We are, slowly and surely, exiting the 'silly season' of game releases. From late September to mid/late November each year all of the biggest companies push out their premium games, hoping to capitalise on the tendencies of many to spend big ahead of the festive period. It works, too, and every year we see familiar names - FIFA, Call of Duty, Assassin's Creed / Far Cry and more. Nintendo joins in too, with this year's notable arrivals including Super Mario Odyssey on Switch and Pokemon Ultra Sun and Ultra Moon on 3DS.
In the past couple of years Nintendo's role in this chaotic period was relatively muted in terms of sales and broader attention from the public. In fact without Pokemon Sun and Moon we'd be struggling to look for big hitters last year, especially as the big N had scaled back its Wii U support. Nintendo was having to do the majority of the lifting on its own, too, with 3DS having a distinct library and Wii U being put out to pasture, meaning that most (read: practically all) notable multi-platform releases passed Nintendo systems by.
To an extent that's continuing with Switch, with the likes of Assassin's Creed Origins being too beefy for the console. Yet it has been a busy time with the system - beyond Super Mario Odyssey there was the September release of Mario + Rabbids Kingdom Battle, and we've had a little glut of pleasing third-party games led by DOOM, L.A. Noire and The Elder Scrolls V: Skyrim. Big name games, with the angle being that they're portable for the first time.
There's more to come yet - this week will bring Xenoblade Chronicles 2 and Resident Evil Revelations Collection (separate downloads only in Europe), and we still await the final DLC for The Legend of Zelda: Breath of the Wild. Yet from a non-Nintendo major retail perspective, we've had the silly season burst. The question is, where does it leave us?
We still await detailed sales information on DOOM, L.A. Noire and Skyrim, a triumvirate of ports that were exciting in theory but tougher purchasing decisions for some. Undoubtedly an audience eagerly snapped them up, some from the eShop, but early evidence from the UK charts showed a hesitant userbase at retail. The reality is simple - we live in a world where many gamers have multiple systems.
One reason the Switch is doing well, among various factors, is the temptation for some to pick it up as their Nintendo / portable gaming fix for the generation, typically alongside a PC, PS4 or Xbox One. Yes, there are a number that game exclusively on Nintendo hardware, but it's likely that a large part of the audience that enjoy the likes of DOOM and Skyrim have another console or PC, a legacy of Nintendo's decade+ policy of putting concept above power - a philosophy that was a huge success with Wii, let's not forget. With these being ports, plenty will have already played them in some form on other hardware.
That was the case for this scribe, with copies on PC or PS4 of all those games prior to their Switch arrivals. For those in that boat it's then a question of double dipping - how much do you want to play these games on the go or with their Switch-specific features? All three of those big-name games are tempting for different reasons, but it is a lot of money to buy them again. Take DOOM and Skyrim, for example - full price games on Switch, easily found at a discount on other platforms. For those with limited budgets tough decisions are made, and perhaps games that are desirable are nevertheless left behind.
The question, then, is whether releases like this trio will sell enough to keep their notable publishers interested; perhaps, even if they struggle, those companies will take the long view. We already have suspicions and fears that EA will be put off by FIFA 18 Switch sales, but will Bethesda and Rockstar be more pragmatic, will they be realistic with their sales expectations? You have the challenge of selling pricey ports on a young system with a userbase around the 10-12 million mark - surely numbers are expected to be modest.
At this stage we have to rely upon the positive reputation and momentum of the Switch continuing to draw in major publishers through 2018 and beyond, regardless of successes (or otherwise) in this launch year. In some cases there'll be scaled back ports, but there could also be scope (if we're lucky) for unique titles, be they spin-offs or standalone titles developed as notable side projects. Think, for example, of when we had a game like Grand Theft Auto: Chinatown Wars on DS, a top-down spin-off to the big budget 3D series entries. If the Switch continues to thrive, primarily off Nintendo's releases, projects of that nature could be an interesting route for big studios to take alongside ports / remasters.
One thing is for sure - right now the future is uncertain. With a lot of the biggest studios considering 4K and graphical fidelity as priorities for big-budget titles, the Switch won't be a fit for them all. Yes, Wolfenstein II: The New Colossus is coming, but not every graphical engine is that scalable and flexible, and let's not forget how far Doom had to be squeezed using the same technology.
Taking the optimistic angle, considering the continual good press and positive vibes around the Switch we could see a fascinating generation from third-parties. Ideally it'll be a mix of ports and multi-platform games - such as Ubisoft's Starlink: Battle for Atlas - with some unique titles thrown in. The future could be bright.
Time will tell.
Comments 88
There's two things I'm looking forward to for the coming year, particularly on its first anniversary:
1. Certain big third parties still putting out public statements that betray a lack of faith in Switch despite all indications showing strong success and future promise for it.
2. Every game news source agreeing to quit bringing up the dead horse that is the Wii U in relation to the Switch. We get it already.
Seventh paragraph, first line... I thank you.
