Sometimes we see reveals and footage at E3, allow ourselves to get intrigued and excited before an inevitable disappointment, weeks later, when we find out it was all a big tease. It happened to an extent at E3 2011, when a third-party Wii U sizzle reel showed off games that have since been withdrawn from the console; it was also confirmed that the footage was from Xbox 360 and PS3 titles, not Wii U dev kits.
In the case of Tekken Tag Tournament 2 on Wii U, a brief glimpse demonstrated one fighter, Heihachi, eating a Mario power-up and increasing in size, no doubt going on to hand out a serious beat down. Was that a fun clip that won't actually resemble the final game? Thankfully, director Katsuhiro Harada has told gamesradar.com that the Wii U version of the title will have unique, Nintendo-style touches.
Well, because of the controller, obviously there are going to be a few features that are more convenient because you can control them directly from the interface. But it’s not like the overall game mechanics are going to change that drastically. There are going to be some modes that will be interesting, because they are very Nintendo like. Some of this was shown at E3, where a mushroom drops down and Heihachi eats it and gets bigger. You know Nintendo fans hearing and seeing that just exploded with excitement. The things that we can do because it is Nintendo are things people will be very excited about, but we can’t go into it any further. That being said though, a lot of the online modes and customisation on the 360 and PS3 will be geared towards the core audience a little bit more.
As Namco Bandai is also involved in the next Super Smash Bros. entry, we can only hope that the partnership will lead to some interesting features in other Wii U titles. What kind of crazy power-ups or modes would you like to see in Tekken?