(SNES / Super Nintendo)

Street Fighter Alpha 2 (SNES / Super Nintendo)

Game Profile

Another Street Fighter sequel (this time for Street Fighter Alpha), which adds even more to the classic fighting series.

New characters in this version include Gen (a wise kung-fu master from the original Street Fighter), Rolento (who you may remember from another Capcom classic, Final Fight) and Sakura, a young school girl who follows her hero Ryu so close, she has the same type of moves. Dhalsim and Zangief also return to the fight with some new moves.

The other major difference is the loss of chain-combos and the gain of a custom combo system. Once you reach the required level (which is 1 at the least) you can execute a custom combo by combining any of the buttons (of which there are 6 in total) or any of the special attacks (fireballs, etc.)

Game Review

Wii U eShop Review

USA USA Version

Posted by Jake Shapiro

Akuma Matata

Street Fighter II casts an indelibly long shadow over the rest of Capcom's fighting games from the 1990s. First launched in 1991, SFII in all its Super and Turbo varieties has become synonymous with the Street Fighter franchise, a cultural touchstone the...

Game Review

Virtual Console Review

USA USA Version

Posted by Corbie Dillard

Stunning achievement or a conversion too far?

No company in the storied history of video gaming has tried harder to not create a true sequel to one of their hit games quite like Capcom did with the myriad releases that followed their hit fighting game Street Fighter 2. Not only did they create a...

Game Screenshots

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User Comments (49)



brooks83 said:

Capcom, I'll pass on this one. I know you have better games you can release.



blackknight77 said:

I'm not sure how this port is. I never played it but the Arcade and Saturn version of this game are phenominal.



Bass_X0 said:

Its a poor port. Graphics are downgraded compared to the arcade and 32-bit versions. Only arcade and Vs. modes. And worse of all, terrible load times before each round.



Ristar42 said:

Think I'll keep my Saturn version as it goes... This game is a little too much for the SNES.



StarBoy91 said:

And I'm in the minority again... I never considered whether or not if it was as playable as the arcade game (which I haven't yet played).
How's SFA2? I only played SFA3 (on the PSP).



astarisborn94 said:

I remember playing this game as a child and I'm so glad it's coming to the Virtual Console. I cannot wait for it's Virtual Console release. Thanks Capcom for finally deciding to release the game on the Virtual Console!



brooks83 said:

Don't get me wrong, I'm happy to see it being added to the VC (the more the merrier) but like Bass said, it's a bad port. The load times are awful.



KeeperBvK said:

Every new SF release on the VC leads us to a possible end of Capcom releasing them, so I'm happy to see this coming.



motang said:

I had this on the SNES, but now I have the SF Alpha Anthology on the PS2.



WWammy said:

Hmm it was ambitious effort but it lost a lot to the impact of the 32bit consoles pushing out near Arcade perfect games. I would still say it was a decent game but obviously not a patch on those near perfectly ported Sega Saturn and PS1 / PS2 Anthology versions.
However I know people that only had a Snes at the time and they loved this game not having played the much Superior Arcade version



Bass_X0 said:

Does that mean that Capcom will one day release Street Fighter 3 on VCA? o-o

Capcom has yet to release any games on the VCA and Street Fighter III may be considered too large to be put onto the Virtual Console.



StarBoy91 said:

And don't Ryu and Akira look great on that box cover? Not to mention, can you spot Sakura in the background (if at all that is her)?



brooks83 said:

By the time Capcom gets around to releasing SFAIII, the successor to the Wii will probably be out. So there is a chance!



Angelic_Lapras_King said:

Yes yes YES! I ve been waiting of this! Okay, its not the best version, but I m happy to see some Sakura on the VC reguardless!



Bass_X0 said:

#17 - Akuma not Akira. And its presumably a young Ryu in the background rather than Sakura. Although I too did believe it was Sakura for the longest time.



StarBoy91 said:

I looked up on Wikipedia today that the graphics were decompressed for the SNES port, which causes loading delays.
...Still, what's to keep me from playing the SNES port someday?



vio said:

Lame. Release the arcade versions and start with the first game in the trilogy Capcom!



SmaMan said:

There's really no point to releasing the first Alpha game, since this improves on it in every way, using basically the same engine with minor improvements.
If you can get past the loading times in this game though, it's pretty fun, but pretty easy. I still remember my first try through 4 star difficulty and I didn't lose a single round.



Bass_X0 said:

#23 - Er, this was the finale of the SNES Street Fighter games. They're releasing this because it was the last SNES SF game not because they really wanted to put a version of SFA2 on the VC.



vio said:

@SmaMan I know this is superior to the first one, but I'm a completist. For this reason I was happy to see the original Street Fighter make it to VC even though it's a pretty crap game.

And hell, if anything I would still prefer the arcade version of Alpha 2 here. This port is very impressive for a 16-bit SNES game, but the load times are pretty annoying.

Capcom is really going nuts with the SF releases in general lately. After this is released, the only home console version of SF left to release on VC is Super Street Fighter II for the Genesis/MD. And frankly, I really hope they leave that one in the vaults since we already have the much better SNES version.



StarBoy91 said:

Has anyone else noticed how all four Street Fighter games for the SNES end with the number 2? I can see a pattern now:

  • Street Fighter 2: The World Warrior
  • Street Fighter 2 Turbo
  • Super Street Fighter 2: The New Challengers
  • Street Fighter Alpha 2

Of course, that's me nitpicking again.



StarBoy91 said:

Well, I'm rather observant, and I thought that it was interesting how all SNES SF titles ended with the number two.
For a moment there I thought I had nitpicked. Guess not.



I like the way the sprites look on this particular version.



Bass_X0 said:

Oh yes. I remember those screenshots. They were also in one of the Nintendo Magazine System issues around the time.



astarisborn94 said:

No more just remembering the game, now I will get it for Christmas. And I'm ain't listening to no review.



J_K said:

I have this cart and it's a fantastic conversion. The one thing I always laughed over is that the Saturn had the best, this one was two, and they actually blew the PSX copy so bad it actually ran, looked and sounded worse than the SNES game.



StarBoy91 said:

[I wonder if Street Fighter Alpha/Zero 2 is better than Street Fighter Alpha/Zero 3]



WolfLink22 said:

Thanks but no thanks for now Capcom.I may get Mega Man 10 but only after i get Mega Man 9 tho.

I will pass again because i'm happy that USA has Super Mario Kart on the VC.If USA gets SSB before this year is over with that will be my last major VC wishlist game.Everything else after that will be major guesses or never wills.



ShawnAustin said:

I just grabbed this yesterday and having played sf2, sf2 turbo and ssf2 on snes, it's actually a good conversion. The graphics and sound might have been compromised a bit, but I seriously didn't notice a huge delay for load times and the gameplay is actually quite smooth.
This one is definitely enough to get me interested in playing the sf games again.



SNK said:

what a load of rubbish,is this the best they can give us for 3 weeks,where is Castlevainia Rondo of Blood and Re-birth.



primeris said:

It plays pretty darn good. Loading time is awkward before every fight, but the gameplay itself is tight and fast.



WWammy said:

Street Fighter Alpha 2 my favourite in the series would like it if they could release on the Virtual Console Arcade =D

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