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Philip_J_ReedStaff

Philip_J_Reed

The silence speaks the scene.

Male, 32, United States

Joined:
Tue 6th January, 2009
Website:
http://noiselesschatter.com

Recent Comments

Philip_J_ReedStaff

#2

Philip_J_Reed commented on Mario & Sonic at the Sochi 2014 Olympic Winter...:

I just can't believe Nintendo hasn't even thought about a platformer between these two.

I'd be surprised if they haven't thought about it. More likely I think they haven't found a way to make the two vastly different styles work together in a way that would please both sets of fans.

Philip_J_ReedStaff

#3

Philip_J_Reed commented on Nintendo Claiming Ad Revenue On YouTube User-G...:

Speaking as someone who does a lot of Nintendo LPs (and other videos), I'm all for it. If it's their intellectual property then I feel like they're being more than fair by letting me put together my silly videos in the first place. They never got anything in return for that. If now they decide that what they want in return is a few pennies that don't come out of my pocket OR the viewer's pocket, then I think that's perfectly reasonable.

Philip_J_ReedStaff

#7

Philip_J_Reed commented on CNN Money: Nintendo Is "Tone Deaf" To Industry...:

Some new Wii U features, like the touchscreen-equipped controller feel convoluted, and less innovative compared to technologies like Microsoft's Kinect camera.

Speaking as someone who has used the Kinect, this is absolutely not the gold standard to compare ANYTHING to.

Also, tapping a touch screen is "less innovative," but he brings up the rise of smartphone gaming as another obstacle for Nintendo? Which is it, pal?

Philip_J_ReedStaff

#8

Philip_J_Reed commented on Feature: Ten Smartphone and Tablet Games We'd ...:

Boardgame apps such ss Ticket to Ride and Reiner Knizia games would be win and sexy up the e-shop.

This! Add Carcassonne to the list too. Pretty much any of those niche board games that I can't necessarily play with folks in real life who aren't interested in learning complicated rules for a game they'll never play again.

Philip_J_ReedStaff

#11

Philip_J_Reed commented on Review: Armageddon Operation Dragon (DSiWare):

We’re not halfway into the year and we already have a serious contender for one of the worst games of 2013.

I want to see this and Gummy Bears Magical Medallion duke it out for the title!

(Also, tagline from the best episode of American Dad? Yes please!)

Philip_J_ReedStaff

#12

Philip_J_Reed commented on Review: Mega Man (Wii U eShop / NES):

when it's been said on reviews time and time again, its easy to see who actually feels upset about their existence

I'll spell it out for you, and everyone: nobody on staff is "upset about their existence." Period. We make jokes about things. It happens. There's no ulterior motive or resentment involved.

time to just forget about them and move on.

They're features specific to this most recent release so, as always, we'll discuss them. Sometimes we'll think features are useful, sometimes we'll be ambivalent toward them (as now) and other times we'll think they're a detriment. Whatever they are, we'll say it, because that's how games are reviewed, and that's information reviews should contain.

That said, with my mod hat on, this part of the conversation is over. No harm was intended with a clearly jokey and gentle comment, and that's that. :)

Philip_J_ReedStaff

#13

Philip_J_Reed commented on Review: Mega Man (Wii U eShop / NES):

Re: restore points.

It was tongue in cheek.

I thought the phrase "lily-livered" would make that clear. Nobody minds if you use restore points, but if you can't take a little gentle (and that's pretty darn gentle) ribbing about it, then that's a whole other issue. :)

Philip_J_ReedStaff

#14

Philip_J_Reed commented on Review: Mega Man (Wii U eShop / NES):

The problem wasn't unique to Mega Man 1--Mega Man 2 had it as well.

Mega Man 2's movement physics definitely feel tighter to me. To each his own I guess but I notice a marked improvement!

Whenever you review something you usually informing the consumer if it's worth the purchase, if you just compare it to other old games, how does the consumer know if he/she should buy a new game, or an old game?

The game was evaluated on its own merits. I'm not sure where the confusion is, as I don't compare it to any other games, new or old. Apart from its own immediate sequels, which I think is a fair thing to compare it to!

