@Spiders It kinda sounds like you're getting into semantics. Black/african/whatever, people understood what I mean. In any case, yes, even then, black people were a minority when it came to ending slavery and had no political power, which means that white people were also a huge factor in pushing the rules through.
I also never said white people should celebrate themselves, just that they can't today without criticism.
@Spiders Ending slavery faster than a lot of other places, that's a start. Not every white person was pro slavery, just like not every black person came here in chains.
@brandonbwii I hear what you're saying, my point is that the only thing people hiring should be aware of is the skill of the person applying. Skin color shouldn't be a factor 99.9% of the time.
@Spiders I said what I meant, white people. It's generally understood what that means, I'm not sure why I should have to break that down.
No one breaks down black to "Those of African decent." It just sounds pretentious.
@nessisonett "You honestly can’t get 5 people in a room and say ‘code something and we’ll hire the best person’ which is where small biases that slightly benefit one candidate take hold."
Actually you can, a lot of people got their start from doing just that, it's called a" Game Jam".
Some people just release their game for free, then when it gets traction they make connections and sell it, like with Cavestory and, I believe, Undertale was free originally.
In any case, the main thing you said that I agree with is that there's a lack of game developer role models who are black. Which could be why there's so few black developers. Another reason is just that black kids typically aren't into making games.
Something else to consider is that there's no rule sayi g how many black people should be in any one given job. You don't need to have any special physical characteristics to be in NASCAR, and being in NASCAR doesn't mean you're the best driver in the world... It's still massively represented by non-minorities. I'm unaware of any scandals showing that they reject black people from racing, the only other answer would be that black kids just aren't interested in driving in circles a bunch.
@nessisonett Bold of you to assume I didn't understand what you said. I read it loud and clear. I even summarized your point in my reply, which suggests that you didn't really ready it.
Right now, over 70% of the NBA players are black. Now, like you said, reaching 100% parity with with our demographics would be almost impossible.
However, you are making a big deal about something being 12% off the national average of black people. Well, with the NBA we are over 60% off, but I bet you wouldn't say that's an issue.
So, assuming you don't think there's too many black people in NBA, why is that okay? Obviously, we've deviated from our demographics by a huge margin.
I think you'll find that there's more to who wants what job than math. Most of that comes down to people being interested in certain fields, imo.
I don't recall seeing many black people saying they want to golf or get into NASCAR.
@roz061 Taking people at their word without evidence leads to people being unjustly hurt.
And I never said he was lying or assumed he was. I only claimed that he appeared to beakong claims without evidence.
I mean, would you be fine if someone said you made racially charged emails to them earlier and I wanted you banned?
Then, when you tried to say they had no proof, everyone else accused you of being racist for even demanding evidence?
@Solomon_Rambling Thanks, I'll have to lookore at the article.
I do know that, when adding black hair-styles, some devs have to be careful since that can be seen as insensitive and appropriation. Honestly, including stuff for black people or other minorities can be tricky since cancel culture is a thing now and it's easier to avoid it altogether.
Remember when chucklefish got canceled over having a black character that happened to be voiced by a white person? Somehow, that was offensive, despite us having white characters played by black people for years. I can actually understand a developer saying "just don't bother, keep them white, then no one will attack us."
I'd be fine with more black characters, and if more black people want to get into game development, that's nice too.
@BloodNinja Lying involves deceiving someone intentionally, so it's possible to lie by omission.
I'm not saying he's doing that, right now, the most I can say is that he's making claims and not providing evidence, and that may be for a variety of reasons.
@brandonbwii People being looked over because of their race? Personally, it should never be about race, it should be about your skills. You shouldn't just be hiring someone because of their skin color.
@gaga64 "because they did and still felt a white person is the most marketable option for them?"
That would mean that we are the problem, not the devolpers, if we're not buying games because of certain racial representations. I haven't seen anything to back that up though.
