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Topic: Bayonetta 2 BOMBED in Japan.

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Kuhang

Octane wrote:

Kuhang wrote:

When a great game like Bayonetta fails at least sales wise...

It didn't fail. How many times do we have to say that? You keep saying the game bombed, various people bring up great counter arguments, you ignore them and you go on to say the same thing again. I'm done here.

I'm sorry I cannot agree with you here.Bayonetta 2 is a fail in Japan.And nobody here has brought up any good counter arguments, including you.someone put up a chart showing fatal frame sales, the others defending saying Bayonetta was not a saviour, others saying it was never going to sell well etc etc. Bayonetta 2 is a fail sales wise in japan.End of story.Now I hope it does well in the West.

Kuhang

Nintendo Network ID: Kuhang

jump

Kuhang wrote:

Octane wrote:

Kuhang wrote:

When a great game like Bayonetta fails at least sales wise...

It didn't fail. How many times do we have to say that? You keep saying the game bombed, various people bring up great counter arguments, you ignore them and you go on to say the same thing again. I'm done here.

I'm sorry I cannot agree with you here.Bayonetta 2 is a fail in Japan.And nobody here has brought up any good counter arguments, including you.someone put up a chart showing fatal frame sales, the others defending saying Bayonetta was not a saviour, others saying it was never going to sell well etc etc. Bayonetta 2 is a fail sales wise in japan.End of story.Now I hope it does well in the West.

To argue this properly you need to define fail, if the goal was simply to sell sh!t loads like Mario Kart 8, Super Mario 3D World then it was always going to fail so what was it's realistic sales goal?

Edited on by jump

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Jaz007

Destiny isn't getting slammed by critics, it's getting mixed reviews and general reception at worst. It may not have lived up to the hype enough for everyone, but that's what happens when you have a 250M marketing budget, and it might also mean it's a better game than some are crediting it for. Watch Dogs also got generally good reviews I believe, and most people liked it from what I've heard.

Jaz007

Kuhang

arronishere wrote:

Kuhang wrote:

Octane wrote:

Kuhang wrote:

When a great game like Bayonetta fails at least sales wise...

It didn't fail. How many times do we have to say that? You keep saying the game bombed, various people bring up great counter arguments, you ignore them and you go on to say the same thing again. I'm done here.

I'm sorry I cannot agree with you here.Bayonetta 2 is a fail in Japan.And nobody here has brought up any good counter arguments, including you.someone put up a chart showing fatal frame sales, the others defending saying Bayonetta was not a saviour, others saying it was never going to sell well etc etc. Bayonetta 2 is a fail sales wise in japan.End of story.Now I hope it does well in the West.

To argue this properly you need to define fail, if the goal was simply to sell sh!t loads like Mario Kart 8, Super Mario 3D World then it was always going to fail so what was it's realistic sales goal?

It was never going to sell Mario Kart numbers, But c'mon man look at those numbers.Opening week it sells below 40K and the second week below 7K???? O.o Put your hands by your heart and swear those numbers are not terrible for a high profile game like bayonetta.People can argue and compare the sales with Bayonetta 1, but times have changed people are better informed about Bayonetta back then it was a new IP, hell even than it has done worse than what the xbox version of Bayonetta.The xbox which is a disaster in Japan.

Kuhang

Nintendo Network ID: Kuhang

Dezzy

Who cares how well it sells. If people don't want to buy it, then it doesn't deserve to be succesful. That's how the market works. The only worthwhile responses are to either ignore the sales and just enjoy it, or just accept that the sales dictate the future shape of the industry and whatever happens, happens.
Complaining about something that you can't change is just stupid. You might as well write threads about how pissed off you are that you don't look like George Clooney.

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

CaPPa

It's a shame that people buy the hyped up but rather lacking blockbuster titles like Destiny or Watch Dogs but ignore the games that are really good.

CaPPa

kkslider5552000

Pahvi wrote:

@CaPPa You make it sound like people should buy games that are dictated by some to be "good" and only those - regardless of the consumers' own opinions and preferences. Works better for dishwashers than games, though.

This would be a more logical statement if Destiny and Watch_Dogs didn't actively lie to the consumer. In which case yes, wishing for the better game to succeed that isn't promising graphics far beyond what it actually delivers or story that either doesn't exist or is being intentionally used only to sell DLC is a fair request. I like it when quality wins out. It would be nice for a significantly high percentage of the people who spent 60 dollars on a game to feel like they weren't disappointed for once this year. So yes, the game that is giving away its own prequel for free deserves that success when the general opinion agrees on its high quality.

Edited on by kkslider5552000

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ZurrrrBlattTron

Well honestly only old hornball men and weeaboos were gonna pick this game up so no surprise on bayonetta selling poorly

ZurrrrBlattTron

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CaPPa

Pahvi wrote:

@CaPPa You make it sound like people should buy games that are dictated by some to be "good" and only those - regardless of the consumers' own opinions and preferences. Works better for dishwashers than games, though.

