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Topic: Worst Zelda moments 2.0

Posts 21 to 40 of 61

warioswoods

I stopped playing OoT for a while the first time when I got stuck for a rather absurd reason: I didn't realize you could put your sword back into the pedestal and return to the past. That seemed so ridiculous to me that I would have never tried it, for the previous transition didn't really require time travel. The first transition wasn't time travel at all, you were just sealed for 7 years. Now they suddenly made it so that the same pedestal would actually allow you to travel back in time, which is by no means logical.

Twitter is a good place to throw your nonsense.
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SilverBaretta

@warioswoods: Sheik tells you that rather blatantly. Did you not read it or something?

My worst moment has got to be not knowing where the heck to go the first time I played Link's Awakening. I think I finished maybe 3 dungeons before losing it........

I'm pretty sure I think I'm funnier than I really am.
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lord_hades

my worst zelda moment was when i go eaten by a like like and it took my sheild and blue shirt when it spat me out i fell of the edge and died went back to the like like killed it but nothing came out so i had to go back in time and buy a shield and the blue shirt

i am hades true leader of the underworld. i must bid you ado

TomatoAssault

1. Had to use Gamefaqs to figure out how to get the Ocarina before the moon destroys Termina.
2. Gave up on Link's Awakening the first time I played because I couldn't figure out the trading quest (ended up playing it again and figuring stuff out years later).
3. Faking a coughing attack at that one part in Phantom Hourglass where you have to yell at the shopkeeper to get him to sell you something.

And the runner up (because it's not technically one of my worst Zelda moments):
Was playing with my friend's Wii when I saw on the VC that he had died 40 times in OOT without getting the spiritual stone of the forest

TomatoAssault

The_Ink_Pit_Ox

Oh, yeah, the prologue in MM was annoying.

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SKTTR

My worst Zelda moment was seeing the gorgeous Wind Waker graphics being butchered in Phantom Hourglass and Spirit Tracks. The overworlds were plagued by pop-ups and ugly pixelated textures. And yeah, the dungeons and villages were lacking in detail. As if they put all graphic power into the characters and enemies/bosses and had no power left for the backgrounds.

Edited on by SKTTR

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SuperToad

TomatoAssault wrote:

And the runner up (because it's not technically one of my worst Zelda moments):
Was playing with my friend's Wii when I saw on the VC that he had died 40 times in OOT without getting the spiritual stone of the forest

That is sad. Here's this post I read from elsewhere:

On the more extreme side of things I once heard about somebody somewhere complaining that navigating the sea in Wind Waker is painfully tedious - well that's nothing new yet, but the guy said it takes him at least five hours to make it from one end on the map to another. Guess what... it turned out he never opened the sail.

Cruise mode ftw!

SuperToad

The_Ink_Pit_Ox

SKTTR wrote:

My worst Zelda moment was seeing the gorgeous Wind Waker graphics being butchered in Phantom Hourglass and Spirit Tracks. The overworlds were plagued by pop-ups and ugly pixelated textures. And yeah, the dungeons and villages were lacking in detail. As if they put all graphic power into the characters and enemies/bosses and had no power left for the backgrounds.

That's a complaint. I meant fails.

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SKTTR

StarFox wrote:

SKTTR wrote:

My worst Zelda moment was seeing the gorgeous Wind Waker graphics being butchered in Phantom Hourglass and Spirit Tracks. The overworlds were plagued by pop-ups and ugly pixelated textures. And yeah, the dungeons and villages were lacking in detail. As if they put all graphic power into the characters and enemies/bosses and had no power left for the backgrounds.

That's a complaint. I meant fails.

Really? I just read the thread title "worst zelda moments" and that was my worst.

As for fails... I guess my little Majora's Mask anecdote will suffice then:
I've completed the Stone Tower temple (one of the trickiest Zelda dungeons ever) and just brought those fairies over to collect the Fairy Sword - and suddenly the game froze - I had to do the whole temple and all fairies from scratch. That was fail.
It didn't destroy the experience though. Majora's Mask still is the best Zelda game in my eyes.