Philip_J_ReedStaff

#15

Philip_J_Reed commented on Review: Mega Man (Wii U eShop / NES):

This is one of the easiest Mega Man games, I've become really good at it. Mega Man 4 is unforgiving to me.

Interesting...I'd say 4 is the easiest in the classic series by a landslide!

Philip_J_ReedStaff

#24

Philip_J_Reed commented on Hands On: Getting Competitive in the Rayman Le...:

I like the app and played a few challenges, but then realized these are probably just repurposed stages from the full game...which made me stop playing it. I don't want to get too good at these stages and then breeze through them when the final game comes out. (Also I'm terrible at them. Thomas, if your scores are anything to go by, you're a master.)

Philip_J_ReedStaff

#25

Philip_J_Reed commented on Review: Mega Man 4 (NES):

Pharo, Drill & Dusts were quite the stinkers as well

Aww, I love Pharaoh Man's stage! Starting outside...infiltrating the underground tomb...working your way through classic Hollywood-Egyptian traps to find the main baddie...I loved it. It has a nice early horror vibe, which is something the series never really explored again apart from Shade Man.

Philip_J_ReedStaff

#27

Philip_J_Reed commented on Review: Kirby's Adventure (Wii U eShop / NES):

Is this on a US console? Some of my friends were complaining the slowdown on this makes it seem almost unplayable compared to the 3D Classics version.

It was indeed on a US console. The slowdown is due to its origins as an NES game, where that was very common. The 3D Classics version was reoptimized for new hardware, which is why that plays a bit more smoothly. I definitely wouldn't call this one unplayable. If it were I don't think I would have been able to 100% it!

Philip_J_ReedStaff

#28

Philip_J_Reed commented on Interview: Meet Trevor White - Voice Actor For...:

I think Frank would love to marry Ellie, and maybe do something really fun like be a Space Astronaut Police Chief on another, as of yet, undiscovered planet, where everyone thinks he's really clever and funny.

SOMEBODY MAKE THIS GAME HAPPEN

Philip_J_ReedStaff

#34

Philip_J_Reed commented on Review: Dillon's Rolling Western: The Last Ran...:

i hate when people dock points off a game just because it doesn't add anything new as a sequel.

Just FYI, since I've seen quite a few comments phrased this way: games don't get points "docked" or "lost" in order for us to arrive at a score. That would imply that every game starts off with a perfect 10 rating in our eyes, and then we go through and see how many points we can knock it down.

It doesn't take much thought to realize that that's clearly not how it works.

If anything, a game "earns" each point, up from the bottom. It's not the other way around. That'd be silly.

Philip_J_ReedStaff

#35

Philip_J_Reed commented on Review: Dillon's Rolling Western: The Last Ran...:

If you haven't played either of the Dillon's games, and want to get one of the two, which one should you get?

It's a dead heat, if you ask me. If the idea of managing a companion and defending a train in addition to a village appeals to you, this is the one to go with. If either of those things sounds too complicated, then you can go with the slightly simpler formula of the first game.

Personally? I'd just wait for a sale on one of them, and make your decision that way. ;)

Philip_J_ReedStaff

#39

Philip_J_Reed commented on Review: Witch & Hero (3DS eShop):

I'll bet it wasn't as bad as having to review Kidz Bop Dance Party The Video Game or Family Party: 30 Great Games Obstacle Arcade!

Haha fair enough...but it was close! Glad some people are enjoying it but man oh man I'm happy to never pick this thing up again as long as I live.

Philip_J_ReedStaff

#45

Philip_J_Reed commented on Retro City Rampage Has Only Sold a Quarter of ...:

I just blogged about this being such a wonderful labor of love today...before I saw this confirmation of how far he is from turning a profit.

I honestly do hope more people check this game out. I'd hate to see this turn into another in a long line of WiiWare failures.

Philip_J_ReedStaff

#49

Philip_J_Reed commented on Review: HarmoKnight (3DS eShop):

HarmoKnight doesn’t pose a stern challenge

Man, I was terrible at the demo. It looked like a great game but was way too hard for me...I'm jealous, because if you didn't find the full game that difficult that just scares me more! Like the commenter above me, that says more about my rhythm than it does about the game though. :D