In the Switch Nintendo created something that others tried and failed to do, a portable home console. It is not perfect and there are sacrifices, but no one can deny the appeal of it. At the same time, Nintendo has mostly stayed true to their core beliefs. The system focuses on couch multiplayer, low power consumption, and Nintendo style fun.
Both come with advantages and disadvantages, but Nintendo seems to have found the happy medium for it. Their continued success will be dependent on them not getting too big of a head about it (N64 era, Wii era), but then they aren't to only ones to struggle with that (Xbox One, PS3 messes).
Given Skyrim probably doing pretty well (which is a six year old game), I could very easily see a version of GTAV coming to Switch at some point.
It'll have decent third party support, but this won't be the Nintendo console that gets huge amounts of it like some people were hoping. IMO, it'll be a first party, indie, and some AAA third party machine, which I'm fine with.
If Nintendo is going to return to having full third party support, it will take a very long time.
I just hope the sales aren't extremely low compared to first party titles, they'll most definitely be lower, I just hope it's not ten-fold. Don't want to get developers turned off and have another Wii U fiasco.
Agree with the above Direct comment.
I love being able to play games without the tv.
Afraid Fifa may have put me off EA.
Fallout Collection (3 and new vegas), Fallout 4 given it is in the same engine ans Skyrim special edition, I also want the same ports that the fail wii u had. Batman arkham collection, Assassins creed collection, Castlevania lords of shadow collection, GTA V.
It's still early days for Switch. It's less than a year old and supply problems have meant it's user base is still no where near PS4! Especially true in UK. Switch is a third place console. I'm sure given it's position, third party sales are relatively respectable. Nintendo (and third parties) need to keep going with the momentum. Only way is up etc etc.
EA would have only stuck around if the Switch units somehow matched the other current consoles despite not having as many users. Yes, I'm being serious, that's how they'll see it.
EA determined how many physical copies of FIFA they made, which would have been indicative of what they reasonably expected to sell. By all accounts restocks have been disappearing which either means expectations were low, or the game sold decently well.
Either way, the fact FIFA 18 sold out in places indicates that whatever EA had for expectations (Because that's how you determine how many units to make!) were likely met, factoring in the additional digital sales due to the game charting high on the stores for a while.
Yet they don't want to stick around. Because logic.
Regarding other third parties, with the exception of Take-Two interactive, they are reasonable with expectations. Even then Take-Two seems pleased.
The oddballs are Capcom (I mean they helped put more RAM in the thing, what more do they want?) and they're excuse of "It's not normal to have many games year one" is BS given their support for PS4 and Xbox One immediately out of the gate.
Oh, and Activision. They plopped out a Skylanders port with missing content on launch day and err...yeah. That was their support for the life of the system I guess.
I think the future for third parties on Switch is to make exclusive games tailor made for the system, there is no reason why they shouldn't be doing so. Out of those releases mentioned I suspect Skyrim will end up being by far the most successful and having personally bought them all can say it's by far the best port between them.
I suspect Nintendo have many hidden surprises for us and I'm looking forward to Wolfenstein, I just hope the 3rd parties stick around and maybe look at their pricing if bringing old games
I bought Fifa and am dipping my toe into 3rd party with NBA2K18, Skyrim, and L.A Noire, but I get the feeling the real 3rd party sellers are likely to be Lego Marvel 2, Dragon Quest Builders, and other Kid and Japanese content. The age restricted stuff isn’t traditionally big on Ninty consoles, but if you think the Switch has sold 15m (?) consoles and sold 20% of L.A Noire's sales compared to 45m PS4’s with a 51% percent share, that is actually pretty encouraging numbers.
I just want to know what’s on the way for 2018 other than Kirby, Yoshi, and maybe Pokémon or Metroid. I’m starving for some meaty news. Hoping for Smash (4 Deluxe or 5) and Animal Crossing. As far as third-party next year, I'd love to see Okami HD and a new Katamari (unlikely).
Using the UK to judge anything Nintendo related is not good.
Nintendo has never really been a hit there.
@cmk8 I'd say EA did the crappy port of FIFA to switch so they could 'prove' that we don't want 3rd party support. And I say goodluck to them. Just not a fan of EA and their games.
But I know others like EA games so, that's a pity for them.
I really hope Skyrim, la Noire and doom sell well on the switch over Xmas.
@MrGawain I mean Skyrim is number 2 on the Eshop right now. That might just be based on the average age of people downloading games, but Marvel isn't even on the best seller list.
@MrGawain yes, I've seen the number for LA Noire and they seem very good, specially when you compare it with the XOne which had 28% sales but a much larger user base compared to the Switch.
Also, checked a few days ago and on the eShop in the UK Skyrim was in second, Doom 5th and LA Noire in 12th. I'd say that it's not bad.
I hope Nintendo will have good surprises on the next direct.
I think we’ll get an major direct during december or early january wich will confirm atleast 3 major first party release until june.
