Comments 141

Re: Trials Of Mana Spirits Are Being Added To Smash Bros. Ultimate Later This Week

NintendoWiiDS

I hope these spirits boost interest in the game. I’m really looking forward to Trials of Mana, because Secret of Mana is a fantastic RPG and the sequel to it was never originally localised until the Collection of Mana last year. Just the fact we’re receiving a full remake of that game on top of that, is really intriguing to me and it almost feels like Square Enix going above and beyond. Heck, the remake looks so impressive that when it was initially unveiled I thought it was a new entry in the Mana series. I mean it pretty much has April to itself, so I hope it performs successfully.

Re: Brand New My Nintendo App Lets You Buy Games, Watch Directs And View Your Playtime

NintendoWiiDS

@Pod Club Nintendo was fun while it lasted; I’m sorry you couldn’t experience the physical side of the service! I’m happy you can use gold points as eShop currency now, but it feels like you aren’t necessarily rewarded as much for your loyalty as you would like. The disappointing thing about CN being discontinued, was the fact that Nintendo was actually using the service in exciting and clever ways, with the Smash 3DS demo being given away early to some, the Smash 4 soundtrack CD for registering both versions of the game and Mewtwo being distributed for free before it released. I just wish My Nintendo could be as exciting today.

Re: Brand New My Nintendo App Lets You Buy Games, Watch Directs And View Your Playtime

NintendoWiiDS

@RupeeClock I mean, the concept of using gold points as eShop currency was pretty appealing but the amount of credit you get for the purchases you make is rather lacking. You hit the nail on the head with the emphasis on mobile games; the issue there is that Nintendo’s mobile efforts either lose relevance shortly after launch or they are promptly discontinued (in the case of most Pokemon apps other than Go). Also I find it pretty weird that the discounts you can earn with points are all for Wii U and 3DS titles. 3DS is more understandable because Nintendo is still selling 2DS/XL systems and games for it, but they literally discontinued the Wii U before the Switch launched and said it was dead, so in 2020 who are those rewards benefitting? It’s kind of ironic that My Nintendo is pushed with the Switch when the majority of rewards and means of earning points are associated with Wii U, 3DS and mobile games.

Re: Brand New My Nintendo App Lets You Buy Games, Watch Directs And View Your Playtime

NintendoWiiDS

@RupeeClock I think My Nintendo is especially underwhelming because we had Club Nintendo beforehand. Many of those physical rewards were so much cooler than printable pdfs and screensavers. Simply put, you were rewarded in a superior fashion for taking surveys and buying Nintendo products with items that fans would actually enjoy. I thought My Nintendo was heading in that direction somewhat with those Splatoon 2 posters and shirts for the last splatfest, but there hasn’t been too much beyond that disappointingly.

Re: Burnout Paradise Remastered Launches On June 19th, According To US eShop Listing

NintendoWiiDS

The game coming to Switch is fantastic and it’s good that it seems to be releasing so soon when it just said 2020 in the Direct Mini, but the price tag is disgusting, especially when the remaster is permanently reduced to a price of £20 on PS4/Xbox One which is perfect. I think £30 or £35 would’ve been right for this game, but you know EA there’s always a catch with their Switch support, whether it’s disgusting, overpriced last-gen reskins of FIFA with no effort placed, or complaining about Switch owners every other Wednesday, I feel like there’s no reasoning with these guys. Let’s hope Crysis Remastered is great with Saber Interactive helping out.

Re: Star Wars Episode I: Racer Speeds Onto Switch Next Month

NintendoWiiDS

I’d like to see an original Star Wars project on Switch. These updated ports are great, but it would be great to see something new built from the ground up for Switch; I doubt we’ll see anything like that though due to EA’s iron grip on original games based on the property but I can dream.

Re: Nintendo To Remaster 'Most Of Super Mario’s 35-Year Catalogue' For Switch in 2020, New Report Says

NintendoWiiDS

God I’ve been dreaming of a Galaxy remaster ever since the Wii U was announced. Praying this means that Galaxy 2 is also on the table for similar treatment. This rumour sounds too good to be true. I’d love remasters of 64 and Sunshine as well; all of these games are just so dear to my heart. If this is confirmed to be legit, this could be the greatest anniversary celebration Nintendo has ever organised to date!

Re: New Splatoon Artwork Celebrates White Day In Japan

NintendoWiiDS

I want Splatoon 3 as much as the next guy, because I love the series. But I’m just not one that thinks Splatoon 3 will come to the switch anytime soon, I’m not even sure there’ll be another entry until Nintendo’s next system rolls around. The timing just doesn’t feel right.

Re: The Switch Might Be Getting Another Bandai Namco Remaster

NintendoWiiDS

@RPGamer I don’t think BBHD is a bad game but it is just so strange that Sega decided to remake it over 1+2, and I hate how they’re effectively holding remakes of those games hostage based on the success of this game. Replaying it left me feeling quite empty and it just can’t compare to the Gamecube games. The shallow party games in the remake are a far cry from the proper versions of monkey target, monkey bowling etc. But I agree with you, we need monkey ball 1+2 remade right now!

Re: The Switch Might Be Getting Another Bandai Namco Remaster

NintendoWiiDS

@Not_Soos That’s a tricky question, because World 2 has so many memorable levels and set pieces for me. I haven’t played it in a while, but if I had to pick, I’d probably say the B-Doing woods; the whole B-Doing mechanic was so fun and naturally introduced and it was steadily developed throughout the level and the whole game, it just speaks to the quality of the game, they took a simple concept like trampolines and explored it to its fullest potential. But I love the moody atmosphere of the Haunted Boardwalk, there was a surprising amount of variety to Avalanche Alley considering snow levels don’t bolster the greatest smorgasbord of ideas in my opinion. Even the opening level is really charming, acting as a very effective tutorial for Pac-Man’s abilities and my jaw dropped when I first returned to it and discovered you could play Namco arcade games there, since they’re so fun and addictive, so other than the game just being great, they acted as a great incentive to keep playing.

