, you don't even have to farm, you could just go fishing day in day out if you wanted).

As for LKO... LKO's fun isn't in the monotonous gathering of materials. It's the battles and the growth of your kingdom. Trust me, I got tired of the game like you when I was stuck trying to just build up to my next upgrades. After a break, I went back into it and was able to upgrade enough to build the stronger soldiers and specialized units - and then fun was to be had: Conquering land after land, seeing your kingdom grow, and growing to know each and every one of your peasants and followers like the back of your hand.

You can't play LKO like HM or RF, since there's a definite goal in that game. In HM and RF, there is no definite goal, you just play like you would like to live in that realm. ...personally my favorite Harvest Moon game was A Wonderful Life for the Gamecube because the characters really felt alive in that world - you can find yourself being sucked into it and allowing your character to just stare at the moon as the cherry blossoms fall, thinking of everything he has gone through to get where he was now.

It's a different type of immersion, really. Not like the typical action-packed RPGs out there (though Rune Factory has the blend of combat and monster raising to add spice to the HM flavor).