@UltimateOtaku91 investing in other products, aquisitions and develper initiatives mostly... Lightship, Campfire, 8th wall.... And supposedly working on hardware for glasses too. They have a pretty diverse portfolio in AR to be honest.
@RadioHedgeFund while it is possible to ritoscope objects out of an AR scene in real time it wouldn't really be worth it on the game engine... also asking players to hunt down makes and models that corelate with characters would be bad game design... But you could never render a unique animation for EVERY vehicle a player might come across
Also, also, Hasbro does have a tendancy to make contracts for transformers games and then just leave them by the wayside to rot. In more profitable times maybe... But i think niantic made the right call.
@Wilforce hit might be a streach and it technically hasn't released yet but it is ready to be launched yes. Also peridot. also lightship+vps+webAR. Also Campfire.
" A few years" is an understatement... Also Why do I get the feeling this article was partially inspired by my legnthy comments in the pokémon gen 8 retrospective.
In fact if we really want to deconstruct the significance of classifying games by generation we can say the line between gens was already blured as far back back as gen 2 by fliping our logic arround. While we now have so much change within a gen, back then there was so little change across gens.
Sure Jotoh added 100 new pokèmon a new region and color but strip that away and it had about as much in common with the 1st gen games as USUM had with SM. (It's not a direct comparison but I think the pount still stands) and that's trans-media too. The anime, manga, cards all just seemlessly blended from one issue to the next in a way we've never really seen since.
@Maximumbeans and that's completely fair actually (even if galar taking the main focus is highly debatable)
My real issue is the the "demarcation" you speak of is becoming increacingly arbitrary. Which, in of itself wouldn't be an issue except the continued use of the terminology tends to skew our perspective of newer games.
Trying to compare the "merits" of a new gen with an old one is apples and oranges. The switch era of pokemon is arguably defined by experimentation and variety. Lumping three games together as "gen 8" and assessing them as a general whole, can similtaniously obscure the "big picture" and lead one to asses one game based on an experience with an entirely different one. (I'm not saying that as a hypothetical either I'm speaking about what I've observered in conversations both here and elsewhere)
Not thatbI've ever really been a sonic fan but I really don't see the appeal of this game. It isn't awefull but I don't see any reason anyone should care.
Also, The way they described "open zone" sounded like a linear-sandbox platformer.... In other words, a standard 3d platformer. (With some sandboxy areas???)
I remember when everyonevwas outraged that gamefreak hinted meltan would be a gen 8 pokémon despite making a minor appearance in a gen-7 "spin off" and had a predominant role in the sun and moon anime
@Bolt_Strike
gamefreak has made it clear they see Hisui as culturally and geographically distinct from Sinnoh. They might not be seperated by space but they are seperated by time. If you believe one is greater than the other I suggest you go talk to the diamond and pearl clans. We could just as easily argue Johto is an annexation of Kanto.
And so yes, we can define a "generation-starting game" by the one arbitrary trait the games we the fans designate as such have in common but what doesit mean to "start"a generation if the definition of "generation" itself is meaningless?
All we're doing is trying to force the application of obsolete terminology on an evolving franchise, without asking ourselves if we have any reason to. Give me a meaningfull definition of generation and I will happily concede this point.
@Bolt_Strike your opinionated conclusions notwithstanding, my point still stands that, arguably, starting as far back as USUM if not LGPE, the old patterns are being deconstructed and it's making less and less sense to group all the mames of a "generation" together as if they have some sort of meaningfull unifying identity, that seperates them from the previous and upcoming generations.
If you go through the history of the page "generation" on bulbapedia the definition keeps getting increacingly broad as each new gen added an exception to the rule, even as far back as gen 5 and continuing up until now. (In fact, strictly going by the current bulbapedia definition, legends arceus is Gen 9... Oh sorry no, it didn't add any new abilities, because there weren't any but neither did gen 2 because there weren't any... So really we've ben counting gens wrong this whole time!)
In case anyone is wondering, the reason I say "switch era pokémon" and not gen 8 is because of how arbitrary the definition of generation has become. It's getting harder and harder to draw any meaningfull line between one generation and the next.
We've had more variety, innovation, and batches of new pokémon over the past four years/games than we had over the first four generations. Maybe it's time to uncouple the identity of games from the generation they're released in while treating each entry as a continuation of what came before.
Switch era pokémon. had its flaws (a lot of them) but it has undoubtedly been a high-point for the franchise. The criticisms i've seen are valid but in my opinion overlook howmuch the pokémon co has done right in recent years
@Dilly-Mick on the other hand GameFreak has been on a Roll lately so I don't really think I have any reason for concern.... But so far the trailers have not excited me.
