Comments 104

Re: Video: A Closer Look At The Aya Neo Air, A Powerful Alternative To The Switch

BenRK

@progx Yup! Didn't claim a portable gaming PC was for everyone (sorry if it came across that way). I was simply saying that those of us who would prefer a portable gaming PC over a Switch finally have a good viable option for doing so. Which is why I think we're seeing a lot of comparisons to the Switch, and the whole comparison thing will die off as people finally find the device they were looking for.

Kinda like what happened to Pokemon Go (though not at all for the same reasons). Got a big boost of popularity when it first came out, then it died down, people left, and those who stayed were the true audience for the game.

Re: Video: A Closer Look At The Aya Neo Air, A Powerful Alternative To The Switch

BenRK

It's kind of pointless to compare the Switch to these gaming handhelds. Though it's also disingenuous to claim they don't compete either. I know I loved my Switch up until I got a Steam Deck. Now my Switch just sits in its dock and is used for Nintendo exclusives, and everything else is on my Deck.

I'm sure I'm not the only one in that camp either. As such, I think a lot of people who would have avoided a Switch in favor of a handheld gaming PC bought a Switch as, well... that was the only option for high quality games portably back in 2017.

Portable gaming PCs existed before the Steam Deck, even the Switch, but they were super niche and super expensive and usually looked like little laptops with an xbox controller where the keyboard should be. So we resort to modding our consoles to get more of what we want out of it.

Then enters Valve. They weren't the first to release a gaming PC with a Switch-like form factor, but they were the first company with the financial power to sell one at a reasonable price point, possibly even at a loss. Suddenly handheld gaming PCs are a thing that are reasonably priced, and a lot of us who probably would have never bought a Switch in the first place are now finding the platform we wanted in the first place and can reasonably afford.

But I digress. I think there will always be an audience for a Switch-like experience. Not to mention all the things the Switch does better than these handhelds (docked experience, sleep mode not bugging out anywhere near as often, coming back from sleep mode not sometimes requiring restarting the game to get sound back, etc) and not needing to worry about the potential tinkering you'd have to do (and lets be honest, you really don't have to do much tinkering if any if you don't want to). Some people, I'd argue a majority of people, don't want that. They want to get something they know will work, plug in the game (and do whatever stupid updates they need to do, but that's an argument for another day), and play it. And I'm also willing to bet a majority of people wouldn't really care that a game runs the worst on a Switch so long as it actually plays and is fun.

Re: Don't Panic, Valve Has Already Resolved Steam Deck's Supposed Switch-Like "Drift" Issues

BenRK

@sleepinglion It's weird but it's what get got this time around. We actually do have a timeline of sorts. If your reservation says Q1 2022, then you should expect your email on either the 7th, 14th, 21st, or 28th of March. They are sending the Q1 emails out on Mondays in March. If you're Q2 2022, then expect the same in April. If yours says After Q2 2022, then you're going to have to wait a bit longer as things ship out.

Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?

BenRK

I have to wonder if people here think that every time a new gaming laptop comes out, they think it's competing with their console of choice and outright calling it a failure. That's not how PCs work. That's all the Steam Deck is. It's a gaming "laptop" but in a form factor inspired by the Switch. Even if it is a commercial failure (and looking at how the launch has been, it's not) it still wont matter as it is a PC. Games will keep coming out for the PC, people will keep buying games for the PC, this is just a different way to play those games for those who want to play that way.

If you don't want one, cool! That's your call. But lets not pretend this is some stupid console war thing.

Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?

BenRK

@Ventilator This. Certain media outlets kept calling it a console. Does the Steam Deck have similarities to the Switch? Sure. Is it a competitor? Not really. I would buy a Steam Deck to be weird and play RimWorld or Cities Skylines on the go, where as I'd buy a Switch to play games with friends and once again lose interest in a Pokemon game (my problem, not a comment on Pokemon as a whole)

Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?

BenRK

I think it's kind of silly that some people think this is some kind of Switch killer. It's no more a Switch killer then a laptop is a Switch killer. It's a mid range gaming PC in a somewhat unique form factor. A sizeable portion of people want this (me included) but no one thinks this is going to "kill" any console. If anything, this may be the kick in the butt Nintendo needs to actually make the fabled Switch Pro people want!

It's not for everyone. Some people are willing to put up with the quirks of PC gaming, others are not, and that's ok. Me? I'm looking forward to getting mine, but my Switch will still see a lot of use. This has the same chance of replacing my Switch as my gaming PC has, which is not at all. I value portable gaming. Heck, I still play a PSP for crying out loud!