@UmbreonsPapa "Well, i don't think i said companies were actively keeping anyone out or even consciously keeping anyone out (though im sure there is some). But based on existing biases, their hiring practices and what stories and concept they end up approving can have that affect. "
How does someone not consciously keep someone out, while also performing hiring practices that can keep someone out? I'm not sure I follow. Are you saying there's black people who may not go for a job because the game involves a white person?
If I'm way off the more please tell me, I'm having trouble understanding what you meant
@Spiders I don't see why a white person couldn't be proud of their heritage. If anything, it WOULD be a bold move since it's unpopular to be proud of being white these days.
@BloodNinja I've got nothing else to add to your comment, I agree with it, and yeah, I'm ready for the backlash. Bring it on, I'm still sticking with my convictions unless proven wrong
@gaga64 "the point is that there aren’t enough black lead characters out there"
That's your opinion and I'm not saying it's wrong. I'm curious if we could ever say, objectively "this is how many of such and such race we need in any one game".
Personally, that sounds like we are just throwing in people of certain races just to make people happy, verses what the developer wants to do and what fits their story. Not every game has to have black people. Not every game even has an Africa.
@UmbreonsPapa "But I would imagine"
Well hold on, we're going off what you believe, not the facts. I'm not saying what you believe doesn't matter or anything, just that I'm mostly interested in what studies or reports we have that shows that companies are going out of their way to keep certain races out.
That said, @Solomon_Rambling we most certainly would have more black kids in the game development world if we focused on it in school. Right now most of what I see in school is sports and.... Mostly sports in teh communities I've noticed.
@Blooper987 The name being in the title I don't stress about. Like, no one cared when Tony Hawk did it, though he's also Tony Hawk so... Yeah.
For me, it's the race of the character that's gets to me. If it was a white dude, that would be considered racist if they announced proudly that the lead character was white.
@nessisonett And it's unfortunate that it took that long, if that's true, I just wonder if it was because of race or something else. It feels like I don't have enough data to take a real position on this yet.
Okay, first off, I wanna give the guy props for doing hard work and getting where he is today. He wanted to make games, put in the work, and now he's got a game out. That's fabulous.
The only thing that kinda bugs me is the way he points out how black representation is low in game development.
Now, I'm no expert in this, but I feel like having a significant representation of black people in most jobs would be hard because we're a minority... Then, you'd have to factor in how many black kids growing up actually want to get into game development in the first place.
He also comments on some of the struggles he had getting his game made and how the games industry kept rejecting him. I don't think he explained why he thought that was. Did he pitch his game poorly? Was it his race? What happened?
Either way, I wish him the best. If the game is good and is something I wanna buy then I might pick it up.
@JeanPaul That, I understand. There's been a few times where I'll see a weapon I want but first I have to go catch a Khezu a few times and then I can get it. Or, go fight a monster but focus on it's claws first.
It is what it is, I guess. Luckily, none of my fights take too long and I do enjoy the battles.
If you play Monster Hunter because you just want to fight monsters, this game is better than the others. It gets you into the action faster than the others.
Some will say they liked tracking the monsters, figuring out when it's tired, constantly looking for materials, etc.
Me, personally, I just want to fight big monsters and Rise let's you get to the fight faster.
Like what's been said earlier, the game is easy only in the sense that it's streamlined.
You could always craft before. Now it does it on the fly.
You could always track what materials you needed to craft stuff, it tracks it for you so you can figure it out.
You basically always found the monster and could tell by studying it when it could be captured, they just streamlined that too.
Etc etc, there's just a ton of QoL changes made that older players were doing before but now the game does it. So to us the game just feels a bit easier in a way. Still, it's still challenging, monsters can still two-shot you in hub quests and even in village quests of you aren't paying attention.
It's just now, instead of getting back into the fight after 5 minutes of running off to heal, sharpening your weapon, realizing you forgot to paintball the monster so now you have to track it down again...
You have your dog to help you run, you can heal while moving, and you always see the monster.
