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Topic: Next WiiU System Update (6.0.0)

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theWAITisOVER

[Edited by theWAITisOVER]

Stop to hang up on STUPID LITTLE THINGS! Play Wii U! ;-)
ANASTACIA: THE NEW ALBUM "EVOLUTION" INCLUDING THE NEW SINGLE "CAUGHT IN THE MIDDLE" OUT NOW! ;)

Jacob717

For the last time, the Wii U cannot read GameCube discs, because the discs are too small, and they would need to have built in a disc drive specifically for that. Also, you need a GameCube memory card to save GCN games.

Jacob717

Joeynator3000

Um...I'm pretty sure disc size isn't the reason the Wii U can't read GCN games. >.>

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Discostew

Xiao_Pai wrote:

Um...I'm pretty sure disc size isn't the reason the Wii U can't read GCN games. >.>

IIRC, there is a physical component that prevents those discs from being read, but the components that align those mini discs is still present (to prevent problems). It is the same with later Wii SKUs that dropped GC support.

Discostew

Switch Friend Code: SW-6473-2521-3817

CaviarMeths
  • Able to use Wii mode entirely with just the Gamepad.
  • Faster load times for system apps (I don't know why it annoys me so much to wait 20 seconds to make a 2 second change in settings).
  • ...That's it, I guess? Folders and the Gamepad input for Wii mode are my big ones, and we just got one of those.

As for the Gamecube controller compatibility you want, that would require patches for every game individually. An easier option would be to design a Pro Controller that has the same shape and weight of a Gamecube controller.

Like this:
Untitled

[Edited by CaviarMeths]

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

whodatninja

For a system update I want better Wii integration. No separate menu!

SpookyMeths wrote:

  • Able to use Wii mode entirely with just the Gamepad.
  • Faster load times for system apps (I don't know why it annoys me so much to wait 20 seconds to make a 2 second change in settings).
  • ...That's it, I guess? Folders and the Gamepad input for Wii mode are my big ones, and we just got one of those.

As for the Gamecube controller compatibility you want, that would require patches for every game individually. An easier option would be to design a Pro Controller that has the same shape and weight of a Gamecube controller.

Like this:
Untitled

That looks completely bad donkey! Nothing to do with a Wii U system update, but I would so buy that controller!!!

Aboud Gamepad with the Wii, well, games like Mario Galaxy were built around the Wiimote so that would require major modulation. (would be nice though)

[Edited by LzWinky]

whodatninja

unrandomsam

caching optical disks to the hdd so just a simple disk check is needed before the fan can be switched off.

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veeflames

@SpookyMeths that is the sweetest controller I have ever seen!

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skywake

The thing about backwards compatibility is that it's mostly about getting people to migrate from the immediately previous system. Or to jump onto the bandwagon before there's a huge library for the new system. Classic example was when the 3DS launched and the only portable game anyone wanted to play was Pokemon Black/White. Throwing in hardware support for physical games from two generations back? I don't see it. Sorry, if you want to see GC support on the Wii U I'd put my money on it appearing on the VC if it does.

As for the rest.... well they're never going to push for Adblock to be allowed on the browser, not least of all because they will want to keep google happy. Amiibo? Sure, I reckon we'll see more for it. How it turns out is anyones guess though. And support for the GC controllers with other games? Yeah, I really hope so. Not least of all with N64 VC when that eventually comes. Ugh/meh on the other suggestions I reckon.

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jump

Instant Wii mode on the gamepad is good otherwise meh from me.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Inkling

@SpookyMeths PLEASE NINTENDO MAKE THIS A THING

I will update this when Half Life 3 arrives. [Started 17/11/2015]

theWAITisOVER

what about SD CARD features?
what can we do by now with an SD card? i never try but does it work like a usb key?

Stop to hang up on STUPID LITTLE THINGS! Play Wii U! ;-)
ANASTACIA: THE NEW ALBUM "EVOLUTION" INCLUDING THE NEW SINGLE "CAUGHT IN THE MIDDLE" OUT NOW! ;)

unrandomsam

theWAITisOVER wrote:

what about SD CARD features?
what can we do by now with an SD card? i never try but does it work like a usb key?

Nothing it doesn't work in Wii U mode at all.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

Atariboy

What I most want to see would be the ability to use the Wii U gamepad (And Pro Controller) as Classic Controller substitutes. After Nintendo finally patched in 4:3 support for Wii mode (Prior to a year ago when Nintendo finally fixed it, when set to HD, Wii mode was indiscriminately stretched to 16:9 regardless if it was correct), that's my most wanted feature.

Hopefully Nintendo at least patches in GCN controller support for their big, gamepad oriented, 1st party multiplayer releases. If someone already has things set up for multiplayer Super Smash Brothers, the ability to use the same setup in games like Super Mario 3D World, New Super Mario Bros. U, and Mario Kart 8 would come in handy.

There's some precedence that they'd do something of the sort as shown by when New Super Mario Bros. U was patched to enable Pro Controller compatibility.

theWAITisOVER wrote:

is WiiU capable of Gamecube emulation?

Wii U is natively capable of running GameCube code. No need to emulate it, as shown by homebrew.

Dipper723 wrote:

For the last time, the Wii U cannot read GameCube discs, because the discs are too small, and they would need to have built in a disc drive specifically for that. Also, you need a GameCube memory card to save GCN games.

