Comments 299

Re: Following Wii U Unveiling, Nintendo Shares Drop 10%

Malkeor

Yeah but I thought they had a couple of pictures around. Rest assured there is a picture of it right now on the Nintendo website
Just during the conference, if you didn't pay close enough attention I can see why people would be, initially, confused.
Actually if you looked close enough in the concept video during the conference you can see the console laying there.
I think anyway....I'll have to view it again because I was wondering.

I KNEW this was a new console, but at the end I wondered why they didn't show it.

Re: Following Wii U Unveiling, Nintendo Shares Drop 10%

Malkeor

@3 Well that's because Iwata stresses that it's all about the controller.
Sure you have HD graphics with the console, but that's it I mean that's not really important compared to what he's showing you. The console is basically invisible. He says this somewhere.

BUT it would indeed be better to know about the online system, menu interface, features, and if they continue the "channel" trend.
But that info is going to steadily stream to us as time rolls along.

Don't forget this press conference was just the simple unveiling of the console, and the highlight is of course the controller. Yes there could have been a little more info to get people excited, like at least SHOWING the console then getting on with the controller. Also they could have shown us a 1st party game and how it works, heck even a 3rd party game to show you why getting it on Wii U is better than getting it for the PS3/Xbox360 (can't ever stress that enough).

Re: E3 2011: Corbie on the Show Floor - Day 2

Malkeor

It would have been cool to hear from EA and that Ken guy...
But as Ubisoft probably had the most hand on time, and one of the first to get their paws on the dev kit.

They also mentioned that not many others knew about it before the press conference. So it'll be interesting to see who sails on the ship of innovation, now in HD!

Re: Sony President Thinks 3DS is Just an Updated DS

Malkeor

High Quality, addicting games. Throw in fully updated features.
Will get me excited about my 3DS again.

I can see where this guy is coming from. Looking at all the handhelds, along side the minor, outer changes of Gameboy/color, have seem some aesthetic design changes that comes to identify a new system along with better graphics, new features, and better functionality.

We only got some of these with the 3DS right out of the box. It's alot no doubt, but we are also missing a few as well.
No doubt it's a huge step forward, but to an on-looker, it just looks like a pricey updated DS.

Also wanted to point out that people who want to really try this and get into the games, are unfortunately going to have to wait. Sure there are games, but none at the Triple A titles that can really make the system incredible to own.
June and beyond fixes this...that's the true beginning of the system.

I want to love my 3DS, and I will (or should) when Zelda comes out, but my number one is a long-awaited title that will make it my baby...Kid Icarus.

Re: Games Do More Damage Than Passive Smoking, says Doctor

Malkeor

@26. Agreed. Like for example as an uncle of many little ones, I have one who especially likes me. I'm like his idol, no idea why. But he will try to do things that I do, like walk, eat, laugh the way I do, shoot up a school or seal clubbing on weekends...(kidding)

But they do try to recreate some of the cool things they see in games, especially dialogue, that's one of the major things they will pick up and start using. Of course this is why you let your children play games that are appropriate to their age level, but again this is obvious.

You have to let the child's imagination run wild though, but as a parent you also have to look into the games you're buying your child as well. Like for movies, you have to make sure all the content is safe for him/her, and if you have to, be extra cautious, but not to the point where you are feeding your child education videos on a regular basis. Talk about boring.

Having fun and being free, of course in a safe environment, and running around like a Power Ranger is part of being a kid, it's just up to whoever delivers these forms of entertainment I.E parents, to make sure that they don't steer in an undesired direction.

@28:
I think I developed palm cancer for that mini game in the first Mario Party where you spin the control stick like a mad man.

Re: Games Do More Damage Than Passive Smoking, says Doctor

Malkeor

This is silly...violence is obviously the larger issue in this long-debated subject, so let's look into it.
I have a feeling these violent video-games tend to lean toward the T an especially M rated titles.

