18GBs is big? Maybe back in 2005. I've been playing my Steam Deck, and some games are 100GBs. I WISH devs would put in the effort to make game file sizes as compact as Nintendo seems to be.
@progx Yup! Didn't claim a portable gaming PC was for everyone (sorry if it came across that way). I was simply saying that those of us who would prefer a portable gaming PC over a Switch finally have a good viable option for doing so. Which is why I think we're seeing a lot of comparisons to the Switch, and the whole comparison thing will die off as people finally find the device they were looking for.
Kinda like what happened to Pokemon Go (though not at all for the same reasons). Got a big boost of popularity when it first came out, then it died down, people left, and those who stayed were the true audience for the game.
It's kind of pointless to compare the Switch to these gaming handhelds. Though it's also disingenuous to claim they don't compete either. I know I loved my Switch up until I got a Steam Deck. Now my Switch just sits in its dock and is used for Nintendo exclusives, and everything else is on my Deck.
I'm sure I'm not the only one in that camp either. As such, I think a lot of people who would have avoided a Switch in favor of a handheld gaming PC bought a Switch as, well... that was the only option for high quality games portably back in 2017.
Portable gaming PCs existed before the Steam Deck, even the Switch, but they were super niche and super expensive and usually looked like little laptops with an xbox controller where the keyboard should be. So we resort to modding our consoles to get more of what we want out of it.
Then enters Valve. They weren't the first to release a gaming PC with a Switch-like form factor, but they were the first company with the financial power to sell one at a reasonable price point, possibly even at a loss. Suddenly handheld gaming PCs are a thing that are reasonably priced, and a lot of us who probably would have never bought a Switch in the first place are now finding the platform we wanted in the first place and can reasonably afford.
But I digress. I think there will always be an audience for a Switch-like experience. Not to mention all the things the Switch does better than these handhelds (docked experience, sleep mode not bugging out anywhere near as often, coming back from sleep mode not sometimes requiring restarting the game to get sound back, etc) and not needing to worry about the potential tinkering you'd have to do (and lets be honest, you really don't have to do much tinkering if any if you don't want to). Some people, I'd argue a majority of people, don't want that. They want to get something they know will work, plug in the game (and do whatever stupid updates they need to do, but that's an argument for another day), and play it. And I'm also willing to bet a majority of people wouldn't really care that a game runs the worst on a Switch so long as it actually plays and is fun.
Is anyone surprised? Every time GameFreak actually improves their games, they will take two steps back the next game. This has been the case since literally going from Gen2 to Gen3.
@sleepinglion It's weird but it's what get got this time around. We actually do have a timeline of sorts. If your reservation says Q1 2022, then you should expect your email on either the 7th, 14th, 21st, or 28th of March. They are sending the Q1 emails out on Mondays in March. If you're Q2 2022, then expect the same in April. If yours says After Q2 2022, then you're going to have to wait a bit longer as things ship out.
I know I'm in the minority here, but even Arceus was unable to hold my attention for longer than a couple hours. I'm not excited about a new Pokemon game, but I wish everyone who is to enjoy it when they get it. I'm thinking the main games are no longer for me.
@Dirty0814 Nope. After downloading games, you don't need to be online to play. You lose out on things like cloud save syncing, but you don't need to be online.
@RPGreg2600 It's not "ripping off" anything. Tons of PC games have supported Xbox controllers for well over a decade now (as well as many other controllers, including Playstation and Nintendo ones, though not as well) So the Steam Deck is just, you know, using an industry standard.
I have to wonder if people here think that every time a new gaming laptop comes out, they think it's competing with their console of choice and outright calling it a failure. That's not how PCs work. That's all the Steam Deck is. It's a gaming "laptop" but in a form factor inspired by the Switch. Even if it is a commercial failure (and looking at how the launch has been, it's not) it still wont matter as it is a PC. Games will keep coming out for the PC, people will keep buying games for the PC, this is just a different way to play those games for those who want to play that way.
If you don't want one, cool! That's your call. But lets not pretend this is some stupid console war thing.
@Ventilator This. Certain media outlets kept calling it a console. Does the Steam Deck have similarities to the Switch? Sure. Is it a competitor? Not really. I would buy a Steam Deck to be weird and play RimWorld or Cities Skylines on the go, where as I'd buy a Switch to play games with friends and once again lose interest in a Pokemon game (my problem, not a comment on Pokemon as a whole)
I think it's kind of silly that some people think this is some kind of Switch killer. It's no more a Switch killer then a laptop is a Switch killer. It's a mid range gaming PC in a somewhat unique form factor. A sizeable portion of people want this (me included) but no one thinks this is going to "kill" any console. If anything, this may be the kick in the butt Nintendo needs to actually make the fabled Switch Pro people want!
