@WallyWest oh I thought you meant Gen 4. But what I said applies to SWSH as well, 80 was the lowest before BDSP, 76 is not good, it's by far the lowest in the series, Pokémon used to score in the high 80s, that's a huge fall.
There are trolls and there are fanboys, at the end of the day, it generates balance. You can't use this to back up your point, becuase it says the contrary.
I don't think anyone who has played true JRPGs like Dragon Quest XI and knows what the genre is will say SWSH is a genuinely good game.
I don't think it's entirely bad, but overall, it's a slap in the face of fans, GF thinks we are idiots who will pay full price for a game which is 15 years behind it's competition on a technical level, heck, even GTA 3 had better draw distance than SWSH. And they are right, a lot of us ARE idiots, that's what we admit when we buy stuff like SWSH. But the people who defend it are worse, I bought but I critisize the product at least.
lol Emerald is completeeeely overrated here, those are just the Gen 3 kids being too nostalgic.
Gen 3 is fine at the end of the day, but was very disappointing as a console gen jump, it offered no significant improvements to the formula whatsoever, which is why from all classic gens, 3 is the most forgettable to me.
@RareGames mine never drifted, the connection was a problem yes, but the 360 controller was a fantastic controller when it comes to you know, the controlling.
Joy-Cons absolutely suck in every aspect. Everything a controller should do, the joy cons do wrong.
Nintendo fanboys also like to defend the Pro controller, it's better than the joy cons yeah, but it's still hugely inferior to Dualshock 3, 4 and all Xbox controllers excluding the first one. I mean, the thing doesn't even have triggers in 2017 that's ridiculous.
@Gbdub209 much more suffering than good things though. As you know, entire civilizations were eradicated because of religion, and to this date, religion still promotes hate towards specific groups. The world would not need religion if people would seek for knowledge. But it's easier to believe in legends.
I understand that not everyone has the strength to live without believing in a god caring for them, instead of accepting that reality is cruel and you just have to deal with it, I don't judge people for believing in god, but I'll never support hate based on legends from 2000 years ago.
Christianism is the of course not the worst, you still have Hinduism and Islamism, and other worse religions that cause suffering to billions because of ignorance.
The joy cons are with certainty, the worst controllers made by any of the big 4 platform holders (counting sega) in the last 20-25 years. The low quality is just ridiculous, how could Nintendo ship that design? This really does hurt my trust in the company.
@RupeeClock but at the end it does not make a difference. The end-user won't be affected, and the devs also won't.
Making a switch between one version and another is probably easier, it's a simple variable. If version == blue { routeXX.spawnXX = bellsprout; else routeXX.spawnXX==nidoran;
@victordamazio I like that you're trying to have a reasonable discussion by bringing up points, I understand those, but I still think they're not convincing:
1 - The argument with "rotten physical" is a ridiculous fallacy that could only come from someone who doesn't buy retro and you know it. Have you ever heard of a "rotten" NES-cartridge? No, if they are taken care off, they are still a 100% functional today. Same goes for PS1 CDs. With physical, you have a GUARANTEE that under the right conditions, that are not hard to meet at all, it will work for 40-50 years, so probably your lifetime if you're not a kid. I still have early 2000s DVDs, I didn't even take care of them that well, they have scratches but still work fine.
2 - That argument is irrelevant because the discussion is you buying physical and keeping it, if you sell or lose your media, that's on you.
3- This problem speaks against your point since with physical, you at least can play the original version, with digital you're never playing that game again. And by dumping your original copy, you can play it on emulators with better performance and no one is gonna go after you for creating an higher UHD-mod or downloading one (even if it's technically illegal I never heard of any company going after that even with heavily modded games like Skyrim).
4- That's not impeditive, companies can re-release physical versions with updates and DLC on media, some already do so, we just need to pressure them so more companies do it. And one way to do it is not buying digital games. Even if you don't want to buy the re-release or the company doesn't do it, you at least have a guarantee that your physical media with the base game will last for basically the rest of your life. With digital you go the risk of being completely unable to play the game after a couple of years. I never said games should go back to physical only, I'm just saying you shouldn't buy completely digital games, so you at least have the base game forever.
