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Topic: Your favorite Zelda memories! ~ 25th Anniversary of "The Legend of Zelda"

Posts 21 to 40 of 53

TheInstantGamer

Playing Minish Cap all the time, God I loved that game, never finished it though. Im thinkin' of buyin another copy off the internet and having some nostalgia time. Me and my Zelda friends are gonna celebrate in some way shape or form next weekend, someway, somehow.

I got a sexy deep v-neck and I'm not afraid to use it XD

Kid_A

Finally beating the final boss on Wind Waker is one of the crowing achievements on my young life. I was so proud of myself that day. So proud in fact that it gave me the confidence to go back and try that blasted water temple again on OoT. Turns out it wasn't so difficult, and I beat that one within the week too

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

Punny

My favorite Zelda memories have to be:

  • The ending of Ocarina of Time (Surprisingly touching...)
  • Completing the first temple in the original Zelda
  • Listening to the music in Gerudo Valley
  • The "game over" screen of Majora's Mask
  • Picking up my friends and tossing them in Four Swords Adventures
  • Zelda's crazy moments in Spirit Tracks

I'm back (for the moment)!

zezhyrule

Finally getting all of he egg things on Majora's Mask working toward the watery temple. I know me and my friend worked forever on those, so it was cool when we got them all

Edited on by zezhyrule

[15:36] Corbs: Vita rules - 3DS drools!

zezloggery | i haz youtube | PSN ID: zezhyrule

[23:11] Phoen...

WarioStar

Ahhhhh.I should do an all-nighter on "Wind waker" on gamecube...

My favorite moment of Wind Waker is:Fighting Ganondorf.I don't know why...

Edited on by theblackdragon

Wario's not fat......Hes well.....Fat.

Guess wat?

I haz WarioWare and yu don't...

YEAH,I DO

NU U

MR_SUPREME69

bezerker99 wrote:

I love the paradise island that belongs to you in Wind Waker. I would often sail there and just do a bunch of nothing....lol

hahaha i did that all the time. lol

Spartans never die? If only that were true."-Dr. Catherine Halsey
My Backloggery ADD ME :DDD
http://www.backloggery.com/main.php?user=mr_supreme69

Splat

Untitled

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

Ridley

Some good memories:
[youtube:EyPyjprGvW0]
Ganondorf becomes Ganon in OoT
Sheik
The Ganondorf Forsaken Fortress cutscene
The Indigo-Go's
Ganon in general

Not so good:
Tingle
"Do you want to hear what I said again?" accidentally hits 'yes' AGAIN

Edited on by Ridley

Ridley

Epic

Best Memory: Pawning enemies in Wind Waker.

Worst Nightmare: Ocarina of Time Water Temple.

PSN: Epic-ZX

Splat

Ridley wrote:

Sylverstone wrote:

Fixed.

Forum needs a preview button.

Yes and along with many other basic features...

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

Adam

Tough to choose, but this is certainly the most amusing one, if not my "favorite."

My dad and I had separate files when we first played through A Link to the Past. We were both nearly to the end keeping good pace with each other when I got sick. For some reason, I was told I shouldn't be playing video games, though in retrospect, I can't imagine why not -- I think he just wanted to play it himself.

Anyway, I'm watching dad play, eating up every minute of it, and he gets to Ganon! Wow, this is so cool, I'm going to remember this forever, can't wait till I get to play it, etc. Well, all that excitement gets washed away when he beats it and immediately brags about how he beat it before me, even though the only reason he beat it first is because he didn't let me play. He bragged about this for months after.

Grumble, grumble.

Edited on by Adam

Come on, friends,
To the bear arcades again.

Philip_J_Reed

Perhaps my favorite Zelda memory was watching the intro to Majora's Mask for the first time.

I have a habit of always waiting on the title screen of a game to see if any cinematics play. Sometimes they do, sometimes they don't...but I always wait to find out. They can give background to the story, or maybe just be entertaining...

Majora's Mask was the only one--to this very day--that affected me on a profound emotional level. The music, the mood, the atmosphere...without a word, the cinematic was dark, distressing, bizarre. Link sitting quietly in strange places, while characters paced nervously, fretting, seemingly as though he wasn't really there at all. It was a type of voyeurism...a peek into moments of lives that these people would probably prefer we didn't see. Characters placed in full view of the unblinking camera when all any of them really want is to disappear.

It's still probably my favorite piece of video game music, and though I've watched that cinematic probably a hundred times since, it hasn't lost much of its impact.

The world the developers built for Majora's Mask does typically receive the respect it deserves from gamers. But the fact that they started playing with our emotions so effectively in that introduction...the fact that not even the title screen was safe from the gloom and desperation in the chilling, dying world of Termina...that's an artistic achievement of the highest order.

My favorite game of all time in a series that's already damned close to perfect. And probably my most dear Zelda memory.

Philip_J_Reed

Twitter:

TheInstantGamer

Odnetnin wrote:

The barrel section on that island with the pig guard holding a lamp at night or something in Wind Waker.

lol i spent most of my childhood trying to get past that stage but once I beat it once it never seemed hard in anyway again XD

I got a sexy deep v-neck and I'm not afraid to use it XD

Kid_A

Chicken Brutus wrote:

Perhaps my favorite Zelda memory was watching the intro to Majora's Mask for the first time.

I have a habit of always waiting on the title screen of a game to see if any cinematics play. Sometimes they do, sometimes they don't...but I always wait to find out. They can give background to the story, or maybe just be entertaining...

Majora's Mask was the only one--to this very day--that affected me on a profound emotional level. The music, the mood, the atmosphere...without a word, the cinematic was dark, distressing, bizarre. Link sitting quietly in strange places, while characters paced nervously, fretting, seemingly as though he wasn't really there at all. It was a type of voyeurism...a peek into moments of lives that these people would probably prefer we didn't see. Characters placed in full view of the unblinking camera when all any of them really want is to disappear.

It's still probably my favorite piece of video game music, and though I've watched that cinematic probably a hundred times since, it hasn't lost much of its impact.

The world the developers built for Majora's Mask does typically receive the respect it deserves from gamers. But the fact that they started playing with our emotions so effectively in that introduction...the fact that not even the title screen was safe from the gloom and desperation in the chilling, dying world of Termina...that's an artistic achievement of the highest order.

My favorite game of all time in a series that's already damned close to perfect. And probably my most dear Zelda memory.

**sniff** wonderful post
I too was blown away by the title screen introduction. Everything about the world this game creates is perfect, and when it comes to the "games as art" argument, this is always the first one that springs to mind. The hazy, dreamlike atmosphere the game evokes makes me question the reality of the world of Termina, but the incredibly cast of characters it presents me with simultaneously makes me truly want to believe in it. Never, in all my life, will I forget the 3 day quest. It culminates with perhaps the most beautiful moment in any game, ever.

Majora's Mask...great game

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

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