It's not for everyone. Some people are willing to put up with the quirks of PC gaming, others are not, and that's ok. Me? I'm looking forward to getting mine, but my Switch will still see a lot of use. This has the same chance of replacing my Switch as my gaming PC has, which is not at all. I value portable gaming. Heck, I still play a PSP for crying out loud!
@Screen Fair enough I guess. I didn't really like it when I played it back when it was on PS+ so I really haven't been keeping track. All I see is the hype dying down and then no one talking about it.
I am one of the few who were pretty indifferent about the whole thing. Some things I'm interested in, but nothing really wowed me. Kind of interested in No Mans Sky, as that game would be perfect as a handheld game, but I also have a Steam Deck on the horizon. So I'm less excited about it as I would be, but I'll still buy it. Wanna support the devs and encourage more devs to port to the Switch.
Of course, if it's a cloud version (and nothing I've seen says it is) then it's an instant nope from me.
@Ulysses I have to ask, and I'm genuinely curious. People say "blockchain and crypto are the future" a lot, but I don't know how. I only see it as another possible tool in someones tool box so to speak, not as an otherwise massive thing. Especially right now as it's only people trying to grind money out of computers.
@BloodNinja Heh, bringing up the Steam Marketplace is hardly "senseless arguing." You're the one who doesn't seem to be accepting that there are other points of view here and refuse to explain yours once someone has brought up an example as to why that's incorrect. As soon as I explain why NFTs are not needed, you give up.
@BloodNinja I don't think bringing up examples of why NFTs are not needed is being antagonistic. Called a conversation, or at worst a polite debate. Most antagonistic thing I've said is suggesting you get coffee.
@BloodNinja You don't seem to be understanding much of what I'm saying. Go get some coffee or go take a nap depending on the time of day it is for you. Might help.
@BloodNinja I was responding to your message where you said "I’m not sure if it matters if you personally can see it or not." That doesn't mean I'm "firmly rooted into not wanting to understand." It means your point didn't make NFTs suddenly make sense.
NFTs are not required to resell digital games as things are right now. There is nothing stopping Steam from letting you trade/sell games right now. NFTs aren't going to magically change that. Heck, in this particular case, NFTs only serve to make things more complicated. Steam knows what games you own. If they started letting you sell your used digital games, they know if you can or can't with no NFT in sight.
@BloodNinja NFTs aren't required though. Take a look at the Steam Marketplace some time to see what I mean.
I am a skeptical person, but I'm open to being proven wrong. There has been no pro NFT argument I've seen from anyone anywhere that makes it click for me. So if it clicked for you, why wouldn't I try to understand why?
@BloodNinja Well, you seem so pro NFT, and I invited you to explain why, but everything you've told me doesn't require NFTs and then you ended it by shrugging. Ubisoft on the other hand has called me an idiot, so at least you put in more effort then they did.
@BloodNinja I don't think saying "it's not for you" is really going to sell anyone on NFTs. I'm skeptical of NFTs, but I'm open to people actually explaining what benefits they see. Everything you've told me depends entirely on publishers and store fronts actually going that route. Not to mention there is nothing stopping them from doing that right now without NFTs. When the biggest pro NFT argument I've seen is something that doesn't require NFTs...
@BloodNinja That assumes that said publishers and store fronts even allow NFTs to be tied to digital games or allow you access to that information. I simply don't see Steam allowing you to sell a game on GOG or the Epic Game Store or vice versa.
@BloodNinja But does that have anything to do with NFTs? It's the publishers and store fronts that are preventing you from reselling digital games, and I don't see that changing even with NFTs.
I'm still waiting for someone to actually explain the benefits to the end user. All "benefits" I'm seeing is stuff that has nothing to do with NFTs and meaningless buzzwords. Digital reselling can be done without NFTs and there are games out there where you can already resell in game items, and those were out for years.
I'm waiting for someone to actually explain the benefits. All I see is more overcomplicating stuff we already have. Sell in game items? Been able to do that without NFTs for years in games like CS GO. Sell used digital games? That has nothing to do with NFTs and everything to do with publishers allowing it in the first place and the stores to support it.