All in all, I'd say these are all good things and the more hunters playing, the better.
@Strumpan All the hot/cold drinks did was take up inventory space to solve a problem that the developers caused.
Was it an interesting choice? Yeah, and it does help drive home the idea that the place is dangerous. Personally though, I want my danger to come from the monsters, not the environment.
Paintballs were the same way. I just want to fight monsters. Eventually everyone just remembers where monsters start at or just looks them up. Actually hunting down the monster was pretty boring in the games except World. There, at least, there's gameplay built around hunting and keeping track of the monster.
Losing track of a monster because I was having so much fun fighting that I forgot to stop what I was doing and toss a paintball did not feel like a rewarding experience.
Comments 6,917
Re: Feature: Why Aerial_Knight Put His Name On His Game
@Spiders It kinda sounds like you're getting into semantics. Black/african/whatever, people understood what I mean. In any case, yes, even then, black people were a minority when it came to ending slavery and had no political power, which means that white people were also a huge factor in pushing the rules through.
I also never said white people should celebrate themselves, just that they can't today without criticism.
Re: Feature: Pokémon Origin Stories - The Inspiration Behind Your Favourite Pocket Monsters
I usually just go to bulbapedia to get stuff like this.
Re: Mini Review: Turnip Boy Commits Tax Evasion - Witty Zelda-Inspired Top-Down Tax Avoidance
Yeah, yoshi did it better.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@Arkay Nit too many people seem to think about who was selling the black people to go to those slave ships to the US (other black people).
Re: Feature: Why Aerial_Knight Put His Name On His Game
@kobashi100 https://www.reddit.com/r/cscareerquestions/comments/35azfr/my_experience_on_race_culture_gender_and_religion/
You might find this interesting. Personally, I don't think it's necessarily racism that's the issue in this case.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@kobashi100 What? The US isn't even that old, I'm not sure I understand what you're trying to say.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@Spiders Ending slavery faster than a lot of other places, that's a start. Not every white person was pro slavery, just like not every black person came here in chains.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@brandonbwii I hear what you're saying, my point is that the only thing people hiring should be aware of is the skill of the person applying. Skin color shouldn't be a factor 99.9% of the time.
@Spiders I said what I meant, white people. It's generally understood what that means, I'm not sure why I should have to break that down.
No one breaks down black to "Those of African decent." It just sounds pretentious.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@Spiders White people have nothing to be proud of? Is that what you're saying, that white people have done nothing to be proud of?
Re: Feature: Why Aerial_Knight Put His Name On His Game
@nessisonett "You honestly can’t get 5 people in a room and say ‘code something and we’ll hire the best person’ which is where small biases that slightly benefit one candidate take hold."
Actually you can, a lot of people got their start from doing just that, it's called a" Game Jam".
Some people just release their game for free, then when it gets traction they make connections and sell it, like with Cavestory and, I believe, Undertale was free originally.
In any case, the main thing you said that I agree with is that there's a lack of game developer role models who are black. Which could be why there's so few black developers. Another reason is just that black kids typically aren't into making games.
Something else to consider is that there's no rule sayi g how many black people should be in any one given job. You don't need to have any special physical characteristics to be in NASCAR, and being in NASCAR doesn't mean you're the best driver in the world... It's still massively represented by non-minorities. I'm unaware of any scandals showing that they reject black people from racing, the only other answer would be that black kids just aren't interested in driving in circles a bunch.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@nessisonett Bold of you to assume I didn't understand what you said. I read it loud and clear. I even summarized your point in my reply, which suggests that you didn't really ready it.
Right now, over 70% of the NBA players are black. Now, like you said, reaching 100% parity with with our demographics would be almost impossible.
However, you are making a big deal about something being 12% off the national average of black people. Well, with the NBA we are over 60% off, but I bet you wouldn't say that's an issue.
So, assuming you don't think there's too many black people in NBA, why is that okay? Obviously, we've deviated from our demographics by a huge margin.