We will have todd howard confirming fallout 4 for the switch and atleast one of the following,
dishonored, dishonored 2, wolfenstein the old blood, wolfenstein the new order, the evil within or the evil within 2.
The direct will also confirm the date of the online service but that will get it’s own minor direct soon after. It will confirm VC and DOOM 64 as a VC game.
We will get new major indie titles and some minor in a quick go through.
atleast 3 more third party AAA ports within 2018.
atleast 1 more nintendo partnership game developed by one of the following devs,
bethesda, ubisoft, blizzard, capcom, konami, square enix, bandai namco, tecmo koei.
And TBH I think these aren’t even unlikely or hoping for too much. I’m 100% sure atleast 75% of this will be the case.
All I can hope for is that the developers who are putting their best foot forward are rewarded in a realistic way, enough for them to ramp up their support. I see 2018 looking something like this:
-The long (too long?) awaited reveal of their online service. They're going to have to reveal more than online NES games, though. At this point, I do believe that the VC, as a service, is dead and will be replaced by something even worse. That's just me, though: I'm not sure if I'm a pessimist or a realist.
-Nintendo released four of their big guns in the first year (Zelda, Mario, Mario Kart, and Splatoon 2). I think that they'll release Metroid Prime 4 next September, a new Smash Bros in November, Pikmin 4 will be a surprise summer release, and I could see them reviving the Wii Sports brand under a totally different title (Switch Sports?). I believe that a mainline Pokemon is all but guaranteed.
-Third party developers releasing more remasters/safe ports. I could see Rockstar releasing GTA5, which could do very well on Switch (I plowed through it on PS4, and would gladly do it again on Switch).
As someone who has never owned a PS or Xbox, I'm honestly happy with older 3rd party ports to play along with my 1st party titles and indies. FIFA and Doom are fantastic games and I have no doubts I'll think the same of Skyrim and LA Noire when I get them soon. Doom has me very excited for Wolfenstein 2.I don't care if they are full price on Switch while being cheaper elsewhere, I'm not deluded enough to think these ports should cost the same as elsewhere, ports don't make themselves. If this is how it's going to continue on Switch, old ports and the odd exclusive like Mario v Rabbids to go with the 1st party titles and indies, I'll be a happy gamer. My first.6 months with Switch have been possibly the best I've ever had with any console.
I expect a Direct at the beginning of January to flesh out 2018 a bit. Now that the console has proven it has legs, expect third parties to show a little bit more ambition when it comes to support. I also believe Nintendo has some surprises up their sleeve, as well.
NINTENDOLIFE SAYS: :Undoubtedly an audience eagerly snapped them up, some from the eShop, but early evidence from the UK charts showed a hesitant userbase at retail."
AND I ASK: Is NintendoLife a UK dedicated site that only analyzes what UK gamers do? Because if that's not the case, then as a European gamer I am equally interested to find out how German, French, Spanish and Italian gamers do since they have the same population with UK or even larger where Nintendo products are selling far better.
@OorWullie
I agree. Honestly, I believe that gamers are so spoiled nowadays. The Switch can run a very playable port of games designed for more powerful hardware, but on a portable format, which is impressive to me! I look at the graphic capabilities of Switch and can't help but to think to myself "how can anybody look at these graphics and have a problem with them? Mario Odyssey, Breath of the Wild, Mario Kart 8, Skyrim, Doom, etc. look gorgeous to me! It's not like it was on Wii, where Capcom released a completely gimped butchering of Dead Rising.
@Cosats nintendolife and pushsquare are UK based so it’s only logical for them to cover UK based numbers. Also I think only UK, US and japan have official weekly game sale numbers.
If there was a weekly sales chart for the whole of the EU I’m sure they would use that as a source too.
Disneyland Adventures for Switch? It has motion controls and you don't need the Kinect! Family-friendly games have always done well on Nintendo - families like Disneyland so what better?
Realistically though, I want Animal Crossing, Pilotwings (without a time limit), a smaller multiplayer based Zelda game (Triforce Heroes style, but with single player content), a good Mario Party game and for third parties, I want Activision to pick up the support and release Crash Bandicoot: N Sane Trilogy as it was never ment to be PS4 exclusive and although I wouldn't buy them, GTA V, Red Dead Redemption, Call of Duty and Assassin's Creed as if these sold well, third parties would most definitely see the Switch as a great place to sell their games.
@darkswabber There are several European charts apart from the UK.
And NintendoLife being base in the UK doesn't mean anything. It has to be based somewhere. Nintendo Europe is based in Germany for example.
Finally, there are many gamers here that are not from the UK. I am sure you know that.
@KirbyTheVampire I agree with you, and honestly, that's all I've ever wanted in the Switch. I don't understand how some (Or why) thought it would gain full AAA support. Seeing some AAA titles on it is great, but there was never a chance we would see most third party AAA titles brought over to the Switch. It is vastly underpowered when compared to the PS4/XBone, and with the PS4 Pro and XBoneX out now, that disparity has only grown larger. Then again, most people own another console or PC anyway, so I don't know how big of a deal it is. It isn't to me personally, but I understand it is to others - I just think they're likely a severe minority.