All anyone seems to say is the same buzzwords that mean nothing and say people just "don't get it."
I don't care? I haven't been hyped with what little we know. And I don't really care. Which sounds like I hate Zelda. Nah, loved BotW. Just not letting hype get to me. If it releases 2022, cool. If it releases 2023, cool. If even later, cool. I'll play it when it comes out, I don't care when that will be.
When fighting builders, I've found a useful strategy is to just leave. I've won so many build battles by waiting for them to exhaust themselves and picking them off, OR finding the weakest part of the structure and causing fall damage.
See, too many people take videos like this and assume any performance imperfection is bad and means the game is bad. I can understand the curiosity, wanting to know how something runs, but how many people would honestly have cared had a video like this never come out?
@ChromaticDracula Rumble is all I'd really want personally. I would like gyro aiming, but that's one of those things I can live without. NFC is a non issue for me and it being there or not means nothing to me.
@ChromaticDracula Dang... gonna pass for me then. The joycons don't really bother me, but I get wanting bigger controls. To each their own I suppose, but I'm going to wait for rumble before getting these.
Do these even have rumble? Not HD Rumble, just generic rumble. Surprisingly, I really like having rumble when playing handheld and miss it when it's gone.
Nah, I wont be picking these up. The last Pokemon game to hold my interest was FireRed. I couldn't finish or even get very far in Pokemon games since then. Hope those who do get it enjoy it, just not for me.
Warner Bros isn't exactly known for their games running properly even on higher end hardware. So I'm not losing sleep over what would have been a terrible no effort port for a game that probably will run terribly even on a PS5.
From a pure numbers standpoint, yes, modern phones are more powerful then the Switch. From a gameplay standpoint, phones have to handle WAY more with their hardware, where as game consoles can dedicate nearly all of their hardware to running games so they can usually get better performance.
When it comes to the Switch, I'm willing to bet that from a purely performance standpoint, a phone will run these "better" but play MUCH worse due to lack of proper controls and worse battery life. Have you ever played a game on a phone? Drains battery life WAY faster then playing on the Switch (and the Switch is not known for it's amazing battery life)
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Re: Site News: Love What We Do? Become A Nintendo Life Supporter!
Removed
Re: The Original Pokémon Trading Card Series Is Returning As A "Premium" Set
@burgerkingsauce I think I still have my collector box and most of the set too.
Re: The Original Pokémon Trading Card Series Is Returning As A "Premium" Set
Didn't they do this like... 7 years ago?
Re: Zelda: Tears Of The Kingdom Apparently Has The Biggest File Size Of Any First-Party Switch Release
18GBs is big? Maybe back in 2005. I've been playing my Steam Deck, and some games are 100GBs. I WISH devs would put in the effort to make game file sizes as compact as Nintendo seems to be.
Re: Video: A Closer Look At The Aya Neo Air, A Powerful Alternative To The Switch
@progx Yup! Didn't claim a portable gaming PC was for everyone (sorry if it came across that way). I was simply saying that those of us who would prefer a portable gaming PC over a Switch finally have a good viable option for doing so. Which is why I think we're seeing a lot of comparisons to the Switch, and the whole comparison thing will die off as people finally find the device they were looking for.
Kinda like what happened to Pokemon Go (though not at all for the same reasons). Got a big boost of popularity when it first came out, then it died down, people left, and those who stayed were the true audience for the game.
Re: Video: A Closer Look At The Aya Neo Air, A Powerful Alternative To The Switch
It's kind of pointless to compare the Switch to these gaming handhelds. Though it's also disingenuous to claim they don't compete either. I know I loved my Switch up until I got a Steam Deck. Now my Switch just sits in its dock and is used for Nintendo exclusives, and everything else is on my Deck.
I'm sure I'm not the only one in that camp either. As such, I think a lot of people who would have avoided a Switch in favor of a handheld gaming PC bought a Switch as, well... that was the only option for high quality games portably back in 2017.
Portable gaming PCs existed before the Steam Deck, even the Switch, but they were super niche and super expensive and usually looked like little laptops with an xbox controller where the keyboard should be. So we resort to modding our consoles to get more of what we want out of it.
Then enters Valve. They weren't the first to release a gaming PC with a Switch-like form factor, but they were the first company with the financial power to sell one at a reasonable price point, possibly even at a loss. Suddenly handheld gaming PCs are a thing that are reasonably priced, and a lot of us who probably would have never bought a Switch in the first place are now finding the platform we wanted in the first place and can reasonably afford.