I voted "in from day one" but so far my feelings about this game are mostly apathy... Pokémon hasn't disapointed me yet, but there's a first time for everything. I want to enjoy this game, but even with co op and an open world, I'm just not interested.
@Williamfuchs420 remakes are mainline games too...
It realy isn't up to us to decide what constitutes as a mainline game. If gamefreak makes a game and calls it part of the core series then that's what it is.
@DarkTone from what I can tell early in the design processGame Freak.chooses a single word and everything about the game direction should revolve arround that word
@UltimateOtaku91 I can think of several solutions. They can create a "natural" path that subliminally leads players to gyms in a certain order durring their fist playthrough. Or they can make the areas arround certain gyms harder to clear so you have to be committed to reach them early on. Both are common design phelosephies for open-world games. Finally, whether or not GF opts for either choice, pokémon levels and trainer team compositions can scale based on how many badges you have. You'd still know which gyms (or gym equivalant) are in which towns and you can hunt counters accordingly
@Serpenterror pokemon company is the company that manages the entire franchise not just merch. Also GameFreak and Nintendo own majority shares in Pokémon co.
@YoshiF2 anyone who has to validate their opinion by claiming to be objective clearly isn't. I understand you aren't a fan of the newer games. That doesn't mean the people who still enjoy them are wrong. The exp-share isn't objectively bad, some people really like it; and you cannot objectively prove how much (or how little) effort went into the games.
Also let's all remember, prior to 2016, pokemon co.'s net profits were actually really bad. Despite their high revinue, mostly from merchindice, they saw verry little return on invetstment before GO. Contrary to popular belief, GF isn't a tripple-A studeo, in fact, they have acess to less resources than some indie studios, number of sales notwithstanding.
Comments 312
Re: Pokémon GO Dev Niantic Axes Four Projects, Cuts 8% Of Workforce
@UltimateOtaku91 investing in other products, aquisitions and develper initiatives mostly... Lightship, Campfire, 8th wall.... And supposedly working on hardware for glasses too. They have a pretty diverse portfolio in AR to be honest.
Re: Pokémon GO Dev Niantic Axes Four Projects, Cuts 8% Of Workforce
@RadioHedgeFund while it is possible to ritoscope objects out of an AR scene in real time it wouldn't really be worth it on the game engine... also asking players to hunt down makes and models that corelate with characters would be bad game design... But you could never render a unique animation for EVERY vehicle a player might come across
Also, also, Hasbro does have a tendancy to make contracts for transformers games and then just leave them by the wayside to rot. In more profitable times maybe... But i think niantic made the right call.
Re: Pokémon GO Dev Niantic Axes Four Projects, Cuts 8% Of Workforce
@Wilforce hit might be a streach and it technically hasn't released yet but it is ready to be launched yes. Also peridot. also lightship+vps+webAR. Also Campfire.
Niantic will be ok
Re: Random: The World's First 'NFT Console' Has A Very Familiar-Looking Logo
@Fizza "Web3 powered" just means funded by crypto and uses NFTs in it's software as much as inhumanly possible
Re: Nintendo Files Trademark Application For 'NSW'
@Kaiffe123 naw its a nintendo switch except it re-added disk support so it can emulate the entire wii U os, includding the Wii os emulator
Emulatorception.
However the console it only turns on if you connect to a switch light via bluetooth
Re: Nintendo Files Trademark Application For 'NSW'
Can confirm my Grandparents once gave me a pair of bootleg "joy-pad PRO" controlers "for use with a NSW device"
Re: Pokémon Happy Meals To Return To McDonald's In The UK
@Tremblucay imagine being vegan in the pokemon world and you make plant based pokemon haburgers for your friends
One of them comments "wow this is vegan? It tastes just like real bulbasaur"
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
@BloodNinja when you were praising rogue i honestly couldn't tell if younwere being 100% serious or 100% sarcastic.
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
@BloodNinja poe's law?
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
@shaneoh 5th generation roguelike: like a game that's like a game that's like a game that's like rogue.
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
Annother issue: old ganes age like milk. How many of us actually remember Rogue?
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
@nessisonett gaid shadow legends?
Re: Soapbox: Why Do We Talk About Games By Comparing Them To Other Games?
" A few years" is an understatement... Also Why do I get the feeling this article was partially inspired by my legnthy comments in the pokémon gen 8 retrospective.
