I don't care about EA at all. The only thing they're good at is releasing the same mediocre garbage every year. Same goes for Activision. I have been boycotting such companies for many years now...
Here's a list of the most despicable people in the "business" imo (it's nothing more than that according to them anyway): Ian Livingstone, Peter Moore, John Riccitiello, Bobby Kotick, Peter Molyneux and Phil Harrison. Anybody notice the common denominator?
And it goes on...and on...and on... I am really through with the Western "gaming structure" and these sick corporate executives who push everything into one, single direction.
Noooooooooooo!!! I always hated these corporate takeovers; they're left to rot and die. Again, another legendary company which has dissolved into oblivion. Adventure Island 4 life!
"i bet even though they say it wont look better ..they will.. i mean the signal will be passed through HDMI...they just saying it wont to cover their butts because im sure the difference will be small...but will look a bit better.."
That's it. Even though games may indeed be displayed in the same resolution, they will look sharper because of the usage of a HDMI cable. It'll be weird if not.
You wonder if they'd broke all these record sales if the 3DS retained it's original price.... Have they already met the 3DS' original expectations and gone beyond it?...
@37 Completely agree. Lots of people cannot differentiate hackers and homebrew developers from pirates; they even think they're the same. Well, they're not. A pirate may hack a certain system, but a hacker doesn't have to be interested in piracy at all. It's the old story; It's not the sword, but the one who wields it.
Games are not more expensive than 20 years ago. In fact, the majority of games nowadays are vastly cheaper than the majority of games say 20 years ago. Except for the PS3 perhaps. The most expensive game I ever bought was Donkey Kong Country which was priced Fl 170,- which is 77,20 Euros nowadays! (almost the price of 2 new 3DS games together!)
But I agree on the fact that you must give credit where it's due (i.e. pay for what you appreciate). I think it's more a moral than legal issue as a matter of fact. I don't think so much of it as "Oh, everyone should buy the game I worked on." but more of "Look! A lot of people bought the game I worked on, and that keeps on motivating me." And a true artist isn't concerned with sale-figures either, he does things from the heart. And those are the people who I love and who I spend a LOT of money on.
As for myself, I never understood pirates. I never understood why people want to burn something onto deteriorating media instead of owning the 'real quality thing'. My guess is that they do not truly love videogames. They're more like junkies who are on the lookout for a quick fix. LOL
Not surprised. Although I'm very much against piracy (I ALWAYS buy games, as I hate downloading), I'm also very much unconcerned about these issues. In the 90s we had copyboxes, Game Boy carts containing 101 original games, etc. It's nothing new, and it will never end. Face it.
You can also wonder how many people downloaded games in order to try them before buying them? How many people bought these games after downloading? You never hear that. I'm quite spurious on these matters.
Although I'm sure it will be a great game, Namco could've been more friendly by including the previous TEKKEN arcade titles part 1 to 3 (instead of the film), for Nintendo gamers that missed out over the years...
I haven't played Twilight Princess since completing Skyward Sword, my guess is that it will feel a little 'weird'... As for the controls in Skyward Sword, I think they're perfect.
He's a human being, not a 'god' on which we are dependent. Creativity does not end when one ceases to be, in fact everybody has a talent which one can explore and develop. Stop idolizing people.
"Did you pick up your Wii console on 8th December 2006?"
Actually, a few days earlier than the 'official' streetdate. Bought the pre-ordered Twilight Princess along with it. Wii Sports came packaged in a DVD-case, unlike now...
As for myself, I would prefer the way it has been done. Voice-acting, even if it was done in Hylian, would take away the magic. Skyward Sword, which has quite a big story and cast left a more powerful, emotional impact on me, because it was presented 'voice-less'. See, the problem isn't the quality of voice-acting; the problem is voice-acting itself. Super Mario isn't a talker either, and he should also be 'anonymous' as possible...
Eiji Aonuma: "When a player is playing a Zelda game, my desire is for the player to truly become Link — that's why we named him Link, so the player is linked to the game and to the experience. Of course, the player can always change Link's name to their own name to further that notion should they want. But if we did give him a voice, that would go against the whole notion of Link being you, because Link's voice should really be your voice."
(2007)
Dan Owsen: "I wouldn't call it a disconnect. Just that the developers feel that posting a full narrative would take away from the players' imagination. Part of what makes the series so special is the legend that spans across the series and they wanted to preserve that in the players' vision. It's also why they have never given Link a voice. The story is told as if the player is Link. Giving him a voice would eliminate that attachment."