But I digress. I think there will always be an audience for a Switch-like experience. Not to mention all the things the Switch does better than these handhelds (docked experience, sleep mode not bugging out anywhere near as often, coming back from sleep mode not sometimes requiring restarting the game to get sound back, etc) and not needing to worry about the potential tinkering you'd have to do (and lets be honest, you really don't have to do much tinkering if any if you don't want to). Some people, I'd argue a majority of people, don't want that. They want to get something they know will work, plug in the game (and do whatever stupid updates they need to do, but that's an argument for another day), and play it. And I'm also willing to bet a majority of people wouldn't really care that a game runs the worst on a Switch so long as it actually plays and is fun.
Re: Poll: Crisis Core -Final Fantasy VII- Reunion Is Out Today On Switch, Are You Getting It?
I'm probably gonna get it on Steam. You all know why.
Re: Talking Point: Given The Voice Artist Controversy, Will You Be Boycotting Bayonetta 3?
I didn't care enough to buy it day one LONG before this internet drama popped up.
Re: Poll: C'mon Then, Did You Predict The Zelda: Breath Of The Wild 2 Delay?
I'm disappointed, but not at all surprised. I'll live, got plenty to do, so it's not that big of a deal.
Re: Some Trainers Are Worried About Pokémon Scarlet And Violet Returning To "Traditional" Catching Mechanics
Is anyone surprised? Every time GameFreak actually improves their games, they will take two steps back the next game. This has been the case since literally going from Gen2 to Gen3.
Re: Don't Panic, Valve Has Already Resolved Steam Deck's Supposed Switch-Like "Drift" Issues
@sleepinglion It's weird but it's what get got this time around. We actually do have a timeline of sorts. If your reservation says Q1 2022, then you should expect your email on either the 7th, 14th, 21st, or 28th of March. They are sending the Q1 emails out on Mondays in March. If you're Q2 2022, then expect the same in April. If yours says After Q2 2022, then you're going to have to wait a bit longer as things ship out.
Re: Poll: Are You Excited About Pokémon Scarlet And Pokémon Violet?
I know I'm in the minority here, but even Arceus was unable to hold my attention for longer than a couple hours. I'm not excited about a new Pokemon game, but I wish everyone who is to enjoy it when they get it. I'm thinking the main games are no longer for me.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
@Dirty0814 Nope. After downloading games, you don't need to be online to play. You lose out on things like cloud save syncing, but you don't need to be online.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
@RPGreg2600 It's not "ripping off" anything. Tons of PC games have supported Xbox controllers for well over a decade now (as well as many other controllers, including Playstation and Nintendo ones, though not as well) So the Steam Deck is just, you know, using an industry standard.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
Some people are really upset over literally nothing in this comment section. Fanaticism runs rampant.
I am looking forward to the day when people start complaining about the next iPhone being a Switch killer when it isn't even close.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
I have to wonder if people here think that every time a new gaming laptop comes out, they think it's competing with their console of choice and outright calling it a failure. That's not how PCs work. That's all the Steam Deck is. It's a gaming "laptop" but in a form factor inspired by the Switch. Even if it is a commercial failure (and looking at how the launch has been, it's not) it still wont matter as it is a PC. Games will keep coming out for the PC, people will keep buying games for the PC, this is just a different way to play those games for those who want to play that way.
If you don't want one, cool! That's your call. But lets not pretend this is some stupid console war thing.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
@Ventilator This. Certain media outlets kept calling it a console. Does the Steam Deck have similarities to the Switch? Sure. Is it a competitor? Not really. I would buy a Steam Deck to be weird and play RimWorld or Cities Skylines on the go, where as I'd buy a Switch to play games with friends and once again lose interest in a Pokemon game (my problem, not a comment on Pokemon as a whole)
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
I think it's kind of silly that some people think this is some kind of Switch killer. It's no more a Switch killer then a laptop is a Switch killer. It's a mid range gaming PC in a somewhat unique form factor. A sizeable portion of people want this (me included) but no one thinks this is going to "kill" any console. If anything, this may be the kick in the butt Nintendo needs to actually make the fabled Switch Pro people want!
