Anyway, regardless of cold, hard facts, Capcom seems pretty pleased with the retail performance of the game and is even saying (in a roundabout way) that Mega Man 9 has shifted more digital downloads than any other WiiWare release.
Capcom’s VP of strategic planning Christian Svensson was the man doing the talking, and this is what he said:
“Capcom is trying to lead in digital distribution, and I would go as far as to say that in the console space we are already the leading software publisher. We’ve had the highest revenue-generating Xbox Live title, we’ve had the highest revenue-generating Wii title, we’re definitely in the top three or four on the PlayStation network. To that end, on the PC side, I’ve spent the past year building up a digital distribution channel that has about twenty different partners. We’re ready on the console side, and we were the first Japanese publisher to do anything on Steam. One of the problems, to be candid, is that retail is falling away. What are the reasons for that? Partly it’s that return rates are very high. Returns of a PC title are usually double that of a console title - why? Because it’s not a great consumer experience because there’s variation in minimum spec, and it requires a lot of consumer knowledge to figure out exactly what is in their box, and what that will run.”
It’s nice to see that the company is looking towards the future. Hopefully this will mean more Capcom games on WiiWare!