+1: Another very important argument against digital is that you will spend sinful sums with storage, especially if you're talking about newer consoles like PS5 and Series X. If you want to preserve all your digital libraries on them, you will probably need multiple terabytes of additional, very expensive storage.
There is no real good reason to support digital, if you're not lazy you should support physical.
@victordamazio this is practically already legal since no one is going after you for pirating a game that's not commercialised anymore.
That would literally not make sense financially, who is gonna spend the money going after you for downloading EA Harry Potter games? Neither EA nor Warner make any money on those anymore, it doesn't make sense to waste money (time) on those.
There are websites that share old abandonware, especially for PC games, and as far as I know, no one does them any harm.
@victordamazio your point is irrelevant, the whole point of the discussion is that you buy games like Jump Force physically, the whole content is on the cartridge, and it DOESN'T MATTER if the game is never re-released, because you have it physically and you can play it whenever you want.
That's why I support games getting physical re-releases with all DLC on media and all updates.
I'm never gonna support digital only games, there is no reason to buy digital games other than convenience, it makes more sense to just pirate the game instead of buying a digital copy.
@Zyph you are dismissing the influence the engine can have on a game. Of course the engine is crucial part, if your engine is terrible, you're gonna need more time to polish the game, to the point that it could become an impossible task, which probably was the case for SWSH.
This has, obviously, nothing to do with bad game design choices. You probably will agree that SWSH is hurt because of the terrible draw distance which directly affects gampeplay, if you agree, it doesn't make sense to downplay the influence of the engine.
@Azuris the people who are playing it now are playing pirated versions of the game, so my whole point is that Nintendo Life should STOP encouraging piracy from their BUSINESS PARTNERS by informing audiences that the pirated version exists!!!
You are not allowed to play a game before the date the publisher says you should play it. Period. Not every publisher goes after that, but they can if they want to, and console manufacturers can ban your console.
You are especially not allowed to share imagery of that online, you're damaging the product's image, a guy was sued for leaking SWSH, it's absolutely illegal and the company could sue each and everyone of them, and they certainly will sue some.
@Arawn93 no. It's just an engine with easy access and therefore a lot of inexperienced devs use it and make bad games. Has nothing to do with the engine, Unity is amazing if you're not going for cutting edge ultra realism.
@RupeeClock makes sense, saves time, and unless people hack their Switches, there's obviously no way the end comsumer would be able to play the other version.
@Azuris you're very unknowledgeable about this topic. When you buy a game, the game doesn't belong to you, you're buying a license to play it, that license has a date, if you start the game before the date you're breaking the user agreement and therefore your copy of the game turns illegal, in some cases, your console can get banned.
@Munchlax I'm a huge Platinum fan, but tbf, the biggest problem with DP was just performance to me, which obviously doesn't affect an remake, the other problems like fire types were nothing near a deal-breaker to me.
If this game was otherwise a great remake, I wouldn't mind no Platinum content.
@WallyWest never expected that, always looked like a totally lazy remake from the first frame of the first trailer.
ORAS was already a kinda lazy remake with cut content, LGPE also didn't feature FRLG content, so I already expected that trend to continue, reason why I was never planning on buying these and I'll be really happy if it sells less than Let's Go.
@RupeeClock this sucks, that's what happens when you rush your game. Now we end up with 10 gigs download on our Switches although it could all be on the cartridge.
Although, I was never going to buy BDSP anyway, this is one more reason to stay away from it.
@KBuckley27 the bad art-style has nothing to do with the engine. That's just an art decision.
The actual graphical fidelity, like resolution, texel density, post processing effects, in all those fields, this is way better than all other mainline Switch games.
@Zyph You should care. The problem is that the engine GF uses is terrible, so a move to Unity is a spark of hope, and could solve problems like the terrible performance of SWSH in the next big games, if GF made the move as well for their next games.
The question would be then, why Arceus is not Unity, because it apparently isn't, giving how terrible texture resolution is there, it could be a just incredibly rushed project again, but I work with Unity myself, I never deved for Switch, but I don't see why this should have texture resolution problems as severe as it is in Arceus.
This is great!
Unity is one of the best engines, the Game Freak engine is, without any exaggeration, probably one of the worst 3D engines in the world, judging by SWSH's terrible performance, I've never seen a game with an implementation of draw distance for characters anything near as bad as in those games. It's inexplicable.