It's not for everyone. Some people are willing to put up with the quirks of PC gaming, others are not, and that's ok. Me? I'm looking forward to getting mine, but my Switch will still see a lot of use. This has the same chance of replacing my Switch as my gaming PC has, which is not at all. I value portable gaming. Heck, I still play a PSP for crying out loud!
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
@moodycat Then don't buy one? They never called it a console. Different media outlets may have, but Valve has always said it was a handheld gaming PC.
Re: Fall Guys Is Still Coming To Switch, Mediatonic Promises
@Screen Fair enough I guess. I didn't really like it when I played it back when it was on PS+ so I really haven't been keeping track. All I see is the hype dying down and then no one talking about it.
Re: Fall Guys Is Still Coming To Switch, Mediatonic Promises
Fall Guys is still a thing? I thought that died out like... a year ago. No hate for anyone who enjoys it, but how many people even still play it?
Re: Round Up: Everything Announced In The February 2022 Nintendo Direct - Every Game Reveal And Trailer
I am one of the few who were pretty indifferent about the whole thing. Some things I'm interested in, but nothing really wowed me. Kind of interested in No Mans Sky, as that game would be perfect as a handheld game, but I also have a Steam Deck on the horizon. So I'm less excited about it as I would be, but I'll still buy it. Wanna support the devs and encourage more devs to port to the Switch.
Of course, if it's a cloud version (and nothing I've seen says it is) then it's an instant nope from me.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@Ulysses I have to ask, and I'm genuinely curious. People say "blockchain and crypto are the future" a lot, but I don't know how. I only see it as another possible tool in someones tool box so to speak, not as an otherwise massive thing. Especially right now as it's only people trying to grind money out of computers.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@TheBigK Allow me to sum it up.
q;aljksdhflkajhdufipqwlkjebdlf;uqsadfljkbjghawqsdlfkjashiudvlaks;idoujdmajskcjzv.asj,dkhcjbsdlkarehjrhuwlasjdfhkvaskdjvhaselkfhjhquwdsaklvjahsdflkajsbhdjufj beldsi[vahslkd;lidojsalkcjhivjuiaLKDFJHUsdijfuhjasD;LJFHJasldfj
And some name calling and people being dramatic.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja Heh, bringing up the Steam Marketplace is hardly "senseless arguing." You're the one who doesn't seem to be accepting that there are other points of view here and refuse to explain yours once someone has brought up an example as to why that's incorrect. As soon as I explain why NFTs are not needed, you give up.
Also, seriously, coffee is good.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja I don't think bringing up examples of why NFTs are not needed is being antagonistic. Called a conversation, or at worst a polite debate. Most antagonistic thing I've said is suggesting you get coffee.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja You don't seem to be understanding much of what I'm saying. Go get some coffee or go take a nap depending on the time of day it is for you. Might help.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja I was responding to your message where you said "I’m not sure if it matters if you personally can see it or not." That doesn't mean I'm "firmly rooted into not wanting to understand." It means your point didn't make NFTs suddenly make sense.
NFTs are not required to resell digital games as things are right now. There is nothing stopping Steam from letting you trade/sell games right now. NFTs aren't going to magically change that. Heck, in this particular case, NFTs only serve to make things more complicated. Steam knows what games you own. If they started letting you sell your used digital games, they know if you can or can't with no NFT in sight.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja NFTs aren't required though. Take a look at the Steam Marketplace some time to see what I mean.
I am a skeptical person, but I'm open to being proven wrong. There has been no pro NFT argument I've seen from anyone anywhere that makes it click for me. So if it clicked for you, why wouldn't I try to understand why?
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja Well, you seem so pro NFT, and I invited you to explain why, but everything you've told me doesn't require NFTs and then you ended it by shrugging. Ubisoft on the other hand has called me an idiot, so at least you put in more effort then they did.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja I thought you were trying to sell me on them. That's what I asked for in my first post.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja I don't think saying "it's not for you" is really going to sell anyone on NFTs. I'm skeptical of NFTs, but I'm open to people actually explaining what benefits they see. Everything you've told me depends entirely on publishers and store fronts actually going that route. Not to mention there is nothing stopping them from doing that right now without NFTs. When the biggest pro NFT argument I've seen is something that doesn't require NFTs...
