News Article

Journey Developer's Next Game Could Be Coming To The Wii U

Posted by Olly Jones

A match made in heaven?

Thatgamecompany's Journey has received a lot of love since its release on PS3 last March.

The game's own epic journey saw it grow from humble PSN sleeper to assailing many "Game Of The Year" lists, not to mention the eight BAFTA nominations (for Artistic Achievement, Audio Achievement, Best Game, Game Design, Game Innovation, Online-Multiplayer, Original Music and Story) and a Grammy nod for best score soundtrack for visual media.

This was all achieved despite the studio going bankrupt during development – a problem partly due to its limiting exclusivity on PlayStation 3.

Now the team behind Cloud, Flow and Flower is hoping to build on Journey's success in their next game, and they could be looking to achieve this on the Wii U.

In light of past financial difficulties and not ignoring the potential for a wider audience and return, Journey's creator and thatgamecompany co-founder Jenova Chen commented:

I think to have a financial success, that is going to change everyone, it has to be much bigger than a game on the PlayStation platform.

The new game is currently in development and will be multi-platform. It's exciting to imagine how thatgamecompany could make use of the Wii U GamePad.

Chen has also eluded to building the new game around a sense of connection and community, stating;

Journey was focused on connection...I think we are trying to do one level above that with this game.

How this emphasis could make use of Miiverse and StreetPass is an enticing prospect to any Wii U and 3DS owner. However, with nothing yet revealed, we'll just have to cross our collective fingers and hope.

How do you think a game from thatgamecompany would play on Nintendo hardware? Are you excited by the news? Leave a comment to let us know.

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User Comments (24)

Peach64

#2

Peach64 said:

I loved Journey and can't wait to see what they do next. If expect it will come out on everything, consoles, IOS and PC, but wouldn't hold much hope for too much focus on the game pad. They've just said they want to put their games on more platforms so won't put too much effort into a feature they can only include on a couple of the formats.

RikuzeYre

#3

RikuzeYre said:

@Bankai No he didnt specifically mention it but downloadable titles dont do well in the Xbox market so if its going to multiplatform of course it will end up on the Wii U

47drift

#5

47drift said:

Just played Journey for the first time recently! It's absolutely wonderful and totally magical. One of the very few games I can actually call a perfect game.

Aviator

#6

Aviator said:

Downloadable titles don't do well on the Xbox Marketplace?

Since when?

Also, it would be nice to have the original source so we can see the quote in context, but whatever.

Bankai

#8

Bankai said:

@Damo Thanks for the clarification, Damo. Appreciated :-)

Wasn't sure if I had just missed something there.

Slapshot

#9

Slapshot said:

I'm glad to see that the team is going multiplatform. Journey and Flower are absolutely amazing games and I have no doubt that whatever next Jenova Chen is cooking up will be incredible once again.

Unca_LzStaff

#10

Unca_Lz said:

So his contract with Sony bankrupted his company? Someone effed up big time then.

Bliquid

#11

Bliquid said:

@LordLzGlad: aah, ignorance mixed with fanboyism, the perfect match.
"Development of Journey began in 2009, after the release of Thatgamecompany's previous title, Flower. The eighteen-person development team for Journey was composed mainly of creators of the company's other games; co-founder Jenova Chen was the creative director.[6]Kellee Santiago, producer of Flow and Flower, did not reprise her duties, concentrating instead on her role as the company's president, and was replaced by Robin Hunicke.[7] When development began, Sony expected the game to be completed in a year, rather than the more than three it finally took.[8] Thatgamecompany always expected needing an extension; according to Hunicke, they believed finishing the game within a year was "unrealistic".[9] Development ended up taking even longer than anticipated, as the team had difficulties paring down their ideas for the game and maintaining efficient communication.[9] Over the course of development the team grew from seven to eighteen people.[6][8] At the end of the second year, when Sony's extension had run out, the game did not spark the emotions in the player that the team wanted. Sony agreed to another one-year extension, but development ultimately exceeded even that.[10] The stress of the project led to the feeling there was not enough time or money to complete everything the team wished to, which added to the stress and caused arguments about the design of the game. The developers ended up reducing the overtime they spent on the project to avoid burning out, though it meant further delays and risked the company running out of money as the game neared completion. In a speech at the 16th annual D.I.C.E. Awards in 2013, Chen admitted that the company had indeed been driven to bankruptcy in the final months of development, and that some of the developers had gone unpaid at the time.[10] Hunicke described the solution to finally finishing the game as learning to let go of tensions and ideas that could not make it into the game and be "nice to each other."[8]"

And Here's the page: http://en.m.wikipedia.org/wiki/Journey_(2012_video_game)#section_3

Long story short, they ended the development of the game THANKS to Sony, bankrupcy is totally on the hands of the team.

kkslider5552000

#13

kkslider5552000 said:

Nintendo should give them money for this yesterday. DO IT NINTENDO.

Seriously, I have had so much respect for this company since seeing a playthrough of Journey, and I'd love to actually play one of their games.

AJWolfTill

#14

AJWolfTill said:

I don't suppose they could ever bring their previous titles onto Nintendo platforms, Journey is currently the main reason I want a PS3 XD

NiBar

#15

NiBar said:

Just played Journey on a friends ps3. The most boring game I've played the last 30 years . Really,nothing happened. I almost fell asleep. Clearly the most overrated game ever.

SetupDisk

#17

SetupDisk said:

I wasted a purchase on Journey. Completely horrible and I usually enjoy games that don't fit to the common mold. Complete crap.

Unca_LzStaff

#20

Unca_Lz said:

@Bliquid Ah the joys of rereading my comment. Note how I never mentioned that it was Sony's fault.

Also, it's rarely smart to assume.

sinalefa

#21

sinalefa said:

I got the Journey Collection, and both Flower and Journey are short, sweet and amazing games. It is very sad to hear the team went bankrupt, as they have tons of talent.

Their games being peaceful and family friendly would be a great match for Nintendo.

ThreadShadow

#22

ThreadShadow said:

I hope it will, and seeing how friendly the Wii U eShop is to indies, he shouldn't have a problem bringing his next game to Nintendo. (He was indie at the start.)

Anyway, this is what I've been hoping for. thatgamecompanysnextgameonwiiu!!!

Bliquid

#24

Bliquid said:

LordLzGlad wrote:"So his contract with Sony bankrupted his company?"
@LordLzGlad :You should "reread" what you wrote a third time, then.

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