I think you'll find that there's more to who wants what job than math. Most of that comes down to people being interested in certain fields, imo.
I don't recall seeing many black people saying they want to golf or get into NASCAR.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@nessisonett Are you saying that every job out there should strive to go for what is the racial percentage of the population in the US?
https://en.m.wikipedia.org/wiki/Race_and_ethnicity_in_the_NBA
Does that mean we should stop hiring so many black people to be in the NBA and focus on the under-representation of white people in basketball?
Re: Feature: Why Aerial_Knight Put His Name On His Game
@roz061 Taking people at their word without evidence leads to people being unjustly hurt.
And I never said he was lying or assumed he was. I only claimed that he appeared to beakong claims without evidence.
I mean, would you be fine if someone said you made racially charged emails to them earlier and I wanted you banned?
Then, when you tried to say they had no proof, everyone else accused you of being racist for even demanding evidence?
@Solomon_Rambling Thanks, I'll have to lookore at the article.
I do know that, when adding black hair-styles, some devs have to be careful since that can be seen as insensitive and appropriation. Honestly, including stuff for black people or other minorities can be tricky since cancel culture is a thing now and it's easier to avoid it altogether.
Remember when chucklefish got canceled over having a black character that happened to be voiced by a white person? Somehow, that was offensive, despite us having white characters played by black people for years. I can actually understand a developer saying "just don't bother, keep them white, then no one will attack us."
I'd be fine with more black characters, and if more black people want to get into game development, that's nice too.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@BloodNinja Lying involves deceiving someone intentionally, so it's possible to lie by omission.
I'm not saying he's doing that, right now, the most I can say is that he's making claims and not providing evidence, and that may be for a variety of reasons.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@brandonbwii People being looked over because of their race? Personally, it should never be about race, it should be about your skills. You shouldn't just be hiring someone because of their skin color.
@gaga64 "because they did and still felt a white person is the most marketable option for them?"
That would mean that we are the problem, not the devolpers, if we're not buying games because of certain racial representations. I haven't seen anything to back that up though.
@UmbreonsPapa "Well, i don't think i said companies were actively keeping anyone out or even consciously keeping anyone out (though im sure there is some). But based on existing biases, their hiring practices and what stories and concept they end up approving can have that affect. "
How does someone not consciously keep someone out, while also performing hiring practices that can keep someone out? I'm not sure I follow. Are you saying there's black people who may not go for a job because the game involves a white person?
If I'm way off the more please tell me, I'm having trouble understanding what you meant
@Spiders I don't see why a white person couldn't be proud of their heritage. If anything, it WOULD be a bold move since it's unpopular to be proud of being white these days.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@BloodNinja I've got nothing else to add to your comment, I agree with it, and yeah, I'm ready for the backlash. Bring it on, I'm still sticking with my convictions unless proven wrong
Re: Feature: Why Aerial_Knight Put His Name On His Game
@gaga64 "the point is that there aren’t enough black lead characters out there"
That's your opinion and I'm not saying it's wrong. I'm curious if we could ever say, objectively "this is how many of such and such race we need in any one game".
Personally, that sounds like we are just throwing in people of certain races just to make people happy, verses what the developer wants to do and what fits their story. Not every game has to have black people. Not every game even has an Africa.
@UmbreonsPapa "But I would imagine"
Well hold on, we're going off what you believe, not the facts. I'm not saying what you believe doesn't matter or anything, just that I'm mostly interested in what studies or reports we have that shows that companies are going out of their way to keep certain races out.
That said, @Solomon_Rambling we most certainly would have more black kids in the game development world if we focused on it in school. Right now most of what I see in school is sports and.... Mostly sports in teh communities I've noticed.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@Blooper987 The name being in the title I don't stress about. Like, no one cared when Tony Hawk did it, though he's also Tony Hawk so... Yeah.
For me, it's the race of the character that's gets to me. If it was a white dude, that would be considered racist if they announced proudly that the lead character was white.
