Wii U Forum

Topic: Wii U games in stereoscopic 3D

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skywake

21. Posted:

You do realise that the only difference at this stage between a 3D capable and a non-3D capable TV is the refresh rate right? Your average 2D TV runs at 50-60Hz and can't do 3D because half of that (25-30Hz) isn't enough to create a non-headache inducing 3D effect. So those TVs that are 3D run at 100-120Hz or they include some sort of inbuilt filter to enable passive 3D. Once a manufacturer has gone to that point then "adding 3D" is a fairly cheap and easy value add. So because of that basically all of the mid-to-high end TVs are therefore 3D enabled.

What you're saying is (was?) a thing that happens with monitors with proprietary NVidia tech. Again only supporting monitors with refresh rates of around 120Hz and up and only working with NVidia's cards. It wasn't very popular. So in a nutshell no, what you're saying is a bad idea.

Edited on by skywake

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SCAR392

22. Posted:

Well, passive would still be easy as hell to do. In that case, you would be sacrificing resolution(to half).

In any case, if Nintendo were to have such an accessory for the Wii U, I'm pretty sure they wouldn't make it look like trash.

Just look at the 3DS for example. They got 480p to work on an otherwise 240p screen using a parallax barrier. I wouldn't put it past Nintendo to figure out how to get good 3D going using some sort of glasses that can filter the image you see coming from the Wii U on any display, at any Hz rate. 120Hz doesn't even matter for a passive 3D.

3DS is passive auto stereoscopic.

EDIT: Also, I've played Mortal Kombat in 3D on PS3 using the 3D video wizard on my 2D HDTV. Ya, it's anaglyph, but it also showed me that they completely effed up the framerate, anyway. They expect you to play at 120Hz, but the framerate was still cut on Mortal Kombat even though it didn't need to be.

Mortal Kombat ran at some choppy framerate on PS3, assuming you would have a 120hz HDTV. That's proof that they cut corners with that crap. The framerate had nothing to do with it.

Edited on by SCAR392

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skywake

23. Posted:

Passive is even more unlikely because it involves putting a filter on the screen itself. The 3DS works by having a barrier on the screen that directs different pixels to different angles. A pair of glasses won't be able to differentiate between pixels without something screen side. Anaglyph is the only type of 3D that's possible without doing something screen-side and it also happens to be garbage.

Also frame rate and refresh rate are two entirely different things. The 3D shutter glasses work by alternating which eye is blackened and which one is clear. If you drop the refresh rate the glasses have to run slower which causes headaches. Which makes sense because if you try to do 3D on a 60Hz display all of a sudden you're watching something that behaves like a CRT at 30Hz.....

Edited on by skywake

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SCAR392

24. Posted:

@skywake
It's anaglyph, though. That's a form of passive. The slow frame rate In Mortal Kombat with 3D on has nothing to do with what screen I'm using. It's a 60Hz screen, but MK is running at like 25-30FPS because of 3D.

I know the difference between FPS and Hz.

I'm just saying, that Nintendo could release a device like this is 3D TVs don't start selling and they absolutely want 3D to be a thing on their home console. I've seen an active shutter 3D box, but it costs like $300. It gets 3D onto a regular display.
This just one of them:
http://3dvision-blog.com/7049-3dfury-is-a-very-powerful-and-f...

I've found a similar one on some obscure website, but that was after searching and looking at multiple places that I can't recall exactly where they are. It's no secret that people are trying to get 3D onto their regular HDTV, and 3D boxes that are better than the one I have already exist. This has more of a chance than a 3D HDTV unless prices plan to hit rock bottom for them, if you ask me.

Again, though, passive isn't reliant on a refresh rate, because the glasses aren't showing you different frames. The 60 frames are there, and you see what you see within those frames. I get that 3D HDTVs and glasses rely on light refraction, but I'd say any type of 3D that requires glasses is pretty far from what they should be anyway.

