Comments 6,917

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@Spiders It kinda sounds like you're getting into semantics. Black/african/whatever, people understood what I mean. In any case, yes, even then, black people were a minority when it came to ending slavery and had no political power, which means that white people were also a huge factor in pushing the rules through.

I also never said white people should celebrate themselves, just that they can't today without criticism.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@brandonbwii I hear what you're saying, my point is that the only thing people hiring should be aware of is the skill of the person applying. Skin color shouldn't be a factor 99.9% of the time.

@Spiders I said what I meant, white people. It's generally understood what that means, I'm not sure why I should have to break that down.

No one breaks down black to "Those of African decent." It just sounds pretentious.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@nessisonett "You honestly can’t get 5 people in a room and say ‘code something and we’ll hire the best person’ which is where small biases that slightly benefit one candidate take hold."

Actually you can, a lot of people got their start from doing just that, it's called a" Game Jam".

Some people just release their game for free, then when it gets traction they make connections and sell it, like with Cavestory and, I believe, Undertale was free originally.

In any case, the main thing you said that I agree with is that there's a lack of game developer role models who are black. Which could be why there's so few black developers. Another reason is just that black kids typically aren't into making games.

Something else to consider is that there's no rule sayi g how many black people should be in any one given job. You don't need to have any special physical characteristics to be in NASCAR, and being in NASCAR doesn't mean you're the best driver in the world... It's still massively represented by non-minorities. I'm unaware of any scandals showing that they reject black people from racing, the only other answer would be that black kids just aren't interested in driving in circles a bunch.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@nessisonett Bold of you to assume I didn't understand what you said. I read it loud and clear. I even summarized your point in my reply, which suggests that you didn't really ready it.

Right now, over 70% of the NBA players are black. Now, like you said, reaching 100% parity with with our demographics would be almost impossible.

However, you are making a big deal about something being 12% off the national average of black people. Well, with the NBA we are over 60% off, but I bet you wouldn't say that's an issue.

So, assuming you don't think there's too many black people in NBA, why is that okay? Obviously, we've deviated from our demographics by a huge margin.

I think you'll find that there's more to who wants what job than math. Most of that comes down to people being interested in certain fields, imo.

I don't recall seeing many black people saying they want to golf or get into NASCAR.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@roz061 Taking people at their word without evidence leads to people being unjustly hurt.

And I never said he was lying or assumed he was. I only claimed that he appeared to beakong claims without evidence.

I mean, would you be fine if someone said you made racially charged emails to them earlier and I wanted you banned?

Then, when you tried to say they had no proof, everyone else accused you of being racist for even demanding evidence?

@Solomon_Rambling Thanks, I'll have to lookore at the article.

I do know that, when adding black hair-styles, some devs have to be careful since that can be seen as insensitive and appropriation. Honestly, including stuff for black people or other minorities can be tricky since cancel culture is a thing now and it's easier to avoid it altogether.

Remember when chucklefish got canceled over having a black character that happened to be voiced by a white person? Somehow, that was offensive, despite us having white characters played by black people for years. I can actually understand a developer saying "just don't bother, keep them white, then no one will attack us."

I'd be fine with more black characters, and if more black people want to get into game development, that's nice too.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@BloodNinja Lying involves deceiving someone intentionally, so it's possible to lie by omission.

I'm not saying he's doing that, right now, the most I can say is that he's making claims and not providing evidence, and that may be for a variety of reasons.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@brandonbwii People being looked over because of their race? Personally, it should never be about race, it should be about your skills. You shouldn't just be hiring someone because of their skin color.

@gaga64 "because they did and still felt a white person is the most marketable option for them?"

That would mean that we are the problem, not the devolpers, if we're not buying games because of certain racial representations. I haven't seen anything to back that up though.

@UmbreonsPapa "Well, i don't think i said companies were actively keeping anyone out or even consciously keeping anyone out (though im sure there is some). But based on existing biases, their hiring practices and what stories and concept they end up approving can have that affect. "

How does someone not consciously keep someone out, while also performing hiring practices that can keep someone out? I'm not sure I follow. Are you saying there's black people who may not go for a job because the game involves a white person?

