Wii U Forum

Topic: Wii U games in stereoscopic 3D

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SCAR392

1. Posted:

If Nintendo released a 3D attachment to get any Wii U game you own to run in 3D stereoscopic, assuming it has 3D graphics, would you buy it?
As you know, the 3DS can pretty much play any game in 3D auto stereoscopic. Nintendo has made it VERY easy to implement 3D effects into software on their handheld, so who's to say that Nintendo wouldn't be able to get a device running that will make things look 3D straight from the Wii U itself instead of relying on a 3D HDTV to do so?

It would be almost completely software/OS based since the real processing is going on within your own 2 eyes. The polygons are there, so all they need to do is allow you to see it how it is with a pair of 3D glasses.

Just imagine a plug that connects to your Wii U HDMI port that fixes the signal so that it shows up as it would on a 3D display. It's possible, so do you think it would be a good option to have 3D without a 3D TV? I say yes. Discuss...

I made a post about this in another thread, but I thought it would be an interesting "yay, nay" thread.

Proof that a 3D attachment could work, if designed specifically for Wii U to make sure it works for everything:
http://www.amazon.com/3D-Video-Wizard-Console-Glasses/dp/B005...
I have this thing, and it allows you to watch 3D blurays or play a 3D game from your PS3/Xbox 360 in resolutions up to 720p/1080i. I wouldn't be posting this if I didn't think it was relevant, FYI. I've been getting a 3DS vibe from all the similar software that Wii U shares with the 3DS. RE: Revelations, Monster Hunter 3 Ultimate, and some games like CoD Black Ops II and Injustice are already 3D capable.
3D HDTVs have a pretty slow adoption rate, and I'm pretty sure Nintendo wants their software in 3D, so a 3D attachment seems viable to any 2D HDTV owner that doesn't want to spend an extra few hundred dollars for something they could literally have for less, and not required to purchase in one big deal that a 3D HDTV is.

EDIT: BTW, the product I linked you to uses anaglyph to get a 3D effect. It's possible to use some sort of other eye wear so the colors are accurate. The 3D video wizard is a budget 3D converter machine.

Edited on by SCAR392

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DefHalan

2. Posted:

DefHalan wrote:

I wouldn't be interested. I rarely use the 3D on my 3DS. Basically I turn it on for a little during areas I think would look cool in 3D but that is about it. Even most of the puzzles in Mario 3D Land I did without 3D on.

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SCAR392

3. Posted:

So you would opt out. That's fine. The main point to this thread was that Nintendo could get 3D stereoscopic to work from within the Wii U instead of your 3D HDTV.

EDIT: I didn't realize I double posted the thread.

Edited on by SCAR392

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Azooooz

4. Posted:

Wii U HDMI 1.4 is capable of producing stereoscopic 3D image. But Nintendo said that there isn't enough demand for 3DTVs, so we won't be seeing it until more people buy 3DTVs.

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SCAR392

5. Posted:

Azooooz wrote:

Wii U HDMI 1.4 is capable of producing stereoscopic 3D image. But Nintendo said that there isn't enough demand for 3DTVs, so we won't be seeing it until more people buy 3DTVs.

That's why I'm saying that they could create an attachment like the one I posted above to get 3D into peoples' homes without requiring them to have a 3D TV. If you can buy an accessory for $40-50 to get your Wii U games into 3D, that could be alot more effective than waiting for more people to have a 3D TV.

The thing that 3D TVs have built inside of them is mainly a 3D decoder, and you don't necessarily need a 3D TV to have 3D on your TV.

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cookiex

6. Posted:

Azooooz wrote:

But Nintendo said that there isn't enough demand for 3DTVs, so we won't be seeing it until more people buy 3DTVs.

Which will happen never since 3D TVs are quickly falling out of fashion.