I also love the level variety, you never know where you’ll be going next and the small details of collectibles referencing Galaxian and the like were awesome.

I’m a huge fan of Namco Museum as well. What’s your favourite version of Museum and what do you think of the Switch version? Mine is probably 50th anniversary because the cream of the crop of Namco’s arcade line up is pretty much all represented and I found the Switch version’s game selection to be interesting with more obscure titles like Galaga ‘88 being included, but I think other versions are better.

Re: The Switch Might Be Getting Another Bandai Namco Remaster

NintendoWiiDS

Well, whatever Bandai Namco has decided on, let’s hope their choice won’t be as tone deaf as Sega deciding to resurrect Banana Blitz for a remake. I’m concerned new players to the series picked that game up and scratched their heads, wondering what the fuss was about and they probably aren’t interested in having anything more to do with the series. Oh Sega, please remove the shackles from 1 + 2 in your basement, call off the ransom and give them to us...

Re: The Switch Might Be Getting Another Bandai Namco Remaster

NintendoWiiDS

@Not_Soos We can only hope man, World 2 was amazing and it would be great to see another 3D platformer in the contemporary gaming landscape. While I adore the championship edition games and would appreciate a sequel, it would be nice to see Bandai Namco do something more with the Pac-Man IP. I love the original arcade classics and the ports to modern platforms, but a World 2 remake may act as a litmus test to see if future installments are desired: the World series had so much potential and I’d really like for a new generation to experience the joy we derived from it.

Re: Five-Day Smash Bros. Ultimate Event Adds Four New Daemon X Machina Spirits

NintendoWiiDS

@Lalivero I agree with your suggestion on pricing. Cutting the price could’ve made the game stand out more than it does right now. I also agree with @Kainbrightside Daemon X Machina has potential for expansion upon its world, mechanics and concept. But at this rate, we might not be getting a sequel; depends on how lofty Marvelous’ expectations are sales wise, I’m sure they’re not like EA expecting a skeleton of a FIFA game to sell like hot cakes on Switch, but maybe they’re expecting a modest success at least.

Re: Five-Day Smash Bros. Ultimate Event Adds Four New Daemon X Machina Spirits

NintendoWiiDS

@Ludovsky it’s good to hear that. I guess it hasn’t been completely buried so far on the digital end, but I feel like the prospect of DXM being forgotten is something of an inevitability with Dragon Quest XI S, Luigi’s Mansion 3, Sword and Shield, third party titles and even Mario and Sonic on the horizon. If what I’m saying is the case then it’s a crying shame because Marvelous is a talented developer and they’ve put a lot of effort and love into a project that may have come out at the worst possible time. Backing up what you said though, the special ‘orbital edition’ of the game featuring some physical items like an arsenal statue, did sell out on Nintendo’s store back in July when it first became available to pre order, but that may just be due to collectors snapping up a limited edition version of the game, or the fact that the package was initially available in limited quantities; also the orbital edition was in stock at major retailers the last time I checked, you’d think it would’ve sold out by now, but perhaps that’s a testament to the potential failure of DXM, at least physically.

Re: Five-Day Smash Bros. Ultimate Event Adds Four New Daemon X Machina Spirits

NintendoWiiDS

I feel really bad for Daemon X Machina. It’s great that it’s being represented in Smash in some form, but releasing the game in September was a big mistake in my opinion, because it’s being buried by Link’s Awakening, Dragon Quest XI S and some third party titles, not to mention the launch of the Switch Lite. I feel like the development team at Marvelous really cared about this game, almost like a passion project of sorts for them, and their willingness to respond to feedback from the prototype missions demo shows that they wanted us to enjoy the game more and almost get us involved in improving it. And believe me, they responded to a hefty amount of criticism, like all sorts of features relating to visibility of enemies, sound effects, visuals, abilities and more were changed, because we complained about them; I haven’t seen many games do such a thing recently, it’s kind of amazing if you think about it. If I were them, I would’ve released the game right before the middle of October or around then, so that people would’ve had time to enjoy Link’s Awakening and Dragon Quest (well maybe not DQ fully considering it’s sheer size, but it’s a tight schedule on Switch for the rest of this year) and had enough time to play this game, before Luigi’s Mansion, Pokemon and Mario and Sonic come out. I also think maybe revealing the game later in a standard Nintendo Direct may have resulted in more interest from people, because everyone was very confused when it opened their E3 2018 Direct with no context; people then just assumed it was a stylised, but generic mech game, and especially since the lid was lifted on Smash Ultimate, many Nintendo fans reflecting on the event were confused about, and perhaps indifferent to DXM. Also, other than the confusing reveal, announcing the game later could’ve helped the interest in this game rise. Since they announced the game over a year before it was ready, it showed up in four more directs afterwards, and people were just fed up and tired of seeing it. With all that in mind, I’ll be intrigued to see any sales figures for DXM in the near future. I hope that the game didn’t completely bomb, but I have an inkling that it hasn’t moved units quickly considering the circumstances. Maybe these new spirits will make the game more successful, but such a promotion might be too little, too late with how many games are releasing in late Q3 and Q4 for Nintendo Switch.