There's nothing which isn't memorable about the Zelda series. Let's say that the first time I played The Legend Of Zelda for the NES back in 1990 was one of the most incredible moments in my life; it felt so huge, it was unbelievable. Using the flute to travel and the raft to cross water were all quite new experiences for me. It was also a great feeling finding secret rooms, defeating these gigantic monsters and collecting parts of the Triforce (and the Heart Container of course!). The same can be said when I got my hands on A Link To The Past back in 1993; it remained my favorite Zelda until Twilight Princess came along. Link's Awakening is probably my favorite portable title ever, it was just incredible, especially the puzzles and it's great characters and cameos. I could go on for hours about it's music, influences and secrets but I'm in the middle of Xenoblade, so...if ya don't mind...
Oh, finding the last dungeon in The Legend Of Zelda was also quite fun, ghehehe....
It's easily the most amazing looking Zelda, and maybe even the best Zelda of all-time... And I must say that the game is not that difficult, when you're using logic you can walk through the game quite easily. But what a journey!
F-Zero GX, Metroid Prime 1 and 2, Killer 7, Viewtiful Joe, Tales Of Symphonia, Baiten Kaitos, Resident Evil-series, Metal Gear Solid Twin Snakes, Luigi's Mansion, Pikmin, Burnout, Star Wars Rogue Squadron, Time Splitters 2, Phantasy Star Online I + II, Super Mario Sunshine, Zelda Windwaker, etc. etc...good memories from an very nicely designed console...
Almost impossible to answer, however Super Metroid remains the Super Nintendo game that had the greatest impact on me, everything about it is perfect, it's music, it's atmosphere, it's controls, it's size, it's secrets...etc etc etc. It's also the greatest game ever made, on any system, in my opinion...
A link to the Past comes second, closely followed by Super Mario World, Donkey Kong Country 2 and Super Castlevania IV...
Comments 237
Re: Retro Chose Donkey Kong Over Metroid as Its First Wii U Title
Which means that they will have unfinished business with METROID later on...
Re: Kensuke Tanabe: Donkey Kong Country: Tropical Freeze is "Kind of a Road Movie"
Dixie!
Re: Video: Monolith Soft's X Given More Epic Footage
Really impressive!
Re: EA Has No Publicly Announced Wii U Games Planned For Fall
I don't care about EA at all. The only thing they're good at is releasing the same mediocre garbage every year. Same goes for Activision. I have been boycotting such companies for many years now...
Re: Review: Ghosts 'n Goblins (Wii U eShop / NES)
Two words: cursing and swearing.
Re: Platinum's Hideki Kamiya Gives Smash Bros. Fans Both Barrels
Yes. Not the only thing he got annoyed about...
http://www.neogaf.com/forum/showthread.php?t=409960
Re: Ian Livingstone: Nintendo Should Have Their IP On Every Platform
Here's a list of the most despicable people in the "business" imo (it's nothing more than that according to them anyway): Ian Livingstone, Peter Moore, John Riccitiello, Bobby Kotick, Peter Molyneux and Phil Harrison. Anybody notice the common denominator?
Re: Ian Livingstone: Nintendo Should Have Their IP On Every Platform
@Dogpigfish The same arrogant moron who wants to see his mediocre games in cinemas, praising mediocre movie-adaptations.
Re: Ian Livingstone: Nintendo Should Have Their IP On Every Platform
And it goes on...and on...and on... I am really through with the Western "gaming structure" and these sick corporate executives who push everything into one, single direction.
Re: Review: Prince of Persia (Wii Virtual Console / Super Nintendo)
What I mostly liked about this version, was the moody background music.
Re: Talking Point: Using Glitches - Cheating or Clever Gaming?
I like the way Ocarina Of Time 3D was handled, because they left the original glitches in on purpose.
Re: Konami Dissolving Hudson Soft
Noooooooooooo!!! I always hated these corporate takeovers; they're left to rot and die. Again, another legendary company which has dissolved into oblivion. Adventure Island 4 life!
Re: The Origins of the Konami Code Revealed
@Tasuki You took the words out of my mouth. There were also games that, when you used that code, you lost all of your weapons. LOL
Re: Nintendo Download: 19th January 2012 (Europe)
Thank you sir.
Re: Nintendo Download: 19th January 2012 (Europe)
Wasn't the SNES version formerly published by Konami?
Re: Nintendo Reconfirms Wii U Will Not Make Wii Games Sharper
"i bet even though they say it wont look better ..they will..
i mean the signal will be passed through HDMI...they just saying it wont to cover their butts because im sure the difference will be small...but will look a bit better.."
That's it.