Edited on by cookiex

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WaveWarlock

7. Posted:

I'm ALL for 3D. but in this case, you'd be knocking down the frame rate in half. 30fps games would hardly be playable imo.....Cough, ZombiU :P If NIntendo actually prepared for this and designed their games running in 120fps so we'd get 60fps using 3D technology, then yeah...I'd fork out the cash for a simular product you posted, but as is its a win lose situation. Wouldn't there also be a drop in brightness, slight resolution hit and duller colors? If so, i wouldn't bother. There shouldn't be any trade offs. But yes, to have the 3DS's stereoscopic 3D effect on the big screen would be outstanding. I'm tired of playing Flat 2D videogames. ;) :*

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WaveWarlock

8. Posted:

cookiex wrote:

Azooooz wrote:

But Nintendo said that there isn't enough demand for 3DTVs, so we won't be seeing it until more people buy 3DTVs.

Which will happen never since 3D TVs are quickly falling out of fashion.

And this shouldn't be happening. i find it hilarious how people want the most realistic ultra HD-whatever picture, but they want it in unrealistic FLAT 2D which isn't actually true to real life. wrap your head around that one. 3D when done right brings movies and videogames to life and amplifies the immersion factor and wow-factor by a land slide. I wouldn't of enjoyed PilotWings Resort nearly as much had i played it in 2D. 3D made it feel like i was looking into a little virtual 3D world. I probably wouldn't of even bothered with it otherwise, it was already done better in wii sports resort with the motion based/pointer 'paper air plane' controls imo.

Edited on by WaveWarlock

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Neoproteus

9. Posted:

I don't think 3DTVs are ever going to catch on because of price vs the fact that people still get headaches from this stuff. I'd actually love it if Nintendo released a pair of 3D glasses with head-tracking though.
Either that, or a VR HMD like the Oculus Rift...

Edited on by Neoproteus

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SCAR392

10. Posted:

@CountWavula
I've taken those possible losses into account, and I figure that it would have the same performance in 3D. Frame rate would stay the same, resolution would stay the same, etc. The only benefactor here is the 3D. Games don't necessarily need to be downgraded for 3D. I understand Sony took the cut framerate route, but it doesn't have to be that way.

An attachment built for Wii U dedicated to 3D would give you access to the 3D slider akin to the 3DS via a touch slider in the home menu when you push the home button.

I'm talking full 3D, no drawbacks. It would be 90% or higher software based, then the attachment would carry the rest of the load via HDMI for the workload that Wii U doesn't need to dedicate processing to. I tried playing Super Mario 3D World in 3D using the device I linked, and it does work, but it's converting camera depth on the fly so it doesn't always have the best result.

I figure with the price I can get a device like that for, Nintendo would be able to market it as an accessory dedicated to Wii U that gets games into 3D without the 3D TV.

Edited on by SCAR392

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supermario182

11. Posted:

it would've been cool if the gamepad had a 3d screen like the 3ds. im having a hard time playing mario 3d world in 2d.

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Freakazoid

12. Posted:

i would love to have such a thing but i dont quite think it will happen

Sign this petition to bring rts to the wii u

http://www.change.org/petitions/software-developers-bring-the-real-time-strategy-genre-to-the-wii-u

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SCAR392

13. Posted:

At this point, I think having a 3D attachment would be a safe bet, compared to seeing whether 3D HDTVs will finally start selling.

Nintendo said they would start supporting 3D when the 3D TV install base got to a certain percentage(30% adoption rate. I think), but if that looks to be not be happening until 2014, I think Nintendo could be releasing a device like this. It's not as big of an investment as a 3D HDTV, with similar results, and it's optional.

Tons of people can't justify 3D because of lack of 3D content and the expensive entry price. Having 3D included into the OS would change that, and make it more accessible as a $40-50 item.

Keep in mind that this is a 100% viable option. It just depends on how well 3D HDTVs sell.

