Almost everything made today falls short in comparison to the NES games. Sad to consider myself almost a complete retro-gamer, I wish it wasn't that way. And believe me, it isn't -just- sentimentality. Games were genuinely better than today's trash generally speaking. You couldn't save in most games, so you were forced to play the game all over again. It forced you to develop a relationship with the game. It also made you develop your imagination about the "world of the game", since graphics didn't give that all away, unlike today where everything is explicitly "known", "seen". Limitations were better for videogames as it forced both developers and gamers to think creatively. Hence why the older games were far more creative than now. Sorry if it offends you, but it is my opinion.
Well, he was one of the very few people of a big company that you could interact with. And I don't think that such a stubborn company as Capcom ever contemplated "our" suggestions through his interaction with "us"...
Never seen that Mach Rider (PAL) box-art before. Very nice. And, I guess that this version was released earlier due to the "black Nintendo Seal of Quality"...
If i were to buy a console again it would be the Wii U. The less FIFA, Battlefield, Call of Duty and more of these generic multi-million dollar crap on a console, the better.
There were games in the past scoring 6s and lower, while the gamers loved them. Another obsession nowadays; scores, and the stupid, mindless disregard for everything below a certain score.
Did you guys know, that in 1994, Final Fantasy III (VI) was given a 5.6 by Dutch magazine Power Unlimited? Glad I ignored it.
Oh, and for those who don't know: they stopped with the "free" Club Nintendo's at one point. Then you'd had the "Club Nintendo Extra" magazines (like the Star Fox one above), which you could also purchase at the local magazine vendor. These were also smaller in format but also made of thinner pages, and had actually more content. They were cheap too.
Haha! Memories! Thanks for this great article. I had a huge stack of Club Nintendo's including the ones pictured. Short, but great magazines they were.
Isn't it funny, reading my previous commentary, that we can have a Super Mario All-Stars for Wii, selling out, while there's no demand of a new Mega Man compilation? Am I so passionate, or is the majority of gamers just plain lazy?
@Kodeen That's why it would be a great idea if the platform holders would make compilations of independent titles for example. SONY already does this with their 'The Best PlayStation Network' compilations.
@Kodeen Well, there were games made by 1 person back in the 80s and 90s. They got retail releases and some were even considered classics. If a game is classic it's classic, and it should be absolutely preserved and spread wide via retail.
@Kodeen By not buying into that crap, you're actually directing it's course. Developers will put more effort into titles, making them big enough and worthy enough for a retail release. Plus one could release several games on retail mediums. That's what they should do with the Oddworld titles for example.
Worrying, since I pre-ordered Dragon's Crown for the PS Vita. I hope ATLUS remains completely intact (as it currently is). They remain one of Japan's finest developers.
"A game that's imported will never sell as well as a game that has been properly localized."
The problem is that lots of classic games never get localized, hence the need to import. So, if there's many fans of a non-localized game, they will import them for their region-free console or handheld which ARE sales instead of NON-sales. Simple, isn't it?
@Dezsi That's it. It's all done under the guise of "expansion". Why? Wasn't it complete the first time 'round? It's inexcusable in my opinion. That's why people should wait for the final editions of games (like Dead Or Alive 5 Ultimate), instead of buying additional content all the time.
This is really ruining games nowadays; DLC. I don't even have a internet-connection for it. Also, games should be perfect as they are: at the time of release not afterward.
"Even so, as gaming moves towards dropping physical games, can it ever be said that you truly own what you pay for, even with an account-based purchase system?"
Nope. And I refuse to buy games digitally. Death of retail = death of gaming. End of story.
Comments 237
Re: Soapbox: The 8-Bit Era Laid the Groundwork, but Modern Day Progress Shouldn't be Discounted
@Suicune You can say that again! Jeez. I feel almost insulted by such a statement LOL. Crap Of Duty has nothing on Contra/Probotector...EVER!
Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era
Completed Low G Man at my best friend's home tonight. Been a while. Remains one of my favorite NES games of all-time.
Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era
@Relias You know what it's all about. Nothing more to add either.
Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era
@AlexSays I don't have to impress anybody, since I know I am a good player, others just confirmed that...Envious?
I am not planning to feed the trolling people, so. Have fun discussing this classic console!
Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era
There's tons of reasons AlexSays, things you will never understand.
Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era
Almost everything made today falls short in comparison to the NES games. Sad to consider myself almost a complete retro-gamer, I wish it wasn't that way. And believe me, it isn't -just- sentimentality. Games were genuinely better than today's trash generally speaking. You couldn't save in most games, so you were forced to play the game all over again. It forced you to develop a relationship with the game. It also made you develop your imagination about the "world of the game", since graphics didn't give that all away, unlike today where everything is explicitly "known", "seen". Limitations were better for videogames as it forced both developers and gamers to think creatively. Hence why the older games were far more creative than now. Sorry if it offends you, but it is my opinion.
Re: Capcom's Christian Svensson Departs As Part Of Staff Reorganisation
Nintendo actually needs a guy like him.
Re: Capcom's Christian Svensson Departs As Part Of Staff Reorganisation
Well, he was one of the very few people of a big company that you could interact with. And I don't think that such a stubborn company as Capcom ever contemplated "our" suggestions through his interaction with "us"...
Re: 8-Bit Titles Nuts & Milk And Mach Rider Hitting Japanese 3DS eShop Next Week
Never seen that Mach Rider (PAL) box-art before. Very nice. And, I guess that this version was released earlier due to the "black Nintendo Seal of Quality"...
Re: Review: Shin Megami Tensei IV (3DS)
@StephenYap3 Of course! It's an ATLUS title!
Re: An Epic Mega Man Art Book is Coming to North America
Wow! Just WOW! I am gonna get this, by hook or by crook!
Re: Monolith Soft's Working Environment and Development Culture Emerge
"Smiling faces make great games, it seems"
Pretty-looking women too I guess (Yes, I have a weak spot for Japanese women)
Best of luck to all these people making "X"!
Re: Soapbox: Why Region Locking Is A Total Non-Issue
I had many Japanese Game Boy games back in the day, that were never ever released in the West. Away with yer region-lock!
Re: The North American SNES Almost Shipped With Super FX Built-In
Talking about SEGA and Star Fox:
Re: Pachter: Nintendo Has Lost Its "Mojo"
If i were to buy a console again it would be the Wii U. The less FIFA, Battlefield, Call of Duty and more of these generic multi-million dollar crap on a console, the better.
Re: Weirdness: UK Survey Determines What Makes an "Average UK Gamer"
"Average" does not exist in nature.
Re: The North American SNES Almost Shipped With Super FX Built-In
Wow. You learn something new every day. Thanks!
Re: First Impressions: Yoshi's New Island
There were games in the past scoring 6s and lower, while the gamers loved them. Another obsession nowadays; scores, and the stupid, mindless disregard for everything below a certain score.
Did you guys know, that in 1994, Final Fantasy III (VI) was given a 5.6 by Dutch magazine Power Unlimited? Glad I ignored it.
Develop your own taste.
Re: An Official Mega Man [Board] Game is Coming!
@Pinkie_Pikpik Sad, but true.
Re: Ninterview: Behind The Scenes At Club Nintendo Magazine
Oh, and for those who don't know: they stopped with the "free" Club Nintendo's at one point. Then you'd had the "Club Nintendo Extra" magazines (like the Star Fox one above), which you could also purchase at the local magazine vendor. These were also smaller in format but also made of thinner pages, and had actually more content. They were cheap too.
Re: Wii U Version Of Beyond Good & Evil 2 Looking Unlikely
It belongs on the Wii U, just like the first one did on the Gamecube!
Re: Ninterview: Behind The Scenes At Club Nintendo Magazine
Haha! Memories! Thanks for this great article. I had a huge stack of Club Nintendo's including the ones pictured. Short, but great magazines they were.
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
@gblock That's the whole point: you're not owning a game; you're owning a license (and you agreed with it when downloading it).
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
Isn't it funny, reading my previous commentary, that we can have a Super Mario All-Stars for Wii, selling out, while there's no demand of a new Mega Man compilation? Am I so passionate, or is the majority of gamers just plain lazy?
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
Who's for a 3DS compilation, retail, of Mega Man 9 + 10? Would you buy it? I would.