Even though games may indeed be displayed in the same resolution, they will look sharper because of the usage of a HDMI cable. It'll be weird if not.
Re: 3DS Sets New Japanese Console Sales Record
You wonder if they'd broke all these record sales if the 3DS retained it's original price.... Have they already met the 3DS' original expectations and gone beyond it?...
Re: Aonuma: "Zelda Timeline is Less Important Than Mechanics"
"Zelda Timeline is Less Important Than Mechanics"
Now is it?
Re: Millions of Wii Games Pirated in 2011
@37 Completely agree. Lots of people cannot differentiate hackers and homebrew developers from pirates; they even think they're the same. Well, they're not. A pirate may hack a certain system, but a hacker doesn't have to be interested in piracy at all. It's the old story; It's not the sword, but the one who wields it.
Re: Millions of Wii Games Pirated in 2011
Games are not more expensive than 20 years ago. In fact, the majority of games nowadays are vastly cheaper than the majority of games say 20 years ago. Except for the PS3 perhaps. The most expensive game I ever bought was Donkey Kong Country which was priced Fl 170,- which is 77,20 Euros nowadays! (almost the price of 2 new 3DS games together!)
But I agree on the fact that you must give credit where it's due (i.e. pay for what you appreciate). I think it's more a moral than legal issue as a matter of fact. I don't think so much of it as "Oh, everyone should buy the game I worked on." but more of "Look! A lot of people bought the game I worked on, and that keeps on motivating me." And a true artist isn't concerned with sale-figures either, he does things from the heart. And those are the people who I love and who I spend a LOT of money on.
As for myself, I never understood pirates. I never understood why people want to burn something onto deteriorating media instead of owning the 'real quality thing'. My guess is that they do not truly love videogames. They're more like junkies who are on the lookout for a quick fix. LOL
Re: Millions of Wii Games Pirated in 2011
Not surprised. Although I'm very much against piracy (I ALWAYS buy games, as I hate downloading), I'm also very much unconcerned about these issues. In the 90s we had copyboxes, Game Boy carts containing 101 original games, etc. It's nothing new, and it will never end. Face it.
You can also wonder how many people downloaded games in order to try them before buying them? How many people bought these games after downloading? You never hear that. I'm quite spurious on these matters.
Re: Happy New Year from Nintendo Life!
I wish everybody a creative, healthy and worthwhile 2012!
Re: Game of the Year: Nintendo Life Reader Awards 2011
Americans will get their chance to vote Xenoblade as 'Wii game of 2012'..
As I already commented on the staff's choices :
I'm very glad that Xenoblade made it to the second position! LOL
Re: Game of the Year: Nintendo Life Staff Awards 2011
Great. Very glad that Xenoblade made it to the second position!
Re: That Zelda Timeline Makes a Bit More Sense Now
I just got a funny feeling that Nintendo created a mess (by making these games fit a timeline) which they cannot escape from. LOL.
Re: Tekken 3D Prime Edition
Although I'm sure it will be a great game, Namco could've been more friendly by including the previous TEKKEN arcade titles part 1 to 3 (instead of the film), for Nintendo gamers that missed out over the years...
Re: Review: Tetris (3DS Virtual Console / Game Boy)
One of these games on which I already spent thousands of hours... It remains my favorite version.
Re: Game of the Year: You Decide!
Definitely Xenoblade Chronicles!
Re: Miyamoto: "Retro Could Work with Nintendo on Zelda"
"Would you like to see Retro handle a Zelda game?"
Yes. A re-interpretation of Zelda II or III please...
Re: Aonuma: "Future Zelda Games Will Use Motion Controls"
I haven't played Twilight Princess since completing Skyward Sword, my guess is that it will feel a little 'weird'...
As for the controls in Skyward Sword, I think they're perfect.
Re: Miyamoto: "Eventually Nintendo Must Survive Without Me"
He's a human being, not a 'god' on which we are dependent. Creativity does not end when one ceases to be, in fact everybody has a talent which one can explore and develop. Stop idolizing people.
Re: Wii Celebrates Its Fifth Anniversary in Europe
@James Sure were Seems like ages ago already...
Re: Review: Lock 'N Chase (3DS Virtual Console / Game Boy)
That my friends, is a Classic!
Re: Wii Celebrates Its Fifth Anniversary in Europe
"Did you pick up your Wii console on 8th December 2006?"
Actually, a few days earlier than the 'official' streetdate. Bought the pre-ordered Twilight Princess along with it. Wii Sports came packaged in a DVD-case, unlike now...