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja If I can't see it, can't use it, then there is no benefit for me to have it.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja That assumes that said publishers and store fronts even allow NFTs to be tied to digital games or allow you access to that information. I simply don't see Steam allowing you to sell a game on GOG or the Epic Game Store or vice versa.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@BloodNinja But does that have anything to do with NFTs? It's the publishers and store fronts that are preventing you from reselling digital games, and I don't see that changing even with NFTs.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
I'm still waiting for someone to actually explain the benefits to the end user. All "benefits" I'm seeing is stuff that has nothing to do with NFTs and meaningless buzzwords. Digital reselling can be done without NFTs and there are games out there where you can already resell in game items, and those were out for years.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
@Dirty0814 I meant the people pushing NFTs not explaining the benefits.
Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial
I'm waiting for someone to actually explain the benefits. All I see is more overcomplicating stuff we already have. Sell in game items? Been able to do that without NFTs for years in games like CS GO. Sell used digital games? That has nothing to do with NFTs and everything to do with publishers allowing it in the first place and the stores to support it.
All anyone seems to say is the same buzzwords that mean nothing and say people just "don't get it."
Re: Review: Astroneer - Plenty Of Genial Jank In This Addictive, Scrappy Sandbox
I have this on Steam, but I know it's a perfect fit for the Switch. Going to be grabbing this asap.
Re: Poll: So, Do You Think Zelda: Breath Of The Wild 2 Will Actually Release In 2022?
I don't care? I haven't been hyped with what little we know. And I don't really care. Which sounds like I hate Zelda. Nah, loved BotW. Just not letting hype get to me. If it releases 2022, cool. If it releases 2023, cool. If even later, cool. I'll play it when it comes out, I don't care when that will be.
Re: Rumour: Noobs Rejoice! Fortnite Might Be Getting A 'No Build' Mode
When fighting builders, I've found a useful strategy is to just leave. I've won so many build battles by waiting for them to exhaust themselves and picking them off, OR finding the weakest part of the structure and causing fall damage.
Re: Digital Foundry Gives Its Assessment Of Shin Megami Tensei V
See, too many people take videos like this and assume any performance imperfection is bad and means the game is bad. I can understand the curiosity, wanting to know how something runs, but how many people would honestly have cared had a video like this never come out?
Re: Hori's Next Split Pad Pro For Switch Is Mega Man-Themed
@ChromaticDracula Rumble is all I'd really want personally. I would like gyro aiming, but that's one of those things I can live without. NFC is a non issue for me and it being there or not means nothing to me.
Re: Hori's Next Split Pad Pro For Switch Is Mega Man-Themed
@ChromaticDracula
Dang... gonna pass for me then. The joycons don't really bother me, but I get wanting bigger controls. To each their own I suppose, but I'm going to wait for rumble before getting these.
Re: Hori's Next Split Pad Pro For Switch Is Mega Man-Themed
Do these even have rumble? Not HD Rumble, just generic rumble. Surprisingly, I really like having rumble when playing handheld and miss it when it's gone.
Re: Pokémon Brilliant Diamond And Shining Pearl Are Out Today On Switch, Which Version Are You Getting?
Nah, I wont be picking these up. The last Pokemon game to hold my interest was FireRed. I couldn't finish or even get very far in Pokemon games since then. Hope those who do get it enjoy it, just not for me.
Re: MultiVersus From Warner Bros Is A Free-To-Play Platform Fighter, Skipping Switch
Warner Bros isn't exactly known for their games running properly even on higher end hardware. So I'm not losing sleep over what would have been a terrible no effort port for a game that probably will run terribly even on a PS5.
Re: Poll: What's The Best Pokémon Game Ever?
Why are the Diamond and Pearl remakes on here when they're not out yet? I can't fairly rate a game I can't play.
Re: Gallery: Rockstar Shares First Screenshots Of The GTA Trilogy For Nintendo Switch
@YusseiWarrior3000
Yes, I am. But I'm also saying a Switch will play games better than a phone, so please read everything I wrote.
Re: Gallery: Rockstar Shares First Screenshots Of The GTA Trilogy For Nintendo Switch
@YusseiWarrior3000 @anoyonmus
From a pure numbers standpoint, yes, modern phones are more powerful then the Switch. From a gameplay standpoint, phones have to handle WAY more with their hardware, where as game consoles can dedicate nearly all of their hardware to running games so they can usually get better performance.
When it comes to the Switch, I'm willing to bet that from a purely performance standpoint, a phone will run these "better" but play MUCH worse due to lack of proper controls and worse battery life. Have you ever played a game on a phone? Drains battery life WAY faster then playing on the Switch (and the Switch is not known for it's amazing battery life)