Of course people have different tastes, but a large number seem to steered by the media hype trains. Destiny is a good example of this, people bought it in droves because it was hyped up to be the big game, but it turned out to be yet another rather average FPS. Most of them probably have no idea what Bayonetta even is. Maybe one day Platinum will get a huge over hyped title too, but at the moment they make great games that are sadly overlooked by most.

CaPPa

PilksUK

Did anyone really expect this to sell in huge numbers the game had a niche market anyway, and it will do better in the west but no wear near first party sale levels.

PilksUK

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Peach64

Week 3 update. 3398 copies sold, just under half last week's figures. It's going to be a long wait for those NPDs in November to really see how it sold on the west. We'll get the chart position from the UK, but without figures it's hard to tell how well something has done.

Peach64

CanisWolfred

Dezzy wrote:

Complaining about something that you can't change is just stupid. You might as well write threads about how pissed off you are that you don't look like George Clooney.

You just gave me ideas:

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Wolfrun?

Blast

Pigeon wrote:

PilksUK wrote:

Did anyone really expect this to sell in huge numbers the game had a niche market anyway, and it will do better in the west but no wear near first party sale levels.

Well, I knew it wasn't. The Japanese just aren't into these kinds of games much anymore. Even Bayonetta, to the Japanese, seems like a Japanese dev trying to cater to the Western market. And I think a lot of Japanese gamers get quite offended with native devs that do that.

TBH I'm not so bothered. Bayonetta isn't the kind of game that needs sequels. I wouldn't want the game to be a huge success by any means, as it'd mean more pointless sequels with little to no improvements or relevant changes. But here's hoping this game secures a closer partnership between the devs (Platinum Games?) and Nintendo.

@Pigeon I get what you're saying but you're generalizing Japanese gamers and their tastes so much its not even funny.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

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CanisWolfred

Yeah, I'd say the Japanese weren't interested because they're not as interested in fast-paced, skill-based action games as they used to be. I can't think of any of them that sold big numbers over there within the last 5 years... Not to mention "weird", sexualized, over-the-top themes is kind of a drop in the ocean over there...

EDIT: seriously, even the Devil May Cry 4 Japanese sales weren't that great, especially compared to the NA numbers. Not bad, but a sign of a waning trend.

Edited on by CanisWolfred

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Wolfrun?

CanisWolfred

Pigeon wrote:

Blast wrote:

@Pigeon I get what you're saying but you're generalizing Japanese gamers and their tastes so much its not even funny.

Not really. I socialise with them everyday as part of my job (English teacher in Japan), and spend enough time in Japanese stores to pick up a generally good idea of the kinds of things that sell and things that don't.

Yet I highly question what makes you think this'll appeal to a standard western audience outside of being a style of game that was originally a Japanese-brand of gameplay that a certain group of western gamers still care about more than the standard Japanese audience does.

I think this is just a heavily niche game, regardless of how you cut it...

I am the Wolf...Red
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Wolfrun?

kkslider5552000

CanisWolfred wrote:

Pigeon wrote:

Blast wrote:

@Pigeon I get what you're saying but you're generalizing Japanese gamers and their tastes so much its not even funny.

Not really. I socialise with them everyday as part of my job (English teacher in Japan), and spend enough time in Japanese stores to pick up a generally good idea of the kinds of things that sell and things that don't.

Yet I highly question what makes you think this'll appeal to a standard western audience outside of being a style of game that was originally a Japanese-brand of gameplay that a certain group of western gamers still care about more than the standard Japanese audience does.

I think this is just a heavily niche game, regardless of how you cut it...

I wouldn't consider a fairly hyped sequel to a million+ selling new IP niche. Not in the way that word is normally used anyway.

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MikeLove

kkslider5552000 wrote:

CanisWolfred wrote:

Pigeon wrote:

Blast wrote:

@Pigeon I get what you're saying but you're generalizing Japanese gamers and their tastes so much its not even funny.

Not really. I socialise with them everyday as part of my job (English teacher in Japan), and spend enough time in Japanese stores to pick up a generally good idea of the kinds of things that sell and things that don't.

Yet I highly question what makes you think this'll appeal to a standard western audience outside of being a style of game that was originally a Japanese-brand of gameplay that a certain group of western gamers still care about more than the standard Japanese audience does.

I think this is just a heavily niche game, regardless of how you cut it...

I wouldn't consider a fairly hyped sequel to a million+ selling new IP niche. Not in the way that word is normally used anyway.

When you are talking about a game that sold just 1+ million copies to a console base of 100+ million 360/PS3 owners, I think the term 'niche' is quite appropriate, especially when you factor in the (so far) weak sales numbers for the sequel.

The game/series exists in some kind of no man's land where it is too 'Japanese' for most Western gamers tastes, while being of no interest to Japanese consumers either. Sounds like the definition of 'niche' to me.

MikeLove

Storytime7

Yeah, one million really isn't that much for a AAA title released on two consoles with large install bases.

Storytime7

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