Ubisoft Forward has now officially wrapped and it included a handful of Nintendo Switch-related game announcements.
While it's not quite as big as certain other years on the Nintendo front, we still got a look at the DLC on the way to Prince of Persia: The Lost Crown, a new Monopoly game reveal, another look at the indie title Biomorph and some surprises, too.
So, here's everything that was featured during the show:
Prince Of Persia: The Lost Crown - Story DLC, September 2024
Ubisoft's "Divine Trials" free update (adding 22 new expert challenges) is now available for Prince of Persia: The Lost Crown. Along with this the new Story DLC "Mask of Darkness" is coming in September 2024.
Biomorph (indie) - Releasing "later in 2024"
Monopoly - Releasing September 2024
"MONOPOLY is back with a fresh look and an improved game experience. Buy, sell, trade properties, and grow your empire in this faithful adaptation of the game we all grew up with! Dive into the center of the board to explore a gorgeous fully animated 3D city."
Brawlhalla - Brawlhalla Fest 2024
Ubisoft's free-to-play fighter is currently hosting its annual festival, with all sorts of content unlocked during this period. Players can also double XP and gold, and a new character coming out on 12th June.
Prince Of Persia: The Sands Of Time Remake - Releasing 2026
Ubisoft shared a teaser of Prince of Persia: The Sands of Time Remake. According to this same trailer, it's launching at some point in 2026. No platforms have been announced just yet, but the original title was released on the GameCube in 2003.
What did you think of the latest Ubisoft Forward event? Let us know in the comments.
Comments 28
Personally I am excited for monopoly (I wish they would update the game with modern prices though). I mostly play the game digitally so any new versions are welcome. Happy to see Lost Crown and Sargon did well enough for some significant DLC. I will try to pick up Lost Crown before the DLC drops.
Anyone who played Prince of Persia to the end can probably guess what that story dlc will be. Shame it couldn't just be a part of the base game.
Biomorph has me interested. I hope it runs well on Switch.
Nothing is interesting for me.
I prefer getting new Imagine and Petz series from Ubisoft, but it looks like the other publisher like Outright Games, Microids, Merge Games provided those girlie and kids games on modern consoles.
Already have Monopoly on Switch, and its performance is poor enough as it is, so I'll hold out for a Switch 2 release before splashing any more cash on Monopoly.
Also baffled that they would announce a damn remake due two freaking years (maybe more) from now...
And while I enjoyed the new Prince of Persia demo, the idea of substantial paid DLC put me right off. Wake me if Ubisoft ever releases a "Gold Edition" with everything on the cartridge.
I already have Monopoly on Switch, and even if it didn't run less-than-perfectly and wasn't bugged (the one game I played skipped turns when someone went bankrupt, I noticed it twice in our six-player game) and let you switch your controller setup when you resumed a saved game, it would still be inferior to playing on a physical board.
Oh, Ubisoft makes other games?
Sigh. Another year with no Rayman in sight. Am I a fool for thinking there's still w chance we could see something at the June Direct? I just want to see a "Raymastered" collection of the first three games.
It's good to see Sands of Time back from the dead, but 2026? Yeesh, that's quite the wait. The only Prince of Persia game I've played is The Lost Crown, but I really enjoyed it despite not being a big metroidvania guy. I'm looking forward to experiencing more of what this franchise has to offer. I don't necessarily see myself picking up the DLC, though, as I've kind of moved on from that game. It's the same story with Hogwarts Legacy.
There are certain single-player games I would absolutely dip back into if they received a substantial DLC expansion--Pikmin 4, for example. But on the whole, I tend to get more excited for updates for multiplayer games--new characters and stages and stuff like that.
UbiSoft really needs to sell the Rayman IP away to a company that care (such as Toys For Bob or Evening Star). It looks like they don't know what to do with the IP going forward. I could also say the same for the Mega Man IP as well, Capcom may as well just sell the IP to IntiCreate as it seem they likely won't do jack with it for maybe the next few decades. It should not take this long to finish Mega Man Legends 3.
Nice that we are getting some free dlc for PoP. Lost Crown. Guess I'll wait for a Deluxe Edition and resell my original copy.
Biomorph looks great, definitely getting that as well.
Sands of Taking their Sweet Time more like.
Great timing, I just finished the Lost Crown.