Re: Round Up: Everything Announced In The February 2022 Nintendo Direct - Every Game Reveal And Trailer

BenRK

I am one of the few who were pretty indifferent about the whole thing. Some things I'm interested in, but nothing really wowed me. Kind of interested in No Mans Sky, as that game would be perfect as a handheld game, but I also have a Steam Deck on the horizon. So I'm less excited about it as I would be, but I'll still buy it. Wanna support the devs and encourage more devs to port to the Switch.

Of course, if it's a cloud version (and nothing I've seen says it is) then it's an instant nope from me.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@Ulysses I have to ask, and I'm genuinely curious. People say "blockchain and crypto are the future" a lot, but I don't know how. I only see it as another possible tool in someones tool box so to speak, not as an otherwise massive thing. Especially right now as it's only people trying to grind money out of computers.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@TheBigK Allow me to sum it up.

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And some name calling and people being dramatic.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@BloodNinja Heh, bringing up the Steam Marketplace is hardly "senseless arguing." You're the one who doesn't seem to be accepting that there are other points of view here and refuse to explain yours once someone has brought up an example as to why that's incorrect. As soon as I explain why NFTs are not needed, you give up.

Also, seriously, coffee is good.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@BloodNinja I was responding to your message where you said "I’m not sure if it matters if you personally can see it or not." That doesn't mean I'm "firmly rooted into not wanting to understand." It means your point didn't make NFTs suddenly make sense.

NFTs are not required to resell digital games as things are right now. There is nothing stopping Steam from letting you trade/sell games right now. NFTs aren't going to magically change that. Heck, in this particular case, NFTs only serve to make things more complicated. Steam knows what games you own. If they started letting you sell your used digital games, they know if you can or can't with no NFT in sight.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@BloodNinja NFTs aren't required though. Take a look at the Steam Marketplace some time to see what I mean.

I am a skeptical person, but I'm open to being proven wrong. There has been no pro NFT argument I've seen from anyone anywhere that makes it click for me. So if it clicked for you, why wouldn't I try to understand why?

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@BloodNinja Well, you seem so pro NFT, and I invited you to explain why, but everything you've told me doesn't require NFTs and then you ended it by shrugging. Ubisoft on the other hand has called me an idiot, so at least you put in more effort then they did.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

@BloodNinja I don't think saying "it's not for you" is really going to sell anyone on NFTs. I'm skeptical of NFTs, but I'm open to people actually explaining what benefits they see. Everything you've told me depends entirely on publishers and store fronts actually going that route. Not to mention there is nothing stopping them from doing that right now without NFTs. When the biggest pro NFT argument I've seen is something that doesn't require NFTs...

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

I'm still waiting for someone to actually explain the benefits to the end user. All "benefits" I'm seeing is stuff that has nothing to do with NFTs and meaningless buzzwords. Digital reselling can be done without NFTs and there are games out there where you can already resell in game items, and those were out for years.

Re: Ubisoft: Players "Don't Get" What Makes NFTs So Beneficial

BenRK

I'm waiting for someone to actually explain the benefits. All I see is more overcomplicating stuff we already have. Sell in game items? Been able to do that without NFTs for years in games like CS GO. Sell used digital games? That has nothing to do with NFTs and everything to do with publishers allowing it in the first place and the stores to support it.

All anyone seems to say is the same buzzwords that mean nothing and say people just "don't get it."

Re: Digital Foundry Gives Its Assessment Of Shin Megami Tensei V

BenRK

See, too many people take videos like this and assume any performance imperfection is bad and means the game is bad. I can understand the curiosity, wanting to know how something runs, but how many people would honestly have cared had a video like this never come out?

Re: Gallery: Rockstar Shares First Screenshots Of The GTA Trilogy For Nintendo Switch

BenRK

@YusseiWarrior3000 @anoyonmus

From a pure numbers standpoint, yes, modern phones are more powerful then the Switch. From a gameplay standpoint, phones have to handle WAY more with their hardware, where as game consoles can dedicate nearly all of their hardware to running games so they can usually get better performance.

When it comes to the Switch, I'm willing to bet that from a purely performance standpoint, a phone will run these "better" but play MUCH worse due to lack of proper controls and worse battery life. Have you ever played a game on a phone? Drains battery life WAY faster then playing on the Switch (and the Switch is not known for it's amazing battery life)