He was talking about Virtual Console downloads. And also as shown by homebrew, no need for actual GameCube memory cards to save your progress in GCN games.

And ignoring likely issues with the disc drive that would prevent reading actual GCN discs (Making what I'm about to say, moot, if accurate), a virtual memory card setup would also work just fine with actual GCN discs. And interfacing original memory cards to transfer original saves over would be as simple as releasing a $5-$10 USB memory card cable just as Sony did on the PS3 for PS1/PS2 memory cards (And would hardly be a necessity).

[Edited by Atariboy]

Atariboy

SCRAPPER392

unrandomsam wrote:

theWAITisOVER wrote:

what about SD CARD features?
what can we do by now with an SD card? i never try but does it work like a usb key?

Nothing it doesn't work in Wii U mode at all.

You can upload SD card Animal Crossing pictures from the AC Plaza, but that's it, AFAIK, and you can do that straight from the 3DS, now, That was before Miiverse on 3DS.

They can and probably will use it for more things, but that isn't really the case, for the time being, besides Wii mode.

As for the OP, it can be anything really. There will always be stability, themes will probably happen, better Miiverse, they could add better friend communication, or anything really. It all depends on what's convenient and can't be abused. There will also be a point where 2 GamePads are supported, so apps can make use of that, or possibly allow 2 apps to run at once, which they did mention a while ago at E3 2011(when they first announced the Wii U). Whether those concepts are being worked on or even exist anymore is anyone's guess.

Qwest

Atariboy

It's unlikely at this point that two Wii U gamepads will ever be supported. Wii U is nearly two years old and that feature remains absent. Not to mention the practicality of it and the fact that you can't just go out and buy another ~$100 Wii U gamepad for multiplayer even if you were crazy enough to want to.

The touch screen hasn't been a revolution for single player console gaming or asynchronous multiplayer. Why would it someday in the future be important enough for local multiplayer when we're already at what's likely the midway point for the Wii U, that they'd bother implementing it?

[Edited by Atariboy]

Atariboy

LzWinky

theWAITisOVER wrote:

what about SD CARD features?
what can we do by now with an SD card? i never try but does it work like a usb key?

Nothing really that's major. Nintendo already stated why they are not opting Wii U for flash memory. Hard drives work much better for the Wii U.

Also, I doubt the Gamepad for Wii will ever happen.

Current games: Everything on Switch

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SCRAPPER392

GoneFishin wrote:

It's unlikely at this point that two Wii U gamepads will ever be supported. Wii U is nearly two years old and that feature remains absent. Not to mention the practicality of it and the fact that you can't just go out and buy another ~$100 Wii U gamepad for multiplayer even if you were crazy enough to want to.

The touch screen hasn't been a revolution for single player console gaming or asynchronous multiplayer. Why would it someday in the future be important enough for local multiplayer when we're already at what's likely the midway point for the Wii U, that they'd bother implementing it?

They already said they plan on doing it. If you don't think their words mean anything, then why even bother? If it were to ever be supported, GamePads would be available in stores, obviously, and the price for production is always falling. Knowing Nintendo, they'll wait until it's cheap and convenient to support those features, which isn't today or yesterday. The GamePad not benefiting your experience with the Wii U is entirely opinionated.
Besides, this isn't the halfway point for Wii U. It hasn't even been 2 years and 8th gen as a whole, on any console, hasn't really kicked off yet. The slightly enhanced 7th gen ports are solid proof that 8th gen isn't even really here yet, and it's already been a year for Xbox and PS.

Why they would implement 2 GamePad use, 2 or more years after release, is just about as questionable as releasing Miiverse on 3DS almost 2.5 years after that came out, themes, or the SD card menu they added on Wii around the time Wii Ware came out. Are we really going to limit ourselves to saying that it didn't happen yesterday or today, so it won't happen tomorrow? That's pretty pessimistic, TBH.

They wanted to support multiple apps and whatever else. They said it at E3, and it's technically not impossible.

[Edited by SCRAPPER392]

Qwest

theWAITisOVER

unrandomsam wrote:

Nothing it doesn't work in Wii U mode at all.

maybe they could add the possibility to use SD card as a memory card. when i go to friends i'd like to bring only the memory card not the whole console xD

in addition i would like to have brain training free with the next firmware update, as well as they do for the 5.0.0 software update. or at least make it available on eshop PLEASE NINTENDO

p.s. i don't know why, but i think that the new gamepad will be the NEW 3ds XL, maybe usable also as a 2nd gamepad

[Edited by theWAITisOVER]

Stop to hang up on STUPID LITTLE THINGS! Play Wii U! ;-)
ANASTACIA: THE NEW ALBUM "EVOLUTION" INCLUDING THE NEW SINGLE "CAUGHT IN THE MIDDLE" OUT NOW! ;)

theWAITisOVER

sorry i forgottttttttttttttt:
-add automatic standby function for wii u gamepad (that we can regulate by settings menu), and the option with which we can TURN OFF the gamepad (not only the screen) when we don't want to use it in any software (for ex wii sport club, etc.)

[Edited by theWAITisOVER]

Stop to hang up on STUPID LITTLE THINGS! Play Wii U! ;-)
ANASTACIA: THE NEW ALBUM "EVOLUTION" INCLUDING THE NEW SINGLE "CAUGHT IN THE MIDDLE" OUT NOW! ;)

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