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
Yeah you get what i'm saying, thank you.
In fact if we really want to deconstruct the significance of classifying games by generation we can say the line between gens was already blured as far back back as gen 2 by fliping our logic arround. While we now have so much change within a gen, back then there was so little change across gens.
Sure Jotoh added 100 new pokèmon a new region and color but strip that away and it had about as much in common with the 1st gen games as USUM had with SM. (It's not a direct comparison but I think the pount still stands) and that's trans-media too. The anime, manga, cards all just seemlessly blended from one issue to the next in a way we've never really seen since.
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
@Maximumbeans and that's completely fair actually (even if galar taking the main focus is highly debatable)
My real issue is the the "demarcation" you speak of is becoming increacingly arbitrary. Which, in of itself wouldn't be an issue except the continued use of the terminology tends to skew our perspective of newer games.
Trying to compare the "merits" of a new gen with an old one is apples and oranges. The switch era of pokemon is arguably defined by experimentation and variety. Lumping three games together as "gen 8" and assessing them as a general whole, can similtaniously obscure the "big picture" and lead one to asses one game based on an experience with an entirely different one. (I'm not saying that as a hypothetical either I'm speaking about what I've observered in conversations both here and elsewhere)
Re: Video: We're Confused About Sonic Frontiers
Not thatbI've ever really been a sonic fan but I really don't see the appeal of this game. It isn't awefull but I don't see any reason anyone should care.
Also, The way they described "open zone" sounded like a linear-sandbox platformer.... In other words, a standard 3d platformer. (With some sandboxy areas???)
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
I remember when everyonevwas outraged that gamefreak hinted meltan would be a gen 8 pokémon despite making a minor appearance in a gen-7 "spin off" and had a predominant role in the sun and moon anime
Munchlax, a gen 4 pokemon:

Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
@Dilly-Mick Adaman would get quite a kick out of the Ship of Theseus, but I digress.
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
@Bolt_Strike
gamefreak has made it clear they see Hisui as culturally and geographically distinct from Sinnoh. They might not be seperated by space but they are seperated by time. If you believe one is greater than the other I suggest you go talk to the diamond and pearl clans. We could just as easily argue Johto is an annexation of Kanto.
And so yes, we can define a "generation-starting game" by the one arbitrary trait the games we the fans designate as such have in common but what doesit mean to "start"a generation if the definition of "generation" itself is meaningless?
All we're doing is trying to force the application of obsolete terminology on an evolving franchise, without asking ourselves if we have any reason to. Give me a meaningfull definition of generation and I will happily concede this point.
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
@Bolt_Strike your opinionated conclusions notwithstanding, my point still stands that, arguably, starting as far back as USUM if not LGPE, the old patterns are being deconstructed and it's making less and less sense to group all the mames of a "generation" together as if they have some sort of meaningfull unifying identity, that seperates them from the previous and upcoming generations.
If you go through the history of the page "generation" on bulbapedia the definition keeps getting increacingly broad as each new gen added an exception to the rule, even as far back as gen 5 and continuing up until now. (In fact, strictly going by the current bulbapedia definition, legends arceus is Gen 9... Oh sorry no, it didn't add any new abilities, because there weren't any but neither did gen 2 because there weren't any... So really we've ben counting gens wrong this whole time!)
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
In case anyone is wondering, the reason I say "switch era pokémon" and not gen 8 is because of how arbitrary the definition of generation has become. It's getting harder and harder to draw any meaningfull line between one generation and the next.
We've had more variety, innovation, and batches of new pokémon over the past four years/games than we had over the first four generations. Maybe it's time to uncouple the identity of games from the generation they're released in while treating each entry as a continuation of what came before.
Re: Feature: A Pokémon Retrospective: Generation 8 – 2019 To 2022
Switch era pokémon. had its flaws (a lot of them) but it has undoubtedly been a high-point for the franchise. The criticisms i've seen are valid but in my opinion overlook howmuch the pokémon co has done right in recent years
Re: Nintendo Expands Its Switch Online N64 Library Next Week With Pokémon Snap
No mention of NEW snap?
Huh...
Re: Random: Don't Expect To See Sonic Kissing Anymore Humans, Says Sega
Hey! Let us ship whomever we want.
Actually yeah this was probably for the best.
Re: Random: This Cosy Rowlet Armchair Is The Perfect Cuddling Seat
Move aside froggie chair, there's a new king of seats in town
Re: Random: Do You Know The Secret Behind Zelda: Breath Of The Wild's Shrine Names?