@Cosats I know that, I just explained why they only use UK charts instead of other european countries. Ofcourse there are other charts for other european countries but none for the EU or europe as a whole. I just said that if there would be one I’m 100% sure they would cover it.
Also they have covered other countries in the past but only when they hit the big numbers like 1 million.
I know with all costs but games like doom and skyrim and L.A they should be like ÂŁ5 more than what you can get them.on other consoles now... My mate just bought Doom and Prey for his PS4 and he spent like ÂŁ20 lol super jelly coz if I wanted the same for me switch it would cost over ÂŁ100!!!
My gut feel is that 3rd parties will struggle if they continue porting older games and charging a premium. I’ve not played DOOM or Skyrim before, but hesitate to throw down that much cash - I’d rather support the Nindies whose pricing I see as realistic and fair
As for EA, no great loss - terrible company run by suits with no love of gaming
Whens my next Nintendo firmware update coming??! And YouTube,Netflix and Web Browser?
@roadrunner343 Yeah, a handheld was never going to have full third party support.
@KirbyTheVampire As a few others have mentioned, the best we can hope for is for the Switch to get too big for AAA developers to ignore, so they begin custom developing titles / spinoffs for the Switch. Granted, that's not what most people mean when they say they're hoping for full AAA support, but I think that's the best we're going to get. Which could still be great, as long as they aren't low budget, rushed spin offs.
For me personaly, as far as thirdparty goes, I want more of the kinda games Vita gets.
On a sidenote, an HD remaster of FFCC: The Crystal Bearers from the Wii would be awesome and appreciated Square! The controls are there and the extra power would make that game even more beautiful.
As others above have said, looking forward to a Ntinedo Direct soon after XC2 releases.
All I know dated for 2018 is Lost Sphear in January, and that's hardly a big system seller. Kirby and Yoshi dont' have any type of date beyond 2018, and as bad as Ntineod has been lately about deadlines I doubt either of those will be very early in 2018 either.
Hopefully Nitneod has either SSB4 Deluxe or Super Mario Maker 2 lined up for March, April or May. Pikmin 4 was nearly complete over 2 years ago so that could be ready to release. Everybody is going to be talking about Red Dead Redemption 2 early next year, and unless we hear about that on Switch, it needs something.
People still want a Swtich for Zelda and Mario, but after the holdiay it would be nice if we had some new game news to talk about.
Also possible Nitneod uses The Game Awards in early Dec to announce something, would be cheaper for them than creating their own ND. I think a SSB4 port would go over well with the people who watch TGA.
I bought the three of them. Two I already have on Steam, but I have never played more than a couple of hours. Right now I have 16h+ on L.A. Noire just because I can take it with me on the way to work. That is how it will be for now on.
@darkswabber
I hope your right about all the Bethesda games, that would be awesome.
A GTA game like China Town Wars would be great for Switch. I would actually prefer that to GTA5
I'd be surprised if Retro Studios' secret game isn't at least hinted before E3 next year.
Can we stop comparing Switch to Wii-U? I think 3DS offers a better blueprint for its potential. Switch may be a true hybrid, but it's main appeal is to portable gamers. In that, it's carving a niche as a secondary system for people who primarily game on PC/PS4/XB1, and a primary system for those who were primarily 3DS gamers. I think in the long run, we'll see similar support from 3rd parties that 3DS has enjoyed (can anyone say 3DS had poor 3rd party support?), but to expect release parity with PS4/XB1 both in timing and/or performance is unreasonable.
Actually, I think this might help usher in the return of AA games. Right now it's AAA or bust. Nintendo is offering something that's right in the middle: not trying to compete in the mega-graphics-tech-specs arms race, while offering enough power for gaming options that are clearly superior to anything on mobile/indie. I think that's a really good thing for the industry.
I need apps, apps and more apps! And background themes. Then, something like Miiverse. And give us a freakin’ stylus already! I’m so annoyed Nintendo haven’t added these features by now.
The Switch is a good 2nd console. I don't think 3rd party thought overpriced ports would sell well... they just testing the water/tech.
It can't compete as a home console, but it is the Nintendo Handheld tons of us been dreaming about. It can carve out a good spot for itself.
I hope EA will never publish any other game on the Switch, I don't want their greedy dirty hands fondling my precious platform.
@parasnail I don't like EA either, but their games are popular. You and me, we don't have to play them, but if they are willing to put games on the system, abd people want those games, let them do so. Not harming you.
@tobibra
Exactly! There's no need to be so protective over a console for no other reason than simply disagreeing with their practices. Games are games, and as long as they aren't hack jobs (Fifa 18 seemed to be lazily shoved out the door), then the more quality games the merrier! Why people would be resistant to that, I haven't the foggiest.