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Discostew

14. Posted:

Unless I'm mistaken, AC 3 does have stereoscopic 3D output, so the Wii U can do it without an attachment. It's just that developers don't see enough reason to have that option, whether it is the cost, the number of consumers that have a 3D-TV, etc.

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WaveWarlock

15. Posted:

But would a 3D attachment working on a Non-3D HDTV produce the same 3D effect quality wise that you would get on a 3D capable HDTV? I thought 3D would of been 'standard' for the PS4 and One...If PS4's games were designed in 3D and if Sony created a separate device to give you 3D then i'd actually be interested in getting the console, sort of....but as..It's just another PS3 all over again with flashier visuals a butt-load of 3D games boasting stale 'n clunky twin stick controls. I got tired of that towards the middle of the PS2/GCN/XBOX/Dreamcast era. :P

These days there's a large chunk of me that completely despises the western side of gaming, it's that portion that i just mentioned that makes me want to vomit battle toad chunks. but then i see what Nintendo's doing and it puts a simle on my face and makes me giddy like a dancing sailor moon scout. :*

Edited on by WaveWarlock

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SCAR392

16. Posted:

The Wii U CAN handle 3D games on it's own. The issue with getting 3D from Wii U games is the TV you own, if it's not 3D. That attachment would be there to turn your 2D HDTV into a 3D HDTV, not to make the Wii U 3D compatible.

Whether or not it would be compatible with any other device is Nintendo's deal, but I can assure you with 100% confidence that creating a device to get your Wii U games running in 3D on an OS paired software level is plausible.

As I keep saying, the product I posted supports frame packed, side by side, and top and bottom 3D. Then it puts it out as an anaglyph 3D image(red and blue glasses). All Nintendo would have to do is find a way to make the adapter compatible with a more accurate colored 3D pair of eye wear that's either passive or active, then hook the Wii U to the HDTV and put on the glasses.

EDIT: Using a device like this would allow the Wii U to send a frame packed image directly to the screen, instead of sending the data to a 3D TV to decode as an frame packed image.

Edited on by SCAR392

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MikeLove

17. Posted:

SCAR392 wrote:

I can assure you with 100% confidence that creating a device to get your Wii U games running in 3D on an OS paired software level is plausible.

Are you as certain about this 3D device as you were about the add-on that you discussed which would connect externally to the Wii-U and give it as much graphical horsepower as a PS4/Xbox? Or what about the developers tool you hypothesized that would allow any studio to put a 360/PS3 game into a machine and at a push of a button, port it over easily to the Wii-U for $1 million or less?

I think both of those devices would be more useful than a 3D adapter.

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SCAR392

18. Posted:

FutureAlphaMale wrote:

SCAR392 wrote:

I can assure you with 100% confidence that creating a device to get your Wii U games running in 3D on an OS paired software level is plausible.

Are you as certain about this 3D device as you were about the add-on that you discussed which would connect externally to the Wii-U and give it as much graphical horsepower as a PS4/Xbox? Or what about the developers tool you hypothesized that would allow any studio to put a 360/PS3 game into a machine and at a push of a button, port it over easily to the Wii-U for $1 million or less?

I think both of those devices would be more useful than a 3D adapter.

Actually, yes. Whether you care about 3D or not is your deal, though.

EDIT: Also, it would depend on how much more graphically capable the other systems are, and whether it matters.

Edited on by SCAR392

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Ryno

19. Posted:

I would love to be able to use my 3D TV feature with my Wii U.

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SCAR392

20. Posted:

The difference is whether the HDTV is displaying the image, or the 3D capable device is displaying the image. Thus far, devices such as the PS3 and Xbox 360 are sending files to your 3D HDTV to be decoded.

The way this would work(using the adapter), would be by having the Wii U send the 3D image that's visible using glasses without having a 3D HDTV decode the files. Hopefully this better explains how this works. The image itself is pre-rendered via the adapter before it reaches your display, but not the graphics(real time), and the image would look the same as a 3D HDTV using glasses.

Edited on by SCAR392

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