I mainly got this box to see what it does. I was seeing 3D World at 60Hz in 3D. Granted it's anaglyph and had some lag, but it works. I would expect something better if a company tried to sell this sort of thing outside of the home theater niche market, which is pretty much what 3D HDTVs are there for.

EDIT: http://www.hdfury.com/product-category/allproducts/videoproce...
It's expensive, but Nintendo may have a better solution. This whole thread is basically a huge speculation, so I'm gonna say that Wii U might be able to do what this thing does with a $50 attachment and glasses of some sort. There's just too many people out there without a 3D TV to be able to do anything with 3D, so an attachment option seems almost inevitable somewhere, somehow.
The 3DS doesn't even cost as much as this damn thing. They're trying to sell you the value of making ANY HDTV 3D, and there hasn't been a successful one that's mainstream, yet.

Edited on by SCAR392

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skywake

25. Posted:

The refresh cycles need to synchronise with the shutter cycles for it to work so these things wouldn't be worth doing for a low-refresh-rate screen. I was just trying to stop you from wasting your time over thinking this because it's not something worth doing even if they did want to.

There's a fairly cheap way to get shutter-glasses 3D to work on TV with refresh-rates high enough already. It's called turning on the mode that enables it on virtually all TVs with a decent enough refresh rate to support it. BAM, problem solved. All the Wii U needs to do is bother to create a game that uses that feature nobody cares about. ;)

Edited on by skywake

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SCAR392

26. Posted:

@skywake
So you understand that I'm not BSing?

I agree. Wii U needs games similar to what made the original DS so legit. Seriously, DS and GCN were the happiest times of my gaming "career". I didn't even know GCN was selling that poorly and having a blast the entire time.

Everyone "doom rode" the DS too. Meteos, Animal Crossing: WW, Mario Kart DS, Metroid Prime Hunters, etc. were just too good to pass up. That's why it's tha much harder to look at the smart phone arguments. DS was dominating before iOS and Android were even a thing.

Things just aren't that simple anymore. I've always wanted 3D.

Ramble over.

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skywake

27. Posted:

...

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Beetlejuice

28. Posted:

skywake wrote:

...

Untitled

WARNING! You have just been sucked into the "SCAR392 Vortex" and have been left in a confused and disoriented state. It's advised that you step away from the computer and breathe deeply in a seated position as to avoid your mind being destroyed forever.

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SCAR392

29. Posted:

@FutureAlphaMale
Good one.

Seriously, though. I think Nintendo needs to get 3D onto the Wii U on an OS level, then make previously released games and possibly upcoming games all compatible as long as you buy said attachment. Monster Hunter, RE, Call of Duty, and Injustice already have known 3D modes on at least one other platform. Assassin's Creed III is the only game that allows 3D and that was a launch game.

Super Mario 3D World, W101, and maybe Pikmin 3 are probably already setup for a 3D mode at Nintendo HQ. That's the kind of stuff they have behind closed doors.

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Jazzer94

30. Posted:

SCAR392 wrote:

@FutureAlphaMale
Good one.

Seriously, though. I think Nintendo needs to get 3D onto the Wii U on an OS level, then make previously released games and possibly upcoming games all compatible as long as you buy said attachment. Monster Hunter, RE, Call of Duty, and Injustice already have known 3D modes on at least one other platform. Assassin's Creed III is the only game that allows 3D and that was a launch game.

Super Mario 3D World, W101, and maybe Pikmin 3 are probably already setup for a 3D mode at Nintendo HQ. That's the kind of stuff they have behind closed doors.

Have to disagree I feel Nintendo needs to focus on making games then hardware additions that the majority of people don't care/won't buy.

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SCAR392

31. Posted:

@Jazzer94
Different teams do different things. The people working on Smash Bros for Wii U aren't going over to work on the OS or a Wii U Zapper. It's one team made up of a bunch of different teams, so having an accessory made in team one doesn't effect software development of team two, besides maybe OS programming and added software functions, but that's why the teams are there in the first place.