3rd party games are huge welcome ecept Electronic A-hole. Bring your nastiest loot boxes somewhere else plz
@roadrunner343 @KirbyTheVampire
Can you imagine Nintendo at 3 or 4 years updating the hardware to win more third party support/parity? Same controllers and all, just faster processing (when it's cheaper to do so aswell). Same as the 3DS has done, grow the user base and brand, while progessing the tech capabilities.
If Rockstar wanna try Red Dead Redemption + Undead Nightmare and GTA V or Bethesda wanna try Fallout 3 and New Vegas (is 4 possible?), I'll gladly give them my money. Again.
I bought Doom and Skyrim, both on nearly day one. Firstly, because I never really played them on any other system. I had Skyrim on Xbox360 but I literally got it soon after my daughter was born and gave up gaming for years. Secondly, I want to support these games on the Switch. I love it and want it to get all of the support. I think Skyrim is beautiful on the system and Doom, while looking muddy, is fun to play. I hope for many years of great games coming to the system!
For 2018 I predict... New Pikmin, a Skyward Sword remaster, some form of Assassins Creed, Super Mario Maker, Animal Crossing, Mario Odyssey DLC (seriously I’d happily pay for a new Kingdom a few times a year!), a Wii Sports style party game, and a new IP.
I hope they announce something soon though. Currently looking forward to Octopath Traveller... and that’s it! Yoshi and Kirby not really my thing.
It's an excellent first year for the Switch, but I'm wondering what 2018 has in store. There's not too much confirmed just yet. I think it's about time for another Nintendo Direct.
After this holiday season, I'm sure we'll see a huge surge in Switch sales. Then the next holiday will show another big bump in sales for those who were on the fence, or those who were converted over by friends.
Now... the next holiday season after that will be tricky. I image that by then there will be a PS5/X-Box2(or whatever) on the market for compitition, and the charm of the Switch's gimmick will have entirely worn off. This is the point when I think we'll see the slow agonizing death of the Switch era set in.
I'm sure we'll see a Switch Mini/Switch XL/New Switch... some sort of repackaging. It'll help bridge the gap between the next big release, as it certainly helped keep the 3DS family relevant years after its launch. But the 3DS was competing with the Vita, and not the PS4. So we'll see if a NewSwitch3Di will have what it takes to stay afloat in the face of the next generation of home consoles.
@Minch Nope, not really. I can't see Nintendo allowing most games to be on the newer Switch and not the old one. Maybe they would with a few games, since they did allow a few games to be exclusive to newer 3DS models, but I wouldn't expect a significant difference in third party support.
@Minch It depends - I can imagine them releasing an updated version, sure - but I don't think that would have anything to do with attracting additional third parties. Unless there is parity with Sony & Microsoft (Which will never happen) then there is no real incentive for major AAA developers to bring their latest titles to the Switch. Regardless of how much more power a revised version of the Switch is, it will still be drastically under powered compared to the other home consoles - and rightfully so, being portable and all.
As a consumer, I definitely hope they release an updated, slimmer version. Possibly with permanent controllers. And better battery life. I'd be all over that, and my Son/Wife could have my current Switch.
EDIT: @KirbyTheVampire beat me to it...
@Roarsome
Skyward Sword could make sense, given the precision of the joycon! I wasn't a big fan of the game (easily the weakest 3D Zelda), but I wouldn't call it terrible (very average, by Zelda standards). It could be a good gap filler, though, at the right price.
I've said it before, and I'll say it again. I would kill to have the following remasters/rereleases on Switch:
1). Dark Souls 1-3 (3 is a gorgeous game, so that may be a tall order).
2). Fallout 3, or 4.
3). Super Mario Sunshine
4). the Rogue Squadron trilogy (not going to happen, but I can dream)
5). The entire Viewtiful Joe series!
6). GTA 5! People say they'd rather have Chinatown Wars, which makes no sense! Yes, it's a great game (I've beaten it on two separate platforms), but you can play GTA: CW on practically every handheld platform, phone included, under the sun! Let's get a full GTA experience that we can't get on our phones, Vita's, or 3DS's!
7). Red Dead Redemption!
8). The World Ends With You!
9). Trauma Center 1 and 2!
10). Shenmue I and 2 (again, it's never going to happen).
@BanjoPickles I'd probably jump at Red Dead on Switch. I could get it on PS3, but having games on the Switch is amazing, and I do love Westerns. What I'd really love is for Nintendo to release Metroid Prime Trilogy HD for Switch leading up to the release of Metroid Prime 4. It could even have Gamecube and Wii style controls due to the motion sensitive nature of the joycons.
People still keep thinking that the Switch is just a secondary or companion console, which I think it’s very unrealistic.
Obviously most (if not all) people visiting this and other game sites are “hardcore” gamers with several systems but, let’s be realistic, hardcore gamers are just a minority in the whole ecosystem. The vast majority is made by casual or light gamers and the vast majority of them probably just own one system (with maybe one legacy system if they haven’t sold it to get the new one)
I’m not a casual gamer but I don’t own multiple systems. The Switch (well, and a 3DS) are my only systems. I also own a top of the line iMac but that’s used only for work (and I’m pretty sure many people will consider any Mac machine to be not fit for gaming, but that’s another story)
Also, of all the people I know, just one person owns more than one console.
