Overview
- Number of Players
- 2
- Genre
- Fighting
- Release Date
Wii Shop
- 7th Dec 2009 (USA), 800 points
- 29th Jan 2010 (UK/EU), 800 points
Wii U eShop
- 22nd May 2014 (USA), $7.99
Super Nintendo
- Nov 1996 (USA)
- 19th Dec 1996 (UK/EU)
- 20th Dec 1996 (JPN)
3DS eShop
- 28th Jul 2016 (UK/EU), £7.19
- 25th Aug 2016 (USA), $7.19
- Series
- Street Fighter
Screenshots (12)
Reviews
The eShop has Alpha too
There are a few Virtual Console options for New Nintendo 3DS-owning Street Fighter fans such as a speedy Street Fighter II, a sixteen-character Street Fighter II and this eShop release that stands out on account of not being Street Fighter II. Released in 1996 this SNES port of Street Fighter Alpha 2 may have been overlooked...
Akuma Matata
Street Fighter II casts an indelibly long shadow over the rest of Capcom's fighting games from the 1990s. First launched in 1991, SFII in all its Super and Turbo varieties has become synonymous with the Street Fighter franchise, a cultural touchstone the series wasn't truly able to move past until the launch of the successful Street...
Stunning achievement or a conversion too far?
No company in the storied history of video gaming has tried harder to not create a true sequel to one of their hit games quite like Capcom did with the myriad releases that followed their hit fighting game Street Fighter 2. Not only did they create a number of tweaked releases of game itself, but they...
About The Game
Another Street Fighter sequel (this time for Street Fighter Alpha), which adds even more to the classic fighting series.
New characters in this version include Gen (a wise kung-fu master from the original Street Fighter), Rolento (who you may remember from another Capcom classic, Final Fight) and Sakura, a young school girl who follows her hero Ryu so close, she has the same type of moves. Dhalsim and Zangief also return to the fight with some new moves.
The other major difference is the loss of chain-combos and the gain of a custom combo system. Once you reach the required level (which is 1 at the least) you can execute a custom combo by combining any of the buttons (of which there are 6 in total) or any of the special attacks (fireballs, etc.)
Comments (49)
Capcom, I'll pass on this one. I know you have better games you can release.
Hoho, more Street Fighting games heading on the VC's way. Me like!!!
Where's the arcade version?!
Yawn. More Street Fighter. Pass
I'm not sure how this port is. I never played it but the Arcade and Saturn version of this game are phenominal.
Its a poor port. Graphics are downgraded compared to the arcade and 32-bit versions. Only arcade and Vs. modes. And worse of all, terrible load times before each round.
Think I'll keep my Saturn version as it goes... This game is a little too much for the SNES.
And I'm in the minority again... I never considered whether or not if it was as playable as the arcade game (which I haven't yet played).
How's SFA2? I only played SFA3 (on the PSP).
I remember playing this game as a child and I'm so glad it's coming to the Virtual Console. I cannot wait for it's Virtual Console release. Thanks Capcom for finally deciding to release the game on the Virtual Console!
Don't get me wrong, I'm happy to see it being added to the VC (the more the merrier) but like Bass said, it's a bad port. The load times are awful.
Every new SF release on the VC leads us to a possible end of Capcom releasing them, so I'm happy to see this coming.
Does that mean that Capcom will one day release Street Fighter 3 on VCA? o-o
I had this on the SNES, but now I have the SF Alpha Anthology on the PS2.
Hmm it was ambitious effort but it lost a lot to the impact of the 32bit consoles pushing out near Arcade perfect games. I would still say it was a decent game but obviously not a patch on those near perfectly ported Sega Saturn and PS1 / PS2 Anthology versions.
However I know people that only had a Snes at the time and they loved this game not having played the much Superior Arcade version
Does that mean that Capcom will one day release Street Fighter 3 on VCA? o-o
Capcom has yet to release any games on the VCA and Street Fighter III may be considered too large to be put onto the Virtual Console.
Okay, well, that was a thought.
And don't Ryu and Akira look great on that box cover? Not to mention, can you spot Sakura in the background (if at all that is her)?