EDIT: As a company, ya, they have to figure out pricing and marketing, but that's why their teams are big and have different duties. This doesn't effect software or anything, unless they overlooked the feature for possible software that would utilize it. By the time that happens, they would have to realize they overlooked a pretty big portion of a plan, assuming they aren't doing things, then realizing later.

In other words, it's not an issue if they were to make something like this.

Edited on by SCAR392

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Jazzer94

32. Posted:

@SCAR392 I still think whatever team that handles improving the Wii U OS can spend their time improving other aspects then wasting time on something like this which barley anyone will use.

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SCAR392

33. Posted:

@Jazzer94
I'm not giving an exact time of anything. You're assuming that I would expect this to be top priority on their "to do list", when that's not the case.

Ya, improving Miiverse or an account system is a higher priority. I get that. I'm not saying such a thing should be done over something else that is a higher priority.

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madpizzaguy

34. Posted:

Yes it needs to happen! i'd buy the attachment.

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SofaKing

35. Posted:

Neoproteus wrote:

I don't think 3DTVs are ever going to catch on because of price vs the fact that people still get headaches from this stuff. I'd actually love it if Nintendo released a pair of 3D glasses with head-tracking though.
Either that, or a VR HMD like the Oculus Rift...

Hey I mentioned this in a previous post and its actually a very cool. I've seen this in use personally and it actually does look more 3D then the TVs out now. I think because it can track your head its just feel more natural which make for a better 3D experience. Nintendo needs to jump on this and use it. Unfortunately though this guy mentioned his idea a long while ago so I don't think Nintendo will use this. Which is a waste IMO!!!

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VolcanoFlamesNL

36. Posted:

The Wii U has HDMI 1.4, which I think is capable of displaying 3D images. So the game should come out and then we connect our Wii U to our 3D TVs.

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SofaKing

37. Posted:

Actually I believe I saw a game, it might have been ACBF or CODGhost that you could do 3D on the Wii U its in the settings in game. I don't know if its just a generic setting that comes with all systems for that game but I'd imagine if it has the option and you have a 3D TV then it would work. I'll have to give it a try as I just picked up a 55 inch Samsung 6030 3D TV yesterday.

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SCAR392

38. Posted:

I have a ghetto 3D anaglyph converter. The colors are red and blue so you can see the image, but the 3D effect is very much the same.

This 3D attachment would hook up to your Wii U HDMI port, then to the 2D HDTV to display the 3D image directly from the Wii U itself.

You wouldn't need the attachment if you already have a 3D TV, but it would be possible to have current 2D HDTVs show a 3D image.

Kind of farfetched, but it's possible. My main reasoning was that 3D TVs are either too expensive, or no one can justify buying one to replace their current HDTV.

All the 3D TV does is decode the image that is sent from the 3D device. If Wii U sends the image decoded for 3D viewing before it reaches your TV, you wouldn't necessarily need a 3D TV to be able to view 3D, much like my anaglyph 3D converter box, except with accurate colors, obviously.

Edited on by SCAR392

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supermario182

39. Posted:

i dont see why you think it would be a good idea to release a separate adapter or whatever to get a crappy version of 3d that would use crappy glasses on regular tvs and look bad. i do think nintendo should've supported actual 3d tv's though.

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SCAR392

40. Posted:

supermario182 wrote:

i dont see why you think it would be a good idea to release a separate adapter or whatever to get a crappy version of 3d that would use crappy glasses on regular tvs and look bad. i do think nintendo should've supported actual 3d tv's though.

Please read. It would have the same performance as a 3D HDTV without requiring a 3D HDTV.

The only reason why you would think everything is "crappy", is if you don't care about 3D.

EDIT: Don't mix up my examples with the point I'm trying to make.

Edited on by SCAR392

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