Sands of Time: 2026
Pfffttttt....
Skulls and Bones 2 looking good.
Yeah, that's gonna be a no from me, dog.
Did anyone think of telling the Biomorph devs that there's other colors than grey, grey-brown and pale blue? The game should be my cup of tea, but it looks like a depressed cartoon.
Also kinda baffling to see a Sands of Time trailer that shows off less than the last one. It's okay not to announce a game 2 years in advance, Ubi.
Ending on a positive note: Pumped for more Prince of Persia: The Lost Crown content, such a great game that deserves better sales. Basically everyone clamouring for more Silksong should just pick it up.
The rogue PoP game looks cool too! Pretty weird to go from no-PoP for like 14 years to 3 PoP in development at the same time, but I'm not complaining. It was probably my favourite semi-dead franchise.
@citizenerased aha, I thought exactly the same. Seems like there's nice mechanics in Biomorph, and I really like what the trailer music sounds like and how it develops. But those colors made me think it won't be for me, hope other areas in the game have different styles. Feels like they tried to save money on the paint here XD
I wonder if this update for The Lost Crown also fixes some of the real nasty glitches it has:
And more glitches than that and those things do put a bit of a damper on what's otherwise a really great game >.<
Anyway, looking forward to the story DLC and I'll be firing up the game again for those trials. Loved some of the platform puzzles in the base game and I won't say no suped-up versions of the bosses ^_^
And I won't be getting a single one of them
Why is no one doing Hybrid Board Games? I really should take that idea to market.
2026 for Prince of Persia: The Sands of Time remake? By that time we've probably got the Switch's successor.
@Cut3Panda-SNES64DD what are hybrid board games?
Lost Crown was great but I finished it and I don't have any special desire to go back.
Biomorph looks like a neat Metroidvania with a unique art style. I dig it. But I'm kinda Metroivania-d out at the moment.
Sands of Time - this is a head scratcher for me. It was a pretty good game back in 2003 but I haven't thought about it once since then and I haven't seen a lot of people clamoring for it. It doesn't have the cultural cache of something like FF7 where you need to announce the remake two years in advance. I'd be more interested if it was a new (3D) game in the series.
Would imagine Ubisoft probably has quite a few titles in the pipe for the next Switch. Wouldn’t be surprised if what is coming to Apple’s platforms will be making their way after the holidays.
@Freek Ghehe , you should send that to the department remaking this game, I am sure they will have a genuine laugh about it .
Oohw and maybe the game has already been finished a while ago, but the department tried to add a real-time rewind-function to the game somewhere along the way and messed up big time. So now they are stuck in a time-loop in 2026 and waiting for the rest of the world to catch up before they can release it?
@Ryu_Niiyama A unique idea. So you have physical board games and digital board games. What if some parts work together to reduce waste and improve interactivity? Think for Monopoly instead of Community Chest and Chance card printed, you had like an NFC card that interacted with a screen to provide you the same. That's just an example. I actually want to make this idea into a reality. Think there's a market or it.
@Cut3Panda-SNES64DD ah sounds like a toys to life idea. I suppose my question is where is the benefit in this functionality. So using myself as an example, I primarily play monopoly via video game despite owning several physical boards. A game means I don’t to clean up pieces and that I can play solo thanks to AI or with friends elsewhere if it has online play. It also is usually faster. Where does scanning physical resources come into play in a way that a video game can’t do alone? (Note: I am not criticizing your idea. I am just trying to understand the merits of it. Honestly curious.) what need/gap are you satisfying with your idea?
Monopoly? Nintendo, please tell Squeenix to make a new Fortune Street game on Switch so we can have an alternative Monopoly option.
@Ryu_Niiyama Yeah. Basically. Digital board games bore me to death in terms of gameplay and physical takes up a lot of space. I use Monopoly as an example because it has Community Chest and Chance cards which usually comes in a large stack. It would be useful to just have one of each card and scan for information and effects when needed. They can always update them too and it would be great for some complex board games with a lot of reading or parts/cards. Pokémon Cards would be another great idea with it. They can sell Limited Edition NFC-cards which makes them rare and you can use it to collect, edit and pre-load a deck of Pokémon onto a screen when you play in competitions.
@Cut3Panda-SNES64DD cool! Well perhaps some companies will catch onto a hybrid model.
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