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Topic: Server edition of Wii U internally named "Nintendo Master System"

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NotFinite

1. Posted: Tue 11th Oct 2011 11:12 BST

The Nintendo Master System (server edition of Wii U) is a multi-task machine that can run multiple applications at once and stream each one to a separate display device, including a Wii U controller screen, a TV, a computer monitor, or a 3DS.

With the Nintendo Master System, one person can watch Netflix on the central television while another person plays a next-gen Zelda game on the Wii U controller. A third person in another room can run an emulation of any past Nintendo and Sega console and access their vast game library. A fourth and fifth person can play head to head applications through one or more Wii U controllers.

All of these games and applications are available from one system: The Nintendo Master System. With its 10GB of RAM (expandable), this console marks the end of the "one machine, one game" paradigm and moves the industry into the era of "Household Gaming Servers."

Industry insiders estimate that within 6 months of console's release, a networking peripheral will be released that allows Gigabit networking over a household's electrical lines. This powerline network peripheral will allow the Nintendo Master System to stream games to different televisions in a household without the need for wireless networks.

NotFinite

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Machu

2. Posted: Tue 11th Oct 2011 11:21 BST

Sounds lovely. Now, gimme a source... or are you just thinking aloud?

Edited on Tue 11th October, 2011 @ 11:29 by Machu

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Aviator

3. Posted: Tue 11th Oct 2011 11:27 BST

Mmm, sauce.

I think he is dreaming.

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James

4. Posted: Tue 11th Oct 2011 11:30 BST

Wow, I already have a Nintendo Master System. That just saved me a lot of money.

Anyway, this is actually a version of this blog post at Capcom Unity from June with some changes and equal amounts of sauce.

Edited on Tue 11th October, 2011 @ 11:33 by James

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Machu

5. Posted: Tue 11th Oct 2011 11:41 BST

lol copy pasta

thanks James

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erv

6. Posted: Tue 11th Oct 2011 14:12 BST

If it is not the system that infiltrates the human body and allows you to connect to a virtual nintendo world morphing any game into a matrix like experience complete with digital residual self image sense experience and pre-programmable physics while getting payed triple the norm to play it 8 hours a day, it should not be called Nintendo Master System.

Just saying.

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theblackdragon

7. Posted: Tue 11th Oct 2011 14:14 BST

erv wrote:

If it is not the system that infiltrates the human body and allows you to connect to a virtual nintendo world morphing any game into a matrix like experience complete with digital residual self image sense experience and pre-programmable physics while getting payed triple the norm to play it 8 hours a day, it should not be called Nintendo Master System.

Just saying.

i liked the original post, but then i read this. holy hell, do want :O

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LzQuacker

8. Posted: Tue 11th Oct 2011 14:28 BST

NotFinite wrote:

With the Nintendo Master System, one person can watch Netflix on the central television while another person plays a next-gen Zelda game on the Wii U controller.

Next-gen? That's an oxymoron in itself :P

NotFinite wrote:

A third person in another room can run an emulation of any past Nintendo and Sega console and access their vast game library.

That's vague enough to sound like some activity that should not be mentioned here, ARRRRRR!!

NotFinite wrote:

A fourth and fifth person can play head to head applications through one or more Wii U controllers.

Applications? We are gamers! Not applicationers :P

NotFinite wrote:

All of these games and applications are available from one system: The Nintendo Master System. With its 10GB of RAM (expandable), this console marks the end of the "one machine, one game" paradigm and moves the industry into the era of "Household Gaming Servers."

And thus two years later Sony will announce their copy totally original console that does the same and reveal patents that say that they've been working on it for years!

NotFinite wrote:

Industry insiders estimate that within 6 months of console's release, a networking peripheral will be released that allows Gigabit networking over a household's electrical lines. This powerline network peripheral will allow the Nintendo Master System to stream games to different televisions in a household without the need for wireless networks.

So wait, we're going from wireless to wired? Isn't that a step BACKWARDS?!! :O

Edited on Tue 11th October, 2011 @ 17:35 by LzQuacker

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pixelman

9. Posted: Tue 11th Oct 2011 16:33 BST

Oh.

Well let me know when it comes out.

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Erica_Hartmann

10. Posted: Tue 11th Oct 2011 17:31 BST

Reminds me of Sega's Master System...lol

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DaveGX

11. Posted: Tue 11th Oct 2011 19:36 BST

Yeah, that whole bit about a powerline peripheral reminds me of something from late 90s I think or whenever it was, that imo looked like a little wall socket modem and was supposedly illegal at the time or something which I don't completely understand how that 1 was supposed to work. Also streaming content over a powerline? Something's a little off there because that's not how TVs receive signals at all; Power provides power, not digital content. Either way I'm not so sure I'd want a console connecting off an unstable wireless network. Wireless networks are fine enough for tablet devices because it seems they don't really require a whole lot to maintain their connections over wireless networks, they're meant for it. Entertainment consoles aren't.