And no, this has nothing to do with the bugs and the art-style, that's just ILCA under Masuda rushing it and making bad decisions.
If the next Pokémon games were made in Unity, with more people polishing the games, this could be great.
@Tantani not necessarily these days, it really depends. Spider-verse was a very expensive movie.
Yes the time frame is unclear, but it sounds like a long-time plan, since they're not gonna invest 800 million dollars in one year for games, Nintendo games are very cheap to make compared to other AAAs, I don't think Nintendo ever invested a 100 million in a single game, considering how BOTW, the biggest game in j the history of the company broke even after 2m.
Even for next-gen AAA this would be too much for just one year.
The budget for non-gaming is still way too low, that's the budget for two movies max if you include their marketing, maybe 4 if they get good co-financing deals.
It should be 10 times higher without any exaggeration, Nintendo needs streaming shows on all popular characters, not only movies. This will make Nintendo exponential amounts of money if the content isn't complete garbage, it doesn't even need to be really good to make money.
There should be a Mario cartoon, a Peach cartoon, a Donkey Kong cartoon, Zelda anime, Metroid live-action series, they're already doing a Pokémon live-action series.
@Bunkerneath no, it's just additional content exactly like Ultimate has now. Just that the base game would be free with no Sotry mode. It's just an option.
@Bunkerneath that's not how a competitive game like Smash works. There has to be a sequel. I'm surprised that people think Ultimate is unbeatable, you could take SU with the same content and do a waaaaay better story mode.
I would do an open world adventure, you play as a fully customisable young warrior from a kingdom that's being attacked by powerful monsters that are trying to conquer the multiverse. You try to summon warriors from all the multiverse, but the monster boss uses his powers to possess them.
Similar to World of Light, you have to find Fighters in the overworld, then fight them in a classic smash stage to free them. Traverse abilities should return. Platforming sequences and more unique boss battles like Brawl should make a big return here.
That would not be hard to do by any means, Nintendo just needs to put in the money they will be saving because the characters are gonna be mostly the same. It doesn't have to be nearly as big as BOTW or anything, it could way smaller, but way more dense, with NPCs to interact, dojos, mini-games and stuff.
Maybe you could make Smash a live-service game, the base game is either cheap or even free, and you pay for the story mode and Fighter passes.
lol a rival he never was. Barely anyone knows that this Dragon Ball knock-off even existed. ( Yes, their original intention was to license DB, they couldn't so they replaced the characters by these generic ones).
@X-Slayer I'm a very casual Smash player, but what bothers me is the adventure mode in Ultimate.
It's terrible in my opinion, one of the worst story modes I've ever played in any video game, I don't know how one can defend it, the story modes in past games were so sick, it's unbelievable how low it has fallen, the baffling reason being "We didn't want to make a story because it would leak" What????
@Ludovsky it's a fact that competitive players are a very small minority, understandably so imo, again, Pokémon is a terrible competitive game.
I think that they were just trying to please everyone, as they always tell. Like I said, I think it would be beneficial for the mainline games to get rid of all the competitive stuff, IVs, hundreds of moves, natures, all that stuff just makes the game more complicated and less fun for the majority of the players. Competitive should take place in a Stadium 3 or whatever, there the mons can have all different stats for balancing and stuff, but let the mainline games concentrate on the story experience most people play the games for.
No one is talking about this, but this could be another sign that Gen 9 is imminent.
They wouldn't distribute the SWSH shiny box legendaries if they expected the games to be their main gen for much longer.
In the case of SM, they distributed shiny Solgaleo and Lunala a couple of months before the release of SWSH.
Of course, Gen 9 is not coming in a couple of months, but late 22 is very possible, although I would prefer them to polish the games further for one or two more years, I can wait.
Comments 337
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@WallyWest oh I thought you meant Gen 4. But what I said applies to SWSH as well, 80 was the lowest before BDSP, 76 is not good, it's by far the lowest in the series, Pokémon used to score in the high 80s, that's a huge fall.
There are trolls and there are fanboys, at the end of the day, it generates balance. You can't use this to back up your point, becuase it says the contrary.
