Showing 41 to 60 of 147
41. Posted: Fri 16th Dec 2011 23:07 GMT
No, they hate you.
But yea, I'm sure that figured into it, too. Not that snaking broke the game, but that mini-boosting in general was hurting people's wrists because of the stress it puts on your hand when trying to do it and hold the DS at an awkward angle. They actually posted something on their site warning that some people complained of wrist pains from the mini-boost controls when MKDS came out. It was a problem with how you had to grip the DS. Boosting rapidly in MKDD felt fine. I got similar pains from Metroid Prime Hunters and other DS games.
Edited on Fri 16th December, 2011 @ 23:49 by Adam
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42. Posted: Fri 16th Dec 2011 23:49 GMT
[The more obvious reason for the controls change would be that they needed to change it so motion controls would be on equal footing with classic controls. You can't expect people to wiggle the controller left and right and still maintain control of the kart. They really pushed the wheel with MKW. They couldn't make it drastically inferior by leaving it unable to mini-boost as fast as other control methods, so they made it auto-boost or all controls. MK7 continues to offer motion controls, so they have to do it this way once again.I like the old way, but I'm fine with the new method. It is easier for newcomers to understand, and that is a good thing.
[The more obvious reason for the controls change would be that they needed to change it so motion controls would be on equal footing with classic controls. You can't expect people to wiggle the controller left and right and still maintain control of the kart. They really pushed the wheel with MKW. They couldn't make it drastically inferior by leaving it unable to mini-boost as fast as other control methods, so they made it auto-boost or all controls. MK7 continues to offer motion controls, so they have to do it this way once again.
I like the old way, but I'm fine with the new method. It is easier for newcomers to understand, and that is a good thing.
I don't know about you but I loved the motion controls in MarioKartWii, I was able to pull off every move in the book with it.Just because you found it hard to use, doesn't mean its useless, 9999VR points don't lie
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43. Posted: Fri 16th Dec 2011 23:52 GMT
Not sure what you think you're responding to. I didn't say it was hard to use. I enjoyed motion controls in MKW and had no problem with them. I have difficulty with MK7's motion option, not because of the motion, but because of the bizarre decision to force first-person on you if you want to use gyro. I cannot play MK in first-person. If I could do gyro and third-person, I'd be all over that.
44. Posted: Sat 17th Dec 2011 00:32 GMT
I must say, I get annoyed with online gaming very quickly... any kind of exploit or jerk behavior that I'd punch a friend for in local multiplayer is something I also won't tolerate online, hence many disconnections. I can't believe people are so obsessed with their online rankings to do anything that doesn't inherently belong to the fun part of the game. And don't get me started on hackers... why someone would do that for a game is beyond me. They must have terrible real lives.
Falling off the track can not possibly be considered fun unless someone has a fishing pole fetish or something.
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Edited on Sat 17th December, 2011 @ 00:32 by warioswoods
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45. Posted: Sat 17th Dec 2011 00:58 GMT
It all makes sense now!
Completely agree with you about online games, too. I was enthralled by it for the first few days, but as with MKDS, I think I will probably spend more time with time trial now. I might get on communities with online friends more often if there were voice chat so I could at least verbally abuse them.
Edited on Sat 17th December, 2011 @ 01:03 by Adam
46. Posted: Sat 17th Dec 2011 01:52 GMT
47. Posted: Sat 17th Dec 2011 05:06 GMT
Either way, my main beef with the Maka Wuhu glitch and your comparison to snaking (even though you were being facetious about it) is that you're still having to navigate the full track along with everyone else whether you choose to snake or not. it's also very possible to still screw someone who chooses to snake with shells/lightning/etc. (and god forbid you screw up snaking on your own!), whereas the Maka Wuhu glitch puts a player too far out of range too quickly for any of the items (or player screwups) to matter.