So, the bottom line is that, probably, most people just own one system. The multiple system owner are a minority.
And with this, what I want to say is: keep bringing ports and remasters at a good pace. I want them all.
I game exclusively on Nintendo Hardware and bought Doom, Skyrim, and pretty much every other major release that has hit it so far. LOVE the Switch and I'm curious to see what a possible January Direct will bring to the horizon seeing as Ninty has basically cashed in all the hype they built up this year. They hit it out of the park in 2017. Here's hoping 2018 will be the same.
@Giygas_95
Egads, you're right! How did I forget about my favorite Metroid game (I'm sorry, Super Metroid, but Metroid Prime is my #1!)?
I think that's why I'm okay/happy with remasters/rereleases on Switch. I remember being excited when Nintendo announced that NES game would be made available on the 3DS Virtual Console, back in 2011! "Yes, I can finally play Castlevania II and Punch Out on the go!" Being able to play some of my favorite Gamecube and PS3 games on the go? My God!
Call of Duty sold pretty well in Wii. Call of duty on the other hand and FPS not the best match for portable consoles. Remember that dreadful "call of duty" (on name only) on PS Vita? We don't need another Declassified. We need CoD WW II.
Of course Switch will never have the same exact level of AAA or 3rd party support. That's a given. I don't care if it hits 100 million sold. It's still never going to have that level of support. And the reason for that is because the customer base for those games is much smaller- consisting of Nintendo-only gamers and those who want a portable version.
But there is enough of a base to get some. But that's all that's needed. With Nintendo's own amazing output, all that's really needed is some third-party games to fill in the gaps (gaps that barely even existed thanks to Nintendo cranking em out left and right). Smaller third-party games are just as if not more important. Games like Dragonball Xenoverse 2. Fire Emblem Warriors. Disgaea 5. Etc etc.
For the record though- on Amazon US top 100 video games category list (that includes EVERYTHING, from PSN cards to consoles to controllers and games) Skyrim was at #7 weekend of release, #30 two weeks prior to that, #80 for 2 months prior to that, and even now is still around #60. Whereas Skyrim VR tapped out at #85 on release day. Even DOOM on Switch, which hit #20 on release and is now down to like #250, is higher than Skyrim VR. Add to that both games in top 5 eShop charts since a week before launch (preload) and I'd say they did pretty well. I think both of them will surpass 1 million sold.
@JaxonH
And I've never understood the "Nintendo only" mindset. It has always seemed so limiting. One of my favorite memories, as a kid, was going to the video store and taking chances on games that I had never heard of (pre-internet. The dark ages). It landed me with some colossal duds (Hydlide, The Goonies II, etc.) but some of my all-time favorite games were discovered by assuming that risk (River City Ransom, Nightshade, Shadowgate/Deja Vu/Uninvited, Clash At Demonhead....and the list goes on and on. Nintendo is, for the most part, my favorite sense of wonder game developer, but there are genres that they themselves have yet to crack. First Person Shooters (Retro did Metroid Prime), horror-suspense, racing simulations (I'm thinking along the lines of Gran Turismo). That isn't a dig at Nintendo, as I do think that they've proven to be the most versatile developer in the industry, but there are genres that I love that they simply haven't perfected....yet.
The "Nintendo Only" crowd, unfortunately, has missed out on some real gems, throughout the years.
My question is if Nintendo put too many heavy hitters in the first year of its life and 2018 is going to suffer for it. Kirby is nice but it's not exactly Mario tier. Pokemon and Metroid announcements were nice but realistically they'll be late 2018 or early 2019 at the absolute earliest so we have large chunks of 2018 unaccounted for.
Call me jaded but the third party support, while infinitely better than Wii u, is still on the bad side of ok. Old ports at full price? Gee, thanks.
@maruse Whether it is true or not that the vast majority of gamers only have 1 console, I don't know for sure - I myself am only Nintendo / PC - but I will say that I disagree with your premise, although I do agree with the conclusion...
If we're strictly talking about majorities here, I think the vast majority of casual gamers will pick up with a PS4 or XBone, depending on what their friends are playing on. It will be a much smaller subset of that group that are Switch only. I would guess (And yes, I admit it's a guess) that there are more multi-platform Switch owners than their are Switch only owners, especially if you factor in PC gaming. The same likely wouldn't apply to PS4/XBone - I would imagine far few people own a PS4 + Xbox, than a PS4/Xbox + Switch.
Next, even if every single Switch owner only had a Switch, it would still be an extreme minority of the overall ecosystem, so we're never going to see the same level of AAA support as the other consoles, even if the Switch continues to sell like hotcakes.
@BanjoPickles
As a Switch/X1X/PS4 Pro/PSVR/3DS/Vita/PC owner, I get what you're saying.