I don't think anyone who has played true JRPGs like Dragon Quest XI and knows what the genre is will say SWSH is a genuinely good game.
I don't think it's entirely bad, but overall, it's a slap in the face of fans, GF thinks we are idiots who will pay full price for a game which is 15 years behind it's competition on a technical level, heck, even GTA 3 had better draw distance than SWSH. And they are right, a lot of us ARE idiots, that's what we admit when we buy stuff like SWSH. But the people who defend it are worse, I bought but I critisize the product at least.
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@WallyWest lol the reviews of BDSP are the worst ever in the series, this does not back you up.
It has a fanscore of 4. This is not good.
Re: Best Pokémon Games Of All Time
lol Emerald is completeeeely overrated here, those are just the Gen 3 kids being too nostalgic.
Gen 3 is fine at the end of the day, but was very disappointing as a console gen jump, it offered no significant improvements to the formula whatsoever, which is why from all classic gens, 3 is the most forgettable to me.
Re: Doug Bowser Comments On The Battle Against Joy-Con Drift, Says Nintendo Are Making "Continuous Improvements"
@RareGames mine never drifted, the connection was a problem yes, but the 360 controller was a fantastic controller when it comes to you know, the controlling.
Joy-Cons absolutely suck in every aspect. Everything a controller should do, the joy cons do wrong.
Nintendo fanboys also like to defend the Pro controller, it's better than the joy cons yeah, but it's still hugely inferior to Dualshock 3, 4 and all Xbox controllers excluding the first one. I mean, the thing doesn't even have triggers in 2017 that's ridiculous.
Re: GTA Trilogy Fans Aren't Happy With Some Of The Changes In The 'Definitive' Remaster
@Gbdub209 much more suffering than good things though. As you know, entire civilizations were eradicated because of religion, and to this date, religion still promotes hate towards specific groups. The world would not need religion if people would seek for knowledge. But it's easier to believe in legends.
I understand that not everyone has the strength to live without believing in a god caring for them, instead of accepting that reality is cruel and you just have to deal with it, I don't judge people for believing in god, but I'll never support hate based on legends from 2000 years ago.
Christianism is the of course not the worst, you still have Hinduism and Islamism, and other worse religions that cause suffering to billions because of ignorance.
Re: Doug Bowser Comments On The Battle Against Joy-Con Drift, Says Nintendo Are Making "Continuous Improvements"
The joy cons are with certainty, the worst controllers made by any of the big 4 platform holders (counting sega) in the last 20-25 years. The low quality is just ridiculous, how could Nintendo ship that design? This really does hurt my trust in the company.
Re: Doug Bowser Comments On The Battle Against Joy-Con Drift, Says Nintendo Are Making "Continuous Improvements"
People say that the newer ones take longer to start to drift?
My v1 still drift, I'm gonna send them to Nintendo for the second time. They're not getting one cent out of me, I'm never paying for Joy-Cons again.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Unit_DTH for some people, myself included, everything is a spoiler.
Everything that would delight you to be surprised by.
I do not care about BDSP, but if I did, I would not like knowing about many of the stuff from the last weeks.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@RupeeClock but at the end it does not make a difference. The end-user won't be affected, and the devs also won't.
Making a switch between one version and another is probably easier, it's a simple variable. If version == blue { routeXX.spawnXX = bellsprout; else routeXX.spawnXX==nidoran;
Something like that I think.
Re: GTA Trilogy Fans Aren't Happy With Some Of The Changes In The 'Definitive' Remaster
@KillerBOB first, this is not anime, Mr. Boomey.
Secondly, you do know late 90s is exactly the generation that grew up with GTA?
And besides, anyone can make fun of terrible graphics, you don't need to be a fan to do so.
Re: GTA Trilogy Fans Aren't Happy With Some Of The Changes In The 'Definitive' Remaster
@Gbdub209 there are many reasons to hate religion. Religion has done and still does terrible things to humanity.
You don't need churches and dogmas to believe in god.
Re: GTA Trilogy Fans Aren't Happy With Some Of The Changes In The 'Definitive' Remaster
@KillerBOB what non-sense.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio I like that you're trying to have a reasonable discussion by bringing up points, I understand those, but I still think they're not convincing:
1 - The argument with "rotten physical" is a ridiculous fallacy that could only come from someone who doesn't buy retro and you know it.