Now let's talk about parenthood!
What do these rating on the little boxes mean parents? Hmm?
To bluntly evaulate the ignorance, the rating are pretty much similar to movies. Now you wouldn't want a child watching R rated movies and such...right? Right.
Mentor your child's habits of video game purchasing untill they get up into the T, and keep on going till they are mature enough to get into the M rated titles, yes that means waiting till they are 16/17.

Let's try this, and do the test again.

Re: Talking Point: Should Nintendo Try to Recapture 'Hardcore' Gamers?

Malkeor

Some of you guys do need to take things with a grain of salt though.
I think these kinds of things are fun to talk about. But it's just a fun discussion when talking about the future of Nintendo's system.

The fact is if you're a fan of Nintendo, you're going to stay that way. Just like me.
But it's interesting to see the direction Nintendo will take based on their previous statements. I think that is why we are anxious, yet curious to how this will all play out.

Re: Talking Point: Should Nintendo Try to Recapture 'Hardcore' Gamers?

Malkeor

Hardcore is such a varied term, it's never going to be on the same page.
Though it IS on the same chapter.
Hardcore in a general sense to me, no matter how you look at it is basically one who plays games quite often. They enjoy challenges, are usually quite skilled people, and blow through content like a flipping beast.
The latter is more my personal opinion, the former statement is one that most people can agree upon when looking for a definition.

Nintendo has its own loyal fanbase, and this probably will never change. These people are glued to Nintendo like bugs and light (without the painful shock....well....can we count E3 03' and 08'?)

The problem though that I think this article is trying to convey, is how it will suck in people who may have enjoyed mainsteam and in-depth Nintendo games in the past with traditional gameplay methods and control schemes. The same applies to individuals who currently enjoy the HD competitors.

One of the more obvious things to do, of course, is to get more 3rd party support. They make great games, just like the article said. It would be wonderful to have these types of games available to the platform especially to people who only own a Nintendo system, and thinks it's more trouble to look into another system just to get a different set of games.
This obviously would help a great deal.

But why do the same things the competitors are doing? Obviously this isn't the way to go. People that they want to attract already have a taste of that.
What they need to do is be innovative once again. This time however, mix familiarity with new methods that just make the player go "wow".
I'm not a game designer or developer, so I can't really express how I want these things to be. It's up to Nintendo to do that for me, to make me want to own a Nintendo System, and think "Why did I ever own a PS3/Xbox360?

Now of course, it also needs to have power. Pure unadulterated power. "ugh...just stick to your PS3 brah" Why? Is it so much to ask for Nintendo to be competitive in the power category like 10 years ago? Combining innovation with graphical/processing power, would be phenomenally effective. But then of course there is the price point that is the consequence of all this. I hope they find a way. All I want is a system to be on grounds with whatever Sony and Microsoft are cooking up in terms of power.
I say all of this as a method for persuading the hardcore crowd to jump to their new system. It's because these days the consumer looks for the fastest and the strongest device they can get their hands on.
Don't get me wrong, fun and exciting innovation outweighs this division, but it would certainly help to fortify the longevity of the new system.

Just another little piece of wishful thinking, but as far as first party software goes, everyone knows the charm that the Mario and Zelda series has, and the influence over other games of the same genre. But it would be very interesting to see Nintendo make new IPs for the more mature crowd, and even have more revivals of their old franchises in new ways (I'm looking at you Startropics, Mario RPG, Ice Climbers, Earthbound, etc.) Surprising, quality software is of course the central organ that keeps everything going, it keeps the system's heart pumping from start to finish, something that needs to be improved upon. You can look at the 3DS starting library and the last legs of the Wii as an example of how improvements can be made.
We don't need a huge of burst games from E3, though it was awesome, but I prefer a steady stream of products throughout the year, even though it may be a little too much to ask.