Re: Skyward Sword's Music Sounds Even Better When SNES-ified
"The Legend of Zelda: Skyward Sword's music is up there with the best of the series"
I completely agree, especially 'The Ballad Of The Goddess'. Thanks for sharing that 'arranged' song.
Re: Aonuma: "We'll See" About Zelda Voice Acting
As for myself, I would prefer the way it has been done. Voice-acting, even if it was done in Hylian, would take away the magic. Skyward Sword, which has quite a big story and cast left a more powerful, emotional impact on me, because it was presented 'voice-less'. See, the problem isn't the quality of voice-acting; the problem is voice-acting itself. Super Mario isn't a talker either, and he should also be 'anonymous' as possible...
Re: Aonuma: "We'll See" About Zelda Voice Acting
Eiji Aonuma: "When a player is playing a Zelda game, my desire is for the player to truly become Link — that's why we named him Link, so the player is linked to the game and to the experience. Of course, the player can always change Link's name to their own name to further that notion should they want. But if we did give him a voice, that would go against the whole notion of Link being you, because Link's voice should really be your voice."
(2007)
Dan Owsen: "I wouldn't call it a disconnect. Just that the developers feel that posting a full narrative would take away from the players' imagination. Part of what makes the series so special is the legend that spans across the series and they wanted to preserve that in the players' vision. It's also why they have never given Link a voice. The story is told as if the player is Link. Giving him a voice would eliminate that attachment."
(2011)
Re: Aonuma: "We'll See" About Zelda Voice Acting
Link already had a voice once : ZELDAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!
Re: Feature: Memorable Zelda Moments
There's nothing which isn't memorable about the Zelda series. Let's say that the first time I played The Legend Of Zelda for the NES back in 1990 was one of the most incredible moments in my life; it felt so huge, it was unbelievable. Using the flute to travel and the raft to cross water were all quite new experiences for me. It was also a great feeling finding secret rooms, defeating these gigantic monsters and collecting parts of the Triforce (and the Heart Container of course!). The same can be said when I got my hands on A Link To The Past back in 1993; it remained my favorite Zelda until Twilight Princess came along. Link's Awakening is probably my favorite portable title ever, it was just incredible, especially the puzzles and it's great characters and cameos. I could go on for hours about it's music, influences and secrets but I'm in the middle of Xenoblade, so...if ya don't mind...
Oh, finding the last dungeon in The Legend Of Zelda was also quite fun, ghehehe....
Re: SupaBoy Is a Portable Super Nintendo for $80
@Tasuki Good question. Nobody wants to settle with something less than the incredibly sophisticated SPC 700 sound I guess...
Re: Rumour: Xenoblade Chronicles North America-Bound
@Drake LOL, well-seen
Re: Aonuma: Wii U Zelda Will Challenge Series Conventions
The deadline seems to be three years...
http://www.zeldadungeon.net/2011/11/iwata-wants-to-complete-zelda-wii-u-in-3-years/
Re: Game Paused Shares Classy Mario and Zelda Shirts
Re: Nintendo Faces More Calls to Embrace Mobile
NO means NO.
Re: Nintendo Delayed Skyward Sword To Get It Just Right
It's easily the most amazing looking Zelda, and maybe even the best Zelda of all-time... And I must say that the game is not that difficult, when you're using logic you can walk through the game quite easily. But what a journey!
Re: Out Today: The Legend of Zelda: Skyward Sword and Wallpapers
Thanks!
Re: Feature: Remembering the GameCube
F-Zero GX, Metroid Prime 1 and 2, Killer 7, Viewtiful Joe, Tales Of Symphonia, Baiten Kaitos, Resident Evil-series, Metal Gear Solid Twin Snakes, Luigi's Mansion, Pikmin, Burnout, Star Wars Rogue Squadron, Time Splitters 2, Phantasy Star Online I + II, Super Mario Sunshine, Zelda Windwaker, etc. etc...good memories from an very nicely designed console...
Re: Review: The Legend of Zelda: Skyward Sword (Wii)
I will definitely pick this up ASAP.
Re: Iwata Resists Calls for Smartphone Games
Still use my old Nokia phone. Screw all the gimmickry on these things.
Re: Talking Point: What Was the Best Super NES Game Ever?
Almost impossible to answer, however Super Metroid remains the Super Nintendo game that had the greatest impact on me, everything about it is perfect, it's music, it's atmosphere, it's controls, it's size, it's secrets...etc etc etc. It's also the greatest game ever made, on any system, in my opinion...
A link to the Past comes second, closely followed by Super Mario World, Donkey Kong Country 2 and Super Castlevania IV...