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
@Kodeen That's why it would be a great idea if the platform holders would make compilations of independent titles for example. SONY already does this with their 'The Best PlayStation Network' compilations.
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
@Kodeen Well, there were games made by 1 person back in the 80s and 90s. They got retail releases and some were even considered classics. If a game is classic it's classic, and it should be absolutely preserved and spread wide via retail.
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
@Kodeen By not buying into that crap, you're actually directing it's course. Developers will put more effort into titles, making them big enough and worthy enough for a retail release. Plus one could release several games on retail mediums. That's what they should do with the Oddworld titles for example.
Re: Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries
That's why real gamers stay retail.
Already gave arguments here
Re: First Impressions: Yoshi's New Island
@Newtwo Yep. The gaming "community" today. Spoiled brats! LOL
Re: First Impressions: Yoshi's New Island
This looks so amazing.
Re: Atlus' Parent Company in the Midst of Financial Difficulties in Japan
ATLUS USA state that they're unaffected by the trouble at Index
Re: Atlus' Parent Company in the Midst of Financial Difficulties in Japan
Hopefully GungHo will help.
Re: Atlus' Parent Company in the Midst of Financial Difficulties in Japan
@Melkaticox
Re: Atlus' Parent Company in the Midst of Financial Difficulties in Japan
I see people on NeoGAF screaming for the acquisition by SONY or Nintendo all the time. Neither SONY nor Nintendo should buy them.
Re: Atlus' Parent Company in the Midst of Financial Difficulties in Japan
Worrying, since I pre-ordered Dragon's Crown for the PS Vita. I hope ATLUS remains completely intact (as it currently is). They remain one of Japan's finest developers.
Re: Activision - "We Want to See Nintendo be Successful"
I don't want to see Activision being successful anymore. Likewise, EA. Megacorporations without any love for enriching ART.
Re: Talking Point: It's Time for Nintendo to Drop Region Locking
Let's convince Nintendo to go region-free!
Re: Talking Point: It's Time for Nintendo to Drop Region Locking
@SCAR392
"A game that's imported will never sell as well as a game that has been properly localized."
The problem is that lots of classic games never get localized, hence the need to import. So, if there's many fans of a non-localized game, they will import them for their region-free console or handheld which ARE sales instead of NON-sales. Simple, isn't it?
Re: Talking Point: It's Time for Nintendo to Drop Region Locking
There is simply no reason to region-lock... Sales of import titles are sales too.
Re: Spruced Up Version Of The Chaos Engine Could Be Coming To Consoles
"Node activated!"
Re: Miyamoto Unsure Nintendo Can Make Another "Great" F-Zero Game
I really don't know if a rushed sequel could ever surpass F-ZERO X and F-ZERO GX... Just more detailed graphics won't do. He's right I think.
Re: Shigeru Miyamoto Wishes Nintendo Had "Done More" With Zelda II
Well, there's only one way to "fix" that problem...update and expand it!
Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
People, please read this great article written by somebody at NeoGAF:
Trying to understand Nintendo's approach to the industry
Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
Oh! It's him again. The only thing I agree on was the line "never underestimate Nintendo".
Re: Exclusive: Zelda's Aonuma: We're Looking Into Going "Beyond The Disc" With DLC
@Dezsi That's it. It's all done under the guise of "expansion". Why? Wasn't it complete the first time 'round? It's inexcusable in my opinion. That's why people should wait for the final editions of games (like Dead Or Alive 5 Ultimate), instead of buying additional content all the time.
Re: Hideki Kamiya Still Wants to Work on Star Fox
Yeah a REAL Cloud! LOL
Re: Exclusive: Zelda's Aonuma: We're Looking Into Going "Beyond The Disc" With DLC
This is really ruining games nowadays; DLC. I don't even have a internet-connection for it. Also, games should be perfect as they are: at the time of release not afterward.
Re: Miyamoto: Consumers Should Have Access To Their Games "For A Long Time"
"Even so, as gaming moves towards dropping physical games, can it ever be said that you truly own what you pay for, even with an account-based purchase system?"
Nope. And I refuse to buy games digitally. Death of retail = death of gaming. End of story.
Re: Poll: Which Wii U E3 Game Has Impressed You the Most?
Monolith Soft's X (No official title), though the rest were impressive as well.