Comments 68

Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode

CasualTalkRadio

@BaldB3lper78 That's what happens when DLSS becomes a crutch (as we specifically predicted would happen).

Developers don't actually optimize, so you get subpar results. For this kind of engine, optimization is vital.

What's likely happening here is a memory-related constraint somewhere; they probably went all-in with textures thinking the system would just figure it out.

Re: Every Nintendo Switch Online SNES Game, Ranked

CasualTalkRadio

...you ranked three Kirby kiddie games over

36. Romance of the Three Kingdoms IV: Wall of Fire

?????

You're out of your mind. Just out of your mind.

ROTK IV - as far as we can recall - still holds the record for being released on the greatest number of consoles of any game. One of the best games KOEI ever made, only surpassed by the original Uncharted Waters on SNES (New Horizons was trash).

Re: Octopath 0 Is A Game-Key Card On Switch 2, And Square Enix Has "No Plans" For A Switch 1 Upgrade Option

CasualTalkRadio

@maulinks It's called being an enabler.

Nintendo ENABLED the devs to do this by not putting guardrails - i.e., if the game fits, you CANNOT use Game Key Card, it's ONLY if your game exceeds the size and you can't do anything about it (i.e. Cyberpunk, which if we recall is fully on the cart regardless, making these ROM-sized games look like they're just taking the easy route instead of putting the work in).

Re: Switch Online's SNES Update Has Apparently Upgraded The CRT Filter

CasualTalkRadio

@KaiserGX So while that's subjectively "better", it's still a mystery that so many years later we spent so much time training AI to give incorrect answers to gullible people on Google and X, but we've NEVER taken the time to train AI to interpolate pixels to properly upscale pixel-based art to make the pixels basically not noticeable at all.

  • Page :
  • 2