Re: Feature: Why Aerial_Knight Put His Name On His Game
@nessisonett And it's unfortunate that it took that long, if that's true, I just wonder if it was because of race or something else. It feels like I don't have enough data to take a real position on this yet.
Re: Feature: Why Aerial_Knight Put His Name On His Game
Okay, first off, I wanna give the guy props for doing hard work and getting where he is today. He wanted to make games, put in the work, and now he's got a game out. That's fabulous.
The only thing that kinda bugs me is the way he points out how black representation is low in game development.
Now, I'm no expert in this, but I feel like having a significant representation of black people in most jobs would be hard because we're a minority... Then, you'd have to factor in how many black kids growing up actually want to get into game development in the first place.
He also comments on some of the struggles he had getting his game made and how the games industry kept rejecting him. I don't think he explained why he thought that was. Did he pitch his game poorly? Was it his race? What happened?
Either way, I wish him the best. If the game is good and is something I wanna buy then I might pick it up.
Re: Review: The Darkside Detective: A Fumble in the Dark - A Welcome Return To Twin Lakes
Thanks for the review, this is on my radar.
Re: Review: Smelter - Strong Mega Man X-Style Platforming Forged With Extract Of ActRaiser
Those are certainly some ummm... Interesting design decesions that made for the protagonist.
Re: Random: Ring Fit Adventure's Ring-Con Has Been Transformed Into A Working Accordion
This is the kind of news I need right now.
Re: Xbox Cloud On Switch? Nintendo Won't Allow It, Says Industry Analyst
Opportunity missed, cloud gaming opens some opportunities and doors for people who wouldn't be able to play game physically. It's a nice OPTION.
That said, I expected this, though Microsoft and Nintendo have been on good terms, I think.
Re: Video: Here's Zelda: Twilight Princess Running On An Xbox Series X
@Phallica3000 For the wii? That's been emulated for a while now right?
Re: Nintendo Scores Another Victory In Its War Against Switch Piracy
And another one bites the dust.
Re: 'Super Mario 64 Plus' Is An Unofficial PC Port With 60FPS And A Permadeath Mode
Realizes it's just a fangame, puts pitchfork now
Re: Video: Here's Zelda: Twilight Princess Running On An Xbox Series X
@Shambo This is all true.
Re: Video: Here's Zelda: Twilight Princess Running On An Xbox Series X
@nessisonett You are correct.
Re: Video: Here's Zelda: Twilight Princess Running On An Xbox Series X
As powerful as the X is, this should run like butter.
Re: Bandai Namco Was Offered New Pokémon Snap Thanks To Its Work On Pokkén Tournament
@TestudoVilis Yes, it's a shame this rarely gets explored.
Also, I NEED another Pokkén game.
Re: Feature: "I Was Actually Inside Jerry Bruckheimer's Office, Accused Of Being A Megalomaniac"
First I've heard if this game, I'll have to look at this later and get more info.
Re: Memory Pak: The First Time I Saw The Rocket In Tetris
I remember playing tetris a ton while in mom's car as a kid, and Qix. Loved both of them.
Re: Team Reptile Shows Off The Fluid Movement In Bomb Rush Cyberfunk
@Goat_FromBOTW Ahhhh okay. Thanks, I couldn't find what he did.
Yeah that's a pretty lousy joke, though if it was a joke (which it seems it was) then whatever.
Re: Team Reptile Shows Off The Fluid Movement In Bomb Rush Cyberfunk
@khululy Oh, that's all?
I mean, I dunno what he said, but he apologize so whatever.
Re: Team Reptile Shows Off The Fluid Movement In Bomb Rush Cyberfunk
@Jiorl Googled it and... Nope, didn't find anything. The dude seems universally respected by most people.
Re: Random: Reggie Says He's Got An English Version Of Mother 3, But Still Hasn't Played It
@LinkSword None of the above. The game is on a cartridge, I'm assuming. Adding a patch would being editing the contents on said cartridge.