But, Nintendo-only gamers are no different than PS-only gamers or Xbox-only gamers, of which there are plenty. It doesn't matter what console you play on, limiting yourself to just one means missing out. There's already, in 8 months time, at least half a dozen top tier exclusive games on Switch that I feel people are genuinely missing out on by not having a system. There are at least a dozen on PS4 and another dozen on X1 (if you count BC 360 titles like Lost Odyssey and Blue Dragon).
That said, I don't judge. Different people have different tastes and maybe only like a handful of games on the other consoles- perhaps not enough to outright buy a 2nd console, but will gladly buy a few games if they came to their system. Others simply don't have the money.
If four years from now my switch library looks anything like my Wii U library it will be my best concert I’ve ever had.
My Wii/U library is over 300 games. And if only it was portable...
@JaxonH
Absolutely! Well said, my friend!
I'm not worried about third party support honestly. It's never going to get all the major AAA third party titles. Just not happening. But it will get some of them.
It's an ideal platform for mid-range titles, many of which just happen to be Japanese. The recently announced Valkyria Chronicles 4 is an excellent example of this. Square Enix has pointed this out actually, so you can expect more of that from them.
Beyond that we'll see ports of older titles, remasters of 7th gen titles, more collaborations like Mario + Rabbids or FE Warriors, and exclusives like Project Octopath Traveler, Travis Strikes Again: No More Heroes, or Shin Megami Tensei V.
I'd be pretty happy with that in addition to the 1st party titles and indies.
@BanjoPickles lovely comment ! I’m old AF I used to buy games based on box art some duds for sure but also some lovely surprises.
Great article by the way . Well written . A lot of questions and my only answer is: I love my Switch and yeah, GTA V please
Makes me thing the big N will take Sony's and Microsoft's approach and produce a more powerful version of the Switch - like the Switch4K or something like that.
Makes sense - we're far from a new console, yet despite the Switch's brilliance and genius, it seems to be showing its true colours when it comes to third parties developing games for them. I see it happening in the next two years or so.
All they need to do is keep the pace. Switch is my most used system now and I have over 30 games for it.
Nintendo can easily keep up their current level of a game a month, they usually put out a lot more than that so even allowing for more complex development on Switch than the 3DS 12 a year is easily achievable.
Third-party support from Japan will pick up and indie support will continue to pour forth. Western support is more complex. Switch simply isn't designed to run most AAA current-gen games so not many of them will appear. That leaves exclusives which is very unlikely as third-party exclusives aren't really a thing anymore, or Remastered last-gen games which could be a rich vein of support.
Hopefully EA, 2K, Bethesda and Rockstar have realistic expectations of what's been released so far as if FIFA, Skyrim, LA Noire etc. fail that makes further support far less likely.
As a Switch owner I have no concerns about its future at all. If EA jump ship then it will only be what we expected. EA burnt its bridges with N fans a long time ago and that’s why their sales are not great. I bought FIFA 18 on Switch and it is a brilliant version in its own right but many N fans have ignored because they simply don’t like EA any more. It’s a sad state of affairs as I’d love to see battlefront on the go but alas probably not.
Switch is already a calculated success and hasn’t even been out for a year yet. There will be another year in 2018 of great exclusives, Nintendo IP, new and old I suspect and 3rd party support not to mention the growing library of superb indie games that suit the System well.
No worry needed and in a few years time I’m sure Nintendo will beef up the Switch without any silly names and we will have Switch 2.
After the dust settles on the holidays, I will own seven or eight retail games! For me, that's unheard of in a console's first year! What's even more impressive is that this console did not impress me in the slightest when it was first announced.
The Switch's first year is great so far. Here's what I think should be improved on in the coming years:
1. Games need to run smoothly, locked at 30 fps docked or undocked
2. The base game should fit in a card. Extras/multiplayer can be optional downloads
3. Ports need to have new content or features that are exclusive to Switch
4. Release dates of AAA titles should be spread out evenly
@JaxonH Well put. Being Nintendo/PC only myself, I understand and accept that I am missing out. I know I am missing out on some gems. Like you mentioned, there's a variety of reasons people choose to pass on a system. For me, it's not the money specifically, it's the amount of time I have to play makes it not worth it to me to purchase. I can't keep up with all of the Nintendo/PC games I want to play, so why would I throw another console (or two) into the mix? I have nothing again the other systems, and I think they're great - they just don't offer enough in addition to my PC to justify the purchase. Though, Horizon did come close to convincing me...
How have they not announced a smash port yet? It's too good a game to just die on the Wii U, especially if Sakurai doesn't want to make another.
@Baker1000 This is one of those few times that I really don't think a new game is necessary. Smash 4 was so good in my opinion, it would really be hard to improve on. A simple port would be perfect, and they would always have the option of releasing new DLC stages/characters in the future. I definitely won't complain if we get a brand new entry, but it will be hard to improve upon. At least from this filthy casual's perspective, my competitive melee days are long past.
