(SMS / Master System)

Wonder Boy (SMS / Master System)

Game Profile

As Tom-Tom the Wonder Boy, it’s up to you to rescue your girlfriend Tanya from the vile clutches of the monster that has kidnapped her. To do so, you must navigate a series of worlds in a race against time to reach your goal.

Along the way, you’ll battle foes and collect fruit that will add to the amount of time you have to complete your mission. You can also receive helpful power-ups from various eggs, but make sure to avoid the bad eggs and poisonous mushrooms that sap your precious vitality.

Find the magic doll in each level to open up hidden areas, and make it to the very end of your journey to rescue your one true love.

Game Review


USA USA Version

Posted by Darren Calvert

As Tom-Tom the Wonder Boy, it’s up to you to rescue your girlfriend Tanya from the vile clutches of the monster that has kidnapped her.

Wonder Boy was one of the first games I got for my beloved Sega Master System. Having played the original arcade game on seaside weekends of my youth it seemed amazing to have such a faithful conversion of the game in my bedroom at the time.The hero of...

Game Screenshots

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Game Trailers

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User Comments (37)



ICEknight said:

Amazing... If it's going to run at 60Hz in PAL systems.
Else, not so amazing. =P



Rossi said:

I found this game very pointless.. dont know why but i enjoy adventure island better.. colours to me looked better...



vader75 said:

I like Wonder Boy better game than Adventure Island. I will be getting this when it comes out. I did not get Adventure Island, because I was hopping Wonder Boy would be released. There are 2 more levels in Wonder Boy when compared to Adventure Island.



DEMON212 said:

Really wish I'd known this was coming. Much better music than Ad Isle. And for the same dosh too



Jupiter_Adept said:

Is this better or worse than Adventure Island? I'll probably get this, since it costs less, though.



BrandonG said:

Wonderboy was the first game I played on the Master System! I can't wait! And then soon will come Wonder Boy 2: In Monster Land! The real Wonderboy 2!



That_Guy_from_Faxana said:

Wonderboy is indeed better than Adventure Island. The graphics are colorfull, bonus stages are enjoyable, and continues make it less frustrating. I like the music a little better in Adventure Island though, but it´s probably because I played it first.



Link79 said:

So, if this is almost exactly like Adventure Island on NES and I was considering getting one or the other which should I get? Both look pretty good.



ARK1 said:

I was actually able to play this game using an old issue of Nintendo Power. They're THAT similar.



Bass_X0 said:

doesn't seem to be much variation in gameplay in that video. and it looks very easy unless the person playing it is really good. and my eyes went funny watching it because of how fast it scrolled when he was on the skateboard.



Dazza said:

Well no, there isn't much variation in the gameplay, but then again there isn't with Mario 1 really. The fun is in mastering the jumps and getting your timing right, etc

The guy in the video is very skilled, Wonder Boy can actually be fairly difficult for the novice player and requires a bit of memorisation to perfect.



mehzemo said:

WB is one of the greatest!
I'm a pure Nintendo fanboy and I grew up in the 8-bit console war (NES vs. MS) but I love this game so much, you can't define yourself a player if you haven't played WB untill death.
Sadly, like MD games, I think it will be released here in EU at 50Hz without optimizations



ICEknight said:

It wouldn't be acceptable in the least if they release it running at 50Hz, considering the European versions of these SMS games were never optimized, except perhaps for a few European exclusives (so all of these games will even have slower music when in 50Hz mode).

I really want Wonder Boy and Shinobi 1 running as fast as they should. =(



mehzemo said:

Who was scared by Sonic?
Why people downloaded Sonic?
Our European SEGA and NEO·GEO channels are a real scandal.
I really want WB saga running as they were meant to be played!



mehzemo said:

Who was scared by Sonic?
Why people downloaded Sonic?
Our European SEGA and NEO·GEO channels are a real scandal.
I really want WB saga running as they were meant to be played!



Adamant said:

Bass X0: "it looks very easy unless the person playing it is really good"
He is. This video isn't very representative of the game at all.
And hey, SMB1's first few levels were really easy too.



Kirk said:

What is great about Wonder Boy is how responsive and precise it feels even after all this time. Imo that is the sign of a great game.

It's simple but what is there is still a lot of fun and highly polished for what it is, and it's still challenging and has that one more go appeal.