Then of course there is the online functionality of a system. Nintendo's is infamously poor in this category, and seeing a vast improvement would help bring in a large number of gamers in the long run. Even if you aren't personally a fan of online play, it plays an essential part of attracting the hardcore market. Cooperative or competitive, trophy hoarders to the more social aspects, it all plays a huge part in attracting a new mob of gamers that are attracted to this aspect.
Better yet, make this system different to the competition, more immersive, more incentive to go online and participate in different tasks. Include something new that will make the interested on-looking say "Wow that is really something, I have to get into that!"

Well anyway that is my two cents (or three...or four..maybe 25), these Talking Points are great discussion topics and obviously receive a ton of attention. Keep them coming! More more .

Re: Ubisoft Boss Praises Project Cafe, Foresees Sales Success

Malkeor

Interesting thought though. They do mention ports but they could possibly create future PORTable titles, (not handheld portable >.>), make them for the Project Cafe, they water it down for the PS3, 360. Basically how things are right now with us for the Wii.
We would get the optimized version, they will get the version that isn't the best visually, etc.

Though i still prefer original titles JUST for the Project Cafe, especially with all the different features that could be used in fantastic ways with the system.

Re: Online Play Not Showing Up on the Radar of Star Fox 64 3D

Malkeor

We really do need a game with potential for online play on our 3DS.
This woulda been pretty cool, but it probably wouldn't have any lasting value, because to be honest the multiplayer wasn't really all that super awesome on the N64.
Single play is where it's at for this game, and that's A-ok for me!

Re: Japanese Hardware / Software Sales Show the 3DS Needs a Boost

Malkeor

Well considering they are hoping to sell the system currently based on 3D and Streetpass alone, as of now, it's not doing so well.
It is fair to say the system was a little rushed, it was pushed out too early, and we have to wait until we actually get what everyone really wants.
Sales should rise then of course .

Re: Super Mario 3D to Use 3DS Gyro Sensor

Malkeor

@25:
You sound like because of one very casual/family oriented game, that you lost faith in Miyamoto,

That shouldn't be the case. I mean i really have no problem moving and losing the 3D affect with the gyro, maybe it just takes getting used to. As long as it's fun, who really cares right?
We'll just have to wait for more information.

Re: Super Mario 3D to Use 3DS Gyro Sensor

Malkeor

@25:
You sound like because of one very casual/family oriented game, that you lost faith in Miyamoto,

That shouldn't be the case. I mean i really have no problem moving and losing the 3D affect with the gyro, maybe it just takes getting used to. As long as it's fun, who really cares right?
We'll just have to wait for more information.

Re: Star Fox 64 3D is a Newly-Arranged Classic with Motion Controls

Malkeor

It would be interesting to see how this turns out. I love the gyroscope and I have no problem using it in games like Steel Diver, and Face Raiders isn't too bad as well... though making sharp jerks and rapid movements might get a little too hectic as well as start to question my ability to hold the 3DS just right as to not effect the 3D.

Re: Nintendo Confirms New Console

Malkeor

Cannot waaiiiiiit for E3!

@59: It looks like my Modem O.O

@Above. I would imagine is odd to release it before E3 next year. An early console? Hasn't happened in a while with Nintendo. Wait...I don't think at all O.O. But it could follow the same path as the handheld, which would be pretty sweet.
THIS holiday season I feel is way too soon though as it might devour their new 3DS, and I want them to really take their time to get good software and all the features down-pat.

Re: Another Zelda Remake for 3DS?

Malkeor

@Alex
Well you see a reason they are doing this as well is to get the younger audiences not familiar with their older gems to give it a try.
YES, yes this stuff is on the VC, but to make it more accessible (of course more marketing) they put it on the 3DS.

Another reason is because they are re-doing these games the way they envisioned them, doing things they wish they had done before, but they tech wasn't there for example. And making Hyrule in a prettier form for the 3DS is indeed something extraordinary that is truly what Ocarnia of Time was meant for. (In my opinion) xD

Besides these re-makes are cheaper like Corbie said. We know they are short on cash
Hysterical laughter