@YummyHappyPills The problem with the third parties is, regardless of how well the business is doing for them I think it's the question that it's a DIFFERENT business than all others....and do they "need" that business? Sure Switch is nice and portable, but all these companies are mostly PC developers, and their staff is mostly trained on PC, and half of them keep half their studios in countries in desolate corners of the world consoles aren't a thing so everybody only even knows PC. So they finally got Sony and MS to just make PCs for them to build on. So amidst all these almost identical design PCs, there sits Nintendo with, for once, not a bespoke architecture, but with a mobile architecture that's "not PC." So if you're EA, or TakeTwo, you look and say, "hmm, we can support a different architecture and sell like 15% of our sell through, or just make one PC based build, can that whole division, fire everyone, and pocket the savings? Which is worth more?"
EA has their PC world, they don't need to seek other business avenues unless that falters (#LOOTBOXONE) Capcom.....IDK, pappa Sony is paying their bills for them at this point, they probably get no say in what they're doing.
Bethesda I think is in for the long haul this time. Their goofy off the path gaming isn't resonating so well with the blockbuster AAA crowd, it seems, so they may be able to build a loyal Nintendo audience...for them that extra business avenue makes a lot of sense if they're not stomping the charts EA style on the PC trio. Which is odd, as they were the most recent PC-ONLY dev of the bunch, but the customer base seems well aligned for them on Nintendo. I think the Japanese third parties (except Capcom because reasons) will be flooding in. EA, Activision, TT will do whatever they do. I think Ubi will shift more into Switch next year. They dipped their toes with Rabbids and Starlink this year, but with the hardware momentum, I see them returning to their usually decent partnership.
Square Enix sounds like they're really pivoting, with the Unreal port of FFXV just with Switch in mind.
@roadrunner343 yeah I said a port, I don't think we're getting a new Smash in this generation and it'll be a long time if we ever do get a new one. It is just too good of a game to be left behind on hardware that no one even bought. Mario Kart was the same, it was a perfect chance to bring one of the best Wii U games to a console that would be played by more people, and it's perfect for showing off local multiplayer on the move. Smash 4 is another game that deserves another chance on Switch and it's brilliant for on the go multiplayer too
@Baker1000 Pardon the phrasing, re-reading my post, it does read like I thought you meant a new game, but that's not at all what I meant. I was trying to agree with you, that in this case, I feel a simple port is actually the best step forward. I just know how so many people complain about ports, so wanted to make it clear that in this case, I think that's probably the best thing they could do. Like you said, we're a few years off from Smash 5, so a Deluxe version of Smash 4 would be perfect until then.
As someone that invested in both versions of Smash 4 (plus over $100 worth of DLC), I really hope there is no deluxe port. I don't really get the fetish of shelling out $80 to re-buy a game that I already have. And forcing their most loyal customers to choose between either doing that or missing out on some potentially great content is a pretty big slap in the face, one that would likely dissuade me from ever supporting Nintendo's new system.
And don't give me the "but it's such a great game that hardly anyone ever got the chance to play" speech. That's just silly. The Wii U was a mainstream 8th generation home console, one that was one the global market for five years. It's not like Smash 4 was a great game for a truly unpopular, short-lived system (ie Virtual Boy Wario Land, Super Mario Bros. 3 e-reader levels) or one that was released only in Japan (Mother 3). Everyone had plenty of time to buy it, they just chose not to. If it absolutely has to happen, the Smash 4 Switch version should either be a direct port or an enhanced port with all new content available as reasonable priced DLC for the Wii U version.
I don't think it's going to happen anyway though. Next year, it will have been four years since Smash 4 came out. It will almost be time for a brand new Smash 5. That would sell better, as both Wii U owners and non-Wii U owners would buy it. And I think a good trailer or even just putting the logo on the screen at E3 2018 would be enough to sell a lot of Switch systems. Besides, if they released everything in 2017 and 2018 there would be nothing for 2019 and on.
Isn't it great that we have this incredible portable system that makes all this speculation possible in the first place? There's alot to look forward to!
@Baker1000
I'd put money on a Smash port next year. The Wii U version is currently the lowest seller in the series, they won't want to waste that hard work on a (relative) flop.
I don’t think that the future could be bright, I believe that the future is bright.
I’ve seen partnerships between Nintendo and other SH that I could never even think about, I’m playing DOOM while I’m sitting on my toilet for Christ’s sake.
I’m pretty confident in this Nintendo generation.
Hey, according to Michael Pachter the Nintendo GameCube had to be the last Nintendo console before failing and starting to develop games for the other consoles XDXDXD
5.26 million units sold and counting (only marginally less than the first installment) is hardly a "flop". By that standard all but four home console Zelda games were flops (despite being big-budget AAA system-seller games).
@roadrunner343 @KirbyTheVampire You two must have similar browsing times--#57 and #58.Thanks for your replies.
In any sense, there is no point in me thinking that far ahead. The switch does all that I need it for. Though I can't wait for more details on Nintendo Online--and for some info on my most hyped game: Morphies Law.
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