Have you ever heard of a "rotten" NES-cartridge? No, if they are taken care off, they are still a 100% functional today. Same goes for PS1 CDs. With physical, you have a GUARANTEE that under the right conditions, that are not hard to meet at all, it will work for 40-50 years, so probably your lifetime if you're not a kid. I still have early 2000s DVDs, I didn't even take care of them that well, they have scratches but still work fine.
2 - That argument is irrelevant because the discussion is you buying physical and keeping it, if you sell or lose your media, that's on you.
3- This problem speaks against your point since with physical, you at least can play the original version, with digital you're never playing that game again. And by dumping your original copy, you can play it on emulators with better performance and no one is gonna go after you for creating an higher UHD-mod or downloading one (even if it's technically illegal I never heard of any company going after that even with heavily modded games like Skyrim).
4- That's not impeditive, companies can re-release physical versions with updates and DLC on media, some already do so, we just need to pressure them so more companies do it. And one way to do it is not buying digital games. Even if you don't want to buy the re-release or the company doesn't do it, you at least have a guarantee that your physical media with the base game will last for basically the rest of your life.
With digital you go the risk of being completely unable to play the game after a couple of years. I never said games should go back to physical only, I'm just saying you shouldn't buy completely digital games, so you at least have the base game forever.
+1: Another very important argument against digital is that you will spend sinful sums with storage, especially if you're talking about newer consoles like PS5 and Series X. If you want to preserve all your digital libraries on them, you will probably need multiple terabytes of additional, very expensive storage.
There is no real good reason to support digital, if you're not lazy you should support physical.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio yes but like I said, practically, effectively, no one goes after you for those, I never heard of a single case.
So that discussion is basically waste of time, no judge will waste their time to review that law.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio this is practically already legal since no one is going after you for pirating a game that's not commercialised anymore.
That would literally not make sense financially, who is gonna spend the money going after you for downloading EA Harry Potter games? Neither EA nor Warner make any money on those anymore, it doesn't make sense to waste money (time) on those.
There are websites that share old abandonware, especially for PC games, and as far as I know, no one does them any harm.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio they will last for decades, digital games can be erased after a couple of years. Your argument is very weak.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio your point is irrelevant, the whole point of the discussion is that you buy games like Jump Force physically, the whole content is on the cartridge, and it DOESN'T MATTER if the game is never re-released, because you have it physically and you can play it whenever you want.
That's why I support games getting physical re-releases with all DLC on media and all updates.
I'm never gonna support digital only games, there is no reason to buy digital games other than convenience, it makes more sense to just pirate the game instead of buying a digital copy.
Re: You'll Really, Really Want To Ensure Your Pokémon Diamond/Pearl Remakes Are Updated At Launch
@Zuljaras no, a digital is not fine. People who say this are not thinking about the huge problems of digital. Just look at the Jump Force situation.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@larryisaman yes and even if they knew they could do nothing with that information.
It's not like millions of people will dump their cartridges, hack their Switches, modifiy the game's code, so that they can play Pearl for free.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Zyph you are dismissing the influence the engine can have on a game. Of course the engine is crucial part, if your engine is terrible, you're gonna need more time to polish the game, to the point that it could become an impossible task, which probably was the case for SWSH.
This has, obviously, nothing to do with bad game design choices. You probably will agree that SWSH is hurt because of the terrible draw distance which directly affects gampeplay, if you agree, it doesn't make sense to downplay the influence of the engine.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
@Azuris the people who are playing it now are playing pirated versions of the game, so my whole point is that Nintendo Life should STOP encouraging piracy from their BUSINESS PARTNERS by informing audiences that the pirated version exists!!!
You are not allowed to play a game before the date the publisher says you should play it. Period. Not every publisher goes after that, but they can if they want to, and console manufacturers can ban your console.
You are especially not allowed to share imagery of that online, you're damaging the product's image, a guy was sued for leaking SWSH, it's absolutely illegal and the company could sue each and everyone of them, and they certainly will sue some.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Zyph how much do you know about game engines? How much experience do you have?
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
@victordamazio no everyone cares about online, by buying physical media you're securing the biggest part of your games.
