@Eel
They merely said the upgrade packs for the two Zelda titles would be included free for NSO members. Definitely not all. Though I'm sure others will be added over time.
And we don't know which 3rd parties are offering upgrades. It sounded like Civilization VII is so maybe Hogwarts Legacy will too.
@Eel
Nice. I'll scoop up all the NSW2 upgrades. Repurchasing the games is a bridge too far. But tossing a tenner to bring Switch titles into the modern age? Without question.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH Days are not gone with the massive downgrades. A new PlayStation and Xbox will be here before you know it. How do you think those games are going to run on the Switch 2 when they get ported? Nintendo loves to release these new consoles a little over halfway of the current gen cycle. Good strategy for those getting burnt out and wanting something fresh, but it bites them harder in the long run with the games looking and running poorly.
I’d say it works out for them, keeps the new hardware more affordable when they do release it, but still comparable to the “current” consoles in terms of performance.
I have about 20 hours in this one on Switch, just dropped it again due to the annoying load times and the blurry textures. I'm pretty forgiving, but it's just too much.
I'm very tempted to give this another shot on Switch 2, at least after I'm done pouring 100 hours in MK World lol
@rallydefault I have held off on playing it, waiting for the SW2 version…hopefully the cost to upgrade is $20 or less (given that I bought this on deep discount). I don’t want to deal with the load times.
@JaxonH@Eel@Lazz (just tagging anyone above that wondered if we'll have to rebuy the game or have an upgrade charge. There's no upgrade option.
For Switch 2 Hogwarts, you'll have to buy the whole game. They explain it in the first 30-ish seconds of this nintendo of america youtube. Are they BS'ing us? "We're going to use next gen assets". They make it sound like they don't already have a ps4, series S, etc, version to use for porting.
@Kaisarion83
Obviously there will always be some games that are simply too much but the gap is closing at an exponentially increasing rate.
The system hasn't even launched and we're already seeing a competent version of Cyberpunk 2077, one of the hardest games to run not just on last gen consoles but current gen as well. When Switch released, there's no way it could have ran one of the most demanding PS4 games (let's say, Monster Hunter World) without excessive perceived visual compromise, and that's assuming it could even run at all.
So I stand by my statement because the vast majority of games will run, and even when the next generation of power consoles release, the gap is going to appear virtually non-existent. Which means games aren't really going to push the boundaries any further than where they are at today. Not only because the gains in perceived fidelity will be so marginal, but because development costs are already out of control. Developers are looking for a way to start lowering their costs, which means games smaller in scope and at the very least, no longer pushing visual fidelity further down the rabbit hole. We can already see the pores on peoples' skin- how much further could they go anyways? Open worlds are already so large they're bordering on being counterproductive.
Nothing is absolute, and obviously there will still be games which, if ported, would need to be noticeably downgraded, but such games will be in an ever shrinking minority.
@Eel Exactly! Hogwarts was on sale December 5, less than ONE MONTH after it launched on the switch.🤣 Then again 2-3 weeks later, and again....and again. It'll be nice if the sales come just as quickly.
@WoomyNNYes Appreciate you sharing - I get it, but it's a bummer. Went from an automatic upgrade (even for $40) to a likely pass. I really want to play the game - so maybe I'll go for it in the future.
I'm getting it. I adore this game. Already bought it twice- Switch and Steam. But it's Switch 2 where I'll actually play it through.
Thankfully I wisened up and stopped buying 3rd party games on Steam (barring a few select exceptions) a few years ago, anticipating their inevitable Switch 2 ports. It's why I never played Final Fantasy VII Remake (that and I wanted to wait until the last one was almost out so by the time I actually play the first one the second would be out on Switch 2, and by the time I finish the second the third would be out, or close to).
Hogwarts Legacy NSW2 also added gyro aiming, not just mouse support! That alone is enough to sell me.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
File size is 85GB on other platforms. Which suggests that it'll be a game-key card on Switch 2. But we don't know for sure. WB could go the extra mile and have Avalanche Software fine tune the port and compress it down to fit on an actual 64GB cartridge.
Unfortunately, Hogwarts Legacy is publisher WB's all-time best selling game at 35 million copies.
They'll probably make it run stability wise and then send it. Minimum effort, maximum profit.
If the switch 2 version will be a bazillion times heavier than the switch 1 one, then I think I’d rather keep the crunchy deep fried visuals for a little while longer.
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