StarDust4Ever said:

I don't like the idea of collecting items to buy more time. Sometimes you waste more time hunting for objects than you gain. I hate games with strict time limits, so I'll probably pass this one up. Not to mention that the title screen looks a little bit fruity, in a bad sense.

Thank goodness Nintendo gave ample time to complete all of the levels in the 2D Mario platformers, unless you try to explore every nook and cranny - only a real problem for backtracking maze castles and secret exits. Also the scrolling levels were paced so that time limit was not an issue.



mehzemo said:

Saying that in WB you have to hunt for objects (fruits) for buying time is very limitative. Fruits appear when Tom-Tom runs, you have time to correctly jump to collect fruits and, if you correctly collect fruits you pass obstacles and so on. The right timing makes you look like a pro, and makes this game so brilliant even if it's about 20 years old.
Try it!



That_Guy_from_Faxana said:

Actually I think a constantly starving hero is rather classy. This game is pretty weird too with the politically incorrect "Coalkids". They are replaced with ballerina pigs in Adventure Island.



GameAddict said:

Ah such memories! I loved this game when I was a kid, alongside Alex Kidd in Miracle World and Golvellius: Valley of Doom.
I hope we'll get the game here in Europe.

EDIT: And just listen to that music, it's awesome! IMO that is. =D



Marvel_Maniac said:

What's this I hear about Wonder Boy sequels? Are they better? Do they change format? Should I wait for them?



PRP said:

@Marvel_Maniac : the sequels are a bit different from the first WB, introducing small rpg elements: you have a sword to stab enemies, you can enter shops to buy or upgrade your current equipment, becoming more powerful as you progress in the game.
They're just different in terms of gameplay. I prefer them over the original, but if you're looking for a pure platformer try the first one.
I hope Wonderboy 2 will be released soon on the VC, I loved the arcade version and the SMS conversion was very faithful (although the PC-engine version was even better, but with different characters and japanese texts).



Adamant said:

For those wanting to access the hidden 10th world, you'll need to find the doll in each stage. While it's often found out in the open, sometimes you'll need to trip over a fake rock in order to locate it - in orderto find this rock, try tossing your axe at every rock in the stages with no visible doll - if the axe goes through the rock instead of bouncing off, it's the fake rock, and can be tripped over for the doll.

Oh, and no, the location of the doll is not always the same as the location of the pot in Adventure Island.

Also, I'm not sure what's up with the description, but you DO want to pick up the mushrooms you find every now and then - if you get one, all the fruit you collect from that point on until you either die or beat the level will be worth 500 points each.



AndreasWii said:

i have donwload it this game today and it look too me slower rather than when i used to play it in the past years, does anybody knows the reason?



Clayfrd said:

I downloaded this on your recommendation, and I instantly found it very enjoyable. I used SEVERAL continues, though, I think the control is a bit awkward, but that is pretty much my biggest complaint. Other than that, I think the levels require a great deal of play through, memorize, play through again, rinse, and repeat. However, despite these complaints, I find the core gameplay to be very fun. It bears many resemblances to Mario: Similar boss every time, dungeon levels, athletic levels, and the like split up into segments of four. Hatchets = Fireballs. Anyway, that is part of what makes the platforming so fun. After playing through the first 3 "areas" I can already recommend it easy, though it is somewhat hard. It grants unlimited continues, if I'm not mistaken.



Corbs said:

Not as good as New Adventure Island on the Turbografx-16, but still a very fun game. This is easily one of my favorite SMS games and a great addition to the Virtual Console.



greatdekutree said:

Get alex kidd in miracle world - much better and entertaining

definately more varied with vehicles etc



GN0LAUM said:

Sorry guys, don't mean to be the stickler here but I just can't seem to enjoy this game enough to give it more than 3 stars. I mean, I've played through to the 9th world, so I've obviously enjoyed it enough to go this far, but the repetitive levels and music is wearing on me. I think I would have preferred Adventure Island.



Cally said:


I just beat this game. I couldn't find a doll in levels 10-3 or 10-4, tho . . . Did I miss something?

Solid and entertaining. Nothing mind-blowing, but it has a very, very gentle difficulty curve from the beginning to the end. I found it a lot of fun to just pick up now and again.

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