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NotFinite

12. Posted: Tue 11th Oct 2011 23:33 BST

Powerline peripherals have reached Gigabit speeds.

Untitled

This D-Link Powerline adapater offers 500Mbps speeds: http://www.newegg.com/Product/Product.aspx?Item=N82E16833127354
This Belink adapter offers Gigabit speeds: http://www.pcworld.com/product/297759/belkin_gigabit_powerlin...

These are ADAPTERS, meaning you plug two into the power sockets somewhere in your house and they can communicate with each other. Generally, these adapters have an ethernet port facing the outside world.

"So wait, we're going from wireless to wired? Isn't that a step BACKWARDS?!! "

Powerline networks are faster than the fastest wireless network. That's why powerline networks are considered a step up from wireless networks, but not as good as ethernet.

Yes, the Wii U CAN emulate any past Nintendo and Sega console.

Edited on Fri 14th October, 2011 @ 10:30 by NotFinite

NotFinite

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James

13. Posted: Tue 11th Oct 2011 23:41 BST

I can't wait to see it emulate SEGA Saturn games then.

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nick_gc

14. Posted: Wed 12th Oct 2011 12:27 BST

Well, OP, your imagination certainly is NOT FINITE!

Ba-dum-tssssh....

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DaveGX

15. Posted: Wed 12th Oct 2011 14:10 BST

NotFinite wrote:

Powerline peripherals have reached Gigabit speeds.

http://i56.tinypic.com/20foqu.jpg

This D-Link Powerline adapater offers 500Mbps speeds: http://www.newegg.com/Product/Product.aspx?Item=N82E16833127354
This Belink adapter offers Gigabit speeds: http://www.pcworld.com/product/297759/belkin_gigabit_powerlin...

These are ADAPTERS, meaning you plug two into the power sockets somewhere in your house and they can communicate with each other. Generally, these adapters have an ethernet port facing the outside world.

"So wait, we're going from wireless to wired? Isn't that a step BACKWARDS?!! "

Powerline networks are faster than the fastest wireless network. That's why powerline networks are considered a step up from wireless networks, but not as good as ethernet.

Yes, the Wii U CAN emulate any past Nintendo and Sega console.

I can almost imagine internet for these types o adapters must be quite expensive. Weren't they for T1/T3 or something? I forget. Either way that said, I couldn't really see this benefiting a new console much seeings how little the Nintendo does with their network.

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LzQuacker

16. Posted: Wed 12th Oct 2011 14:18 BST

NotFinite wrote:

Yes, the Wii U CAN emulate any past Nintendo and Sega console.

It probably CAN but WILL it? ;) There is a major difference between the two words :)

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Erica_Hartmann

17. Posted: Wed 12th Oct 2011 20:11 BST

lz20XX wrote:

NotFinite wrote:

Yes, the Wii U CAN emulate any past Nintendo and Sega console.

It probably CAN but WILL it? ;) There is a major difference between the two words :)

I don't see why not. lol

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pntjr

18. Posted: Thu 13th Oct 2011 00:40 BST

Give me Blast Proccessing like SEGA, then I'll be happy.

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Odnetnin

19. Posted: Thu 13th Oct 2011 01:01 BST

That's nice.

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NotFinite

20. Posted: Thu 13th Oct 2011 03:24 BST

DaveGX wrote:

NotFinite wrote:

Powerline peripherals have reached Gigabit speeds.

These are ADAPTERS, meaning you plug TWO into the power sockets somewhere in your house and they can communicate WITH EACH OTHER. Generally, these adapters have an ethernet port facing the outside world.

I can almost imagine internet for these types o adapters must be quite expensive. Weren't they for T1/T3 or something? I forget. Either way that said, I couldn't really see this benefiting a new console much seeings how little the Nintendo does with their network.

The media leak didn't really talk about internet. It was limited to talking about powerline LAN. These adapters are simply used to make a local area network out of your existing household power lines. You plug one adapter into a socket in the basement, and plug another adapter into a socket in the kitchen, and then those two adapters can communicate with each other over the electrical lines.

The Nintendo Master System and its satellite microconsoles (for other rooms) will have built in powerline networking, so you just have to plug them in to the wall socket to network them. To deliver games to another television in another room you would:

1. Just plug the Nintendo Master System into the wall socket to get power and networking.
2. Plug the microconsole (with built in powerline adapater) into the second room's wall socket to get power and networking for that.

The microconsole is not named yet, but its about the size of an OnLive TV adapter. It's tiny, and it's basically used to talk with nearby controllers and to stream stuff to the adjacent TV.

NotFinite

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