There is no reason to support digital, it's anti-consumer.
Re: Jump Force Deluxe Edition To Be Removed From Switch eShop, Online Services Will Be Shut Down
That's why you should never support digital games. This is a joke!!!
Re: Zelda: BotW, Super Mario 64 And Pokémon GO Shortlisted For The Golden Joystick 'Ultimate Game Of All Time' Award
If the same franchise has 20 games that are the best 20 games ever, include all 20.
Anything else is forced inclusion without merit.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Arawn93 no. It's just an engine with easy access and therefore a lot of inexperienced devs use it and make bad games. Has nothing to do with the engine, Unity is amazing if you're not going for cutting edge ultra realism.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@RupeeClock makes sense, saves time, and unless people hack their Switches, there's obviously no way the end comsumer would be able to play the other version.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
@Azuris you're very unknowledgeable about this topic.
When you buy a game, the game doesn't belong to you, you're buying a license to play it, that license has a date, if you start the game before the date you're breaking the user agreement and therefore your copy of the game turns illegal, in some cases, your console can get banned.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
@ViperCosmos as you very well know, this is not the case here, Mr. Know-it-all.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Munchlax I'm a huge Platinum fan, but tbf, the biggest problem with DP was just performance to me, which obviously doesn't affect an remake, the other problems like fire types were nothing near a deal-breaker to me.
If this game was otherwise a great remake, I wouldn't mind no Platinum content.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@WallyWest never expected that, always looked like a totally lazy remake from the first frame of the first trailer.
ORAS was already a kinda lazy remake with cut content, LGPE also didn't feature FRLG content, so I already expected that trend to continue, reason why I was never planning on buying these and I'll be really happy if it sells less than Let's Go.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@RupeeClock this sucks, that's what happens when you rush your game. Now we end up with 10 gigs download on our Switches although it could all be on the cartridge.
Although, I was never going to buy BDSP anyway, this is one more reason to stay away from it.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@KBuckley27 the bad art-style has nothing to do with the engine. That's just an art decision.
The actual graphical fidelity, like resolution, texel density, post processing effects, in all those fields, this is way better than all other mainline Switch games.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
@Zyph You should care. The problem is that the engine GF uses is terrible, so a move to Unity is a spark of hope, and could solve problems like the terrible performance of SWSH in the next big games, if GF made the move as well for their next games.
The question would be then, why Arceus is not Unity, because it apparently isn't, giving how terrible texture resolution is there, it could be a just incredibly rushed project again, but I work with Unity myself, I never deved for Switch, but I don't see why this should have texture resolution problems as severe as it is in Arceus.
Re: Looks Like Pokémon Brilliant Diamond And Shining Pearl Are Unity Engine Games
This is great!
Unity is one of the best engines, the Game Freak engine is, without any exaggeration, probably one of the worst 3D engines in the world, judging by SWSH's terrible performance, I've never seen a game with an implementation of draw distance for characters anything near as bad as in those games. It's inexplicable.
And no, this has nothing to do with the bugs and the art-style, that's just ILCA under Masuda rushing it and making bad decisions.
If the next Pokémon games were made in Unity, with more people polishing the games, this could be great.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
@Azuris it is illegal, if you don't know.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
@contractcooker parties are for low-lifes.
Re: Pokémon's Diamond & Pearl Remakes Aren't Out Until Nov 19th, But Some Seem To Already Be Playing Them
Stop reporting on leaks and illegal stuff Nintendo Life!!!!
Re: Nintendo To Invest Huge Sums In Game Development And Online Infrastructure
@Tantani not necessarily these days, it really depends. Spider-verse was a very expensive movie.
Yes the time frame is unclear, but it sounds like a long-time plan, since they're not gonna invest 800 million dollars in one year for games, Nintendo games are very cheap to make compared to other AAAs, I don't think Nintendo ever invested a 100 million in a single game, considering how BOTW, the biggest game in j
the history of the company broke even after 2m.
Even for next-gen AAA this would be too much for just one year.
Re: Gallery: Metroid Dread amiibo Are Finally Here In Europe, And They're Rather Lovely
That's a veeeeeeeery British way to describe it XDDD
Re: Nintendo To Invest Huge Sums In Game Development And Online Infrastructure
The budget for non-gaming is still way too low, that's the budget for two movies max if you include their marketing, maybe 4 if they get good co-financing deals.