By the time Capcom gets around to releasing SFAIII, the successor to the Wii will probably be out. So there is a chance!
Yes yes YES! I ve been waiting of this! Okay, its not the best version, but I m happy to see some Sakura on the VC reguardless!
#17 - Akuma not Akira. And its presumably a young Ryu in the background rather than Sakura. Although I too did believe it was Sakura for the longest time.
I looked up on Wikipedia today that the graphics were decompressed for the SNES port, which causes loading delays.
...Still, what's to keep me from playing the SNES port someday?
Yeah, better then blowing £30-40 on a cart copy of the game...
Lame. Release the arcade versions and start with the first game in the trilogy Capcom!
There's really no point to releasing the first Alpha game, since this improves on it in every way, using basically the same engine with minor improvements.
If you can get past the loading times in this game though, it's pretty fun, but pretty easy. I still remember my first try through 4 star difficulty and I didn't lose a single round.
looking forward to this game coming out
They can fix the load times, but no... they want "classic" fun.
#23 - Er, this was the finale of the SNES Street Fighter games. They're releasing this because it was the last SNES SF game not because they really wanted to put a version of SFA2 on the VC.
@SmaMan I know this is superior to the first one, but I'm a completist. For this reason I was happy to see the original Street Fighter make it to VC even though it's a pretty crap game.
And hell, if anything I would still prefer the arcade version of Alpha 2 here. This port is very impressive for a 16-bit SNES game, but the load times are pretty annoying.
Capcom is really going nuts with the SF releases in general lately. After this is released, the only home console version of SF left to release on VC is Super Street Fighter II for the Genesis/MD. And frankly, I really hope they leave that one in the vaults since we already have the much better SNES version.
Has anyone else noticed how all four Street Fighter games for the SNES end with the number 2? I can see a pattern now:
Of course, that's me nitpicking again.
There weren't even any nits to pick there.
Well, I'm rather observant, and I thought that it was interesting how all SNES SF titles ended with the number two.
For a moment there I thought I had nitpicked. Guess not.
I like the way the sprites look on this particular version.
I wonder why they ported this to SNES and not Street Fighter Alpha?
Because it has Sakura!
One of the worst conversions of a street fighter game. 10/10 for ambition though
Was originally meant to have a more advanced chip in the game than it ended up having. Might have been a better conversion.
http://www.unseen64.net/2009/09/28/street-fighter-alpha-2-snes-beta/
Oh yes. I remember those screenshots. They were also in one of the Nintendo Magazine System issues around the time.
No more just remembering the game, now I will get it for Christmas. And I'm ain't listening to no review.
I have this cart and it's a fantastic conversion. The one thing I always laughed over is that the Saturn had the best, this one was two, and they actually blew the PSX copy so bad it actually ran, looked and sounded worse than the SNES game.
[I wonder if Street Fighter Alpha/Zero 2 is better than Street Fighter Alpha/Zero 3]
Thanks but no thanks for now Capcom.I may get Mega Man 10 but only after i get Mega Man 9 tho.
I will pass again because i'm happy that USA has Super Mario Kart on the VC.If USA gets SSB before this year is over with that will be my last major VC wishlist game.Everything else after that will be major guesses or never wills.
im @ sf 92 world champion i love street fighter
I just grabbed this yesterday and having played sf2, sf2 turbo and ssf2 on snes, it's actually a good conversion. The graphics and sound might have been compromised a bit, but I seriously didn't notice a huge delay for load times and the gameplay is actually quite smooth.
This one is definitely enough to get me interested in playing the sf games again.
what a load of rubbish,is this the best they can give us for 3 weeks,where is Castlevainia Rondo of Blood and Re-birth.
It plays pretty darn good. Loading time is awkward before every fight, but the gameplay itself is tight and fast.
looks cool
Perfecttt now all i want is xmen vs sf
lol go buy tatsunko vs capcom over this game like me XD
I got Tatsunoko vs Capcom and Super Street Fighter 4
so I'm good
Street Fighter Alpha 2 my favourite in the series would like it if they could release on the Virtual Console Arcade =D
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