Comments 181

Re: Nintendo Download: Driift Mania, The Three Musketeers, Monkey Island and Guitar Rock Tour (EU)

Amorous_Badger

It's my personal view that the VC draws from a pool of finite resources, which is now running dry.

Barring a couple of iterations of mariokart and the early Final Fantasy games, there's not really much left out there now that would be of sufficent quality and/or interest to the public at large to justify watever it costs in polishing the code up to get it onto the VC is there?

Re: Review: Icarian: Kindred Spirits (WiiWare)

Amorous_Badger

DL'ed this today.

Excellent, I've got about 90 minute's play in(I've got a wife and kids, that's some serious time for me) and I'm just onto the fourth level.

Looks lovely, definite similarities with Lost Winds, but definitely tougher than LW. I don't care if it only takes me another 2-3 hours to finish, it's something I'll come back to like LW, Ico, Metal Gear Solid and, to a lesser extent, the God Of War games because the overall gameplay experience is so GOOD.

Re: Talking Point: Should Game Stories Be Regarded as Highly as Literature?

Amorous_Badger

Most games have stories, but it's typically a fairly generic one(can anyone name me an RPG where one of the characters doesn't achieve some sort of redemption in the face of world/universe threatening danger? How cliched is Metal Gear Solid?) and are relatively unsophisticated compared to most other media.
Nothing inherently wrong there, as in most cases the 'story' is only there to provide a reason for you to keep bashing the baddies in a slightly different coloured environments, at varying difficulty levels.
Adventure games, tend to do 'story' a lot better than pretty much any other games but they've fallen badly out of favour in the last ten years.

Re: More DSiWare: Mighty Flip Champs!

Amorous_Badger

"It likely won't affect the games as Nintendo will want the new games to still work with the DS and DS Lite systems that many will continue to make use of.
Yeah but games on DSiWare undermine that."

Why?