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Chaoslink1

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Ark

I spent over four hours trying to catch the fish at the beginning of the Wii version of Twilight Princess (when it first launched), so I looked for a guide. Nothing useful. I then asked for tips on a message board. No one offered help and they all told me to consult the instruction manual...where I couldn't find anything regarding the fishing. Some of the highest powered people on the site then proceeded to berate my reading comprehension skills and deemed me a liar (though to this day I don't know whether it's actually there and I didn't look hard enough, lol). I pretty much gave up, condemned to play games with regular controls.

I took the game to a friend's house and despite the fact that they had never even used the Wii before, they did the fishing sequence in about 30 seconds.

Edited on by Ark

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RedYoshi999

Something I manage to do in every game is get stuck in a dungeon, look everywhere for anything to help me advance, then give up and walk through a door which turns out to be the door I was meant to go through :/ In TP there was the impossible block puzzle before the Master Sword which I spent an hour trying to do then handed it to my friend's mum who did it in 2 minutes. And in the Snow Temple place in TP there was another block puzzle I couldn't figure out for the life of me but it turned out I'd already done it... More recently I played Master Quest and got up to the Gerudo Valley trying to free the carpenters and I was up to the last one but couldn't find which part of the fortress it was in. I spent hours going through every single entrance and in the end I don't even remember which doorway I went through. XD In WW there was an island that you could end up owning and if you went into the hut there was a minigame that you could play which I swore would give you a peice of Triforce for winning. It was very hard too and when I finally won all I got was some rupees. Then I found out on the roof of that room there was a grappling hook thing which would let you go through the fireplace and through a maze to get a peice of Triforce.

SuperToad wrote:

TomatoAssault wrote:

And the runner up (because it's not technically one of my worst Zelda moments):
Was playing with my friend's Wii when I saw on the VC that he had died 40 times in OOT without getting the spiritual stone of the forest

That is sad. Here's this post I read from elsewhere:

On the more extreme side of things I once heard about somebody somewhere complaining that navigating the sea in Wind Waker is painfully tedious - well that's nothing new yet, but the guy said it takes him at least five hours to make it from one end on the map to another. Guess what... it turned out he never opened the sail.

Cruise mode ftw!

That is the worst fail moment I have ever heard! Why would the boat make you go get a sail and then not use it?

Edited on by RedYoshi999

RedYoshi999

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Noire

There was everything in Majora's Mask. That game in and of itself was a worst Zelda moment for me and nearly turned me off to the series more than once.

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SuperToad

Mario_Party_Fan_999 wrote:

That is the worst fail moment I have ever heard! Why would the boat make you go get a sail and then not use it?

He could be thinking of the sail as something of a key item, not as an actual item to equip to use.

MechaPhoenix wrote:

There was everything in Majora's Mask. That game in and of itself was a worst Zelda moment for me and nearly turned me off to the series more than once.

Do you know Inverted Song of Time?

SuperToad

Tylr

After the second dungeon in Wind Waker. I didn't know where to go next, i just roamed the sea endlessly, until i encountered a Big Octo. At that point i just turned the game off. It took me 8 years to beat that game, literally...and sadly.

Edited on by Tylr

My Pikmin are ready.

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Blaze

Recently got 100% stuck in Ocarina Of Time 3D due to missing one key in the water temple. The longshot was about a centimeter too short to reach the platform i needed to get on to lower the water level and retrieve the key i had forgotten to get. I spent about 2 hours trying to reach that Platform.... Eventually I had to start the whole game again, although, I did finish it earlier today!

Edited on by Blaze

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thereefernander

3DSneedsRPGs, I bet it was the one under the platform in the middle room.

When you raise the water the platform at the bottom by the spikes moves and there is a key down there, I used to always miss that one.

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GreatManaTree

SuperToad wrote:

That part in Phantom Hourglass where you need to close the DS.

This was one of the best puzzles ever in a game!This one made me proud to be a dsi owner!
I was on holiday,and chill out gaming on the bed....i was sooo frustrating about the puzzle...i knew the only option was to close the dsi,but i thought;this cannot be,because that stops the game...after an hour and a half,i was so frustrated,that i tried what i knew all along,and closed the dsi....all of a sudden...TIDADIDAAAAA...sounds out of my closed dsi...i opened it,and voila!Puzzle solved!Classic Nintendo moment!

Edited on by GreatManaTree

GreatManaTree

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