To be technical, nothing can put you out of range of blue shells or lightning, but I get your point.@Adam Is it a bad thing if everyone else does that to me? Also, about getting disconnected, mabye I could just stay in last and get as many item boxes as I can without getting disconnected. If I get a thunderbolt, I'll save it and use it at the worst time possible for the ultra shortcutter. Actually, I have previously tried to target ultra shortcutters in the following races, but I haven't really been able to do anything yet. My plan is to get a star, then hit them as many times as I can with it when I get close to them.
Edited on Sat 17th December, 2011 @ 05:12 by Neonpowerstar
If the 3DS has not been discontinued SM3DL and MK7 are awesome games, but if the 3DS has been discontinued Sony has taken over the world.It is not true that both Sony has taken over the world and SM3DL and MK7 are not awesome games.Therefore:Super Mario 3D Land and Mario Kart 7 are awesome games.
48. Posted: Sat 17th Dec 2011 05:22 GMT
She said out of range for any items to matter. You can get a blue shell at each item spot and it still won't delay the glitch user long enough for you to catch up if you play it. Likewise, your plan with the star wouldn't work.
How would it not be a bad thing if people saw you use the glitch and start to target you in the next few races? Even if you wait to see if someone else uses it, that doesn't mean everyone is going to use it.
49. Posted: Sat 17th Dec 2011 08:27 GMT
That's why I said "but I get your point." Also with the star, I meant in the next race like some hackers on MKW do, except without unlimited star hacks and instead using sandbagging to get powerful items. I don't really care if others target me because I have almost nothing to lose except 3 VR points (the max you can lose in one race). Usually the ultra shortcutters use the glitch because they absolutely suck at the game and don't have the patience to learn to play it properly, so it's the only way for them to win. This means that they would make fairly easy targets in the next race. I usually pick Rainbow Road when there are glitch users because most of them suck at it. In any case it doesn't really hurt you too much if someone uses the glitch.Actually, I could also try to stop players from using the glitch in the first place by blocking the place where you have to fall off with a heavyweight kart and maybe the help of a star or triple shells. I tried it once but I wasn't able to get there before the glitch users did, so I don't know if it would actually work or not. Even if it doesn't work with me alone blocking the ledge, two or more people blocking it together might work. Or, with just myself I might still be able to slow them down enough so that if someone else or I then nailed them with a blue shell and/or thunderbolt, the second place racer might just be able to catch up. For that to work I would need to stall them for 15-20 seconds at the very least. I don't know if any of this would work at all; I'm just throwing ideas out there for anyone who might be interested.
50. Posted: Sat 17th Dec 2011 09:12 GMT
Ethics is an interesting topic, and it gets way more interesting for me when videogames are involved
Ethics is the science, branch of philosophy that studies the good through its ultimate causes. From an objective point of view there is no such good and evil, every event that occurs may bring good consecuences to an individual or cause and bad to others. We can however approach the topic from a totally subjetive perspective, and reduce the goodness (or lack off) from an event to the sole intention of the sentient being triggering it (if there was a sentient being behind it), without taking into account the possible or actual good or bad consecuences to every other (since apparting from the responsible would stop being a subjective approach, and its impossible to know for sure about every other affected and the way it'd affect them)
In short and more understandeable, my reasoning takes me to think that using this glitch (or any other kind of cheat) is always ethic IF there is no evil intention behind it (like a cheat motivated in tricking a bet, humillate, or make someone angry). Therefore after considering the ammount of help and the possiblities of risks it may impIy to me (like bannings, corrupt saves, etc) I will always use a glitch/cheat to my advantage in my single player games, or even when playing with strangers (since the motivation for using the glitch is only improve my VR, I dont even know the others, how could I have evil intentions towards them) but in a community or playing with friends I will never use them (Since I do know them, I like them and their friendship is more valuable to me than victory) Sorry, if my english wasnt fine, not my primary language
Edited on Sat 17th December, 2011 @ 09:33 by tripunktoj
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51. Posted: Sat 17th Dec 2011 21:10 GMT
In my experience, I've found that people aren't picking Maka Wuhu online, most likely because of the glitch. It's very rare that I ever see anyone pick it, and I know I personally hesitate to pick it because I feel like everyone will assume I am only picking it because I want to do the glitch (which I don't; I've had opportunities to use the glitch online but I refuse to stoop that low). Fortunately it's on a stage that I don't care for too much. If it was on any of the other Star Cup stages, I'd be really mad.