I saw a few I thought were puns or something but most I didn't know
Re: Poll: Has The Latest Trailer Convinced You To Buy Pokémon Scarlet & Violet?
@Dilly-Mick on the other hand GameFreak has been on a Roll lately so I don't really think I have any reason for concern.... But so far the trailers have not excited me.
Re: Poll: Has The Latest Trailer Convinced You To Buy Pokémon Scarlet & Violet?
I voted "in from day one" but so far my feelings about this game are mostly apathy... Pokémon hasn't disapointed me yet, but there's a first time for everything. I want to enjoy this game, but even with co op and an open world, I'm just not interested.
Re: Pokémon Smile Adds Over 100 Pokémon, And They're All Utterly Irresistible
This bizzar, niche life-help game gets a huge update.
Meanwhile, pokemon sleep:
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@Williamfuchs420 remakes are mainline games too...
It realy isn't up to us to decide what constitutes as a mainline game. If gamefreak makes a game and calls it part of the core series then that's what it is.
Re: Feature: Everything You Might Have Missed In The New Pokémon Scarlet & Violet Trailer
@Serpenterror i think it just skipped the battle transition. That isn't how the capture mechanics in arceus work at all.
Re: Feature: Everything You Might Have Missed In The New Pokémon Scarlet & Violet Trailer
@ArcticEcho I remember everyone saying Gen 6 looked better than Let's Go when Let's Go came out...
Re: Feature: Everything You Might Have Missed In The New Pokémon Scarlet & Violet Trailer
@TexanBanjothe first release of Gen nine will be your first game in gen 9? Shocker!
Re: Feature: Everything You Might Have Missed In The New Pokémon Scarlet & Violet Trailer
@DarkTone from what I can tell early in the design processGame Freak.chooses a single word and everything about the game direction should revolve arround that word
Re: Feature: Everything You Might Have Missed In The New Pokémon Scarlet & Violet Trailer
@Serpenterror ??? 99% of the fans are complaining that it looks like the LA mechanics aren't coming back.
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@Williamfuchs420 and legends which is also a "core series" game, accirding to GF.
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@Beaucine not to mention, gerudo town which you can't enter at all without passing a brief story questline first
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@UltimateOtaku91 I can think of several solutions. They can create a "natural" path that subliminally leads players to gyms in a certain order durring their fist playthrough. Or they can make the areas arround certain gyms harder to clear so you have to be committed to reach them early on. Both are common design phelosephies for open-world games. Finally, whether or not GF opts for either choice, pokémon levels and trainer team compositions can scale based on how many badges you have. You'd still know which gyms (or gym equivalant) are in which towns and you can hunt counters accordingly
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@YoshiF2 counterpoint: https://www.nintendolife.com/features/soapbox-can-we-please-retire-the-phrase-lazy-devs-already
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@Serpenterror pokemon company is the company that manages the entire franchise not just merch. Also GameFreak and Nintendo own majority shares in Pokémon co.
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@westman98 UNITE
Re: Pokémon Scarlet & Violet Trailer Introduces New Professors And Your Rival, Nemona
So uh... What's the new controversy?
Trees are a given of course I mean the one specific to these games
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@UltimateOtaku91 literally nobody said that.
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@abbyhitter seems like it
Re: Pokémon Scarlet & Violet Described As "The First Open-World RPGs In The Series"
@KAI_MIDORIKAWA open area sandbox.
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@YoshiF2 anyone who has to validate their opinion by claiming to be objective clearly isn't. I understand you aren't a fan of the newer games. That doesn't mean the people who still enjoy them are wrong. The exp-share isn't objectively bad, some people really like it; and you cannot objectively prove how much (or how little) effort went into the games.
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@RubyCarbuncle the exp. share is a valid complaint but I do agree it isn't necesary to bring up every single time. It's beginingto feel exessive
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@mr-duster 100% agree. Expectingmore from gamefreak and being satisfied with the current experience are not mutually exclusive.
Re: The Pokémon Company Delivers 'Staggering' Financial Results
Also let's all remember, prior to 2016, pokemon co.'s net profits were actually really bad. Despite their high revinue, mostly from merchindice, they saw verry little return on invetstment before GO. Contrary to popular belief, GF isn't a tripple-A studeo, in fact, they have acess to less resources than some indie studios, number of sales notwithstanding.
Re: The Pokémon Company Delivers 'Staggering' Financial Results
@themightyant yes that's included under "merchindice"
(also pokemon co came out in 96 -98 in the west - so that isn't actually 30 years)