It should be 10 times higher without any exaggeration, Nintendo needs streaming shows on all popular characters, not only movies. This will make Nintendo exponential amounts of money if the content isn't complete garbage, it doesn't even need to be really good to make money.
There should be a Mario cartoon, a Peach cartoon, a Donkey Kong cartoon, Zelda anime, Metroid live-action series, they're already doing a Pokémon live-action series.
Re: Nintendo's Profits Remain Down But On Track, Despite Drop In Switch Sales Projection
I hope this motivates them to put more effort into their business.
Re: Sakurai Says He's Not Thinking About A New Smash Bros. Game, But Won't Rule It Out
@Bunkerneath no, it's just additional content exactly like Ultimate has now. Just that the base game would be free with no Sotry mode.
It's just an option.
Re: Sakurai Says He's Not Thinking About A New Smash Bros. Game, But Won't Rule It Out
@Bunkerneath that's not how a competitive game like Smash works. There has to be a sequel. I'm surprised that people think Ultimate is unbeatable, you could take SU with the same content and do a waaaaay better story mode.
I would do an open world adventure, you play as a fully customisable young warrior from a kingdom that's being attacked by powerful monsters that are trying to conquer the multiverse. You try to summon warriors from all the multiverse, but the monster boss uses his powers to possess them.
Similar to World of Light, you have to find Fighters in the overworld, then fight them in a classic smash stage to free them.
Traverse abilities should return. Platforming sequences and more unique boss battles like Brawl should make a big return here.
That would not be hard to do by any means, Nintendo just needs to put in the money they will be saving because the characters are gonna be mostly the same. It doesn't have to be nearly as big as BOTW or anything, it could way smaller, but way more dense, with NPCs to interact, dojos, mini-games and stuff.
Maybe you could make Smash a live-service game, the base game is either cheap or even free, and you pay for the story mode and Fighter passes.
Re: Anniversary: Alex Kidd, Mario's First Real Rival, Is 35 Years Old Today
lol a rival he never was. Barely anyone knows that this Dragon Ball knock-off even existed. ( Yes, their original intention was to license DB, they couldn't so they replaced the characters by these generic ones).
Re: "I Don't Think The Switch Needs A More Powerful Version" Says 'World War Z' Lead Designer
@sanderev way to fanboy. Wanna talk about all Mario spin-offs? Pokémon?
Re: Feature: Where Does Competitive Pokémon Go From Here?
@X-Slayer I'm a very casual Smash player, but what bothers me is the adventure mode in Ultimate.
It's terrible in my opinion, one of the worst story modes I've ever played in any video game, I don't know how one can defend it, the story modes in past games were so sick, it's unbelievable how low it has fallen, the baffling reason being "We didn't want to make a story because it would leak" What????
Re: Feature: Where Does Competitive Pokémon Go From Here?
@Ludovsky it's a fact that competitive players are a very small minority, understandably so imo, again, Pokémon is a terrible competitive game.
I think that they were just trying to please everyone, as they always tell. Like I said, I think it would be beneficial for the mainline games to get rid of all the competitive stuff, IVs, hundreds of moves, natures, all that stuff just makes the game more complicated and less fun for the majority of the players. Competitive should take place in a Stadium 3 or whatever, there the mons can have all different stats for balancing and stuff, but let the mainline games concentrate on the story experience most people play the games for.
Re: Pokémon Sword And Shield Shiny Zacian/Zamazenta Distribution Now Live In Europe, US And More
No one is talking about this, but this could be another sign that Gen 9 is imminent.
They wouldn't distribute the SWSH shiny box legendaries if they expected the games to be their main gen for much longer.
In the case of SM, they distributed shiny Solgaleo and Lunala a couple of months before the release of SWSH.
Of course, Gen 9 is not coming in a couple of months, but late 22 is very possible, although I would prefer them to polish the games further for one or two more years, I can wait.
Re: Feature: Where Does Competitive Pokémon Go From Here?
@Tulio517 of course natures are a hindrance, they're yet another factor to make it harder to get strong Pokémon.