@7ATalavera, In response to that, I don't think it's ethical to only think about yourself when making decisions about your actions. If you are intending to make universal statements, which is the goal of ethics, it's absurd to think that a person can be justified in their actions because they were only thinking about themselves and there were no evil intentions. Even if your comments are only applied to MK, I still find it hard to agree with.
Edited on Sat 17th December, 2011 @ 21:20 by SamuraiShyGuy
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52. Posted: Sat 17th Dec 2011 21:51 GMT
I think it is absurd to discuss ethics in relation to Mario Kart 7, not that I see anything wrong with it if that's you guyses' thing. He seems only to be saying in a roundabout way that using a glitch doesn't hurt anyone, which is fine reasoning by me if that is your only concern. It still isn't fun though.
Edited on Sun 18th December, 2011 @ 00:14 by Adam
53. Posted: Sun 18th Dec 2011 00:11 GMT
What Adam said^^I explained my position Samurai and I stand by it, but I have deep respect for yours and other people's thinking and opinions.
Edited on Sun 18th December, 2011 @ 00:23 by tripunktoj
54. Posted: Mon 19th Dec 2011 14:30 GMT
I haven't played online yet, but I don't think it's cheating to use a glitch. If the game is glitched, blame the game, not the players.
Surely it's the players fault for using the glitch and using it to their advantage? It's the exact same with GoldenEye for Wii, there's so many glitches online it's pretty ridiculous, but it's not the games fault, or the developers, it's the players who exploit them!
I've used it once on a Time Trial run to try it out and I have to say, that is the most dumbest glitch possible... just what is the point in playing a game if all you're gonna do is cheat your way to victory?
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55. Posted: Mon 19th Dec 2011 20:38 GMT
I don't think it's any more of a cheat than taking a warp pipe in SMB. I wouldn't expect other players to somehow read your mind to know whether you consider it kosher or not to use it. If the players had hacked the game I could understand blaming the players, but it's the developers that made the game the way it is.
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56. Posted: Mon 19th Dec 2011 20:49 GMT
@iphys: Well if the developers did it on purpose then those developers make crappy in game race tracks. Warp pipes don't cause other players to lose ground in online multiplayer. It's unfair.
Edited on Mon 19th December, 2011 @ 20:50 by y2josh
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57. Posted: Mon 19th Dec 2011 20:57 GMT
wow i had this track today and one time 5 opponents took the "shortcut" !!!
only me and some other player played fair. we need a patch, nintendo!
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58. Posted: Mon 19th Dec 2011 21:08 GMT
Is snaking dominant in 3DS like it was in the DS version, though? I drift, but I haven't seen too many snakers so far, but I've only played World once.
59. Posted: Mon 19th Dec 2011 23:29 GMT
@Tryken: snaking as we knew it in MKDS isn't possible. the little boosts you get from drifting aren't dependant on hitting left and right on the D-pad, now they're in terms of how fast you're going and how sharp your angle of drift is. I'm told it's more like how the drifting system works in MKWii, though I haven't really had the chance to sit down and play that one, so idk for sure :3
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60. Posted: Mon 19th Dec 2011 23:57 GMT
I find MKWii's and MK7's feel a lot different but yet also quite similar. MKWii's didn't take too long to charge going around corners, but not so quick that you could do it on straights one after the other. Whereas MK7's seems to take far longer to get your boost up, unless you're going around a very tight corner, and to be honest, there aren't all that many sharp corners. :/
@iphys But the warp pipe was meant to be there, this wasn't. However glitches and what not are in every single game, no matter what the dev does. It's the players who find them, use them, exploit them and then be total idiots because they have to cheat the system to win.
Edited on Tue 20th December, 2011 @ 00:00 by Chris720