Showing 1 to 20 of 20
1. Posted: Fri 27th Apr 2012 21:30 BST
leaked shots of the newest controller version show a few changes:
I really hope that's an IR camera. My biggest concern with the Wii U was that I wouldn't want to give up the wiimote's aiming ability for the sake of the touchscreen, but if nintendo brings IR aiming to the wii U pad then it's a non-issue. You can have your metroid prime scanning visor tablet and your metroid corruption controls and eat them too. I don't see why not, the controller's already loaded with every other technology nintendo has ever used.
Edited on Sat 28th April, 2012 @ 21:32 by romulux
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2. Posted: Fri 27th Apr 2012 21:34 BST
Probably.It has everything else so why not that too?
Edited on Fri 27th April, 2012 @ 21:34 by BenAV
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3. Posted: Sat 28th Apr 2012 01:37 BST
Thought you were talking about the built-in "sensor bar" till I saw the pic. I'm going with Ben's answer, lol.
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4. Posted: Sat 28th Apr 2012 01:40 BST
Apparently it's just a sticker.But who knows, maybe they're planning to stick one there on the final model or something.
5. Posted: Sat 28th Apr 2012 01:45 BST
It would make pretty good sense. The pointing on Wii was one of the system's strongest capabilities.
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6. Posted: Sat 28th Apr 2012 01:47 BST
What about having TWO cameras?!
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7. Posted: Sat 28th Apr 2012 01:48 BST
The pointing on Wii was one of the system's strongest capabilities.
I totally agree.It makes shooters so much better.In saying that though, I don't know if it's entirely necessary.I'm more than happy to use a Wii Remote + Nunchuck when I play a shooter on the Wii U.Still, if they can add it, then why not?The more things that controller can do, the better.
I'd say that having a second camera is more important than having pointer controls.As I already said, you can already use the Wii Remote for pointer controls, and having a camera on the back just adds even more options for what the system can do, so I really hope they decide to add one.
If they can though, they should just add both.
Edited on Sat 28th April, 2012 @ 01:51 by BenAV
8. Posted: Sat 28th Apr 2012 02:00 BST
Good idea on putting IR camera on the controller Nintendo. We can play Wii games without having to switching over to the Wii-Mote in order to play them. I've been hoping they would do that.
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9. Posted: Sat 28th Apr 2012 02:31 BST
I hope this happens!
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10. Posted: Sat 28th Apr 2012 03:14 BST
i doubt it's a conventional camera (assuming it really isn't a sticker. god i hope it isn't a sticker) because it looks like it has a black cover over it. unless that's an IR camera, it'd be pretty hard for the lens to "see" anything through that.
i do wonder if it'll be as comfortable to aim with a two handed controller. i remember from the iwata asks for sin and punishment 2 that an IR attachment for the n64 controller was developed with the original sin and punishment, so nintendo has worked this ability into "conventional" controllers before.
another thing to point out is the smaller black panel just above the main one. it kind of reminds me of the 3DS' IR port. circle pad pro confirmed? will nintendo finally learn their lesson and ship the next system with 3 slider pads?
In saying that though, I don't know if it's entirely necessary.I'm more than happy to use a Wii Remote + Nunchuck when I play a shooter on the Wii U.
problem is, you don't know if developers will bother to add support for the wii remote. some shooters on PS3 don't have move support, even high profile ones like call of duty. if the function were built into the default controller then it'd be more likely to get attention. plus, you wouldn't have to worry about sacrificing the touchscreen. it'd kind of suck to use the remote all the time, since it'd feel like you were still playing a wii and missing everything the new system is about.
for a game like zelda there's no way to avoid the remote, though. you can't swing a tablet around.
Edited on Sat 28th April, 2012 @ 03:33 by romulux
11. Posted: Sat 28th Apr 2012 08:49 BST
Well from the start the Wii U tablet has been said to have:
So this isn't really news
12. Posted: Sat 28th Apr 2012 09:23 BST
That black square is a sticker, guys, I promise. Any sites that say it's a new addition to the Wii U controller are speculating.
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13. Posted: Sat 28th Apr 2012 09:32 BST
@James Double post Also, any idea why they decided to put a big black sticker there?Anything behind it or something?
Edited on Sat 28th April, 2012 @ 09:35 by BenAV
14. Posted: Sat 28th Apr 2012 09:52 BST
Really, That's Just a Sticker on the Wii U Controller
That should address it once and for all
15. Posted: Sat 28th Apr 2012 19:13 BST
Well from the start the Wii U tablet has been said to have:
IR Camera on the top...So this isn't really news
it has never been confirmed that the controller had an IR camera, only a built in sensor bar for the wii remote. nintendo's attitude is probably that you don't need IR aiming when you have a gyroscope, but in my experience gyro aiming really sucks. the fact that no 3DS games have allowed you to adjust sensitivity for it makes me wonder if it's locked to 1:1 motion.
16. Posted: Sat 28th Apr 2012 20:26 BST
I'm not too upset. Using the tablet to aim in a similar fashion as the wiimote seems like it would be awkward.
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17. Posted: Sun 29th Apr 2012 09:32 BST
I think I might have been confusing myself a bit there. I was remembering a thread rant on here from a while ago and a patent that was filed from Nintendo for the Wii U. Some people were convinced that the tablet did not have a "sensor bar" on the front when the patent clearly said it did. I seemed to have buggered up my memory and thought that the patent, although obviously not final, also showed an IR camera on the front... it doesn't. That doesn't mean the controller won't have one, I wouldn't be surprised if it does, just that it is obviously far from confirmed.
So while this is curious and could possibly include an IR camera:It could just as easily be a simple IR port (like on the 3DS) rather than a full on camera. You can see something that looks a bit curious above the circled "sticker" bit in the Rayman trailer screencap.
One thing the patent does show however is a magnetometer. Now that's something that's very interesting and would be a good way to zero the gyros without using IR
edit: Some explaining of the stuff on that diagram which you can confirm for yourselfs if you read the patent
Edited on Sun 29th April, 2012 @ 10:42 by skywake
18. Posted: Sun 29th Apr 2012 10:00 BST
.......... I could go on a rant explaining why but I think this forum has a surplus of long rants that people scroll past as it is
19. Posted: Mon 30th Apr 2012 12:46 BST
That would be cool.
20. Posted: Tue 1st May 2012 23:35 BST
yeah, for a minute there i actually had interest in the wii u controller. now i not only have to hope that capcom brings resident evil 6 to wii u, but that they add wii remote support.... which they probably won't, considering that the director said he'd want to tailor games to the tablet controller.