Following another game update earlier this week, the Eiyuden Chronicle: Hundred Heroes social media account has shared a reminder about the upcoming story expansion DLC, which will be released between now and the end of 2024.
The expansion content will kick off in August 2024 with Marisa's story:
"Adventure awaits in the Marisa Story Expansion DLC, launching in August! Experience Marisa's backstory as a Guardian while exploring with an enchanted girl companion. Uncover the secrets of the Child of the Rune."


This will be followed by the "chapter of Seign" in September 2024:
"Explore Seign's covert operations after his first mission with Nowa in the Seign Story Expansion DLC, launching in September! Unveil how Seign & his allies influenced the saga from within the shadows of the Galdean Empire."

And last will of all is an "extraordinary tale" in the Markus Story Expansion DLC, which was originally confirmed for October 2024:
"Prepare for an extraordinary tale in the Markus Story Expansion DLC! Follow Markus, Carrie, and Nowa as they venture through the mysterious Menhir's Distortion and uncover long-buried secrets beyond the gateway."

You can learn more about the latest update (Version 1.0.7) in our previous post. This same update also improved the functionality and stability of the game on the Nintendo Switch.
Eiyuden Chronicles: Hundred Heroes is currently on sale in select regions, with the price reduced from $49.99 down to $37.49 USD. The Deluxe Edition is also on sale for $51.99 (or your regional equivalent) and includes all three Story Expansion chapters and more.
Are you looking forward to this upcoming DLC? Let us know in the comments.
[source x.com]
Comments 11
Call me a lightweight or a spoiled non-purist, but while I'm actually enjoying the story and style of this game, I'm finding it almost impossible to play without the ability to speed up combat and movement.
I really hope some DLC or update adds that.
Nice, looking forward to playing the base game and this DLC when I can!
@HeadPirate Yeah, I know what you mean. The problem is the game is designed in a way that means you almost always use auto battle. As such the game breaks down to walking through an area, getting randomly attacked, clicking "auto" and then watching the same animations over and over again. Then repeat.
I'm playing Unicorn Overlord, which is amazing, and not only can you fast forward everything, you can completely skip battles. The battles are automatic so the game acknowledges you might not want to watch them.
I got the physical edition of this game and was hoping the season pass would go on sale before buying it but it doesn't seem like that's likely, does it? Annoying to see the deluxe edition which includes the season pass on sale, but the season pass still at full price.
What's the current word on this game? I was really looking forward to it (alongside everyone else) but then after it released it seemed to get universally panned. There have been lots of patches though. I'm still wondering if perhaps it's redeemed itself and is actually worth getting...
I liked it, but I quit about halfway through in the middle of a mission. I don’t really want to start over and don’t really want to go back! So I guess I won’t play the DLC. Game had great ideas and great music. I’d play a sequel.
@N64-ROX it wasn’t universally panned… lots of people really liked it. I enjoyed it a lot and thought Octopath 2 could have learned a thing or two from it.
You can eventually speed up movement by more than double and turn off battles entirely once you obtain certain accessories and characters around the halfway mark, which makes optional exploration a breeze.
I played through the game once, I'm good with it. I really wanted to like it and it did have some good qualities to it, but the game just insisted on being as annoying as possible with some of its mechanics, character recruitment, base building... Things which used to be cool and unintrusive in most Suikoden games were turned into chores involving material gathering and multiple hours long minigame quests.
Oh and the writing.
The Markus expansion sounds like the best of the lot. For the others will be nice to see if they build out more towns and areas around those areas since they were pretty limited in the base game.
The base game felt more Suikoden than Suikoden 2 in how basic the mechanics felt and politics played out, while trying to have the larger scope of 2's larger regional war. Hopefully if they make a sequel they can refine everything and get a little more in depth on the states that are in the game.
Why not just email them the code seems like an excuse and in no way should this delay them a month. They should of been gave a season pass with there game in the first place. Guess we will how long this takes. I really wish they would add an update for new game plus with the option to have enemies scale with your level. That be awesome and would make the game more challenging than hard mode especially if your already playing on hard mode. And make it a option for players that don't like a challenge don't have to deal with it. I wonder once these 3 DLC r released will there be anymore because all it said was these were the only 3 that yoshitaka will work on
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