If I'm way off the more please tell me, I'm having trouble understanding what you meant

@Spiders I don't see why a white person couldn't be proud of their heritage. If anything, it WOULD be a bold move since it's unpopular to be proud of being white these days.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@gaga64 "the point is that there aren’t enough black lead characters out there"

That's your opinion and I'm not saying it's wrong. I'm curious if we could ever say, objectively "this is how many of such and such race we need in any one game".

Personally, that sounds like we are just throwing in people of certain races just to make people happy, verses what the developer wants to do and what fits their story. Not every game has to have black people. Not every game even has an Africa.

@UmbreonsPapa "But I would imagine"

Well hold on, we're going off what you believe, not the facts. I'm not saying what you believe doesn't matter or anything, just that I'm mostly interested in what studies or reports we have that shows that companies are going out of their way to keep certain races out.

That said, @Solomon_Rambling we most certainly would have more black kids in the game development world if we focused on it in school. Right now most of what I see in school is sports and.... Mostly sports in teh communities I've noticed.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

@Blooper987 The name being in the title I don't stress about. Like, no one cared when Tony Hawk did it, though he's also Tony Hawk so... Yeah.

For me, it's the race of the character that's gets to me. If it was a white dude, that would be considered racist if they announced proudly that the lead character was white.

Re: Feature: Why Aerial_Knight Put His Name On His Game

Kalmaro

Okay, first off, I wanna give the guy props for doing hard work and getting where he is today. He wanted to make games, put in the work, and now he's got a game out. That's fabulous.

The only thing that kinda bugs me is the way he points out how black representation is low in game development.

Now, I'm no expert in this, but I feel like having a significant representation of black people in most jobs would be hard because we're a minority... Then, you'd have to factor in how many black kids growing up actually want to get into game development in the first place.

He also comments on some of the struggles he had getting his game made and how the games industry kept rejecting him. I don't think he explained why he thought that was. Did he pitch his game poorly? Was it his race? What happened?

Either way, I wish him the best. If the game is good and is something I wanna buy then I might pick it up.

Re: Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent

Kalmaro

@Skid Really, you're not missing out that much.

If you play Monster Hunter because you just want to fight monsters, this game is better than the others. It gets you into the action faster than the others.

Some will say they liked tracking the monsters, figuring out when it's tired, constantly looking for materials, etc.

Me, personally, I just want to fight big monsters and Rise let's you get to the fight faster.

Re: Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent

Kalmaro

@Skid MH vet here sortof

Like what's been said earlier, the game is easy only in the sense that it's streamlined.

You could always craft before. Now it does it on the fly.

You could always track what materials you needed to craft stuff, it tracks it for you so you can figure it out.

You basically always found the monster and could tell by studying it when it could be captured, they just streamlined that too.

Etc etc, there's just a ton of QoL changes made that older players were doing before but now the game does it. So to us the game just feels a bit easier in a way. Still, it's still challenging, monsters can still two-shot you in hub quests and even in village quests of you aren't paying attention.

It's just now, instead of getting back into the fight after 5 minutes of running off to heal, sharpening your weapon, realizing you forgot to paintball the monster so now you have to track it down again...

You have your dog to help you run, you can heal while moving, and you always see the monster.

All in all, I'd say these are all good things and the more hunters playing, the better.

Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game

Kalmaro

@Strumpan All the hot/cold drinks did was take up inventory space to solve a problem that the developers caused.

Was it an interesting choice? Yeah, and it does help drive home the idea that the place is dangerous. Personally though, I want my danger to come from the monsters, not the environment.

Paintballs were the same way. I just want to fight monsters. Eventually everyone just remembers where monsters start at or just looks them up. Actually hunting down the monster was pretty boring in the games except World. There, at least, there's gameplay built around hunting and keeping track of the monster.

Losing track of a monster because I was having so much fun fighting that I forgot to stop what I was doing and toss a paintball did not feel like a rewarding experience.