Comments 44

Re: A Full Sequel To The Legend Of Zelda: Breath Of The Wild Is Now In Development

Minch

@Ludovsky I understand, but there are heaps of ways to write a reset in. To me it looks like calamity has corrupted one of the caretakers of the shrines (I don't know what they are called). Perhaps there is the ability to suck spirit orbs out of Link?

In all I guess I'm not that zealous to not play as Zelda, but I'm not into swapping characters. If you will play as both characters, it will make it harder to develop emotional attachments. I'm stoked if Zelda is part of the puzzles and gameplay, and perhaps welcome coop elements.

Also, Zelda being weakened gives every more reason to want to play as link so that you need to protect her. Perhaps for once it will be about powering her up, and not Link. All the while, never playing as her.

Excited for the development of this game.

Re: Talking Point: Nintendo's E3 2018 Went Big On Smash Bros. But Left Us Wanting More

Minch

@BulkSlash There is good reason to have a slower second year--Nintendo are waiting for people to buy into the switch. As people can only afford a few games when they buy into a console, I'm sure it is a good thing they (Nintendo) aren't competing against them-self. I think Nintendo have a really good marketing strategy--they leave us hanging, and so chat rooms go crazy with hopes and dreams. They'll have another Nintendo Direct later in the year--our disappointments today, will become expectations then. Rumours and speculation will all play into their model.

Re: Hands On: The Future Of Gaming Is Cardboard, Thanks To Nintendo Labo

Minch

@Paraka You are right. Parents do want to encourage more active and creative play. Even if the parents are gamers themselves, no-one wants to produce a gaming zombie of a kid (you know the ones that go crossed eyed and need glasses prematurely because they stare to closely at their personal iPad?). I agree that the importance of this innovation is not this iteration but how other people will run with the concept and perfect it. This is as much as a stimulus to developers and creative minds as it is a generator of revenue.

I'm hoping that Korg (a keyboard and musical instrument company) has seen this, and will release an app on the switch like they did for the DS.

Re: Hands On: The Future Of Gaming Is Cardboard, Thanks To Nintendo Labo

Minch

@Mqblank In the kids market, Nintendo isn't competing with Sony or XBOX. They are combating mobile and tablet gaming. You are right, this will be great for the gaming industry. Kids grow up. Most of us are Nintendo fans because it made an impact on our childhood. Nintendo is thinking years ahead here.

Re: ARMS Version 4.1 Is Now Available

Minch

@thewoosp Haha. Yes I have a terrible load out. You would think that it would be possible to win the target game with the stock arms--certainly not the case for me. Thanks for the tips.

Re: ARMS Version 4.1 Is Now Available

Minch

I tried to get into the game again on 4.0's release. Before that I got stuck on break the target stage playing against Barq and Byte. Opened it up again--still stuck on the target mini game--

Re: Video: Rainway Dev Shows Off Cuphead Co-Op Running On Nintendo Switch

Minch

@tebunker I can't imagine this app getting approval. The only economic advantage would be the Switch units sold to people who would have never bought the unit without the Rainway app. Then there is all the money lost from licensing. The only way I could see it getting off the ground is if, per game, you had to pay a small fee.

Such an app would make the Switch a power house--but ultimately Nintendo would suffer.

Re: Talking Point: The Case for Super Mario Odyssey as the Greatest Mario Game

Minch

@BlackenedHalo I associate the 'best part' of the game--the end-game that you mentioned--with the difficulty of the quests. The content after the story is relatively more challenging--that's why I think it wasn't available from the get go, and why I would suggest it was a decision oriented towards making the game accessible to people of different skill levels. However I would also think giving purpose to revisit each kingdom is a fantastic motivation for the staged release of the content. The Wooded Kingdom post Bowser is gorgeous. But I agree with you, the game for me was an underwhelming breeze through up until the ruined kingdom. Once there. this game went next level and has done nothing but slap me around with cool level design and nostalgic throw backs. It's a great game!

Re: Talking Point: The Case for Super Mario Odyssey as the Greatest Mario Game

Minch

@SLIGEACH_EIRE Yes, the dust has no where near settled. I imagine very few people commenting have even finished the final stage (beyond the Bowser arch, of which I have died maybe 50 times and still haven't completed it). My opinion of this game has grown on me hugely. It was too easy at the start, but where I am now is just amazing and easily contends with the vibe I had when playing SM64.

Re: Video: Digital Foundry Breaks Down DOOM On Switch In A Unique Way

Minch

@jimi I see your point.

On another note--to be fair I have never played doom either--but from the footage I have seen, I am concerned that contrast/lighting will be the biggest game-play affecting issue. I would think those dark and red environments will be hard to see when playing handheld during the daytime. What do you reckon?

Re: Video: Digital Foundry Breaks Down DOOM On Switch In A Unique Way

Minch

@DJKeens What a fair display of class and rationality in the face of antagonistic comments. @jimi I respect your comments too, the frames-per-second discussion is pertinent in many ways--but I also can't stand statements that sub-60fps game play is unplayable. It's like saying pineapple pizzas are inedible; when in fact, separate to personal preference, it's very possible to eat a pineapple pizza.

Re: Next Up Hero Will Join the Ranks on Switch in 2018

Minch

@Tops My understanding is that you don't interact with players live.

Just like crowd funding, you reach milestones by contributing to a levels completion. Each level should get easier the more people have attempted to complete each level--i.e. you can resurrect them as spirit fighters, and they will make it easier fighting as NPC's.

Re: Check Out the Tag Team Gameplay of Sonic Forces

Minch

I want to see a true 3D sonic game (without the werehog). One perhaps where you can see the map and have to race and collect as many coins without a time frame scenario (you could race against a boss, or a friend), taking advantage of momentum, route selection and reflex motor controls--wait, maybe like the reverse of splatoon. Where all the coins are there, and it's up to you to race with your team to collect the coins first--while fighting them off mauling more coins in the process.

Re: ARMS Version 2.1.0 Is Now Available

Minch

@Jeronan Maybe I should get back to playing ARMS ranked matches; because I can get a lot of work done while waiting...

I want this game to do well; it is innovational.