If that's true, I wasn't aware there was ever a rule made for that.
Unless we're talking just having a rom of the game and patching that. Then you start running into legal issues, I think.
Re: Random: Reggie Says He's Got An English Version Of Mother 3, But Still Hasn't Played It
@LinkSword Oh? There's a rule saying you can modify your cartridges?
Re: Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent
@JeanPaul That, I understand. There's been a few times where I'll see a weapon I want but first I have to go catch a Khezu a few times and then I can get it. Or, go fight a monster but focus on it's claws first.
It is what it is, I guess. Luckily, none of my fights take too long and I do enjoy the battles.
Re: Review: Poison Control - Entertaining To A Point, But Lacking Where It Counts
Nothing lost, I probably wasn't going to pick this up unless it was on a big sale.
Re: Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent
@Skid Really, you're not missing out that much.
If you play Monster Hunter because you just want to fight monsters, this game is better than the others. It gets you into the action faster than the others.
Some will say they liked tracking the monsters, figuring out when it's tired, constantly looking for materials, etc.
Me, personally, I just want to fight big monsters and Rise let's you get to the fight faster.
Re: Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent
@Skid MH vet here sortof
Like what's been said earlier, the game is easy only in the sense that it's streamlined.
You could always craft before. Now it does it on the fly.
You could always track what materials you needed to craft stuff, it tracks it for you so you can figure it out.
You basically always found the monster and could tell by studying it when it could be captured, they just streamlined that too.
Etc etc, there's just a ton of QoL changes made that older players were doing before but now the game does it. So to us the game just feels a bit easier in a way. Still, it's still challenging, monsters can still two-shot you in hub quests and even in village quests of you aren't paying attention.
It's just now, instead of getting back into the fight after 5 minutes of running off to heal, sharpening your weapon, realizing you forgot to paintball the monster so now you have to track it down again...
You have your dog to help you run, you can heal while moving, and you always see the monster.
All in all, I'd say these are all good things and the more hunters playing, the better.
Re: Would You Rather: Eat A Pikachu, Or An Eevee?
These are the kind of articles I can sink my teeth into.
Re: Monster-Catching Metroidvania Monster Sanctuary Is Getting A Major New Game+ Update
@Cynas That's basically how I felt. The fights kinda take you out of the game.
It's not a bad game by any means, just not my favorite game.
Re: Global Sales Data Suggests Balan Wonderworld Has Massively Flopped
@Madder128 The sellers killed the sales imo
Re: Hardware Review: 8BitDo Pro 2 - The Best Switch Pro Controller Rival Has Evolved
I may get it some time. I like how both this and the previous ones are somehow the same price but this one is better...
Re: Dead Cells' Free Whack-A-Mole Update Adds "Insanely Large" Weapons, New Mutations And More
The game that keeps adding value to itself. I'll have to check this update out eventually.
Re: Balan Wonderworld Is Getting A Suspicious Amount Of 10/10 Metacritic User Reviews
I bet they won't get removed. Only negative reviews get taken down when people tell about bots.
Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game
@Strumpan well the monsters aren't a problem because the point of the game is to hunt monsters.
Having to buy drinks and junk to deal with weather effects no one initially asked for, that's more of a problem imo.
Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game
@Strumpan All the hot/cold drinks did was take up inventory space to solve a problem that the developers caused.
Was it an interesting choice? Yeah, and it does help drive home the idea that the place is dangerous. Personally though, I want my danger to come from the monsters, not the environment.
Paintballs were the same way. I just want to fight monsters. Eventually everyone just remembers where monsters start at or just looks them up. Actually hunting down the monster was pretty boring in the games except World. There, at least, there's gameplay built around hunting and keeping track of the monster.
Losing track of a monster because I was having so much fun fighting that I forgot to stop what I was doing and toss a paintball did not feel like a rewarding experience.